libs-base/Source/NSLock.m
Richard Frith-MacDonald 62559023b9 Update to GPL3 and LGPL3
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@25482 72102866-910b-0410-8b05-ffd578937521
2007-09-14 11:36:11 +00:00

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/** Mutual exclusion locking classes
Copyright (C) 1996,2003 Free Software Foundation, Inc.
Author: Scott Christley <scottc@net-community.com>
Created: 1996
Author: Richard Frith-Macdonald <rfm@gnu.org>
This file is part of the GNUstep Objective-C Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
<title>NSLock class reference</title>
$Date$ $Revision$
*/
#include "config.h"
#include <errno.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include "GNUstepBase/preface.h"
#include "Foundation/NSLock.h"
#include "Foundation/NSException.h"
#include "Foundation/NSDebug.h"
#include "Foundation/NSThread.h"
#ifdef NeXT_RUNTIME
#include "thr-mach.h"
#endif
#define _MUTEX ((objc_mutex_t)_mutex)
#define _CONDITION ((objc_condition_t)_condition)
extern void GSSleepUntilIntervalSinceReferenceDate(NSTimeInterval);
extern NSTimeInterval GSTimeNow();
typedef struct {
NSTimeInterval end;
NSTimeInterval i0;
NSTimeInterval i1;
NSTimeInterval max;
} GSSleepInfo;
static void GSSleepInit(NSDate *limit, GSSleepInfo *context)
{
context->end = [limit timeIntervalSinceReferenceDate];
context->i0 = 0.0;
context->i1 = 0.0001; // Initial pause interval.
context->max = 0.25; // Maximum pause interval.
}
/**
* <p>Using a pointer to a context structure initialised using GSSleepInit()
* we either pause for a while and return YES or, if the limit date
* has passed, return NO.
* </p>
* <p>The pause intervals start off very small, but rapidly increase
* (following a fibonacci sequence) up to a maximum value.
* </p>
* <p>We use the GSSleepUntilIntervalSinceReferenceDate() function to
* avoid objc runtime messaging overheads and overheads of creating and
* destroying temporary date objects.
* </p>
*/
static BOOL GSSleepOrFail(GSSleepInfo *context)
{
NSTimeInterval when = GSTimeNow();
NSTimeInterval tmp;
if (when >= context->end)
{
return NO;
}
tmp = context->i0 + context->i1;
context->i0 = context->i1;
context->i1 = tmp;
if (tmp > context->max)
{
tmp = context->max;
}
when += tmp;
if (when > context->end)
{
when = context->end;
}
GSSleepUntilIntervalSinceReferenceDate(when);
return YES; // Paused.
}
// Exceptions
NSString *NSLockException = @"NSLockException";
NSString *NSConditionLockException = @"NSConditionLockException";
NSString *NSRecursiveLockException = @"NSRecursiveLockException";
// Macros
#define CHECK_RECURSIVE_LOCK(mutex) \
{ \
if ((mutex)->owner == objc_thread_id()) \
{ \
[NSException \
raise: NSLockException \
format: @"Thread attempted to recursively lock"]; \
/* NOT REACHED */ \
} \
}
#define CHECK_RECURSIVE_CONDITION_LOCK(mutex) \
{ \
if ((mutex)->owner == objc_thread_id()) \
{ \
[NSException \
raise: NSConditionLockException \
format: @"Thread attempted to recursively lock"]; \
/* NOT REACHED */ \
} \
}
// NSLock class
// Simplest lock for protecting critical sections of code
/**
* An <code>NSLock</code> is used in multi-threaded applications to protect
* critical pieces of code. While one thread holds a lock within a piece of
* code, another thread cannot execute that code until the first thread has
* given up its hold on the lock. The limitation of <code>NSLock</code> is
* that you can only lock an <code>NSLock</code> once and it must be unlocked
* before it can be acquired again.<br /> Other lock classes, notably
* [NSRecursiveLock], have different restrictions.
