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directly in source files because the config.h file is system dependent, used just for compiling the source, and should not be installed. Some minor bug fixes. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@2619 72102866-910b-0410-8b05-ffd578937521
263 lines
5.9 KiB
Objective-C
263 lines
5.9 KiB
Objective-C
/* Implementation for Objective-C Array collection object
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Copyright (C) 1993,1994, 1995, 1996 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Date: May 1993
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <config.h>
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#include <gnustep/base/Array.h>
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#include <gnustep/base/ArrayPrivate.h>
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#include <gnustep/base/NSString.h>
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#include <gnustep/base/OrderedCollection.h>
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#include <gnustep/base/behavior.h>
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@implementation ConstantArray
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/* This is the designated initializer of this class */
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- initWithObjects: (id*)objs count: (unsigned)c
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{
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_count = c;
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OBJC_MALLOC(_contents_array, id, _count);
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while (c--)
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_contents_array[c] = objs[c];
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return self;
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}
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/* Empty copy must empty an allocCopy'ed version of self */
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- emptyCopy
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{
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Array *copy = [super emptyCopy];
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copy->_count = 0;
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OBJC_MALLOC(copy->_contents_array, id, copy->_capacity);
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return copy;
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}
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- (void) _collectionDealloc
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{
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OBJC_FREE(_contents_array);
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[super _collectionDealloc];
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}
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// GETTING ELEMENTS BY INDEX;
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- objectAtIndex: (unsigned)index
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{
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CHECK_INDEX_RANGE_ERROR(index, _count);
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return _contents_array[index];
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}
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// TESTING;
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- (unsigned) count
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{
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return _count;
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}
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@end
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@implementation Array
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+ (void) initialize
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{
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if (self == [Array class])
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class_add_behavior (self, [OrderedCollection class]);
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}
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// MANAGING CAPACITY;
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/* Eventually we will want to have better capacity management,
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potentially keep default capacity as a class variable. */
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+ (unsigned) defaultCapacity
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{
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return DEFAULT_ARRAY_CAPACITY;
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}
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+ (int) defaultGrowFactor
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{
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return DEFAULT_ARRAY_GROW_FACTOR;
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}
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/* This is the designated initializer for this class */
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- initWithCapacity: (unsigned)aCapacity
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{
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_grow_factor = [[self class] defaultGrowFactor];
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_count = 0;
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_capacity = (aCapacity < 1) ? 1 : aCapacity;
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OBJC_MALLOC(_contents_array, id, _capacity);
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return self;
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}
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/* Archiving must mimic the above designated initializer */
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- (void) _encodeCollectionWithCoder: (id <Encoding>)coder
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{
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[super _encodeCollectionWithCoder:coder];
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[coder encodeValueOfCType:@encode(unsigned)
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at:&_grow_factor
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withName:@"Array Grow Factor"];
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[coder encodeValueOfCType:@encode(unsigned)
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at:&_capacity
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withName:@"Array Capacity"];
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}
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- _initCollectionWithCoder: (id <Decoding>)coder
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{
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[super _initCollectionWithCoder:coder];
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[coder decodeValueOfCType:@encode(unsigned)
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at:&_grow_factor
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withName:NULL];
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_count = 0;
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[coder decodeValueOfCType:@encode(unsigned)
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at:&_capacity
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withName:NULL];
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return self;
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}
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/* Override superclass' designated initializer to call ours */
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- initWithObjects: (id*)objs count: (unsigned)c
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{
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int i;
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[self initWithCapacity: c];
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for (i = 0; i < c; i++)
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[self insertObject: objs[i] atIndex: i]; // xxx this most efficient method?
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return self;
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}
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/* This must work without sending any messages to content objects */
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- (void) empty
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{
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int i;
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for (i = 0; i < _count; i++)
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[_contents_array[i] release];
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_count = 0;
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/* Note this may not work for subclassers. Beware. */
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}
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// MANAGING CAPACITY;
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/* This is the only method that changes the value of the instance
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variable _capacity, except for "-initDescription:capacity:" */
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- (void) setCapacity: (unsigned)newCapacity
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{
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if (newCapacity > _count) {
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_capacity = newCapacity;
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OBJC_REALLOC(_contents_array, id, _capacity);
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}
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}
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- (int) growFactor
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{
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return _grow_factor;
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}
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- (void) setGrowFactor: (int)aNum;
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{
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_grow_factor = aNum;
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}
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// ADDING;
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- (void) appendObject: newObject
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{
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/* Check to make sure that anObject is not nil, first. */
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if (newObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Array: object to add is nil"
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];
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}
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/* Now we can add it. */
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incrementCount(self);
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[newObject retain];
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_contents_array[_count-1] = newObject;
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}
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- (void) prependObject: newObject
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{
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incrementCount(self);
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[newObject retain];
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makeHoleAt(self, 0);
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_contents_array[0] = newObject;
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}
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- (void) insertObject: newObject atIndex: (unsigned)index
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{
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CHECK_INDEX_RANGE_ERROR(index, _count+1);
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/* Check to make sure that anObject is not nil, first. */
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if (newObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Array: object to insert is nil"
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];
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}
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incrementCount(self);
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[newObject retain];
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makeHoleAt(self, index);
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_contents_array[index] = newObject;
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}
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// REMOVING, REPLACING AND SWAPPING;
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- (void) removeObjectAtIndex: (unsigned)index
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{
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CHECK_INDEX_RANGE_ERROR(index, _count);
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[_contents_array[index] release];
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fillHoleAt(self, index);
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decrementCount(self);
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}
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/* We could be more efficient if we override these also.
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- removeFirstObject
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- removeLastObject;
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If you do, remember, you will have to implement this methods
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in GapArray also! */
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- (void) replaceObjectAtIndex: (unsigned)index withObject: newObject
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{
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CHECK_INDEX_RANGE_ERROR(index, _count);
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[newObject retain];
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[_contents_array[index] release];
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_contents_array[index] = newObject;
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}
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- (void) swapAtIndeces: (unsigned)index1 : (unsigned)index2
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{
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id tmp;
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CHECK_INDEX_RANGE_ERROR(index1, _count);
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CHECK_INDEX_RANGE_ERROR(index2, _count);
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tmp = _contents_array[index1];
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_contents_array[index1] = _contents_array[index2];
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_contents_array[index2] = tmp;
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}
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@end
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