libs-gdl2/GDL2Palette/Foundation+Categories.m
David Ayers 9720ac993d * COPYING.LIB: Update to LGPL 3.
* DB2Modeler/COPYING:  Update to GPL 3.
	* *.*: Update copyright notices.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gdl2/trunk@25326 72102866-910b-0410-8b05-ffd578937521
2007-07-12 06:39:22 +00:00

98 lines
2.3 KiB
Objective-C

/**
Foundation+Categories.m
Author: Matt Rice <ratmice@gmail.com>
Date: 2005, 2006
This file is part of GDL2Palette.
<license>
GDL2Palette is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
GDL2Palette is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GDL2Palette; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
</license>
**/
#include "Foundation+Categories.h"
/* since we don't really have blocks and i don't feel like including them.. */
@implementation NSArray (GDL2PaletteAdditions)
- (NSArray *) arrayWithObjectsRespondingYesToSelector:(SEL)selector;
{
int i,c = [self count];
BOOL (*sel_imp)(id, SEL, ...);
NSMutableArray *arr = [NSMutableArray arrayWithCapacity: c];
BOOL flag;
for (i = 0; i < c; i++)
{
id obj = [self objectAtIndex:i];
flag = [obj respondsToSelector:selector];
if (flag)
{
sel_imp = (BOOL (*)(id, SEL, ...))[obj methodForSelector:selector];
flag = (*sel_imp)(obj, selector);
if (flag)
[arr addObject:obj];
}
}
return arr;
}
- (NSArray *) arrayWithObjectsRespondingYesToSelector:(SEL)selector
withObject:(id)argument;
{
int i,c = [self count];
BOOL (*sel_imp)(id, SEL, ...);
NSMutableArray *arr = [NSMutableArray arrayWithCapacity: c];
BOOL flag;
for (i = 0; i < c; i++)
{
id obj = [self objectAtIndex:i];
flag = [obj respondsToSelector:selector];
if (flag)
{
sel_imp = (BOOL (*)(id, SEL, ...))[obj methodForSelector:selector];
flag = (*sel_imp)(obj, selector, argument);
if (flag)
[arr addObject:obj];
}
}
return arr;
}
@end
@implementation NSObject(GDL2PaletteAdditions)
- (BOOL) isKindOfClasses:(NSArray *)classes
{
int i,c;
for (i = 0, c = [classes count]; i < c; i++)
{
if ([self isKindOfClass: [classes objectAtIndex:i]])
return YES;
}
return NO;
}
@end