libs-gui/Source/NSBundleAdditions.m

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/** <title>NSBundleAdditions</title>
<abstract>Implementation of NSBundle Additions</abstract>
Copyright (C) 1997, 1999 Free Software Foundation, Inc.
Author: Simon Frankau <sgf@frankau.demon.co.uk>
Date: 1997
Author: Richard Frith-Macdonald <richard@brainstorm.co.uk>
Date: 1999
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library;
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "gnustep/gui/config.h"
#include <Foundation/NSClassDescription.h>
#include <Foundation/NSArchiver.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSCoder.h>
#include <Foundation/NSData.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSDebug.h>
#include <Foundation/NSEnumerator.h>
#include <Foundation/NSException.h>
#include <Foundation/NSInvocation.h>
#include <Foundation/NSObjCRuntime.h>
#include <Foundation/NSPathUtilities.h>
#include <Foundation/NSFileManager.h>
#include <Foundation/NSString.h>
#include <Foundation/NSUserDefaults.h>
#include <Foundation/NSKeyValueCoding.h>
#include "AppKit/NSApplication.h"
#include "AppKit/NSMenu.h"
#include "AppKit/NSControl.h"
#include "AppKit/NSImage.h"
#include "AppKit/NSSound.h"
#include "AppKit/NSView.h"
#include "AppKit/NSTextView.h"
#include "AppKit/NSWindow.h"
#include "AppKit/NSNibConnector.h"
#include "AppKit/NSNibLoading.h"
#include "gnustep/gui/GSNibTemplates.h"
#include "AppKit/IMLoading.h"
//
// For the template classes since they need to know about any and all subclasses
// of the parent classes covered by them.
//
#include "AppKit/AppKit.h"
static const int currentVersion = 1;
@implementation NSNibConnector
- (void) dealloc
{
RELEASE(_src);
RELEASE(_dst);
RELEASE(_tag);
[super dealloc];
}
- (id) destination
{
return _dst;
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[aCoder encodeObject: _src];
[aCoder encodeObject: _dst];
[aCoder encodeObject: _tag];
}
- (void) establishConnection
{
}
- (id) initWithCoder: (NSCoder*)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_src];
[aCoder decodeValueOfObjCType: @encode(id) at: &_dst];
[aCoder decodeValueOfObjCType: @encode(id) at: &_tag];
return self;
}
- (NSString*) label
{
return _tag;
}
- (void) replaceObject: (id)anObject withObject: (id)anotherObject
{
if (_src == anObject)
{
ASSIGN(_src, anotherObject);
}
if (_dst == anObject)
{
ASSIGN(_dst, anotherObject);
}
if (_tag == anObject)
{
ASSIGN(_tag, anotherObject);
}
}
- (id) source
{
return _src;
}
- (void) setDestination: (id)anObject
{
ASSIGN(_dst, anObject);
}
- (void) setLabel: (NSString*)label
{
ASSIGN(_tag, label);
}
- (void) setSource: (id)anObject
{
ASSIGN(_src, anObject);
}
@end
@implementation NSNibControlConnector
- (void) establishConnection
{
SEL sel = NSSelectorFromString(_tag);
[_src setTarget: _dst];
[_src setAction: sel];
}
@end
@implementation NSNibOutletConnector
- (void) establishConnection
{
if (_src != nil)
{
NSString *selName;
SEL sel;
selName = [NSString stringWithFormat: @"set%@%@:",
[[_tag substringToIndex: 1] uppercaseString],
[_tag substringFromIndex: 1]];
sel = NSSelectorFromString(selName);
if (sel && [_src respondsToSelector: sel])
{
[_src performSelector: sel withObject: _dst];
}
else
{
const char *nam = [_tag cString];
const char *type;
unsigned int size;
unsigned int offset;
/*
* Use the GNUstep additional function to set the instance
* variable directly.
* FIXME - need some way to do this for libFoundation and
* Foundation based systems.
