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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1551 72102866-910b-0410-8b05-ffd578937521
475 lines
12 KiB
Objective-C
475 lines
12 KiB
Objective-C
/* Implementation of UDP port object for use with Connection
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Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Created: July 1994
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* xxx I should also look into SOCK_RDM and SOCK_SEQPACKET. */
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#include <gnustep/base/UdpPort.h>
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#include <gnustep/base/Lock.h>
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#include <gnustep/base/Connection.h>
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#include <gnustep/base/Coder.h>
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#include <gnustep/base/Array.h>
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#include <gnustep/base/ConnectedCoder.h>
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#include <gnustep/base/String.h>
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#include <assert.h>
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#ifndef WIN32
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#include <sys/param.h> /* for MAXHOSTNAMELEN */
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#endif /* !WIN32 */
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#if _AIX
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#include <sys/select.h>
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#endif /* _AIX */
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#ifndef WIN32
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#include <netdb.h>
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#include <sys/time.h>
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#endif /* !WIN32 */
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@interface UdpInPort (Private)
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@end
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@interface UdpOutPort (Private)
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+ newForSendingToSockaddr: (struct sockaddr_in*)addr;
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@end
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@interface UdpInPacket (Private)
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- (void) _setReplyPort: p;
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@end
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/* The maximum size of packet UdpPort's will send or recieve. */
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/* xxx What is the UDP maximum? */
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#define MAX_PACKET_SIZE 2048
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/* Make this a hashtable? */
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static Lock* udp_port_gate = nil;
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static BOOL udp_port_debug = NO;
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/* Our current, sad excuse for a name server. */
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static unsigned short
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name_2_port_number (const char *name)
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{
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unsigned int ret = 0;
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unsigned int ctr = 0;
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while (*name)
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{
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ret ^= *name++ << ctr;
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ctr = (ctr + 1) % sizeof (void *);
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}
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return (ret % (65535 - IPPORT_USERRESERVED - 1)) + IPPORT_USERRESERVED;
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/* return strlen (name) + IPPORT_USERRESERVED; */
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}
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@implementation UdpInPort
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static NSMapTable *port_number_2_in_port = NULL;
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+ (void) initialize
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{
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if (self == [UdpInPort class])
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{
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port_number_2_in_port =
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NSCreateMapTable (NSIntMapKeyCallBacks,
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NSNonOwnedPointerMapValueCallBacks, 0);
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}
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}
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/* This is the designated initializer.
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If N is zero, it will choose a port number for you. */
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+ newForReceivingFromPortNumber: (unsigned short)n
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{
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UdpInPort* p;
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assert (n > IPPORT_USERRESERVED);
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[udp_port_gate lock];
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/* See if there is already one created */
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if ((p = NSMapGet (port_number_2_in_port, (void*)(int)n)))
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return p;
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/* No, create a new port object */
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p = [[self alloc] init];
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/* Make a new socket for the port object */
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if ((p->_socket = socket (AF_INET, SOCK_DGRAM, 0)) < 0)
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{
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perror("[UdpInPort +newForReceivingFromPortNumber:] socket()");
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abort ();
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}
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/* Give the socket a name using bind */
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{
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struct hostent *hp;
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char hostname[MAXHOSTNAMELEN];
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int len = MAXHOSTNAMELEN;
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if (gethostname (hostname, len) < 0)
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{
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perror ("[UdpInPort +newForReceivingFromPortNumber:] gethostname()");
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abort ();
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}
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hp = gethostbyname (hostname);
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if (!hp)
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/* xxx This won't work with port connections on a network, though.
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Fix this. Perhaps there is a better way of getting the address
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of the local host. */
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hp = gethostbyname ("localhost");
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assert (hp);
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/* Use host's address, and not INADDR_ANY, so that went we
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encode our _address for a D.O. operation, they get
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our unique host address that can identify us across the network. */
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memcpy (&(p->_address.sin_addr), hp->h_addr, hp->h_length);
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p->_address.sin_family = AF_INET;
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p->_address.sin_port = htons (n);
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/* N may be zero, in which case bind() will choose a port number
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for us. */
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if (bind (p->_socket,
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(struct sockaddr*) &(p->_address),
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sizeof (p->_address))
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< 0)
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{
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perror ("[UdpInPort +newForReceivingFromPortNumber] bind()");
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abort ();
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}
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}
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/* If the caller didn't specify a port number, it was chosen for us.
