libs-gdl2/GDL2Palette/Foundation+Categories.m
David Ayers bc9cee7758 * GDL2Palette/KeyWrapper.h: New file.
* GDL2Palette/KeyWrapper.m: Ditto.
	* GDL2Palette/ConnectionInspector.h
	* GDL2Palette/ConnectionInspector.m (init): Initialize _values.
	(-awakeFromNib): Update handling of horizontal scroller.
	(-_associationClassesUsableWithObject:): Implement.
	(-setObject:): Fix assignment issues.
	(-_keysFromClassDescription:): Implement.
	(-_keysFromArray:): Ditto.
	(-updateValues): Reimplement.
	(-_oaBrowserAction:): Ditto.
	(-browser:numberOfRowsInColumn:): Refine implementation.
	(-browser:willDisplayCell:atRow:column:): Reimplement.
	(-ok:): Update associations in active document.
	* GDL2Palette/ResourceManager.m (defaultEditingContext): Try to find
	defaultEditingContext in document objects.
	(addResourcesFromPasteboard:): Reimplement.
	* GDL2Palette/Foundation+Categories.m:
	(arrayWithObjectsRespondingYesToSelector:): Fix leak.
	(arrayWithObjectsRespondingYesToSelector:withObject:): Ditto.
	* GDL2Palette/GNUmakefile: Use PALETTE_LIBS instead of
	ADDITIONAL_LDFLAGS to link libraries.  Add new files.
	* GDL2Palette/GDL2Palette.tiff: New file.
	* GDL2Palette/GDL2ConnectionInspector.gorm: New files.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gdl2/trunk@23398 72102866-910b-0410-8b05-ffd578937521
2006-09-05 22:39:30 +00:00

73 lines
1.5 KiB
Objective-C

#include "Foundation+Categories.h"
/* since we don't really have blocks and i don't feel like including them.. */
@implementation NSArray (GDL2PaletteAdditions)
- (NSArray *) arrayWithObjectsRespondingYesToSelector:(SEL)selector;
{
int i,c = [self count];
BOOL (*sel_imp)(id, SEL, ...);
NSMutableArray *arr = [NSMutableArray arrayWithCapacity: c];
BOOL flag;
for (i = 0; i < c; i++)
{
id obj = [self objectAtIndex:i];
flag = [obj respondsToSelector:selector];
if (flag)
{
sel_imp = (BOOL (*)(id, SEL, ...))[obj methodForSelector:selector];
flag = (*sel_imp)(obj, selector);
if (flag)
[arr addObject:obj];
}
}
return arr;
}
- (NSArray *) arrayWithObjectsRespondingYesToSelector:(SEL)selector
withObject:(id)argument;
{
int i,c = [self count];
BOOL (*sel_imp)(id, SEL, ...);
NSMutableArray *arr = [NSMutableArray arrayWithCapacity: c];
BOOL flag;
for (i = 0; i < c; i++)
{
id obj = [self objectAtIndex:i];
flag = [obj respondsToSelector:selector];
if (flag)
{
sel_imp = (BOOL (*)(id, SEL, ...))[obj methodForSelector:selector];
flag = (*sel_imp)(obj, selector, argument);
if (flag)
[arr addObject:obj];
}
}
return arr;
}
@end
@implementation NSObject(GDL2PaletteAdditions)
- (BOOL) isKindOfClasses:(NSArray *)classes
{
int i,c;
for (i = 0, c = [classes count]; i < c; i++)
{
if ([self isKindOfClass: [classes objectAtIndex:i]])
return YES;
}
return NO;
}
@end