*/
if (GSObjCFindVariable(_src, nam, &type, &size, &offset))
{
GSObjCSetVariable(_src, offset, size, (void*)&_dst);
}
}
}
}
@end
@implementation NSBundle (NSBundleAdditions)
static
Class gmodel_class(void)
{
static Class gmclass = Nil;
if (gmclass == Nil)
{
NSBundle *theBundle;
NSEnumerator *benum;
NSString *path;
/* Find the bundle */
benum = [NSStandardLibraryPaths() objectEnumerator];
while ((path = [benum nextObject]))
{
path = [path stringByAppendingPathComponent: @"Bundles"];
path = [path stringByAppendingPathComponent: @"libgmodel.bundle"];
if ([[NSFileManager defaultManager] fileExistsAtPath: path])
break;
path = nil;
}
NSCAssert(path != nil, @"Unable to load gmodel bundle");
NSDebugLog(@"Loading gmodel from %@", path);
theBundle = [NSBundle bundleWithPath: path];
NSCAssert(theBundle != nil, @"Can't init gmodel bundle");
gmclass = [theBundle classNamed: @"GMModel"];
NSCAssert(gmclass, @"Can't load gmodel bundle");
}
return gmclass;
}
+ (BOOL) loadNibFile: (NSString*)fileName
externalNameTable: (NSDictionary*)context
withZone: (NSZone*)zone
{
BOOL loaded = NO;
NSUnarchiver *unarchiver = nil;
NSString *ext = [fileName pathExtension];
if ([ext isEqual: @"nib"])
{
NSFileManager *mgr = [NSFileManager defaultManager];
NSString *base = [fileName stringByDeletingPathExtension];
/* We can't read nibs, look for an equivalent gorm or gmodel file */
fileName = [base stringByAppendingPathExtension: @"gorm"];
if ([mgr isReadableFileAtPath: fileName])
{
ext = @"gorm";
}
else
{
fileName = [base stringByAppendingPathExtension: @"gmodel"];
ext = @"gmodel";
}
}
/*
* If the file to be read is a gmodel, use the GMModel method to
* read it in and skip the dearchiving below.
*/
if ([ext isEqualToString: @"gmodel"])
{
return [gmodel_class() loadIMFile: fileName
owner: [context objectForKey: @"NSOwner"]];
}
NSDebugLog(@"Loading Nib `%@'...\n", fileName);
NS_DURING
{
NSFileManager *mgr = [NSFileManager defaultManager];
BOOL isDir = NO;
if([mgr fileExistsAtPath: fileName isDirectory: &isDir])
{
NSData *data = nil;
// if the data is in a directory, then load from objects.gorm in the directory
if(isDir == NO)
{
data = [NSData dataWithContentsOfFile: fileName];
NSDebugLog(@"Loaded data from file...");
}
else
{
NSString *newFileName = [fileName stringByAppendingPathComponent: @"objects.gorm"];
data = [NSData dataWithContentsOfFile: newFileName];
NSDebugLog(@"Loaded data from %@...",newFileName);
}
if (data != nil)
{
unarchiver = [[NSUnarchiver alloc] initForReadingWithData: data];
if (unarchiver != nil)
{
id obj;
// font fallback and automatic translation...
// [unarchiver decodeClassName: @"NSString" asClassName: @"GSStringProxy"];
NSDebugLog(@"Invoking unarchiver");
[unarchiver setObjectZone: zone];
obj = [unarchiver decodeObject];
if (obj != nil)
{
if ([obj isKindOfClass: [GSNibContainer class]])
{
NSDebugLog(@"Calling awakeWithContext");
[obj awakeWithContext: context];
/*
*Ok - it's all done now - just retain the nib container
*so that it will not be released when the unarchiver
*is released, and the nib contents will persist.
