libs-base/Source/Additions/GSNextRuntime.m
David Ayers ac30183cd6 Header reorganizsateion - Please refer to ChangeLog
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@17407 72102866-910b-0410-8b05-ffd578937521
2003-07-31 23:49:32 +00:00

595 lines
12 KiB
Objective-C

/* Implementation to allow compilation of GNU objc code with NeXT runtime
Copyright (C) 1993,1994 Free Software Foundation, Inc.
Author: Kresten Krab Thorup
Modified by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Date: Sep 1994
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include "config.h"
#include <stdio.h>
#include "GNUstepBase/preface.h"
#ifndef ROUND
#define ROUND(V, A) \
({ typeof(V) __v=(V); typeof(A) __a=(A); \
__a*((__v+__a-1)/__a); })
#endif
/*
return the size of an object specified by type
*/
int
objc_sizeof_type(const char* type)
{
switch(*type) {
case _C_ID:
return sizeof(id);
break;
case _C_CLASS:
return sizeof(Class);
break;
case _C_SEL:
return sizeof(SEL);
break;
case _C_CHR:
return sizeof(char);
break;
case _C_UCHR:
return sizeof(unsigned char);
break;
case _C_SHT:
return sizeof(short);
break;
case _C_USHT:
return sizeof(unsigned short);
break;
case _C_INT:
return sizeof(int);
break;
case _C_UINT:
return sizeof(unsigned int);
break;
case _C_LNG:
return sizeof(long);
break;
case _C_ULNG:
return sizeof(unsigned long);
break;
case _C_FLT:
return sizeof(float);
break;
case _C_DBL:
return sizeof(double);
break;
case _C_PTR:
case _C_ATOM:
case _C_CHARPTR:
return sizeof(char*);
break;
case _C_ARY_B:
{
int len = atoi(type+1);
while (isdigit(*++type));
return len*objc_aligned_size (type);
}
break;
case _C_STRUCT_B:
{
int acc_size = 0;
int align;
while (*type != _C_STRUCT_E && *type++ != '='); /* skip "<name>=" */
while (*type != _C_STRUCT_E)
{
align = objc_alignof_type (type); /* padd to alignment */
#if 0
acc_size = ROUND (acc_size, align);
#else
// acc_size = ({int __v=(acc_size); int __a=(align); __a*((__v+__a-1)/__a); });
{
int __v = acc_size;
int __a = align;
acc_size = __a * ((__v + __a - 1) / __a);
}
#endif
acc_size += objc_sizeof_type (type); /* add component size */
type = objc_skip_typespec (type); /* skip component */
}
return acc_size;
}
case _C_UNION_B:
{
int max_size = 0;
while (*type != _C_UNION_E && *type++ != '=') /* do nothing */;
while (*type != _C_UNION_E)
{
max_size = MAX (max_size, objc_sizeof_type (type));
type = objc_skip_typespec (type);
}
return max_size;
}
default:
abort();
}
}
/*
Return the alignment of an object specified by type
*/
int
objc_alignof_type(const char* type)
{
switch(*type) {
case _C_ID:
return __alignof__(id);
break;
case _C_CLASS:
return __alignof__(Class);
break;
case _C_SEL:
return __alignof__(SEL);
break;
case _C_CHR:
return __alignof__(char);
break;
case _C_UCHR:
return __alignof__(unsigned char);
break;
case _C_SHT:
return __alignof__(short);
break;
case _C_USHT:
return __alignof__(unsigned short);
break;
case _C_INT:
return __alignof__(int);
break;
case _C_UINT:
return __alignof__(unsigned int);
break;
case _C_LNG:
return __alignof__(long);
break;
case _C_ULNG:
return __alignof__(unsigned long);
break;
case _C_FLT:
return __alignof__(float);
break;
case _C_DBL:
return __alignof__(double);
break;
case _C_ATOM:
case _C_CHARPTR:
return __alignof__(char*);
break;
case _C_ARY_B:
while (isdigit(*++type)) /* do nothing */;
return objc_alignof_type (type);
case _C_STRUCT_B:
{
struct { int x; double y; } fooalign;
while(*type != _C_STRUCT_E && *type++ != '=') /* do nothing */;
if (*type != _C_STRUCT_E)
return MAX (objc_alignof_type (type), __alignof__ (fooalign));
else
return __alignof__ (fooalign);
}
case _C_UNION_B:
{
int maxalign = 0;
while (*type != _C_UNION_E && *type++ != '=') /* do nothing */;
while (*type != _C_UNION_E)
{
maxalign = MAX (maxalign, objc_alignof_type (type));
type = objc_skip_typespec (type);
}
return maxalign;
}
default:
abort();
}
}
/*
The aligned size if the size rounded up to the nearest alignment.
