libs-base/Source/ConnectedCoder.m
mccallum 57505e7118 (Object (ConnectedCoderCallbacks)): Category methods moved here from
Coder.m.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@851 72102866-910b-0410-8b05-ffd578937521
1996-01-26 19:49:48 +00:00

323 lines
8.3 KiB
Objective-C

/* Implementation of coder object for remote messaging
Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc.
Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu>
Date: July 1994
This file is part of the GNU Objective C Class Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <objects/stdobjects.h>
#include <objects/ConnectedCoder.h>
#include <objects/SocketPort.h>
#include <objects/MemoryStream.h>
#include <objects/Connection.h>
#include <objects/Proxy.h>
#include <assert.h>
#define PTR2LONG(P) (((char*)(P))-(char*)0)
#define LONG2PTR(L) (((char*)0)+(L))
//#define DEFAULT_SIZE 256
//#define DEFAULT_SIZE 1024
#define DEFAULT_SIZE 2000
static BOOL debug_connected_coder = NO;
@implementation ConnectedCoder
+ newEncodingWithConnection: (Connection*)c
sequenceNumber: (int)n
identifier: (int)i
{
ConnectedCoder *newsp;
char *b;
MemoryStream* ms;
b = (char*) (*objc_malloc)(DEFAULT_SIZE);
ms = [[MemoryStream alloc]
_initOnMallocBuffer:b
size:DEFAULT_SIZE
eofPosition:0
prefix:2
position:0];
newsp = [[self alloc] initForWritingToStream:ms];
newsp->connection = c;
newsp->sequence_number = n;
newsp->identifier = i;
[newsp encodeValueOfCType:@encode(typeof(newsp->sequence_number))
at:&(newsp->sequence_number)
withName:@"ConnectedCoder sequence number"];
[newsp encodeValueOfCType:@encode(typeof(newsp->identifier))
at:&(newsp->identifier)
withName:@"ConnectedCoder identifier"];
return newsp;
}
+ newDecodingWithConnection: (Connection*)c
timeout: (int) timeout
{
ConnectedCoder *newsp;
int len;
char *b;
id inPort = [c inPort];
MemoryStream *ms;
id rp;
unsigned sent_size;
b = (char*) (*objc_malloc)(DEFAULT_SIZE);
if (!inPort) [self error:"no inPort"];
len = [inPort
receivePacket:b
length:DEFAULT_SIZE
fromPort:&rp
timeout:timeout];
if (len < 0) /* timeout */
{
(*objc_free)(b);
return nil;
}
/* xxx We need to do something if DEFAULT_SIZE is too small for this msg.
Change the interface to Port. */
sent_size = *(unsigned char*)(b+1);
sent_size = (sent_size * 0x100) + *(unsigned char*)(b);
if (sent_size != len)
[self error:"received packet size overflow?\n"
"packet size sent (%d) != packet size received (%d)",
sent_size, len];
ms = [[MemoryStream alloc]
_initOnMallocBuffer:b
size:DEFAULT_SIZE
eofPosition:len-2
prefix:2
position:0];
newsp = [[self alloc] initForReadingFromStream:ms];
newsp->remotePort = rp;
newsp->connection = [Connection newForInPort:inPort
outPort:newsp->remotePort
ancestorConnection:c];
[newsp decodeValueOfCType:@encode(typeof(newsp->sequence_number))
at:&(newsp->sequence_number)
withName:NULL];
[newsp decodeValueOfCType:@encode(typeof(newsp->identifier))
at:&(newsp->identifier)
withName:NULL];
b[len] = '\0'; /* xxx dangerous, but pretty debug output */
if (debug_connected_coder)
fprintf(stderr, "startDecoding #=%d id=%d: (%s)\n",
newsp->sequence_number, newsp->identifier, b);
return newsp;
}
- dismiss
{
if (![self isDecoding])
{
int buffer_len;
int sent_len;
id ip, op;
char *b;
ip = [connection inPort];
if (!ip) [self error:"no inPort"];
op = [connection outPort];
if (!op) [self error:"no outPort"];
buffer_len = [(MemoryStream*)cstream streamBufferLength];
b = [(MemoryStream*)cstream streamBuffer];
/* Put the packet length in the first two bytes */
b[0] = buffer_len % 0x100;
b[1] = buffer_len / 0x100;
assert(!(buffer_len / 0x10000));
sent_len = [ip
sendPacket:b
length:buffer_len
toPort:op
timeout:[connection outTimeout]];
assert(sent_len == buffer_len);
