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80 lines
2.5 KiB
C
80 lines
2.5 KiB
C
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/* GSWRepetition.h - GSWeb: Class GSWRepetition
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Copyright (C) 1999 Free Software Foundation, Inc.
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Written by: Manuel Guesdon <mguesdon@sbuilders.com>
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Date: Jan 1999
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This file is part of the GNUstep Web Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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// $Id$
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#ifndef _GSWRepetition_h__
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#define _GSWRepetition_h__
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//====================================================================
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@interface GSWRepetition: GSWDynamicElement
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{
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GSWAssociation* list;
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GSWAssociation* item;
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GSWAssociation* identifier;
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GSWAssociation* count;
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GSWAssociation* index;
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GSWHTMLStaticGroup* childrenGroup;
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};
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-(id)initWithName:(NSString*)name_
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associations:(NSDictionary*)associations_
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contentElements:(NSArray*)elements_;
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-(id)initWithName:(NSString*)name_
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associations:(NSDictionary*)associations_
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template:(GSWElement*)templateElement_;
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-(NSString*)description;
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-(void)dealloc;
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@end
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//====================================================================
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@interface GSWRepetition (GSWRepetitionA)
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-(void)appendToResponse:(GSWResponse*)response_
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inContext:(GSWContext*)context_;
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-(GSWElement*)invokeActionForRequest:(GSWRequest*)request_
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inContext:(GSWContext*)context_;
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-(void)takeValuesFromRequest:(GSWRequest*)request_
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inContext:(GSWContext*)context_;
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-(GSWElement*)_slowInvokeActionForRequest:(GSWRequest*)request_
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inContext:(GSWContext*)context_;
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-(GSWElement*)_fastInvokeActionForRequest:(GSWRequest*)request_
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inContext:(GSWContext*)context_;
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-(void)stopOneIterationWithIndex:(int)index_
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count:(int)count_
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isLastOne:(BOOL)isLastOne_
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inContext:(GSWContext*)context_;
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-(void)startOneIterationWithIndex:(unsigned int)index_
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list:(NSArray*)list_
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inContext:(GSWContext*)context_;
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@end
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#endif //_GSWRepetition_h__
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