mirror of
https://github.com/gnustep/libs-base.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@32388 72102866-910b-0410-8b05-ffd578937521
761 lines
16 KiB
Objective-C
761 lines
16 KiB
Objective-C
/** Concrete implementation of NSSet based on GNU Set class
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Copyright (C) 1995, 1996, 1998, 2000 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Created: September 1995
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Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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_version 2 of the License, or (at your option) any later _version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#import "common.h"
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#import "Foundation/NSSet.h"
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#import "GNUstepBase/GSObjCRuntime.h"
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#import "Foundation/NSAutoreleasePool.h"
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#import "Foundation/NSArray.h"
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#import "Foundation/NSEnumerator.h"
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#import "Foundation/NSException.h"
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#import "Foundation/NSPortCoder.h"
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// For private method _decodeArrayOfObjectsForKey:
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#import "Foundation/NSKeyedArchiver.h"
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#import "GSPrivate.h"
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#define GSI_MAP_HAS_VALUE 0
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#define GSI_MAP_KTYPES GSUNION_OBJ
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#if GS_WITH_GC
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#include <gc/gc_typed.h>
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static GC_descr nodeDesc; // Type descriptor for map node.
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#define GSI_MAP_NODES(M, X) \
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(GSIMapNode)GC_calloc_explicitly_typed(X, sizeof(GSIMapNode_t), nodeDesc)
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#endif
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#include "GNUstepBase/GSIMap.h"
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static SEL memberSel;
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@interface GSSet : NSSet
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{
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@public
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GSIMapTable_t map;
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}
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@end
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@interface GSMutableSet : NSMutableSet
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{
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@public
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GSIMapTable_t map;
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@private
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NSUInteger _version;
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}
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@end
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@interface GSSetEnumerator : NSEnumerator
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{
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GSSet *set;
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GSIMapEnumerator_t enumerator;
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}
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@end
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@implementation GSSetEnumerator
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- (id) initWithSet: (NSSet*)d
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{
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self = [super init];
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if (self != nil)
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{
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set = (GSSet*)RETAIN(d);
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enumerator = GSIMapEnumeratorForMap(&set->map);
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}
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return self;
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}
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- (id) nextObject
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{
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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if (node == 0)
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{
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return nil;
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}
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return node->key.obj;
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}
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- (void) dealloc
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{
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GSIMapEndEnumerator(&enumerator);
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RELEASE(set);
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[super dealloc];
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}
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@end
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@implementation GSSet
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static Class arrayClass;
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static Class setClass;
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static Class mutableSetClass;
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+ (void) initialize
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{
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if (self == [GSSet class])
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{
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arrayClass = [NSArray class];
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setClass = [GSSet class];
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mutableSetClass = [GSMutableSet class];
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memberSel = @selector(member:);
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#if GS_WITH_GC
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/* We create a typed memory descriptor for map nodes.
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* Only the pointer to the key needs to be scanned.
