libs-base/Source/win32-entry.m
netc 5f7871270a Remove dependency upon config.h by headers files and include
directly in source files because the config.h file is system
dependent, used just for compiling the source, and should
not be installed.
Some minor bug fixes.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@2619 72102866-910b-0410-8b05-ffd578937521
1997-11-06 00:51:23 +00:00

183 lines
4.3 KiB
Objective-C

/* DLL entry routine
Copyright (C) 1996, 1997 Free Software Foundation, Inc.
Original Author: Scott Christley <scottc@net-community.com>
Created: 1996
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <config.h>
#include <gnustep/base/preface.h>
/* Only if using Microsoft's tools and libraries */
#ifdef __MS_WIN32__
#include <stdio.h>
WINBOOL WINAPI _CRT_INIT( HINSTANCE hinstDLL, DWORD fdwReason,
LPVOID lpReserved );
// Global errno isn't defined in Microsoft's thread safe C library
void errno()
{}
int _MB_init_runtime()
{
return 0;
}
#endif /* __MS_WIN32__ */
int gnustep_base_user_main(int argc, char *argv[], char *env[])
{
return 0;
}
LONG APIENTRY
gnustep_base_socket_handler(HWND hWnd, UINT message,
UINT wParam, LONG lParam);
//
// Global variables for socket handler
//
HWND gnustep_base_wnd;
//
// DLL entry function for GNUstep Base Library
// This function gets called everytime a process/thread attaches to DLL
//
WINBOOL WINAPI
DllMain(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
switch(ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
{
WNDCLASS wc;
WSADATA lpWSAData;
#ifdef __MS_WIN32__
/* Initialize the Microsoft C stdio DLL */
_CRT_INIT(hInst, ul_reason_for_call, lpReserved);
/* Initialize the GNUstep Base Library runtime structures */
gnustep_base_init_runtime();
#endif /* __MS_WIN32__ */
// Initialize Windows Sockets
if (WSAStartup(MAKEWORD(1,1), &lpWSAData))
NSLog(@"Error: Could not startup Windows Sockets.\n");
// Register a window class for the socket handler
wc.lpszClassName = "GnustepBaseSocketHandler";
wc.lpfnWndProc = gnustep_base_socket_handler;
wc.hInstance = hInst;
wc.hCursor = NULL;
wc.hIcon = NULL;
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.style = 0;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
if (!RegisterClass(&wc))
NSLog(@"Error: Could not register WIN32 socket handler class.\n");
// Create a window which will recieve the socket handling events
gnustep_base_wnd = CreateWindow("GNUstepBaseSocketHandler",
"", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInst, NULL);
if (!gnustep_base_wnd)
NSLog(@"Error: Could not create WIN32 socket handler window.\n");
break;
}
case DLL_PROCESS_DETACH:
{
DestroyWindow(gnustep_base_wnd);
break;
}
case DLL_THREAD_ATTACH:
{
#ifdef __MS_WIN32__
/* Initialize C stdio DLL */
_CRT_INIT(hInst, ul_reason_for_call, lpReserved);
#endif /* __MS_WIN32__ */
break;
}
case DLL_THREAD_DETACH:
{
break;
}
}
return TRUE;
}
//
// The window procedure for handling sockets
//
LONG APIENTRY
gnustep_base_socket_handler(HWND hWnd, UINT message,
UINT wParam, LONG lParam)
{
WORD wEvent, wError;
// If not a socket message then call the default window procedure
if (message != GNUSTEP_BASE_SOCKET_MESSAGE)
return DefWindowProc(hWnd, message, wParam, lParam);
// Check for an error code
wError = WSAGETSELECTERROR(lParam);
if (wError != 0)
{
NSLog(@"Error: received socket error code %d\n", wError);
return 0;
}
// Get the event
wEvent = WSAGETSELECTEVENT(lParam);
switch (wEvent)
{
case FD_READ:
NSLog(@"Got an FD_READ\n");
break;
case FD_WRITE:
NSLog(@"Got an FD_WRITE\n");
break;
case FD_OOB:
NSLog(@"Got an FD_OOB\n");
break;
case FD_ACCEPT:
NSLog(@"Got an FD_ACCEPT\n");
break;
case FD_CONNECT:
NSLog(@"Got an FD_CONNECT\n");
break;
case FD_CLOSE:
NSLog(@"Got an FD_CLOSE\n");
break;
default:
}
return 0;
}