libs-gui/Source/NSControl.m

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/*
NSControl.m
The abstract control class
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Scott Christley <scottc@net-community.com>
Date: 1996
Author: Felipe A. Rodriguez <far@ix.netcom.com>
Date: August 1998
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <gnustep/gui/config.h>
#include <Foundation/NSException.h>
#include <AppKit/NSControl.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSEvent.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSApplication.h>
#include <AppKit/NSCell.h>
//
// Class variables
//
* NSWindow.m renmae captureMouse: to _captureMouse: (designate as non OS), various methods add fieldEditor support. * GSContext.m/GSContext.h revert to previous code as solution discussed with Adam Fedor regarding backends had problems I had not forseen. * NSBrowserCell.h/.m specify text subcell as an NSCell, eliminate image cell, copyWithZone: optimize and eliminate use of ASSIGN (fixes serious dealloc bug), highlight: eliminate method (fixes dup display bug). * NSButtonCell.m copyWithZone: optimize and eliminate use of ASSIGN * NSStringDrawing.h/.m remove unimplemented draw methods from Category (these are backend specific, can't be defined twice and are already implemented in xraw). * NSApplication.h redefine initialize_gnustep_backend () per Adam's redefinition in the backend. * Functions.m/.h remove initialize_gnustep_backend() * NSCell.m preliminary implementation of fieldEditor mechanism, copyWithZone: optimize and eliminate use of ASSIGN * NSControl.m rename cell class global to _NSCONTROL_CELL_CLASS * NSMatrix.m implement NSControl's updateCell: to prevent unecessary matrix drawing if possible. * NSView.m -resizeWithOldSuperviewSize reverted code to my own once more (fewer lines and no if/else logic), changed code to use view frame instead of bounds per 3.3/4.2 docs, optimize to avoid floating point math and scale adjustment unless view has been scaled. * NSScrollView.m define as externs various PS* functions for use in drawing, polish drawing, move all backend code to front. * Tools/dummy.m define dummy PS* functions employed in gui. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@3454 72102866-910b-0410-8b05-ffd578937521
1998-12-14 09:54:38 +00:00
static id _NSCONTROL_CELL_CLASS = nil;
@implementation NSControl
//
// Class methods
//
+ (void) initialize
{
if (self == [NSControl class])
{
NSDebugLog(@"Initialize NSControl class\n");
[self setVersion: 1];
}
}
//
// Setting the Control's Cell
//
+ (Class) cellClass
{
return _NSCONTROL_CELL_CLASS;
}
+ (void) setCellClass: (Class)factoryId
{
_NSCONTROL_CELL_CLASS = factoryId;
}
//
// Instance methods
//
- (id) initWithFrame: (NSRect)frameRect
{
[super initWithFrame: frameRect];
if (_NSCONTROL_CELL_CLASS)
[self setCell: [[_NSCONTROL_CELL_CLASS new] autorelease]];
else
[self setCell: [[NSCell new] autorelease]];
tag = 0;
return self;
}
- (void) dealloc
{
[cell release];
[super dealloc];
}
//
// Creating copies
//
- (id) copyWithZone: (NSZone*)zone
{
id c = NSCopyObject(self, 0, zone);
NSCell *o = [cell copy];
* NSWindow.m renmae captureMouse: to _captureMouse: (designate as non OS), various methods add fieldEditor support. * GSContext.m/GSContext.h revert to previous code as solution discussed with Adam Fedor regarding backends had problems I had not forseen. * NSBrowserCell.h/.m specify text subcell as an NSCell, eliminate image cell, copyWithZone: optimize and eliminate use of ASSIGN (fixes serious dealloc bug), highlight: eliminate method (fixes dup display bug). * NSButtonCell.m copyWithZone: optimize and eliminate use of ASSIGN * NSStringDrawing.h/.m remove unimplemented draw methods from Category (these are backend specific, can't be defined twice and are already implemented in xraw). * NSApplication.h redefine initialize_gnustep_backend () per Adam's redefinition in the backend. * Functions.m/.h remove initialize_gnustep_backend() * NSCell.m preliminary implementation of fieldEditor mechanism, copyWithZone: optimize and eliminate use of ASSIGN * NSControl.m rename cell class global to _NSCONTROL_CELL_CLASS * NSMatrix.m implement NSControl's updateCell: to prevent unecessary matrix drawing if possible. * NSView.m -resizeWithOldSuperviewSize reverted code to my own once more (fewer lines and no if/else logic), changed code to use view frame instead of bounds per 3.3/4.2 docs, optimize to avoid floating point math and scale adjustment unless view has been scaled. * NSScrollView.m define as externs various PS* functions for use in drawing, polish drawing, move all backend code to front. * Tools/dummy.m define dummy PS* functions employed in gui. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@3454 72102866-910b-0410-8b05-ffd578937521
1998-12-14 09:54:38 +00:00
[c setCell: o];
[o release];
return c;
}
//
// Setting the Control's Cell
//
- (id) cell
{
return cell;
}
- (void) setCell: (NSCell *)aCell
{
if (aCell != nil && [aCell isKindOfClass: [NSCell class]] == NO)
[NSException raise: NSInvalidArgumentException
format: @"attempt to set non-cell object for control cell"];
[cell setControlView: nil];
[aCell setControlView: self];
[aCell retain];
[cell release];
cell = aCell;
}
//
// Enabling and Disabling the Control
//
- (BOOL) isEnabled
{
return [[self selectedCell] isEnabled];
}
- (void) setEnabled: (BOOL)flag
{
[[self selectedCell] setEnabled: flag];
}
//
// Identifying the Selected Cell
//
- (id) selectedCell
{
if ([cell state])
return cell;
else
return nil;
}
- (int) selectedTag
{
return [[self selectedCell] tag];
}
//
// Setting the Control's Value
//
- (double) doubleValue
{
return [[self selectedCell] doubleValue];
}
- (float) floatValue
{
return [[self selectedCell] floatValue];
}
- (int) intValue
{
return [[self selectedCell] intValue];
}
- (void) setDoubleValue: (double)aDouble
{
[[self selectedCell] setDoubleValue: aDouble];
[self setNeedsDisplay: YES];
}
- (void) setFloatValue: (float)aFloat
{
[[self selectedCell] setFloatValue: aFloat];
[self setNeedsDisplay: YES];
}
- (void) setIntValue: (int)anInt
{
[[self selectedCell] setIntValue: anInt];
[self setNeedsDisplay: YES];
}
- (void) setNeedsDisplay
{
[super setNeedsDisplay: YES];
}
- (void) setStringValue: (NSString *)aString
{
[[self selectedCell] setStringValue: aString];
[self setNeedsDisplay: YES];
}
- (NSString *) stringValue
{
return [[self selectedCell] stringValue];
}
//
// Interacting with Other Controls
//
- (void) takeDoubleValueFrom: (id)sender
{
[[self selectedCell] takeDoubleValueFrom: sender];
[self setNeedsDisplay: YES];
}
- (void) takeFloatValueFrom: (id)sender
{
[[self selectedCell] takeFloatValueFrom: sender];
[self setNeedsDisplay: YES];
}
- (void) takeIntValueFrom: (id)sender
{
[[self selectedCell] takeIntValueFrom: sender];
[self setNeedsDisplay: YES];
}
- (void) takeStringValueFrom: (id)sender
{
[[self selectedCell] takeStringValueFrom: sender];
[self setNeedsDisplay: YES];
}
//
// Formatting Text
//
- (NSTextAlignment) alignment
{
if (cell)
return [cell alignment];
else
return NSLeftTextAlignment;
}
- (NSFont *) font
{
if (cell)
return [cell font];
else
return nil;
}
- (void) setAlignment: (NSTextAlignment)mode
{
if (cell)
{
[cell setAlignment: mode];
[self setNeedsDisplay: YES];
}
}
- (void) setFont: (NSFont *)fontObject
{
if (cell)
[cell setFont: fontObject];
}
- (void) setFloatingPointFormat: (BOOL)autoRange
left: (unsigned)leftDigits
right: (unsigned)rightDigits
{
}
//
// Managing the Field Editor
//
- (BOOL) abortEditing
{
return NO;
}
- (NSText *) currentEditor
{
return nil;
}
- (void) validateEditing
{
} // FIX ME
//
// Resizing the Control
//
- (void) calcSize
{
} // FIX ME
- (void) sizeToFit
{
}
//
// Displaying the Control and Cell
//
