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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1 72102866-910b-0410-8b05-ffd578937521
336 lines
8.4 KiB
C
336 lines
8.4 KiB
C
/* Hash tables for Objective C internal structures
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Copyright (C) 1993 Free Software Foundation, Inc.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/* As a special exception, if you link this library with files
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compiled with GCC to produce an executable, this does not cause
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the resulting executable to be covered by the GNU General Public License.
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This exception does not however invalidate any other reasons why
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the executable file might be covered by the GNU General Public License. */
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#include <stdio.h>
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#include <assert.h>
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#include <objects/collhash.h>
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#include <objects/objc-malloc.h>
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#include <objc/objc.h>
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/* These two macros determine when a hash table is full and
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by how much it should be expanded respectively.
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These equations are percentages. */
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#define FULLNESS(cache) \
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((((cache)->size * 75) / 100) <= (cache)->used)
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#define EXPANSION(cache) \
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((cache)->size * 2)
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coll_cache_ptr
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coll_hash_new (unsigned int size,
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coll_hash_func_type hash_func,
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coll_compare_func_type compare_func)
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{
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coll_cache_ptr cache;
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/* Pass me a value greater than 0 and a power of 2. */
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assert (size);
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assert (!(size & (size - 1)));
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/* Allocate the cache structure. calloc insures
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its initialization for default values. */
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cache = (coll_cache_ptr)(*objc_calloc)(1, sizeof (struct coll_cache));
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assert (cache);
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/* Allocate the array of buckets for the cache.
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calloc initializes all of the pointers to NULL. */
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cache->node_table
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= (coll_node_ptr *)(*objc_calloc)(size, sizeof (coll_node_ptr));
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assert (cache->node_table);
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cache->size = size;
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/* This should work for all processor architectures? */
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cache->mask = (size - 1);
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/* Store the hashing function so that codes can be computed. */
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cache->hash_func = hash_func;
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/* Store the function that compares hash keys to
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determine if they are equal. */
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cache->compare_func = compare_func;
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return cache;
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}
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void
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coll_hash_delete (coll_cache_ptr cache)
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{
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/*
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coll_node_ptr node;
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void *state = 0;
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*/
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/* Purge all key/value pairs from the table. */
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/* was:
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while ((node = coll_hash_next (cache, &state)))
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coll_hash_remove (cache, node->key);
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*/
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coll_hash_empty(cache);
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/* Release the array of nodes and the cache itself. */
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(*objc_free) (cache->node_table);
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(*objc_free) (cache);
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}
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void
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coll_hash_empty(coll_cache_ptr cache)
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{
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coll_node_ptr node, nextnode;
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int i;
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for (i = 0; i < cache->size; i++)
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{
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node = cache->node_table[i];
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while (node)
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{
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nextnode = node->next;
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(*objc_free)(node);
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node = nextnode;
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}
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cache->node_table[i] = 0;
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}
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cache->used = 0;
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}
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void
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coll_hash_add (coll_cache_ptr *cachep, elt key, elt value)
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{
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size_t indx = ((*(*cachep)->hash_func)(key)) & (*cachep)->mask;
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coll_node_ptr node =
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(coll_node_ptr)(*objc_calloc)(1, sizeof (struct coll_cache_node));
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assert (node);
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/* Initialize the new node. */
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node->key = key;
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node->value = value;
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node->next = (*cachep)->node_table[indx];
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/* Debugging.
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Check the list for another key. */
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#if DEBUG
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{ coll_node_ptr node1 = (*cachep)->node_table[indx];
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while (node1) {
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assert (node1->key != key);
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node1 = node1->next;
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}
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}
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#endif
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/* Install the node as the first element on the list. */
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(*cachep)->node_table[indx] = node;
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/* Bump the number of entries in the cache. */
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++(*cachep)->used;
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/* Check the hash table's fullness. We're going
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to expand if it is above the fullness level. */
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if (FULLNESS (*cachep)) {
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/* The hash table has reached its fullness level. Time to
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expand it.
