libs-base/Source/Array.m
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/* Implementation for Objective-C Array collection object
Copyright (C) 1993,1994, 1995, 1996 Free Software Foundation, Inc.
Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Date: May 1993
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <config.h>
#include <base/Array.h>
#include <base/ArrayPrivate.h>
#include <base/NSString.h>
#include <base/OrderedCollection.h>
#include <base/behavior.h>
@implementation ConstantArray
/* This is the designated initializer of this class */
- initWithObjects: (id*)objs count: (unsigned)c
{
_count = c;
OBJC_MALLOC(_contents_array, id, _count);
while (c--)
_contents_array[c] = objs[c];
return self;
}
/* Empty copy must empty an allocCopy'ed version of self */
- emptyCopy
{
Array *copy = [super emptyCopy];
copy->_count = 0;
OBJC_MALLOC(copy->_contents_array, id, copy->_capacity);
return copy;
}
- (void) _collectionDealloc
{
OBJC_FREE(_contents_array);
[super _collectionDealloc];
}
// GETTING ELEMENTS BY INDEX;
- objectAtIndex: (unsigned)index
{
CHECK_INDEX_RANGE_ERROR(index, _count);
return _contents_array[index];
}
// TESTING;
- (unsigned) count
{
return _count;
}
@end
@implementation Array
+ (void) initialize
{
if (self == [Array class])
class_add_behavior (self, [OrderedCollection class]);
}
// MANAGING CAPACITY;
/* Eventually we will want to have better capacity management,
potentially keep default capacity as a class variable. */
+ (unsigned) defaultCapacity
{
return DEFAULT_ARRAY_CAPACITY;
}
+ (int) defaultGrowFactor
{
return DEFAULT_ARRAY_GROW_FACTOR;
}
/* This is the designated initializer for this class */
- initWithCapacity: (unsigned)aCapacity
{
_grow_factor = [[self class] defaultGrowFactor];
_count = 0;
_capacity = (aCapacity < 1) ? 1 : aCapacity;
OBJC_MALLOC(_contents_array, id, _capacity);
return self;
}
/* Archiving must mimic the above designated initializer */
- (void) _encodeCollectionWithCoder: (id <Encoding>)coder
{
[super _encodeCollectionWithCoder:coder];
[coder encodeValueOfCType:@encode(unsigned)
at:&_grow_factor
withName:@"Array Grow Factor"];
[coder encodeValueOfCType:@encode(unsigned)
at:&_capacity
withName:@"Array Capacity"];
}
- _initCollectionWithCoder: (id <Decoding>)coder
{
[super _initCollectionWithCoder:coder];
[coder decodeValueOfCType:@encode(unsigned)
at:&_grow_factor
withName:NULL];
_count = 0;
[coder decodeValueOfCType:@encode(unsigned)
at:&_capacity
withName:NULL];
return self;
}
/* Override superclass' designated initializer to call ours */
- initWithObjects: (id*)objs count: (unsigned)c
{
int i;
[self initWithCapacity: c];
for (i = 0; i < c; i++)
[self insertObject: objs[i] atIndex: i]; // xxx this most efficient method?
return self;
}
/* This must work without sending any messages to content objects */
- (void) empty
{
int i;
for (i = 0; i < _count; i++)
[_contents_array[i] release];
_count = 0;
/* Note this may not work for subclassers. Beware. */
}
// MANAGING CAPACITY;
/* This is the only method that changes the value of the instance
variable _capacity, except for "-initDescription:capacity:" */
- (void) setCapacity: (unsigned)newCapacity
{
if (newCapacity > _count) {
_capacity = newCapacity;
OBJC_REALLOC(_contents_array, id, _capacity);
}
}
- (int) growFactor
{
return _grow_factor;
}
- (void) setGrowFactor: (int)aNum;
{
_grow_factor = aNum;
}
// ADDING;
- (void) appendObject: newObject
{
/* Check to make sure that anObject is not nil, first. */
if (newObject == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Array: object to add is nil"
];
}
/* Now we can add it. */
incrementCount(self);
[newObject retain];
_contents_array[_count-1] = newObject;
}
- (void) prependObject: newObject
{
incrementCount(self);
[newObject retain];
makeHoleAt(self, 0);
_contents_array[0] = newObject;
}
- (void) insertObject: newObject atIndex: (unsigned)index
{
CHECK_INDEX_RANGE_ERROR(index, _count+1);
/* Check to make sure that anObject is not nil, first. */
if (newObject == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Array: object to insert is nil"
];
}
incrementCount(self);
[newObject retain];
makeHoleAt(self, index);
_contents_array[index] = newObject;
}
// REMOVING, REPLACING AND SWAPPING;
- (void) removeObjectAtIndex: (unsigned)index
{
CHECK_INDEX_RANGE_ERROR(index, _count);
[_contents_array[index] release];
fillHoleAt(self, index);
decrementCount(self);
}
/* We could be more efficient if we override these also.
- removeFirstObject
- removeLastObject;
If you do, remember, you will have to implement this methods
in GapArray also! */
- (void) replaceObjectAtIndex: (unsigned)index withObject: newObject
{
CHECK_INDEX_RANGE_ERROR(index, _count);
[newObject retain];
[_contents_array[index] release];
_contents_array[index] = newObject;
}
- (void) swapAtIndeces: (unsigned)index1 : (unsigned)index2
{
id tmp;
CHECK_INDEX_RANGE_ERROR(index1, _count);
CHECK_INDEX_RANGE_ERROR(index2, _count);
tmp = _contents_array[index1];
_contents_array[index1] = _contents_array[index2];
_contents_array[index2] = tmp;
}
@end