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*/
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GC_word w[GC_BITMAP_SIZE(GSIMapNode_t)] = {0};
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GC_set_bit(w, GC_WORD_OFFSET(GSIMapNode_t, key));
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nodeDesc = GC_make_descriptor(w, GC_WORD_LEN(GSIMapNode_t));
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#endif
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}
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}
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- (NSArray*) allObjects
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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NSUInteger i = 0;
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NSArray *result;
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GS_BEGINIDBUF(objects, map.nodeCount);
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while (node != 0)
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{
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objects[i++] = node->key.obj;
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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result = AUTORELEASE([[arrayClass allocWithZone: NSDefaultMallocZone()]
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initWithObjects: objects count: i]);
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GS_ENDIDBUF();
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return result;
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}
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- (id) anyObject
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{
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if (map.nodeCount > 0)
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{
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GSIMapBucket bucket = map.buckets;
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while (1)
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{
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if (bucket->firstNode)
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{
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return bucket->firstNode->key.obj;
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}
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else
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{
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bucket++;
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}
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}
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}
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else
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{
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return nil;
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}
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}
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- (id) copyWithZone: (NSZone*)z
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{
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return RETAIN(self);
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}
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- (NSUInteger) count
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{
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return map.nodeCount;
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}
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- (void) dealloc
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{
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GSIMapEmptyMap(&map);
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[super dealloc];
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}
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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if ([aCoder allowsKeyedCoding])
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{
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[super encodeWithCoder: aCoder];
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}
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else
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{
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unsigned count = map.nodeCount;
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SEL sel = @selector(encodeObject:);
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IMP imp = [aCoder methodForSelector: sel];
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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[aCoder encodeValueOfObjCType: @encode(unsigned) at: &count];
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while (node != 0)
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{
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(*imp)(aCoder, sel, node->key.obj);
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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}
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- (NSUInteger) hash
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{
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return map.nodeCount;
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}
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- (id) init
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{
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return [self initWithObjects: 0 count: 0];
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}
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- (id) initWithCoder: (NSCoder*)aCoder
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{
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if ([aCoder allowsKeyedCoding])
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{
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self = [super initWithCoder: aCoder];
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}
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else
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{
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unsigned count;
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id value;
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SEL sel = @selector(decodeValueOfObjCType:at:);
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IMP imp = [aCoder methodForSelector: sel];
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const char *type = @encode(id);
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(*imp)(aCoder, sel, @encode(unsigned), &count);
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GSIMapInitWithZoneAndCapacity(&map, [self zone], count);
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while (count-- > 0)
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{
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(*imp)(aCoder, sel, type, &value);
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GSIMapAddKeyNoRetain(&map, (GSIMapKey)value);
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}
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}
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return self;
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}
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/* Designated initialiser */
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- (id) initWithObjects: (id*)objs count: (NSUInteger)c
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{
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NSUInteger i;
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GSIMapInitWithZoneAndCapacity(&map, [self zone], c);
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for (i = 0; i < c; i++)
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{
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GSIMapNode node;
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if (objs[i] == nil)
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{
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DESTROY(self);
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to init set with nil value"];
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}
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node = GSIMapNodeForKey(&map, (GSIMapKey)objs[i]);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)objs[i]);
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}
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}
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return self;
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}
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- (BOOL) intersectsSet: (NSSet*) otherSet
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{
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Class c;
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/*
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* If this set is empty, or the other is nil, this method should return NO.
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*/
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if (map.nodeCount == 0)
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{
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return NO;
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}
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if (otherSet == nil)
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{
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return NO;
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}
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// Loop for all members in otherSet
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c = object_getClass(otherSet);
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if (c == setClass || c == mutableSetClass)
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{
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GSIMapTable m = &((GSSet*)otherSet)->map;
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(m);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if (GSIMapNodeForKey(&map, node->key) != 0)
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{
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GSIMapEndEnumerator(&enumerator);
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return YES;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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else
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{
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NSEnumerator *e;
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id o;
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e = [otherSet objectEnumerator];
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while ((o = [e nextObject])) // 1. pick a member from otherSet.
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{
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if (GSIMapNodeForKey(&map, (GSIMapKey)o) != 0)
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{
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return YES;
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}
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}
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}
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return NO;
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}
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- (BOOL) isSubsetOfSet: (NSSet*) otherSet
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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IMP imp;
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// -1. members of this set(self) <= that of otherSet
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if (map.nodeCount > [otherSet count])
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{
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return NO;
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}
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if (map.nodeCount == 0)
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{
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return YES;
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}
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imp = [otherSet methodForSelector: memberSel];
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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// 0. Loop for all members in this set(self).
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while (node != 0)
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{
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// 1. check the member is in the otherSet.
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if ((*imp)(otherSet, memberSel, node->key.obj) != nil)
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{
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// 1.1 if true -> continue, try to check the next member.