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I'm using a slow method here but is built on other
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primitive functions thereby increasing its
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correctness. */
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void *state = 0;
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coll_node_ptr node1;
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coll_cache_ptr new = coll_hash_new (EXPANSION (*cachep),
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(*cachep)->hash_func,
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(*cachep)->compare_func);
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/*
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DEBUG_PRINTF ("Expanding cache %#x from %d to %d\n",
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*cachep, (*cachep)->size, new->size);
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*/
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/* Copy the nodes from the first hash table to the new one. */
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while ((node1 = coll_hash_next (*cachep, &state)))
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coll_hash_add (&new, node1->key, node1->value);
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/* Trash the old cache. */
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coll_hash_delete (*cachep);
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/* Return a pointer to the new hash table. */
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*cachep = new;
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}
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}
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void
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coll_hash_remove (coll_cache_ptr cache, elt key)
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{
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size_t indx = ((*(cache->hash_func))(key)) & cache->mask;
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coll_node_ptr node = cache->node_table[indx];
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/* We assume there is an entry in the table. Error if it is not. */
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assert (node);
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/* Special case. First element is the key/value pair to be removed. */
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if (!((*cache->compare_func)(node->key, key)))
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{
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cache->node_table[indx] = node->next;
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(*objc_free) (node);
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}
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else
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{
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/* Otherwise, find the hash entry. */
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coll_node_ptr prev = node;
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BOOL removed = NO;
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do
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{
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if (!((*cache->compare_func)(node->key, key)) )
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{
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prev->next = node->next, removed = YES;
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(*objc_free) (node);
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}
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else
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prev = node, node = node->next;
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}
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while (!removed && node);
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assert (removed);
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}
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/* Decrement the number of entries in the hash table. */
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--cache->used;
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}
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struct coll_hash_state
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{
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coll_node_ptr node;
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unsigned int last_bucket;
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};
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/* Or should I just pass in a coll_hash_state struct?
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It would be a bit less flexible. Less amenable to changes
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in structure later... */
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/* This scheme is just ASKING for memory leaks. Programmers could easily
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start an enumeration and then stop before the enumeration is done.
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This will leave (struct coll_hash_state) unfree'd!
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*/
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coll_node_ptr
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coll_hash_next (coll_cache_ptr cache, void** state)
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{
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#define HS ((struct coll_hash_state *)*state)
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/* If the scan is being started, then reset */
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if (!(*state))
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{
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*state = (void*)(*objc_malloc)(sizeof(struct coll_hash_state));
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HS->node = 0;
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HS->last_bucket = 0;
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}
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/* If there is a node visited last then check for another
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entry in the same bucket; Otherwise step to the next bucket. */
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if (HS->node) {
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if (HS->node->next)
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{
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/* There is a node which follows the last node
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returned. Step to that node and retun it. */
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HS->node = HS->node->next;
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return HS->node;
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}
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else
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(HS->last_bucket)++;
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}
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/* If the list isn't exhausted then search the buckets for
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other nodes. */
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if (HS->last_bucket < cache->size) {
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/* Scan the remainder of the buckets looking for an entry
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at the head of the list. Return the first item found. */
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while (HS->last_bucket < cache->size)
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if (cache->node_table[HS->last_bucket])
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{
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HS->node = cache->node_table[HS->last_bucket];
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return cache->node_table[HS->last_bucket];
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}
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else
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(HS->last_bucket)++;
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/* No further nodes were found in the hash table. */
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(*objc_free)(*state);
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*state = (void*)0;
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return 0;
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} else
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{
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(*objc_free)(*state);
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return 0;
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}
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}
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/* Given KEY, return corresponding value for it in CACHE.
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Return NULL if the KEY is not recorded. */
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elt
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coll_hash_value_for_key (coll_cache_ptr cache, elt key)
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{
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coll_node_ptr node = cache->node_table[((*cache->hash_func)(key)) & cache->mask];
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elt retval;
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retval = 0;
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if (node)
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do {
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if (!((*cache->compare_func)(node->key, key)))
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retval = node->value;
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else
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node = node->next;
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} while ((retval.void_ptr_u == 0) && node);
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return retval;
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}
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/* Something like this would be useful in hash.c, I think. */
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coll_node_ptr
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coll_hash_node_for_key (coll_cache_ptr cache, elt key)
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{
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coll_node_ptr node =
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cache->node_table[((*cache->hash_func)(key)) & cache->mask];
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if (node)
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do {
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if (!((*cache->compare_func)(node->key, key)))
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return node;
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else
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node = node->next;
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} while (node);
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return 0;
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}
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