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Here, find out what number was chosen. */
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if (!n)
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/* xxx Perhaps I should do this unconditionally? */
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{
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int size = sizeof (p->_address);
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if (getsockname (p->_socket,
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(struct sockaddr*)&(p->_address),
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&size)
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< 0)
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{
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perror ("[UdpInPort +newForReceivingFromPortNumber] getsockname()");
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abort ();
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}
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assert (p->_address.sin_port);
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}
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/* Record it in UdpInPort's map table. */
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NSMapInsert (port_number_2_in_port, (void*)(int)n, p);
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[udp_port_gate unlock];
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if (udp_port_debug)
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fprintf(stderr, "created new UdpInPort 0x%x, fd=%d port_number=%d\n",
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(unsigned)p, p->_socket, htons(p->_address.sin_port));
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return p;
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}
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+ newForReceivingFromRegisteredName: (id <String>)name
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{
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int n;
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n = name_2_port_number ([name cStringNoCopy]);
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return [self newForReceivingFromPortNumber: n];
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}
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/* Usually, you would run the run loop to get packets, but if you
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want to wait for one directly from a port, you can use this method. */
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- newPacketReceivedBeforeDate: date
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{
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return nil;
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}
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/* Returns nil on timeout.
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Pass -1 for milliseconds to ignore timeout parameter and block indefinitely.
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*/
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- receivePacketWithTimeout: (int)milliseconds
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{
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int r;
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struct sockaddr_in remote_addr;
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int remote_len;
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UdpInPacket *packet;
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if (udp_port_debug)
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fprintf(stderr, "receiving from %d\n", [self portNumber]);
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if (milliseconds >= 0)
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{
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/* A timeout was requested; use select to ask if something is ready. */
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struct timeval timeout;
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fd_set ready;
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timeout.tv_sec = milliseconds / 1000;
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timeout.tv_usec = (milliseconds % 1000) * 1000;
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FD_ZERO(&ready);
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FD_SET(_socket, &ready);
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if ((r = select(_socket + 1, &ready, 0, 0, &timeout)) < 0)
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{
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perror("select");
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abort ();
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}
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if (r == 0) /* timeout */
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return nil;
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if (!FD_ISSET(_socket, &ready))
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[self error:"select lied"];
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}
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/* There is a packet on the socket ready for us to receive. */
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/* Create a packet. */
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packet = [[UdpInPacket alloc] initWithCapacity: MAX_PACKET_SIZE];
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/* Fill it with the UDP packet data. */
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remote_len = sizeof(remote_addr);
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if (recvfrom (_socket, [packet streamBuffer], MAX_PACKET_SIZE, 0,
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(struct sockaddr*)&remote_addr, &remote_len)
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< 0)
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{
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perror("recvfrom");
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abort ();
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}
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/* Set the packet's reply_port. */
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if (remote_len != sizeof(struct sockaddr_in))
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[self error:"remote address size mismatch"];
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[packet _setReplyPort: [[self class] newForSendingToSockaddr: &remote_addr]];
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return packet;
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}
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- (void) invalidate
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{
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if (is_valid)
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{
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close (_socket);
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[super invalidate];
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}
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}
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- (void) dealloc
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{
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[self invalidate];
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[super dealloc];
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}
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- (int) socket
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{
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return _socket;
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}
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- (int) portNumber
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{
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return (int) ntohs (_address.sin_port);
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}
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- (Class) packetClass
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{
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return [UdpInPacket class];
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}
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- (Class) classForConnectedCoder: aRmc
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{
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/* Make sure that Connection's always send us bycopy, not a Proxy class.
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Also, don't encode a "receive right" (ala Mach), encode a "send right". */
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return [UdpOutPort class];
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}
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- (void) encodeWithCoder: aCoder
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{
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/* We are actually encoding a "send right" (ala Mach),
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not a receive right.