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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else
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{
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// 1.2 if false -> return NO;
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GSIMapEndEnumerator(&enumerator);
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return NO;
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}
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}
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GSIMapEndEnumerator(&enumerator);
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// 2. return YES; all members in this set are also in the otherSet.
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return YES;
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}
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- (BOOL) isEqualToSet: (NSSet*)other
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{
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if (other == nil)
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{
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return NO;
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}
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else if (other == self)
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{
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return YES;
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}
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else
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{
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Class c = object_getClass(other);
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if (c == setClass || c == mutableSetClass)
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{
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if (map.nodeCount != ((GSSet*)other)->map.nodeCount)
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{
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return NO;
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}
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else if (map.nodeCount == 0)
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{
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return YES;
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}
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else
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if (GSIMapNodeForKey(&(((GSSet*)other)->map), node->key) == 0)
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{
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GSIMapEndEnumerator(&enumerator);
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return NO;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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}
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else
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{
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if (map.nodeCount != [other count])
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{
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return NO;
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}
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else if (map.nodeCount == 0)
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{
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return YES;
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}
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else
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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IMP imp;
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imp = [other methodForSelector: memberSel];
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if ((*imp)(other, memberSel, node->key.obj) == nil)
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{
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GSIMapEndEnumerator(&enumerator);
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return NO;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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}
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return YES;
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}
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}
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- (void) makeObjectsPerform: (SEL)aSelector
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector withObject: argument
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector withObject: argument];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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- (void) makeObjectsPerform: (SEL)aSelector withObject: argument
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector withObject: argument];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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GSIMapEndEnumerator(&enumerator);
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}
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- (id) member: (id)anObject
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{
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if (anObject != nil)
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{
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GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node != 0)
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{
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return node->key.obj;
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}
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}
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return nil;
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}
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- (NSEnumerator*) objectEnumerator
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{
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return AUTORELEASE([[GSSetEnumerator alloc] initWithSet: self]);
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}
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- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
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objects: (id*)stackbuf
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count: (NSUInteger)len
