libs-gdl2/EOControl/EONSAddOns.m
David Ayers 566354cac6 * EOAccess/EODatabaseContext.m ([EODatabaseContext -setDelegate:]):
Fixed assignment in while loop as reported by Stephane Corthesy.
	* EOControl/EOAndQualifier.m
	([EOAndQualifier +qualifierWithQualifiers:]),
	([EOAndQualifier -initWithQualifiers:]): Use GS_USEIDLIST to
	optimize vararg list to array conversion.
	* EOControl/EOOrQualifier.m
	([EOOrQualifier +qualifierWithQualifiers:]),
	([EOOrQualifier -initWithQualifiers:]): Ditto.
	* EOControl/EOClassDescription.m
	([EOClassDescription +classDelegate]): Make access to static
	variable thread safe.
	* EOControl/EOEdtitingContext.m: Added declarations to avoid
	compiler warnings.

2003-05-02  Stephane Corthesy  <stephane at sente dot ch>

	* EOControl/EOControl.h: Added inclusion of EOArrayDataSource.h.
	* EOControl/EOEdtitingContext.m: Added declaration of
	+[EOEditingContext(EOEditingContextPrivate)
	_observeUndoManagerNotifications] to avoid compiler warnings.
	* EOControl/EONSAddOns.m ([NSObject
	-resultsOfPerformingSelector:withEachObjectInArray:defaultResult:]):
	Added cast to avoid compiler warning.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gdl2/trunk@16613 72102866-910b-0410-8b05-ffd578937521
2003-05-02 17:00:23 +00:00

586 lines
14 KiB
Objective-C

/**
EONSAddOns.m <title>EONSAddOns</title>
Copyright (C) 2000-2002 Free Software Foundation, Inc.
Author: Manuel Guesdon <mguesdon@orange-concept.com>
Date: October 2000
$Revision$
$Date$
<abstract></abstract>
This file is part of the GNUstep Database Library.
<license>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
</license>
**/
#include "config.h"
RCS_ID("$Id$")
#ifndef NeXT_Foundation_LIBRARY
#include <Foundation/NSString.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSLock.h>
#include <Foundation/NSUserDefaults.h>
#include <Foundation/NSNotification.h>
#include <Foundation/NSThread.h>
#include <Foundation/NSException.h>
#include <Foundation/NSDebug.h>
#else
#include <Foundation/Foundation.h>
#endif
#include <EOControl/EONSAddOns.h>
#include <EOControl/EODebug.h>
static BOOL GSStrictWO451Flag = NO;
BOOL
GSUseStrictWO451Compatibility (NSString *key)
{
static BOOL read = NO;
if (read == NO)
{
NSLock *lock = GDL2GlobalLock();
if (lock!=nil)
{
[lock lock];
}
NS_DURING
if (read == NO)
{
NSUserDefaults *defaults;
defaults = [NSUserDefaults standardUserDefaults];
GSStrictWO451Flag
= [defaults boolForKey: @"GSUseStrictWO451Compatibility"];
read = YES;
}
NS_HANDLER
if (lock != nil)
{
[lock unlock];
}
[localException raise];
NS_ENDHANDLER
if (lock != nil)
{
[lock unlock];
}
}
return GSStrictWO451Flag;
}
/* We use this helper class because the runtime
guarantees to call +initialize under a mutex,
allowing for clean setup of the global locks.*/
@interface GDL2GlobalLockVendor : NSObject
+ (NSLock *) globalLock;
+ (NSRecursiveLock *) globalRecursiveLock;
@end
NSLock *
GDL2GlobalLock()
{
return [GDL2GlobalLockVendor globalLock];
}
NSRecursiveLock *
GDL2GlobalRecursiveLock()
{
return [GDL2GlobalLockVendor globalRecursiveLock];
}
@implementation NSObject (NSObjectPerformingSelector)
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
withEachObjectInArray: (NSArray*)array
{
return [self resultsOfPerformingSelector: sel
withEachObjectInArray: array
defaultResult: nil];
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
withEachObjectInArray: (NSArray*)array
defaultResult: (id)defaultResult
{
NSMutableArray *results = nil;
if (array)
{
int i, count = [array count];
volatile id object = nil;
results = [NSMutableArray array];
//OPTIMIZE
NS_DURING
{
for(i = 0; i < count; i++)
{
id result;
object = [array objectAtIndex: i];
result = [self performSelector: sel
withObject: (id)object];
if (!result)
result = defaultResult;
NSAssert3(result,
@"%@: No result for object %@ resultOfPerformingSelector:\"%s\" withEachObjectInArray:",
self,
object,
sel_get_name(sel));
[results addObject: result]; //TODO What to do if nil ??