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These values must match those expected by [TcpOutPort +newWithCoder] */
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[super encodeWithCoder: aCoder];
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[aCoder encodeValueOfCType: @encode(typeof(_address.sin_port))
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at: &_address.sin_port
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withName: @"socket number"];
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[aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr))
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at: &_address.sin_addr.s_addr
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withName: @"inet address"];
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}
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+ newWithCoder: aCoder
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{
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/* An InPort cannot be created by decoding, only OutPort's. */
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[self shouldNotImplement: _cmd];
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return nil;
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}
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+ (void) setDebug: (BOOL)f
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{
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udp_port_debug = f;
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}
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@end
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@implementation UdpOutPort
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static Array *udp_out_port_array;
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+ (void) initialize
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{
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if (self == [UdpOutPort class])
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{
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udp_out_port_array = [Array new];
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}
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}
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#define SOCKADDR_EQUAL(s1,s2) ((s1)->sin_port == (s2)->sin_port && (s1)->sin_addr.s_addr == (s2)->sin_addr.s_addr)
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/* xxx Change to make INADDR_ANY and the localhost address be equal. */
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/* Assume that sin_family is equal */
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/* (!memcmp(s1, s2, sizeof(struct sockaddr_in)))
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didn't work because sin_zero's differ. Does this matter? */
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/* This is the designated initializer. */
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+ newForSendingToSockaddr: (struct sockaddr_in*)sockaddr
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{
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UdpOutPort *p;
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/* See if there already exists a port for this sockaddr;
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if so, just return it. */
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FOR_ARRAY (udp_out_port_array, p)
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{
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/* xxx Come up with a way to do this with a hashtable, not a list. */
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if (SOCKADDR_EQUAL (sockaddr, &(p->_address)))
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return p;
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}
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END_FOR_ARRAY (udp_out_port_array);
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/* Create a new port. */
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p = [[self alloc] init];
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/* Set the address. */
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memcpy (&(p->_address), sockaddr, sizeof(p->_address));
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/* Remember it in the array. */
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/* xxx This will retain it; how will it ever get dealloc'ed? */
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[udp_out_port_array addObject: p];
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return p;
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}
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+ newForSendingToPortNumber: (unsigned short)n
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onHost: (id <String>)hostname
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{
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struct hostent *hp;
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const char *host_cstring;
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struct sockaddr_in addr;
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/* Look up the hostname. */
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if (!hostname || ![hostname length])
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host_cstring = "localhost";
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else
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host_cstring = [hostname cStringNoCopy];
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hp = gethostbyname ((char*)host_cstring);
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if (hp == 0)
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[self error: "unknown host: \"%s\"", host_cstring];
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/* Get the sockaddr_in address. */
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memcpy (&addr.sin_addr, hp->h_addr, hp->h_length);
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addr.sin_family = AF_INET;
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addr.sin_port = htons (n);
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return [self newForSendingToSockaddr: &addr];
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}
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/* This currently ignores the timeout parameter */
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- (BOOL) sendPacket: packet withTimeout: (int)milliseconds
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{
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id reply_port = [packet replyPort];
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int len = [packet streamEofPosition];
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assert (len < MAX_PACKET_SIZE);
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if ( ! [reply_port isKindOfClass: [UdpInPort class]])
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[self error:"Trying to send to a port that is not a UdpInPort"];
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if (udp_port_debug)
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fprintf (stderr, "sending to %d\n", (int) ntohs (_address.sin_port));
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if (sendto ([reply_port socket],
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[packet streamBuffer], len, 0,
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(struct sockaddr*)&_address, sizeof (_address))
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< 0)
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{
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perror ("sendto");
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abort ();
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}
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return YES;
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}
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- (int) portNumber
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{
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return (int) ntohs (_address.sin_port);
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}
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- (id <String>) hostname
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{
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[self notImplemented: _cmd];
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return nil;
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}
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- (Class) packetClass
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{
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return [UdpInPacket class];
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}
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- (void) encodeWithCoder: aCoder
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{
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[super encodeWithCoder: aCoder];
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[aCoder encodeValueOfCType: @encode(typeof(_address.sin_port))
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at: &_address.sin_port
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withName: @"socket number"];
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[aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr))
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at: &_address.sin_addr.s_addr
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withName: @"inet address"];
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}
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+ newWithCoder: aCoder
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{
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struct sockaddr_in addr;
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addr.sin_family = AF_INET;
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[aCoder decodeValueOfCType: @encode(typeof(addr.sin_port))
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at: &addr.sin_port
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withName: NULL];
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[aCoder decodeValueOfCType: @encode(typeof(addr.sin_addr.s_addr))
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at: &addr.sin_addr.s_addr
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withName: NULL];
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return [UdpOutPort newForSendingToSockaddr: &addr];
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}
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@end
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@implementation UdpInPacket
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- (void) _setReplyPort: p
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{
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[self notImplemented: _cmd];
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}
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@end
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