*/
RETAIN(obj);
loaded = YES;
}
else
{
NSLog(@"Nib '%@' without container object!", fileName);
}
}
RELEASE(unarchiver);
}
}
}
}
NS_HANDLER
{
NSLog(@"Exception occured while loading model: %@",[localException reason]);
TEST_RELEASE(unarchiver);
}
NS_ENDHANDLER
if (loaded == NO)
{
NSLog(@"Failed to load Nib\n");
}
return loaded;
}
+ (BOOL) loadNibNamed: (NSString *)aNibName
owner: (id)owner
{
NSDictionary *table;
NSBundle *bundle;
if (owner == nil || aNibName == nil)
{
return NO;
}
table = [NSDictionary dictionaryWithObject: owner forKey: @"NSOwner"];
bundle = [self bundleForClass: [owner class]];
if (bundle == nil)
{
bundle = [self mainBundle];
}
return [bundle loadNibFile: aNibName
externalNameTable: table
withZone: [owner zone]];
}
- (NSString *) pathForNibResource: (NSString *)fileName
{
NSFileManager *mgr = [NSFileManager defaultManager];
NSMutableArray *array = [NSMutableArray arrayWithCapacity: 8];
NSArray *languages = [NSUserDefaults userLanguages];
NSString *rootPath = [self bundlePath];
NSString *primary;
NSString *language;
NSEnumerator *enumerator;
NSString *ext;
ext = [fileName pathExtension];
fileName = [fileName stringByDeletingPathExtension];
/*
* Build an array of resource paths that differs from the normal order -
* we want a localized file in preference to a generic one.
*/
primary = [rootPath stringByAppendingPathComponent: @"Resources"];
enumerator = [languages objectEnumerator];
while ((language = [enumerator nextObject]))
{
NSString *langDir;
langDir = [NSString stringWithFormat: @"%@.lproj", language];
[array addObject: [primary stringByAppendingPathComponent: langDir]];
}
[array addObject: primary];
primary = rootPath;
enumerator = [languages objectEnumerator];
while ((language = [enumerator nextObject]))
{
NSString *langDir;
langDir = [NSString stringWithFormat: @"%@.lproj", language];
[array addObject: [primary stringByAppendingPathComponent: langDir]];
}
[array addObject: primary];
enumerator = [array objectEnumerator];
while ((rootPath = [enumerator nextObject]) != nil)
{
NSString *path;
rootPath = [rootPath stringByAppendingPathComponent: fileName];
// If the file does not have an extension, then we need to
// figure out what type of model file to load.
if ([ext isEqualToString: @""] == YES)
{
path = [rootPath stringByAppendingPathExtension: @"gorm"];
if ([mgr isReadableFileAtPath: path] == NO)
{
path = [rootPath stringByAppendingPathExtension: @"nib"];
if ([mgr isReadableFileAtPath: path] == NO)
{
path = [rootPath stringByAppendingPathExtension: @"gmodel"];
if ([mgr isReadableFileAtPath: path] == NO)
{
continue;
}
}
}
return path;
}
else
{
path = [rootPath stringByAppendingPathExtension: ext];
if([mgr isReadableFileAtPath: path])
{
return path;
}
}
}
return nil;
}
- (BOOL) loadNibFile: (NSString*)fileName
externalNameTable: (NSDictionary*)context
withZone: (NSZone*)zone
{
NSString *path = [self pathForNibResource: fileName];
if (path != nil)
{
return [NSBundle loadNibFile: path
externalNameTable: context
withZone: (NSZone*)zone];
}
else
{
return NO;
}
}
@end
@interface NSApplication (GSNibContainer)
- (void)_deactivateVisibleWindow: (NSWindow *)win;
@end
@implementation NSApplication (GSNibContainer)
/* Since awakeWithContext often gets called before the the app becomes
active, [win -orderFront:] requests get ignored, so we add the window
to the inactive list, so it gets sent an -orderFront when the app
becomes active. */
- (void) _deactivateVisibleWindow: (NSWindow *)win
{
if (_inactive)
[_inactive addObject: win];
}
@end
/*
* The GSNibContainer class manages the internals of a nib file.