}
}
NS_HANDLER
{
NSWarnLog(@"object %p %@ may not support %@",
object,
[object class],
NSStringFromSelector(sel));
NSLog(@"%@ (%@)",localException,[localException reason]);
[localException raise];
}
NS_ENDHANDLER;
}
return results;
}
@end
@implementation NSArray (NSArrayPerformingSelector)
- (id)firstObject
{
NSAssert1([self count] > 0, @"no object in %@", self);
return [self objectAtIndex: 0];
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
{
return [self resultsOfPerformingSelector: sel
defaultResult: nil];
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
defaultResult: (id)defaultResult
{
NSMutableArray *results=[NSMutableArray array];
int i, count = [self count];
volatile id object = nil;
NSDebugMLLog(@"gsdb", @"self:%p (%@) results:%p (%@)",
self, [self class], results, [results class]);
//OPTIMIZE
NS_DURING
{
for(i = 0; i < count; i++)
{
id result;
object = [self objectAtIndex: i];
result = [object performSelector: sel];
if (!result)
result = defaultResult;
NSAssert3(result,
@"%@: No result for object %@ resultOfPerformingSelector:\"%s\"",
self,
object,
sel_get_name(sel));
[results addObject: result]; //TODO What to do if nil ??
}
}
NS_HANDLER
{
NSWarnLog(@"object %p %@ may doesn't support %@",
object,
[object class],
NSStringFromSelector(sel));
NSLog(@"%@ (%@)", localException, [localException reason]);
[localException raise];
}
NS_ENDHANDLER;
NSDebugMLLog(@"gsdb", @"self:%p (%@) results:%p (%@)",
self, [self class], results, [results class]);
return results;
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
withObject: (id)obj1
{
return [self resultsOfPerformingSelector: sel
withObject: obj1
defaultResult: nil];
}
- (NSArray*)resultsOfPerformingSelector:(SEL)sel
withObject:(id)obj1
defaultResult:(id)defaultResult
{
NSMutableArray *results = [NSMutableArray array];
int i, count = [self count];
volatile id object = nil;
//OPTIMIZE
NS_DURING
{
for(i = 0; i < count; i++)
{
id result;
object = [self objectAtIndex: i];
result = [object performSelector: sel
withObject: obj1];
if (!result)
result = defaultResult;
NSAssert3(result,
@"%@: No result for object %@ resultOfPerformingSelector:\"%s\"",
self,
object,
sel_get_name(sel));
[results addObject: result]; //TODO What to do if nil ??
}
}
NS_HANDLER
{
NSWarnLog(@"object %p %@ may doesn't support %@",
object,
[object class],
NSStringFromSelector(sel));
NSLog(@"%@ (%@)", localException, [localException reason]);
[localException raise];
}
NS_ENDHANDLER;
return results;
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
withObject: (id)obj1
withObject: (id)obj2
{
return [self resultsOfPerformingSelector: sel
withObject: obj1
withObject: obj2
defaultResult: nil];
}
- (NSArray*)resultsOfPerformingSelector: (SEL)sel
withObject: (id)obj1
withObject: (id)obj2
defaultResult: (id)defaultResult
{
NSMutableArray *results = [NSMutableArray array];
int i, count = [self count];
volatile id object = nil;
//OPTIMIZE
NS_DURING
{
for(i = 0; i < count; i++)
{
id result;
object = [self objectAtIndex: i];
result = [object performSelector: sel
withObject: obj1
withObject: obj2];
if (!result)
result = defaultResult;
NSAssert3(result,
@"%@: No result for object %@ resultOfPerformingSelector:\"%s\"",
self,
object,
sel_get_name(sel));
[results addObject: result]; //TODO What to do if nil ??
}
}
NS_HANDLER
{
NSWarnLog(@"object %p %@ may doesn't support %@",
object,
[object class],
NSStringFromSelector(sel));
NSLog(@"%@ (%@)", localException, [localException reason]);
[localException raise];
}
NS_ENDHANDLER;
return results;
}
- (NSArray*)arrayExcludingObjectsInArray: (NSArray*)array
{
//Verify: mutable/non mutable,..