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{
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state->mutationsPtr = (unsigned long *)self;
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return GSIMapCountByEnumeratingWithStateObjectsCount
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(&map, state, stackbuf, len);
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}
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@end
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@implementation GSMutableSet
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+ (void) initialize
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{
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if (self == [GSMutableSet class])
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{
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GSObjCAddClassBehavior(self, [GSSet class]);
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}
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}
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- (void) addObject: (id)anObject
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{
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GSIMapNode node;
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil to set"];
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}
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)anObject);
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_version++;
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}
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}
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- (void) addObjectsFromArray: (NSArray*)array
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{
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NSUInteger count = [array count];
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while (count-- > 0)
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{
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id anObject = [array objectAtIndex: count];
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil to set"];
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}
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else
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{
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GSIMapNode node;
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
|
|
GSIMapAddKey(&map, (GSIMapKey)anObject);
|
|
_version++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Override _version from GSSet */
|
|
- (id) copyWithZone: (NSZone*)z
|
|
{
|
|
NSSet *copy = [setClass allocWithZone: z];
|
|
|
|
return [copy initWithSet: self copyItems: NO];
|
|
}
|
|
|
|
- (id) init
|
|
{
|
|
return [self initWithCapacity: 0];
|
|
}
|
|
|
|
/* Designated initialiser */
|
|
- (id) initWithCapacity: (NSUInteger)cap
|
|
{
|
|
GSIMapInitWithZoneAndCapacity(&map, [self zone], cap);
|
|
return self;
|
|
}
|
|
|
|
- (id) initWithObjects: (id*)objects
|
|
count: (NSUInteger)count
|
|
{
|
|
self = [self initWithCapacity: count];
|
|
|
|
while (count--)
|
|
{
|
|
id anObject = objects[count];
|
|
|
|
if (anObject == nil)
|
|
{
|
|
NSLog(@"Tried to init a set with a nil object");
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
GSIMapNode node;
|
|
|
|
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
|
|
if (node == 0)
|
|
{
|
|
GSIMapAddKey(&map, (GSIMapKey)anObject);
|
|
}
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (void) intersectSet: (NSSet*) other
|
|
{
|
|
if (other != self)
|
|
{
|
|
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
|
|
GSIMapBucket bucket = GSIMapEnumeratorBucket(&enumerator);
|
|
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
|
|
|
|
while (node != 0)
|
|
{
|
|
|
|
if ([other containsObject: node->key.obj] == NO)
|
|
{
|
|
GSIMapRemoveNodeFromMap(&map, bucket, node);
|
|
GSIMapFreeNode(&map, node);
|
|
}
|
|
bucket = GSIMapEnumeratorBucket(&enumerator);
|
|
node = GSIMapEnumeratorNextNode(&enumerator);
|
|
}
|
|
GSIMapEndEnumerator(&enumerator);
|
|
}
|
|
}
|
|
|
|
- (id) makeImmutableCopyOnFail: (BOOL)force
|
|
{
|
|
GSClassSwizzle(self, [GSSet class]);
|
|
return self;
|
|
}
|
|
|
|
- (void) minusSet: (NSSet*) other
|
|
{
|
|
if (other == self)
|
|
{
|
|
GSIMapCleanMap(&map);
|
|
}
|
|
else
|
|
{
|
|
NSEnumerator *e = [other objectEnumerator];
|
|
id anObject;
|
|
|
|
while ((anObject = [e nextObject]) != nil)
|
|
{
|
|
GSIMapRemoveKey(&map, (GSIMapKey)anObject);
|
|
_version++;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) removeAllObjects
|
|
{
|
|
GSIMapCleanMap(&map);
|
|
}
|
|
|
|
- (void) removeObject: (id)anObject
|
|
{
|
|
if (anObject == nil)
|
|
{
|
|
NSWarnMLog(@"attempt to remove nil object");
|
|
return;
|
|
}
|
|
GSIMapRemoveKey(&map, (GSIMapKey)anObject);
|
|
_version++;
|
|
}
|
|
|
|
- (void) unionSet: (NSSet*) other
|
|
{
|
|
if (other != self)
|
|
{
|
|
NSEnumerator *e = [other objectEnumerator];
|
|
|
|
if (e != nil)
|
|
{
|
|
id anObject;
|
|
SEL sel = @selector(nextObject);
|
|
IMP imp = [e methodForSelector: sel];
|
|
|
|
while ((anObject = (*imp)(e, sel)) != nil)
|
|
{
|
|
GSIMapNode node;
|
|
|
|
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
|
|
if (node == 0)
|
|
{
|
|
GSIMapAddKey(&map, (GSIMapKey)anObject);
|
|
_version++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state
|
|
objects: (id*)stackbuf
|
|
count: (NSUInteger)len
|
|
{
|
|
state->mutationsPtr = (unsigned long *)&_version;
|
|
return GSIMapCountByEnumeratingWithStateObjectsCount
|
|
(&map, state, stackbuf, len);
|
|
}
|
|
@end
|
|
|
|
@interface NSGSet : NSSet
|
|
@end
|
|
@implementation NSGSet
|
|
- (id) initWithCoder: (NSCoder*)aCoder
|
|
{
|
|
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
|
|
DESTROY(self);
|
|
self = (id)NSAllocateObject([GSSet class], 0, NSDefaultMallocZone());
|
|
self = [self initWithCoder: aCoder];
|
|
return self;
|
|
}
|
|
@end
|
|
|
|
@interface NSGMutableSet : NSMutableSet
|
|
@end
|
|
@implementation NSGMutableSet
|
|
- (id) initWithCoder: (NSCoder*)aCoder
|
|
{
|
|
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
|
|
DESTROY(self);
|
|
self = (id)NSAllocateObject([GSMutableSet class], 0, NSDefaultMallocZone());
|
|
self = [self initWithCoder: aCoder];
|
|
return self;
|
|
}
|
|
@end
|
|
|