*/
@implementation GSNibContainer
+ (void) initialize
{
if (self == [GSNibContainer class])
{
[self setVersion: GNUSTEP_NIB_VERSION];
}
}
- (void) awakeWithContext: (NSDictionary*)context
{
if (_isAwake == NO)
{
NSEnumerator *enumerator;
NSNibConnector *connection;
NSString *key;
NSArray *visible;
NSMenu *menu;
_isAwake = YES;
/*
* Add local entries into name table.
*/
if ([context count] > 0)
{
[nameTable addEntriesFromDictionary: context];
}
/*
* Now establish all connections by taking the names
* stored in the connection objects, and replaciong them
* with the corresponding values from the name table
* before telling the connections to establish themselves.
*/
enumerator = [connections objectEnumerator];
while ((connection = [enumerator nextObject]) != nil)
{
id val;
val = [nameTable objectForKey: [connection source]];
[connection setSource: val];
val = [nameTable objectForKey: [connection destination]];
[connection setDestination: val];
[connection establishConnection];
}
/*
* Now tell all the objects that they have been loaded from
* a nib.
*/
enumerator = [nameTable keyEnumerator];
while ((key = [enumerator nextObject]) != nil)
{
if ([context objectForKey: key] == nil ||
[key isEqualToString: @"NSOwner"]) // we want to send the message to the owner
{
id o;
o = [nameTable objectForKey: key];
if ([o respondsToSelector: @selector(awakeFromNib)])
{
[o awakeFromNib];
}
}
}
/*
* See if there are objects that should be made visible.
*/
visible = [nameTable objectForKey: @"NSVisible"];
if (visible != nil
&& [visible isKindOfClass: [NSArray class]] == YES)
{
unsigned pos = [visible count];
while (pos-- > 0)
{
NSWindow *win = [visible objectAtIndex: pos];
if ([NSApp isActive])
[win orderFront: self];
else
[NSApp _deactivateVisibleWindow: win];
}
}
/*
* See if there is a main menu to be set.
*/
menu = [nameTable objectForKey: @"NSMenu"];
if (menu != nil && [menu isKindOfClass: [NSMenu class]] == YES)
{
[NSApp setMainMenu: menu];
}
/*
* Now remove any objects added from the context dictionary.
*/
if ([context count] > 0)
{
[nameTable removeObjectsForKeys: [context allKeys]];
}
}
}
- (NSMutableArray*) connections
{
return connections;
}
- (void) dealloc
{
RELEASE(nameTable);
RELEASE(connections);
[super dealloc];
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[aCoder encodeObject: nameTable];
[aCoder encodeObject: connections];
}
- (id) init
{
if ((self = [super init]) != nil)
{
nameTable = [[NSMutableDictionary alloc] initWithCapacity: 8];
connections = [[NSMutableArray alloc] initWithCapacity: 8];
}
return self;
}
- (id) initWithCoder: (NSCoder*)aCoder
{
int version = [aCoder versionForClassName: @"GSNibContainer"];
if(version == GNUSTEP_NIB_VERSION)
{
[aCoder decodeValueOfObjCType: @encode(id) at: &nameTable];
[aCoder decodeValueOfObjCType: @encode(id) at: &connections];
}
return self;
}
- (NSMutableDictionary*) nameTable
{
return nameTable;
}
@end
@implementation GSNibItem
+ (void) initialize
{
if (self == [GSNibItem class])
{
[self setVersion: currentVersion];
}
}
- (void) dealloc
{
RELEASE(theClass);
[super dealloc];
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[aCoder encodeObject: theClass];
[aCoder encodeRect: theFrame];
[aCoder encodeValueOfObjCType: @encode(unsigned int)
at: &autoresizingMask];
}
- (id) initWithCoder: (NSCoder*)aCoder
{
int version = [aCoder versionForClassName:
NSStringFromClass([self class])];
if (version == 1)
{
id obj;
Class cls;
unsigned int mask;
[aCoder decodeValueOfObjCType: @encode(id) at: &theClass];
theFrame = [aCoder decodeRect];
[aCoder decodeValueOfObjCType: @encode(unsigned int)
at: &mask];
cls = NSClassFromString(theClass);
if (cls == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", theClass];
}
obj = [cls allocWithZone: [self zone]];
if (theFrame.size.height > 0 && theFrame.size.width > 0)
obj = [obj initWithFrame: theFrame];
else
obj = [obj init];
if ([obj respondsToSelector: @selector(setAutoresizingMask:)])
{
[obj setAutoresizingMask: mask];
}
RELEASE(self);
return obj;
}
else if (version == 0)
{
id obj;
Class cls;
[aCoder decodeValueOfObjCType: @encode(id) at: &theClass];
theFrame = [aCoder decodeRect];