*/
int
objc_aligned_size (const char* type)
{
int size = objc_sizeof_type (type);
int align = objc_alignof_type (type);
#if 0
return ROUND (size, align);
#else
// return ({int __v=(size); int __a=(align); __a*((__v+__a-1)/__a); });
int __v = size;
int __a = align;
return __a * ((__v + __a - 1) / __a);
#endif
}
/*
The size rounded up to the nearest integral of the wordsize, taken
to be the size of a void*.
*/
int
objc_promoted_size (const char* type)
{
int size = objc_sizeof_type (type);
int wordsize = sizeof (void*);
#if 0
return ROUND (size, wordsize);
#else
// return ({int __v=(size); int __a=(wordsize); __a*((__v+__a-1)/__a); });
int __v = size;
int __a = wordsize;
return __a * ((__v + __a - 1) / __a);
#endif
}
/*
Skip type qualifiers. These may eventually precede typespecs
occuring in method prototype encodings.
*/
const char*
objc_skip_type_qualifiers (const char* type)
{
while (*type == _C_CONST
|| *type == _C_IN
|| *type == _C_INOUT
|| *type == _C_OUT
|| *type == _C_BYCOPY
#ifdef _C_BYREF
|| *type == _C_BYREF
#endif
#ifdef _C_GCINVISIBLE
|| *type == _C_GCINVISIBLE
#endif
|| *type == _C_ONEWAY)
{
type += 1;
}
return type;
}
/*
Skip one typespec element. If the typespec is prepended by type
qualifiers, these are skipped as well.
*/
const char*
objc_skip_typespec (const char* type)
{
type = objc_skip_type_qualifiers (type);
switch (*type) {
case _C_ID:
/* An id may be annotated by the actual type if it is known
with the @"ClassName" syntax */
if (*++type != '"')
return type;
else
{
while (*++type != '"') /* do nothing */;
return type + 1;
}
/* The following are one character type codes */
case _C_CLASS:
case _C_SEL:
case _C_CHR:
case _C_UCHR:
case _C_CHARPTR:
case _C_ATOM:
case _C_SHT:
case _C_USHT:
case _C_INT:
case _C_UINT:
case _C_LNG:
case _C_ULNG:
case _C_FLT:
case _C_DBL:
case _C_VOID:
return ++type;
break;
case _C_ARY_B:
/* skip digits, typespec and closing ']' */
while(isdigit(*++type));
type = objc_skip_typespec(type);
if (*type == _C_ARY_E)
return ++type;
else
abort();
case _C_STRUCT_B:
/* skip name, and elements until closing '}' */
while (*type != _C_STRUCT_E && *type++ != '=');
while (*type != _C_STRUCT_E) { type = objc_skip_typespec (type); }
return ++type;
case _C_UNION_B:
/* skip name, and elements until closing ')' */
while (*type != _C_UNION_E && *type++ != '=');
while (*type != _C_UNION_E) { type = objc_skip_typespec (type); }
return ++type;
case _C_PTR:
/* Just skip the following typespec */
return objc_skip_typespec (++type);
default:
abort();
}
}
/*
Skip an offset as part of a method encoding. This is prepended by a
'+' if the argument is passed in registers.
*/
inline const char*
objc_skip_offset (const char* type)
{
if (*type == '+') type++;
if (*type == '-') type++;
while(isdigit(*++type));
return type;
}
/*
Skip an argument specification of a method encoding.
