mirror of
https://github.com/gnustep/libs-gui.git
synced 2025-04-25 19:01:05 +00:00
123 lines
2.4 KiB
Mathematica
123 lines
2.4 KiB
Mathematica
|
/* Implementation of class GSScene
|
||
|
Copyright (C) 2024 Free Software Foundation, Inc.
|
||
|
|
||
|
By: Gregory John Casamento
|
||
|
Date: 12-05-2024
|
||
|
|
||
|
This file is part of the GNUstep Library.
|
||
|
|
||
|
This library is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU Lesser General Public
|
||
|
License as published by the Free Software Foundation; either
|
||
|
version 2.1 of the License, or (at your option) any later version.
|
||
|
|
||
|
This library is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
Lesser General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Lesser General Public
|
||
|
License along with this library; if not, write to the Free
|
||
|
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||
|
Boston, MA 02110 USA.
|
||
|
*/
|
||
|
|
||
|
#import <Foundation/NSKeyedArchiver.h>
|
||
|
|
||
|
#import "GSScene.h"
|
||
|
|
||
|
@implementation GSScene
|
||
|
|
||
|
- (instancetype) init
|
||
|
{
|
||
|
self = [super init];
|
||
|
if (self != nil)
|
||
|
{
|
||
|
_sceneID = nil;
|
||
|
_objects = nil;
|
||
|
_canvasLocation = NSMakePoint(0.0, 0.0);
|
||
|
}
|
||
|
return self;
|
||
|
}
|
||
|
|
||
|
- (void) dealloc
|
||
|
{
|
||
|
RELEASE(_sceneID);
|
||
|
RELEASE(_objects);
|
||
|
[super dealloc];
|
||
|
}
|
||
|
|
||
|
- (NSString *) sceneID
|
||
|
{
|
||
|
return _sceneID;
|
||
|
}
|
||
|
|
||
|
- (void) setSceneID: (NSString *)sceneID
|
||
|
{
|
||
|
ASSIGN(_sceneID, sceneID);
|
||
|
}
|
||
|
|
||
|
- (NSArray *) objects
|
||
|
{
|
||
|
return _objects;
|
||
|
}
|
||
|
|
||
|
- (void) setObjects: (NSArray *)objects
|
||
|
{
|
||
|
ASSIGNCOPY(_objects, objects);
|
||
|
}
|
||
|
|
||
|
- (NSPoint) canvasLocation
|
||
|
{
|
||
|
return _canvasLocation;
|
||
|
}
|
||
|
|
||
|
- (void) setCanvasLocation: (NSPoint)point
|
||
|
{
|
||
|
_canvasLocation = point;
|
||
|
}
|
||
|
|
||
|
// NSCoding
|
||
|
|
||
|
- (instancetype) initWithCoder: (NSCoder *)coder
|
||
|
{
|
||
|
if ([coder allowsKeyedCoding])
|
||
|
{
|
||
|
if ([coder containsValueForKey: @"NSSceneID"])
|
||
|
{
|
||
|
[self setSceneID: [coder decodeObjectForKey: @"NSSceneID"]];
|
||
|
}
|
||
|
|
||
|
if ([coder containsValueForKey: @"NSObjects"])
|
||
|
{
|
||
|
[self setObjects: [coder decodeObjectForKey: @"NSObjects"]];
|
||
|
}
|
||
|
|
||
|
if ([coder containsValueForKey: @"NSCanvasLocation"])
|
||
|
{
|
||
|
[self setCanvasLocation: [coder decodePointForKey: @"NSCanvasLocation"]];
|
||
|
}
|
||
|
}
|
||
|
return self;
|
||
|
}
|
||
|
|
||
|
- (void) encodeWithCoder: (NSCoder *)coder
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// NSCopying
|
||
|
|
||
|
- (id) copyWithZone: (NSZone *)zone
|
||
|
{
|
||
|
GSScene *scene = [[GSScene allocWithZone: zone] init];
|
||
|
|
||
|
[scene setSceneID: [self sceneID]];
|
||
|
[scene setObjects: [self objects]];
|
||
|
[scene setCanvasLocation: [self canvasLocation]];
|
||
|
|
||
|
return scene;
|
||
|
}
|
||
|
|
||
|
@end
|
||
|
|