cls = NSClassFromString(theClass);
if (cls == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", theClass];
}
obj = [cls allocWithZone: [self zone]];
if (theFrame.size.height > 0 && theFrame.size.width > 0)
obj = [obj initWithFrame: theFrame];
else
obj = [obj init];
RELEASE(self);
return obj;
}
else
{
NSLog(@"no initWithCoder for this version");
RELEASE(self);
return nil;
}
}
@end
@implementation GSCustomView
+ (void) initialize
{
if (self == [GSCustomView class])
{
[self setVersion: currentVersion];
}
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[super encodeWithCoder: aCoder];
}
- (id) initWithCoder: (NSCoder*)aCoder
{
return [super initWithCoder: aCoder];
}
@end
/*
*
* Template Classes: these are used to
* persist custom classes (classes implemented by the user and loaded into Gorm
* to .gorm files.
*
*/
// Template for any class which derives from NSWindow.
@implementation NSWindowTemplate
+ (void) initialize
{
if (self == [NSWindowTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- init
{
[super init];
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
// defer flag...
_deferFlag = NO;
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder decodeValueOfObjCType: @encode(BOOL) at: &_deferFlag];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder encodeValueOfObjCType: @encode(BOOL) at: &_deferFlag];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
id obj = nil;
Class aClass = NSClassFromString(_className);
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: [self zone]]
initWithContentRect: [self frame]
styleMask: [self styleMask]
backing: [self backingType]
defer: _deferFlag];
// fill in actual object from template...
[obj setBackgroundColor: [self backgroundColor]];
[(NSWindow*)obj setContentView: [self contentView]];
[obj setFrameAutosaveName: [self frameAutosaveName]];
[obj setHidesOnDeactivate: [self hidesOnDeactivate]];
[obj setInitialFirstResponder: [self initialFirstResponder]];
[obj setAutodisplay: [self isAutodisplay]];
[obj setReleasedWhenClosed: [self isReleasedWhenClosed]];
[obj _setVisible: [self isVisible]];
[obj setTitle: [self title]];
[obj setFrame: [self frame] display: NO];
RELEASE(self);
return obj;
}
// setters and getters...
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
- (BOOL)deferFlag
{
return _deferFlag;
}
- (void)setDeferFlag: (BOOL)flag
{
_deferFlag = flag;
}
@end
// Template for any classes which derive from NSView
@implementation NSViewTemplate
+ (void) initialize
{
if (self == [NSViewTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- initWithFrame: (NSRect)frame
{
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
[super initWithFrame: frame];
return self;
}
- init
{
// Start initially with the highest level class...
[super init];
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
NSRect theFrame = [self frame];
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()]
initWithFrame: theFrame];
// set the attributes for the view
[obj setBounds: [self bounds]];
RELEASE(self);
return obj;
}
// setters and getters
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
@end
// Template for any classes which derive from NSText
@implementation NSTextTemplate
+ (void) initialize
{
if (self == [NSTextTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- initWithFrame: (NSRect)frame
{
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
[super initWithFrame: frame];
return self;
}
- init
{
// Start initially with the highest level class...
[super init];
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
NSRect theFrame = [self frame];
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()]
initWithFrame: theFrame];
// set the attributes for the view
[obj setBounds: [self bounds]];
// set the attributes for text
[obj setBackgroundColor: [self backgroundColor]];
[obj setDrawsBackground: [self drawsBackground]];
[obj setEditable: [self isEditable]];
[obj setSelectable: [self isSelectable]];
[obj setFieldEditor: [self isFieldEditor]];
[obj setRichText: [self isRichText]];
[obj setImportsGraphics: [self importsGraphics]];
[obj setDelegate: [self delegate]];
RELEASE(self);
return obj;
}
// accessor methods...