*/
@implementation NSLock
// Designated initializer
- (id) init
{
self = [super init];
if (self != nil)
{
// Allocate the mutex from the runtime
_mutex = objc_mutex_allocate();
if (_mutex == 0)
{
RELEASE(self);
NSLog(@"Failed to allocate a mutex");
return nil;
}
}
return self;
}
- (void) dealloc
{
[self gcFinalize];
[super dealloc];
}
- (void) gcFinalize
{
if (_mutex != 0)
{
// Ask the runtime to deallocate the mutex
// If there are outstanding locks then it will block
if (objc_mutex_deallocate(_MUTEX) == -1)
{
NSWarnMLog(@"objc_mutex_deallocate() failed");
}
_mutex = 0;
}
}
/**
* Attempts to acquire a lock, but returns immediately if the lock
* cannot be acquired. It returns YES if the lock is acquired. It returns
* NO if the lock cannot be acquired or if the current thread already has
* the lock.
*/
- (BOOL) tryLock
{
/* Return NO if we're already locked */
if (_MUTEX->owner == objc_thread_id())
{
return NO;
}
// Ask the runtime to acquire a lock on the mutex
if (objc_mutex_trylock(_MUTEX) == -1)
{
return NO;
}
return YES;
}
/**
* Attempts to acquire a lock before the date limit passes. It returns YES
* if it can. It returns NO if it cannot, or if the current thread already
* has the lock (but it waits until the time limit is up before returning
* NO).
*/
- (BOOL) lockBeforeDate: (NSDate*)limit
{
int x;
GSSleepInfo ctxt;
GSSleepInit(limit, &ctxt);
/* This is really the behavior of OpenStep, if the current thread has
the lock, we just block until the time limit is up. Very odd */
while (_MUTEX->owner == objc_thread_id()
|| (x = objc_mutex_trylock(_MUTEX)) == -1)
{
if (GSSleepOrFail(&ctxt) == NO)
{
return NO;
}
}
return YES;
}
/**
* Attempts to acquire a lock, and waits until it can do so.
*/
- (void) lock
{
CHECK_RECURSIVE_LOCK(_MUTEX);
// Ask the runtime to acquire a lock on the mutex
// This will block
if (objc_mutex_lock(_MUTEX) == -1)
{
[NSException raise: NSLockException
format: @"failed to lock mutex"];
/* NOT REACHED */
}
}
- (void) unlock
{
// Ask the runtime to release a lock on the mutex
if (objc_mutex_unlock(_MUTEX) == -1)
{
[NSException raise: NSLockException
format: @"unlock: failed to unlock mutex"];
/* NOT REACHED */
}
}
@end
// NSConditionLock
// Allows locking and unlocking to be based upon an integer condition
@implementation NSConditionLock
- (id) init
{
return [self initWithCondition: 0];
}
// Designated initializer
// Initialize lock with condition
- (id) initWithCondition: (int)value
{
self = [super init];
if (self != nil)
{
_condition_value = value;
// Allocate the mutex from the runtime
_condition = objc_condition_allocate ();
if (_condition == 0)
{
NSLog(@"Failed to allocate a condition");
RELEASE(self);
return nil;
}
_mutex = objc_mutex_allocate ();
if (_mutex == 0)
{
NSLog(@"Failed to allocate a mutex");
RELEASE(self);
return nil;
}
}
return self;
}
- (void) dealloc
{
[self gcFinalize];
[super dealloc];
}
- (void) gcFinalize
{
if (_condition != 0)
{
// Ask the runtime to deallocate the condition
if (objc_condition_deallocate(_CONDITION) == -1)
{
NSWarnMLog(@"objc_condition_deallocate() failed");
}
}
if (_mutex != 0)
{
// Ask the runtime to deallocate the mutex
// If there are outstanding locks then it will block
if (objc_mutex_deallocate(_MUTEX) == -1)
{
NSWarnMLog(@"objc_mutex_deallocate() failed");
}
}
}
// Return the current condition of the lock
- (int) condition
{
return _condition_value;
}