*/
const char*
objc_skip_argspec (const char* type)
{
type = objc_skip_typespec (type);
type = objc_skip_offset (type);
return type;
}
unsigned
objc_get_type_qualifiers (const char* type)
{
unsigned res = 0;
BOOL flag = YES;
while (flag)
switch (*type++)
{
case _C_CONST: res |= _F_CONST; break;
case _C_IN: res |= _F_IN; break;
case _C_INOUT: res |= _F_INOUT; break;
case _C_OUT: res |= _F_OUT; break;
case _C_BYCOPY: res |= _F_BYCOPY; break;
#ifdef _C_BYREF
case _C_BYREF: res |= _F_BYREF; break;
#endif
case _C_ONEWAY: res |= _F_ONEWAY; break;
#ifdef _C_GCINVISIBLE
case _C_GCINVISIBLE: res |= _F_GCINVISIBLE; break;
#endif
default: flag = NO;
}
return res;
}
/* Returns YES iff t1 and t2 have same method types, but we ignore
the argframe layout */
BOOL
sel_types_match (const char* t1, const char* t2)
{
if (!t1 || !t2)
return NO;
while (*t1 && *t2)
{
if (*t1 == '+') t1++;
if (*t1 == '-') t1++;
if (*t2 == '+') t2++;
if (*t2 == '-') t2++;
while (isdigit(*t1)) t1++;
while (isdigit(*t2)) t2++;
/* xxx Remove these next two lines when qualifiers are put in
all selectors, not just Protocol selectors. */
t1 = objc_skip_type_qualifiers(t1);
t2 = objc_skip_type_qualifiers(t2);
if (!*t1 && !*t2)
return YES;
if (*t1 != *t2)
return NO;
t1++;
t2++;
}
return NO;
}
/*
** Hook functions for memory allocation and disposal.
** This makes it easy to substitute garbage collection systems
** such as Boehm's GC by assigning these function pointers
** to the GC's allocation routines. By default these point
** to the ANSI standard malloc, realloc, free, etc.
**
** Users should call the normal objc routines above for
** memory allocation and disposal within their programs.
*/
void *(*_objc_malloc)(size_t) = malloc;
void *(*_objc_atomic_malloc)(size_t) = malloc;
void *(*_objc_valloc)(size_t) = malloc;
void *(*_objc_realloc)(void *, size_t) = realloc;
void *(*_objc_calloc)(size_t, size_t) = calloc;
void (*_objc_free)(void *) = free;
/*
** Standard functions for memory allocation and disposal.
** Users should use these functions in their ObjC programs so
** that they work properly with garbage collectors as well as
** can take advantage of the exception/error handling available.
*/
void *
objc_malloc(size_t size)
{
void* res = (void*) (*_objc_malloc)(size);
if(!res)
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
return res;
}
void *
objc_atomic_malloc(size_t size)
{
void* res = (void*) (*_objc_atomic_malloc)(size);
if(!res)
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
return res;
}
void *
objc_valloc(size_t size)
{
void* res = (void*) (*_objc_valloc)(size);
if(!res)
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
return res;
}
void *
objc_realloc(void *mem, size_t size)
{
void* res = (void*) (*_objc_realloc)(mem, size);
if(!res)
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
return res;
}
void *
objc_calloc(size_t nelem, size_t size)
{
void* res = (void*) (*_objc_calloc)(nelem, size);
if(!res)
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
return res;
}
void
objc_free(void *mem)
{
(*_objc_free)(mem);
}
/*
** Error handler function
** NULL so that default is to just print to stderr
*/
static objc_error_handler _objc_error_handler = NULL;
/* Trigger an objc error */
void
objc_error(id object, int code, const char* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
objc_verror(object, code, fmt, ap);
va_end(ap);
}
/* Trigger an objc error */
void
objc_verror(id object, int code, const char* fmt, va_list ap)
{
BOOL result = NO;
/* Call the error handler if its there
Otherwise print to stderr */
if (_objc_error_handler)
result = (*_objc_error_handler)(object, code, fmt, ap);
else
vfprintf (stderr, fmt, ap);
/* Continue if the error handler says its ok
Otherwise abort the program */
if (result)
return;
else
abort();
}
/* Set the error handler */
objc_error_handler
objc_set_error_handler(objc_error_handler func)
{
objc_error_handler temp = _objc_error_handler;
_objc_error_handler = func;
return temp;
}