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
@end
// Template for any classes which derive from NSTextView
@implementation NSTextViewTemplate
+ (void) initialize
{
if (self == [NSTextViewTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- initWithFrame: (NSRect)frame
{
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
[super initWithFrame: frame];
return self;
}
- init
{
[super init];
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
NSRect theFrame = [self frame];
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()]
initWithFrame: theFrame];
// set the attributes for the view
[obj setBounds: [self bounds]];
// set the attributes for text
[obj setBackgroundColor: [self backgroundColor]];
[obj setDrawsBackground: [self drawsBackground]];
[obj setEditable: [self isEditable]];
[obj setSelectable: [self isSelectable]];
[obj setFieldEditor: [self isFieldEditor]];
[obj setRichText: [self isRichText]];
[obj setImportsGraphics: [self importsGraphics]];
[obj setDelegate: [self delegate]];
// text view
[obj setRulerVisible: [self isRulerVisible]];
[obj setInsertionPointColor: [self insertionPointColor]];
RELEASE(self);
return obj;
}
// accessors
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
@end
// Template for any classes which derive from NSMenu.
@implementation NSMenuTemplate
+ (void) initialize
{
if (self == [NSMenuTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- init
{
[super init];
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()] init];
// copy attributes
[obj setAutoenablesItems: [self autoenablesItems]];
[obj setTitle: [self title]];
RELEASE(self);
return obj;
}
// accessors
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
RETAIN(_className);
}
- (NSString *)className
{
return _className;
}
@end
// Template for any classes which derive from NSControl
@implementation NSControlTemplate
+ (void) initialize
{
if (self == [NSControlTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- initWithFrame: (NSRect)frame
{
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
[super initWithFrame: frame];
return self;
}
- init
{
// Start initially with the highest level class...
[super init];
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder decodeValueOfObjCType: @encode(id) at: &_delegate];
[aCoder decodeValueOfObjCType: @encode(id) at: &_dataSource];
[aCoder decodeValueOfObjCType: @encode(BOOL) at: &_usesDataSource];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder encodeValueOfObjCType: @encode(id) at: &_delegate];
[aCoder encodeValueOfObjCType: @encode(id) at: &_dataSource];
[aCoder encodeValueOfObjCType: @encode(BOOL) at: &_usesDataSource];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
NSRect theFrame = [self frame];
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()]
initWithFrame: theFrame];
// set the attributes for the view
[obj setBounds: [self bounds]];
// set the attributes for the control
[obj setDoubleValue: [self doubleValue]];
[obj setFloatValue: [self floatValue]];
[obj setIntValue: [self intValue]];
[obj setObjectValue: [self objectValue]];
[obj setStringValue: [self stringValue]];
[obj setTag: [self tag]];
[obj setFont: [self font]];
[obj setAlignment: [self alignment]];
[obj setEnabled: [self isEnabled]];
[obj setContinuous: [self isContinuous]];
// since only some controls have delegates, we need to test...
if([obj respondsToSelector: @selector(setDelegate:)])
[obj setDelegate: _delegate];
// since only some controls have data sources, we need to test...
if([obj respondsToSelector: @selector(setDataSource:)])
[obj setDataSource: _dataSource];
// since only some controls have data sources, we need to test...
if([obj respondsToSelector: @selector(setUsesDataSource:)])
[obj setUsesDataSource: _usesDataSource];
RELEASE(self);
return obj;
}
// accessors
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
@end
// Template for any classes which derive from NSButton
@implementation NSButtonTemplate
+ (void) initialize
{
if (self == [NSButtonTemplate class])
{
[self setVersion: 0];
}
}
- (void) dealloc
{
RELEASE(_parentClassName);
RELEASE(_className);
[super dealloc];
}
- initWithFrame: (NSRect)frame
{
// Start initially with the highest level class...