// Acquiring and release the lock
- (void) lockWhenCondition: (int)value
{
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
if (objc_mutex_lock(_MUTEX) == -1)
{
[NSException raise: NSConditionLockException
format: @"lockWhenCondition: failed to lock mutex"];
/* NOT REACHED */
}
while (_condition_value != value)
{
if (objc_condition_wait(_CONDITION, _MUTEX) == -1)
{
[NSException raise: NSConditionLockException
format: @"objc_condition_wait failed"];
/* NOT REACHED */
}
}
}
- (void) unlockWithCondition: (int)value
{
int depth;
// First check to make sure we have the lock
depth = objc_mutex_trylock(_MUTEX);
// Another thread has the lock so abort
if (depth == -1)
{
[NSException raise: NSConditionLockException
format: @"unlockWithCondition: Tried to unlock someone else's lock"];
/* NOT REACHED */
}
// If the depth is only 1 then we just acquired
// the lock above, bogus unlock so abort
if (depth == 1)
{
[NSException raise: NSConditionLockException
format: @"unlockWithCondition: Unlock attempted without lock"];
/* NOT REACHED */
}
// This is a valid unlock so set the condition
_condition_value = value;
// wake up blocked threads
if (objc_condition_broadcast(_CONDITION) == -1)
{
[NSException raise: NSConditionLockException
format: @"unlockWithCondition: objc_condition_broadcast failed"];
/* NOT REACHED */
}
// and unlock twice
if ((objc_mutex_unlock(_MUTEX) == -1)
|| (objc_mutex_unlock(_MUTEX) == -1))
{
[NSException raise: NSConditionLockException
format: @"unlockWithCondition: failed to unlock mutex"];
/* NOT REACHED */
}
}
- (BOOL) tryLock
{
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
// Ask the runtime to acquire a lock on the mutex
if (objc_mutex_trylock(_MUTEX) == -1)
return NO;
else
return YES;
}
- (BOOL) tryLockWhenCondition: (int)value
{
// tryLock message will check for recursive locks
// First can we even get the lock?
if (![self tryLock])
return NO;
// If we got the lock is it the right condition?
if (_condition_value == value)
return YES;
else
{
// Wrong condition so release the lock
[self unlock];
return NO;
}
}
// Acquiring the lock with a date condition
- (BOOL) lockBeforeDate: (NSDate*)limit
{
GSSleepInfo ctxt;
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
GSSleepInit(limit, &ctxt);
while (objc_mutex_trylock(_MUTEX) == -1)
{
if (GSSleepOrFail(&ctxt) == NO)
{
return NO;
}
}
return YES;
}
- (BOOL) lockWhenCondition: (int)condition_to_meet
beforeDate: (NSDate*)limitDate
{
#ifndef HAVE_OBJC_CONDITION_TIMEDWAIT
GSSleepInfo ctxt;
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
GSSleepInit(limitDate, &ctxt);
do
{
if (_condition_value == condition_to_meet)
{
while (objc_mutex_trylock(_MUTEX) == -1)
{
if (GSSleepOrFail(&ctxt) == NO)
{
return NO;
}
}
if (_condition_value == condition_to_meet)
{
return YES;
}
if (objc_mutex_unlock(_MUTEX) == -1)
{
[NSException raise: NSConditionLockException
format: @"%s failed to unlock mutex",
GSNameFromSelector(_cmd)];
/* NOT REACHED */
}
}
}
while (GSSleepOrFail(&ctxt) == YES);
return NO;
#else
NSTimeInterval atimeinterval;
struct timespec endtime;
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
if (-1 == objc_mutex_lock(_MUTEX))
[NSException raise: NSConditionLockException
format: @"lockWhenCondition: failed to lock mutex"];
if (_condition_value == condition_to_meet)
return YES;
atimeinterval = [limitDate timeIntervalSince1970];