- (void) drawRect: (NSRect)aRect
{
[self drawCell: cell];
}
- (void) drawCell: (NSCell *)aCell
{
if (cell == aCell)
{
[cell drawWithFrame: bounds inView: self];
}
}
- (void) drawCellInside: (NSCell *)aCell
{
if (cell == aCell)
{
[cell drawInteriorWithFrame: bounds inView: self];
}
}
- (void) selectCell: (NSCell *)aCell
{
if (cell == aCell)
[cell setState: 1];
}
- (void) updateCell: (NSCell *)aCell
{
[self setNeedsDisplay: YES];
}
- (void) updateCellInside: (NSCell *)aCell
{
[self setNeedsDisplay: YES];
}
//
// Target and Action
//
- (SEL) action
{
return [cell action];
}
- (BOOL) isContinuous
{
return [cell isContinuous];
}
- (BOOL) sendAction: (SEL)theAction to: (id)theTarget
{
NSApplication *theApp = [NSApplication sharedApplication];
if (theAction && theTarget)
return [theApp sendAction: theAction to: theTarget from: self];
else
return NO;
}
- (int) sendActionOn: (int)mask
{
return [cell sendActionOn: mask];
}
- (void) setAction: (SEL)aSelector
{
[cell setAction: aSelector];
}
- (void) setContinuous: (BOOL)flag
{
[cell setContinuous: flag];
}
- (void) setTarget: (id)anObject
{
[cell setTarget: anObject];
}
- (id) target
{
return [cell target];
}
//
// Assigning a Tag
//
- (void) setTag: (int)anInt
{
tag = anInt;
}
- (int) tag
{
return tag;
}
//
// Tracking the Mouse
//
- (void) mouseDown: (NSEvent *)theEvent
{
NSApplication *theApp = [NSApplication sharedApplication];
BOOL mouseUp = NO, done = NO;
NSEvent *e;
int oldActionMask;
NSPoint location;
unsigned int event_mask = NSLeftMouseDownMask | NSLeftMouseUpMask |
NSMouseMovedMask | NSLeftMouseDraggedMask |
NSRightMouseDraggedMask;
NSDebugLog(@"NSControl mouseDown\n");
if (![self isEnabled])
return;
if ([cell isContinuous])
oldActionMask = [cell sendActionOn: 0];
else
oldActionMask = [cell sendActionOn: NSPeriodicMask];
[window _captureMouse: self];
[self lockFocus];
e = theEvent;
while (!done) // loop until mouse goes up
{
location = [e locationInWindow];
location = [self convertPoint: location fromView: nil];
// ask the cell to track the mouse only
// if the mouse is within the cell
if ((location.x >= 0) && (location.x < bounds.size.width) &&
(location.y >= 0 && location.y < bounds.size.height))
{
[cell highlight: YES withFrame: bounds inView: self];
[window flushWindow];
if ([cell trackMouse: e
inRect: bounds
ofView: self
untilMouseUp: YES])
done = mouseUp = YES;
else
{
[cell highlight: NO withFrame: bounds inView: self];
[window flushWindow];
}
}
if (done)
break;
NSDebugLog(@"NSControl process another event\n");
e = [theApp nextEventMatchingMask: event_mask
untilDate: nil
inMode: NSEventTrackingRunLoopMode
dequeue: YES];
if ([e type] == NSLeftMouseUp)
done = YES;
}
[window _releaseMouse: self];
if (mouseUp)
{
// [cell setState: ![cell state]];
[cell highlight: NO withFrame: bounds inView: self];
[window flushWindow];
}
[self unlockFocus];
[cell sendActionOn: oldActionMask];
if (mouseUp)
[self sendAction: [self action] to: [self target]];
}
- (BOOL) ignoresMultiClick
{
return NO;
}
- (void) setIgnoresMultiClick: (BOOL)flag
{
}
//
// Methods Implemented by the Delegate
//
- (BOOL) control: (NSControl *)control
textShouldBeginEditing: (NSText *)fieldEditor
{
return NO;
}
- (BOOL) control: (NSControl *)control
textShouldEndEditing: (NSText *)fieldEditor
{
return NO;
}
- (void) controlTextDidBeginEditing: (NSNotification *)aNotification
{
}
- (void) controlTextDidEndEditing: (NSNotification *)aNotification
{
}
- (void) controlTextDidChange: (NSNotification *)aNotification
{
}
//
// NSCoding protocol
//
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[super encodeWithCoder: aCoder];
[aCoder encodeValueOfObjCType: @encode(int) at: &tag];
[aCoder encodeObject: cell];
}
- (id) initWithCoder: (NSCoder*)aDecoder
{
[super initWithCoder: aDecoder];
[aDecoder decodeValueOfObjCType: @encode(int) at: &tag];
[aDecoder decodeValueOfObjCType: @encode(id) at: &cell];
return self;
}
@end