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
_buttonType = NSMomentaryLightButton;
[super initWithFrame: frame];
return self;
}
- init
{
// Start initially with the highest level class...
[super init];
ASSIGN(_className, NSStringFromClass([super class]));
ASSIGN(_parentClassName, NSStringFromClass([super class]));
_buttonType = NSMomentaryLightButton;
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder decodeValueOfObjCType: @encode(int) at: &_buttonType];
return [super initWithCoder: aCoder];
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_parentClassName];
[aCoder encodeValueOfObjCType: @encode(int) at: &_buttonType];
[super encodeWithCoder: aCoder];
}
- (id) awakeAfterUsingCoder: (NSCoder *)coder
{
return [self instantiateObject: coder];
}
- (id) instantiateObject: (NSCoder *)coder
{
Class aClass = NSClassFromString(_className);
NSRect theFrame = [self frame];
id obj = nil;
if (aClass == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to find class '%@'", _className];
}
obj = [[aClass allocWithZone: NSDefaultMallocZone()]
initWithFrame: theFrame];
// set the attributes for the view
[obj setBounds: [self bounds]];
// set the attributes for the control
[obj setDoubleValue: [self doubleValue]];
[obj setFloatValue: [self floatValue]];
[obj setIntValue: [self intValue]];
[obj setObjectValue: [self objectValue]];
[obj setStringValue: [self stringValue]];
[obj setTag: [self tag]];
[obj setFont: [self font]];
[obj setAlignment: [self alignment]];
[obj setEnabled: [self isEnabled]];
[obj setContinuous: [self isContinuous]];
// button
[obj setButtonType: _buttonType];
[obj setBezelStyle: [self bezelStyle]];
[obj setBordered: [self isBordered]];
[obj setAllowsMixedState: [self allowsMixedState]];
[obj setTitle: [self title]];
[obj setAlternateTitle: [self alternateTitle]];
[obj setImage: [self image]];
[obj setAlternateImage: [self alternateImage]];
[obj setImagePosition: [self imagePosition]];
[obj setKeyEquivalent: [self keyEquivalent]];
RELEASE(self);
return obj;
}
// accessors
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (NSString *)className
{
return _className;
}
@end
// this class holds the data from subclasses so that more specific templates
// need not be made.
@implementation GSObjectData
- (void) dealloc
{
RELEASE(dictionary);
[super dealloc];
}
- (void) setValuesFromObject: (id)object
{
}
- (void) restoreValuesToObject: (id)object
{
}
- (NSMutableDictionary *)dictionary
{
return dictionary;
}
@end
// This class uses the templates above to persist the correct type of
// custom object into the nib file.
@implementation GSClassSwapper
+ (void) initialize
{
if (self == [GSClassSwapper class])
{
[self setVersion: 0];
}
}
- (id) init
{
_className = nil;
_template = nil;
return self;
}
- (id) initWithCoder: (NSCoder *)aCoder
{
[aCoder decodeValueOfObjCType: @encode(id) at: &_className];
[aCoder decodeValueOfObjCType: @encode(id) at: &_template];
return self;
}
- (void) encodeWithCoder: (NSCoder *)aCoder
{
[aCoder encodeValueOfObjCType: @encode(id) at: &_className];
[aCoder encodeValueOfObjCType: @encode(id) at: &_template];
}
- (void) dealloc
{
RELEASE(_className);
RELEASE(_template);
[super dealloc];
}
- (NSString *) className
{
return _className;
}
- (void) setClassName: (NSString *)name
{
ASSIGN(_className, name);
}
- (id) template
{
return _template;
}
- (void) setTemplate: (id)template
{
ASSIGN(_template, template);
}
@end
// String proxy for dynamic translation...
/*
@implementation GSStringProxy
- (id) initWithCoder: (NSCoder *)aDecoder
{
id result = [[NSString alloc] initWithCoder: aDecoder];
NSLog(@"Do your translation here... %@", result);
return result;
}
@end
*/
// end of NSBundleAdditions...