b[sent_len] = '\0'; /* xxx oooo, dangerous. fix this */
if (debug_connected_coder)
fprintf(stderr, "finishEncoding 0x%x: #=%d i=%d %d/%d (%s)\n",
(unsigned)self, sequence_number, identifier,
buffer_len, sent_len, b);
}
[self release];
return nil;
}
static elt
exc_return_null(arglist_t f)
{
return (void*)0;
}
- (BOOL) _coderHasConstPtrReference: (unsigned)xref
{
if (is_decoding)
return [[connection _incomingConstPtrs] includesKey:xref];
else
return [[connection _outgoingConstPtrs] includesKey:xref];
}
- (const void*) _coderConstPtrAtReference: (unsigned)xref;
{
if (is_decoding)
return [[connection _incomingConstPtrs]
elementAtKey:xref
ifAbsentCall:exc_return_null].void_ptr_u;
else
return [[connection _outgoingConstPtrs]
elementAtKey:xref
ifAbsentCall:exc_return_null].void_ptr_u;
}
- (void) _coderPutConstPtr: (const void*)p atReference: (unsigned)xref
{
if (is_decoding)
{
assert(![[connection _incomingConstPtrs] includesKey:xref]);
[[connection _incomingConstPtrs] putElement:(void*)p atKey:xref];
}
else
{
assert(![[connection _outgoingConstPtrs] includesKey:xref]);
[[connection _outgoingConstPtrs] putElement:(void*)p atKey:xref];
}
return;
}
#if CONNECTION_WIDE_OBJECT_REFERENCES
/* We need to think carefully about reference counts, bycopy and
remote objects before we do this. */
/* Some notes:
Is it really more efficient to send "retain" messages across the
wire than to resend the object?
How is this related to bycopy objects? Yipes.
Never let a Proxy be free'd completely until the connection does
down? The other connection is assuming we'll keep track of it and
be able to access it simply by the reference number.
Even if this is unacceptable, and we always have to sent enough info
to be able to recreate the proxy, we still win with the choice of
+encodeObject:withConnectedCoder because we avoid having
to keep around the local proxies. */
- (BOOL) _coderHasObjectReference: (unsigned)xref
{
if (is_decoding)
return [connection includesProxyForTarget:xref];
else
return [connection includesLocalObject:(id)LONG2PTR(xref)];
}
- _coderObjectAtReference: (unsigned)xref;
{
if (is_decoding)
return [connection proxyForTarget:xref];
else
return (id)LONG2PTR(xref);
}
- (void) _coderPutObject: anObj atReference: (unsigned)xref
{
/* xxx But we need to deal with bycopy's too!!! Not all of the
"anObj"s are Proxies! */
if (is_decoding)
{
assert([anObj isProxy]);
assert([anObj targetForProxy] == xref);
/* This gets done in Proxy +newForRemote:connection:
[connection addProxy:anObj]; */
}
else
{
assert(PTR2LONG(anObj) == xref);
[connection addLocalObject:anObj];
}
}
#endif /* CONNECTION_WIDE_REFERENCES */
- (void) dealloc
{
/* Anything else? */
[super dealloc];
}
- (int) identifier
{
return identifier;
}
- connection
{
return connection;
}
- remotePort
{
return remotePort;
}
- (unsigned) sequenceNumber
{
return sequence_number;
}
/* This is called by Coder's designated object encoder */
- (void) _doEncodeObject: anObj
{
id c = [anObj classForConnectedCoder:self];
[self encodeClass:c];
[c encodeObject:anObj withConnectedCoder:self];
}
- (void) resetConnectedCoder /* xxx rename resetCoder */
{
[self notImplemented:_cmd];
/* prepare the receiver to do it's stuff again,
save time by doing this instead of free/malloc for each message */
}
@end
@implementation Object (ConnectedCoderCallbacks)
/* By default, Object's encode themselves as proxies across Connection's */
- classForConnectedCoder:aRmc
{
return [[aRmc connection] proxyClass];
}
/* But if any object overrides the above method to return [Object class]
instead, the Object implementation of the coding method will actually
encode the object itself, not a proxy */
+ (void) encodeObject: anObject withConnectedCoder: aRmc
{
[anObject encodeWithCoder:aRmc];
}
@end