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41 lines
1.7 KiB
Objective-C
41 lines
1.7 KiB
Objective-C
#import <Foundation/NSProgress.h>
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#import <Foundation/NSThread.h>
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#import <Foundation/NSAutoreleasePool.h>
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#import "ObjectTesting.h"
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int main()
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{
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NSAutoreleasePool *arp = [NSAutoreleasePool new];
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NSDictionary *dict = [NSDictionary dictionary];
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NSProgress *progress = [[NSProgress alloc] initWithParent: nil
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userInfo: dict];
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PASS(progress != nil, "[NSProgress initWithParent:userInfo:] returns instance");
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progress = [NSProgress discreteProgressWithTotalUnitCount:100];
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PASS(progress != nil, "[NSProgress discreteProgressWithTotalUnitCount:] returns instance");
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progress = [NSProgress progressWithTotalUnitCount:100];
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PASS(progress != nil, "[NSProgress progressWithTotalUnitCount:] returns instance");
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progress = [NSProgress progressWithTotalUnitCount:100
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parent:progress
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pendingUnitCount:50];
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PASS(progress != nil, "[NSProgress progressWithTotalUnitCount:] returns instance");
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[progress becomeCurrentWithPendingUnitCount:50];
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NSProgress *currentProgress = [NSProgress currentProgress];
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PASS(currentProgress == progress, "Correct progress object associated with current thread");
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NSProgress *new_progress = [NSProgress progressWithTotalUnitCount:100
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parent:progress
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pendingUnitCount:50];
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[new_progress addChild:[[NSProgress alloc] initWithParent: nil userInfo: nil]
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withPendingUnitCount:50];
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[currentProgress resignCurrent];
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PASS([NSProgress currentProgress] == nil, "Current progress is nil after resign current");
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[arp release]; arp = nil;
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return 0;
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}
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