libs-gui/Headers/Additions/GNUstepGUI/GSWindowDecorationView.h

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/** <title>GSWindowDecorationView</title>
Copyright (C) 2004 Free Software Foundation, Inc.
Author: Alexander Malmberg <alexander@malmberg.org>
Date: 2004-03-24
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _GNUstep_H_GSWindowDecorationView
#define _GNUstep_H_GSWindowDecorationView
#include <Foundation/NSGeometry.h>
#include <AppKit/NSView.h>
@class NSWindow;
// These are implemented as class methods on GSWindowDecorationView
@protocol GSWindowDecorator
- (id) newWindowDecorationViewWithFrame: (NSRect)frame
window: (NSWindow *)window;
- (NSRect) contentRectForFrameRect: (NSRect)aRect
styleMask: (unsigned int)aStyle;
- (NSRect) frameRectForContentRect: (NSRect)aRect
styleMask: (unsigned int)aStyle;
- (float) minFrameWidthWithTitle: (NSString *)aTitle
styleMask: (unsigned int)aStyle;
@end
/*
Abstract superclass for the top-level view in each window. This view is
responsible for managing window decorations. Concrete subclasses may do
this, either directly, or indirectly (by using the backend).
*/
@interface GSWindowDecorationView : NSView
{
NSWindow *window; /* not retained */
int windowNumber;
NSRect contentRect;
int inputState;
BOOL documentEdited;
BOOL hasMenu;
BOOL hasToolbar;
}
+ (id<GSWindowDecorator>) windowDecorator;
- (id) initWithFrame: (NSRect)frame window: (NSWindow *)w;
- (NSRect) contentRectForFrameRect: (NSRect)aRect
styleMask: (unsigned int)aStyle;
- (NSRect) frameRectForContentRect: (NSRect)aRect
styleMask: (unsigned int)aStyle;
- (void) changeWindowHeight: (float)difference;
- (void) setBackgroundColor: (NSColor *)color;
- (void) setContentView: (NSView *)contentView;
- (void) setDocumentEdited: (BOOL)flag;
- (void) setInputState: (int)state;
- (void) setTitle: (NSString *)title;
/*
Called when the backend window is created or destroyed. When it's destroyed,
windowNumber will be 0.
*/
- (void) setWindowNumber: (int)windowNumber;
// Flags controlling if elements are present
- (void) setHasMenu: (BOOL) flag;
- (void) setHasToolbar: (BOOL) flag;
@end
/* Manage window decorations by using the backend functions. This only works
* on backends that can handle window decorations.
*/
@interface GSBackendWindowDecorationView : GSWindowDecorationView
@end
/*
Standard OPENSTEP-ish window decorations.
*/
@class NSButton;
@interface GSStandardWindowDecorationView : GSWindowDecorationView
{
BOOL hasTitleBar, hasResizeBar, hasCloseButton, hasMiniaturizeButton;
BOOL isTitled; //, hasToolbar, hasMenu;
NSRect titleBarRect;
NSRect resizeBarRect;
NSRect closeButtonRect;
NSRect miniaturizeButtonRect;
NSButton *closeButton, *miniaturizeButton;
}
@end
#endif