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161 lines
2.4 KiB
Mathematica
161 lines
2.4 KiB
Mathematica
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/*
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NSCursor.m
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Description...
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Copyright (C) 1996 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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This file is part of the GNUstep GUI Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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If you are interested in a warranty or support for this source code,
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contact Scott Christley <scottc@net-community.com> for more information.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <gnustep/gui/NSCursor.h>
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@implementation NSCursor
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//
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// Class methods
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//
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+ (void)initialize
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{
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if (self == [NSCursor class])
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{
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// Initial version
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[self setVersion:1];
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}
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}
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//
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// Setting the Cursor
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//
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+ (void)hide
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{}
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+ (void)pop
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{}
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+ (void)setHiddenUntilMouseMoves:(BOOL)flag
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{}
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+ (void)unhide
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{}
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//
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// Getting the Cursor
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//
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+ (NSCursor *)arrowCursor
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{
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return nil;
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}
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+ (NSCursor *)currentCursor
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{
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return nil;
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}
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+ (NSCursor *)IBeamCursor
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{
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return nil;
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}
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//
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// Instance methods
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//
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//
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// Initializing a New NSCursor Object
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//
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- (id)initWithImage:(NSImage *)newImage
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{
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return nil;
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}
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//
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// Defining the Cursor
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//
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- (NSPoint)hotSpot
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{
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return NSZeroPoint;
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}
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- (NSImage *)image
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{
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return nil;
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}
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- (void)setHotSpot:(NSPoint)spot
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{}
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- (void)setImage:(NSImage *)newImage
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{}
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//
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// Setting the Cursor
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//
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- (BOOL)isSetOnMouseEntered
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{
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return NO;
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}
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- (BOOL)isSetOnMouseExited
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{
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return NO;
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}
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- (void)mouseEntered:(NSEvent *)theEvent
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{}
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- (void)mouseExited:(NSEvent *)theEvent
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{}
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- (void)pop
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{}
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- (void)push
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{}
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- (void)set
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{}
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- (void)setOnMouseEntered:(BOOL)flag
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{}
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- (void)setOnMouseExited:(BOOL)flag
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{}
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//
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// NSCoding protocol
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//
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- (void)encodeWithCoder:aCoder
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{
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[super encodeWithCoder:aCoder];
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}
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- initWithCoder:aDecoder
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{
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[super initWithCoder:aDecoder];
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return self;
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}
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@end
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