endtime.tv_sec =(unsigned int)atimeinterval; // 941883028;//
endtime.tv_nsec = (unsigned int)((atimeinterval - (float)endtime.tv_sec)
* 1000000000.0);
while (_condition_value != condition_to_meet)
{
switch (objc_condition_timedwait(_CONDITION, _MUTEX, &endtime))
{
case 0:
break;
case EINTR:
break;
case ETIMEDOUT :
[self unlock];
return NO;
default:
[NSException raise: NSConditionLockException
format: @"objc_condition_timedwait failed"];
[self unlock];
return NO;
}
}
return YES;
#endif /* HAVE__OBJC_CONDITION_TIMEDWAIT */
}
// NSLocking protocol
// These methods ignore the condition
- (void) lock
{
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
// Ask the runtime to acquire a lock on the mutex
// This will block
if (objc_mutex_lock(_MUTEX) == -1)
{
[NSException raise: NSConditionLockException
format: @"lock: failed to lock mutex"];
/* NOT REACHED */
}
}
- (void) unlock
{
// wake up blocked threads
if (objc_condition_broadcast(_CONDITION) == -1)
{
[NSException raise: NSConditionLockException
format: @"unlockWithCondition: objc_condition_broadcast failed"];
/* NOT REACHED */
}
// Ask the runtime to release a lock on the mutex
if (objc_mutex_unlock(_MUTEX) == -1)
{
[NSException raise: NSConditionLockException
format: @"unlock: failed to unlock mutex"];
/* NOT REACHED */
}
}
@end
/**
* See [NSLock] for more information about what a lock is. A recursive
* lock extends [NSLock] in that you can lock a recursive lock multiple
* times. Each lock must be balanced by a corresponding unlock, and the
* lock is not released for another thread to acquire until the last
* unlock call is made (corresponding to the first lock message).
*/
@implementation NSRecursiveLock
/** <init />
*/
- (id) init
{
self = [super init];
if (self != nil)
{
// Allocate the mutex from the runtime
_mutex = objc_mutex_allocate();
if (_mutex == 0)
{
NSLog(@"Failed to allocate a mutex");
RELEASE(self);
return nil;
}
}
return self;
}
- (void) dealloc
{
[self gcFinalize];
[super dealloc];
}
- (void) gcFinalize
{
if (_mutex != 0)
{
// Ask the runtime to deallocate the mutex
// If there are outstanding locks then it will block
if (objc_mutex_deallocate(_MUTEX) == -1)
{
NSWarnMLog(@"objc_mutex_deallocate() failed");
}
_mutex = 0;
}
}
/**
* Attempts to acquire a lock, but returns NO immediately if the lock
* cannot be acquired. It returns YES if the lock is acquired. Can be
* called multiple times to make nested locks.
*/
- (BOOL) tryLock
{
// Ask the runtime to acquire a lock on the mutex
if (objc_mutex_trylock(_MUTEX) == -1)
return NO;
else
return YES;
}
/**
* Attempts to acquire a lock before the date limit passes. It returns
* YES if it can. It returns NO if it cannot
* (but it waits until the time limit is up before returning NO).
*/
- (BOOL) lockBeforeDate: (NSDate*)limit
{
GSSleepInfo ctxt;
GSSleepInit(limit, &ctxt);
while (objc_mutex_trylock(_MUTEX) == -1)
{
if (GSSleepOrFail(&ctxt) == NO)
{
return NO;
}
}
return YES;
}
// NSLocking protocol
- (void) lock
{
// Ask the runtime to acquire a lock on the mutex
// This will block
if (objc_mutex_lock(_MUTEX) == -1)
{
[NSException raise: NSRecursiveLockException
format: @"lock: failed to lock mutex"];
/* NOT REACHED */
}
}
- (void) unlock
{
// Ask the runtime to release a lock on the mutex
if (objc_mutex_unlock(_MUTEX) == -1)
{
[NSException raise: NSRecursiveLockException
format: @"unlock: failed to unlock mutex"];
/* NOT REACHED */
}
}
@end