NSArray *result = nil;
unsigned int selfCount = [self count];
if (selfCount > 0) //else return nil
{
unsigned int arrayCount = [array count];
if (arrayCount == 0) //Nothing to exclude ?
result = self;
else
{
int i;
for (i = 0; i < selfCount; i++)
{
id object = [self objectAtIndex: i];
int index = [array indexOfObjectIdenticalTo: object];
if (index == NSNotFound)
{
if (result)
[(NSMutableArray*)result addObject: object];
else
result = [NSMutableArray arrayWithObject: object];
}
}
}
}
return result;
}
- (NSArray *)arrayExcludingObject: (id)anObject
{
//Verify: mutable/non mutable,..
NSArray *result = nil;
unsigned int selfCount = [self count];
if (selfCount > 0 && anObject) //else return nil
{
int i;
for (i = 0; i < selfCount; i++)
{
id object = [self objectAtIndex: i];
if (object != anObject)
{
if (result)
[(NSMutableArray *)result addObject: object];
else
result = [NSMutableArray arrayWithObject: object];
}
}
}
return result;
}
- (NSArray*)arrayByReplacingObject: (id)object1
withObject: (id)object2
{
NSArray *array = nil;
int count;
count = [self count];
if (count > 0)
{
int i;
id o = nil;
NSMutableArray *tmpArray = [NSMutableArray arrayWithCapacity: count];
for (i = 0; i < count; i++)
{
o = [self objectAtIndex: i];
if ([o isEqual: object1])
[tmpArray addObject: object2];
else
[tmpArray addObject: o];
}
array = [NSArray arrayWithArray: tmpArray];
}
else
array = self;
return array;
}
/** return YES if the 2 arrays contains exactly identical objects (compared by address) (i.e. only the order may change), NO otherwise
**/
- (BOOL)containsIdenticalObjectsWithArray: (NSArray *)array
{
BOOL ret = NO;
int selfCount = [self count];
int arrayCount = [array count];
if (selfCount == arrayCount)
{
BOOL foundInArray[arrayCount];
int i, j;
memset(foundInArray, 0, sizeof(BOOL) * arrayCount);
ret = YES;
for (i = 0; ret && i < selfCount; i++)
{
id selfObj = [self objectAtIndex: i];
ret = NO;
for (j = 0; j < arrayCount; j++)
{
id arrayObj = [array objectAtIndex: j];
if (arrayObj == selfObj && !foundInArray[j])
{
foundInArray[j] = YES;
ret = YES;
break;
}
}
}
}
return ret;
}
@end
@interface NSObject (EOCOmpareOnNameSupport)
- (NSString *)name;
@end
@implementation NSObject (EOCompareOnName)
- (NSComparisonResult)eoCompareOnName: (id)object
{
return [[self name] compare: [(NSObject *)object name]];
}
@end
@implementation NSString (YorYes)
- (BOOL)isYorYES
{
return ([self isEqual: @"Y"] || [self isEqual: @"YES"]);
}
@end
@interface GDL2GlobalLockVendor (private)
+ (void) _setupLocks: (NSNotification *)notif;
@end
@implementation GDL2GlobalLockVendor
static NSLock *lock = nil;
static NSRecursiveLock *rlock = nil;
/*
* Depending on whether we are multithreaded or not, we
* setup for the becomeMultithreadedNotification to
* invoke _setupLocks: or invoke it directly. This method
* is invoked once by the runtime under a lock and
* therefor allows thread safe access to global variables.
*/
+ (void) initialize
{
if (self == [GDL2GlobalLockVendor class])
{
if ([NSThread isMultiThreaded] == YES)
{
[self _setupLocks: nil];
}
else
{
NSNotificationCenter *nc;
nc = [NSNotificationCenter defaultCenter];
[nc addObserver: self
selector:@selector(_setupLocks:)
name: NSWillBecomeMultiThreadedNotification
object: nil];
}
}
}
/*
* Setup globalLock and globalRecursiveLock. This method should
* only be called from a thread safe context (i.e. from +initialze
* or during NSWillBecomeMultiThreadedNotification).
*/
+ (void) _setupLocks: (NSNotification *)notif
{
if (lock == nil && rlock == nil)
{
lock = [NSLock new];
rlock = [NSRecursiveLock new];
}
else
{
NSLog(@"%@ - +%@ called multiple times!",
NSStringFromClass([self class]),
NSStringFromSelector(_cmd));
}
}
/**
* Returns a global NSLock, if the process is multithreaded.
* Otherwise returns nil.
*/
+ (NSLock *) globalLock
{
return lock;
}
/**
* Returns a global NSRecursiveLock, if the process is multithreaded.
* Otherwise returns nil.
*/
+ (NSRecursiveLock *) globalRecursiveLock
{
return rlock;
}
@end