mirror of
https://github.com/gnustep/libs-base.git
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675 lines
15 KiB
Objective-C
675 lines
15 KiB
Objective-C
/** Mutual exclusion locking classes
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Copyright (C) 1996,2003 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Created: 1996
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Author: Richard Frith-Macdonald <rfm@gnu.org>
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This file is part of the GNUstep Objective-C Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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<title>NSLock class reference</title>
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$Date$ $Revision$
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*/
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#include "config.h"
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#include <errno.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include "GNUstepBase/preface.h"
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#include "Foundation/NSLock.h"
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#include "Foundation/NSException.h"
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#include "Foundation/NSDebug.h"
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#include "Foundation/NSThread.h"
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#ifdef NeXT_RUNTIME
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#include "thr-mach.h"
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#endif
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#define _MUTEX ((objc_mutex_t)_mutex)
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#define _CONDITION ((objc_condition_t)_condition)
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extern void GSSleepUntilIntervalSinceReferenceDate(NSTimeInterval);
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extern NSTimeInterval GSTimeNow();
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typedef struct {
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NSTimeInterval end;
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NSTimeInterval i0;
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NSTimeInterval i1;
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NSTimeInterval max;
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} GSSleepInfo;
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static void GSSleepInit(NSDate *limit, GSSleepInfo *context)
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{
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context->end = [limit timeIntervalSinceReferenceDate];
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context->i0 = 0.0;
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context->i1 = 0.0001; // Initial pause interval.
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context->max = 0.25; // Maximum pause interval.
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}
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/**
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* <p>Using a pointer to a context structure initialised using GSSleepInit()
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* we either pause for a while and return YES or, if the limit date
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* has passed, return NO.
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* </p>
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* <p>The pause intervals start off very small, but rapidly increase
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* (following a fibonacci sequence) up to a maximum value.
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* </p>
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* <p>We use the GSSleepUntilIntervalSinceReferenceDate() function to
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* avoid objc runtime messaging overheads and overheads of creating and
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* destroying temporary date objects.
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* </p>
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*/
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static BOOL GSSleepOrFail(GSSleepInfo *context)
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{
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NSTimeInterval when = GSTimeNow();
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NSTimeInterval tmp;
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if (when >= context->end)
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{
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return NO;
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}
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tmp = context->i0 + context->i1;
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context->i0 = context->i1;
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context->i1 = tmp;
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if (tmp > context->max)
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{
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tmp = context->max;
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}
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when += tmp;
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if (when > context->end)
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{
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when = context->end;
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}
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GSSleepUntilIntervalSinceReferenceDate(when);
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return YES; // Paused.
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}
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// Exceptions
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NSString *NSLockException = @"NSLockException";
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NSString *NSConditionLockException = @"NSConditionLockException";
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NSString *NSRecursiveLockException = @"NSRecursiveLockException";
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// Macros
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#define CHECK_RECURSIVE_LOCK(mutex) \
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{ \
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if ((mutex)->owner == objc_thread_id()) \
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{ \
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[NSException \
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raise: NSLockException \
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format: @"Thread attempted to recursively lock"]; \
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/* NOT REACHED */ \
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} \
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}
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#define CHECK_RECURSIVE_CONDITION_LOCK(mutex) \
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{ \
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if ((mutex)->owner == objc_thread_id()) \
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{ \
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[NSException \
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raise: NSConditionLockException \
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format: @"Thread attempted to recursively lock"]; \
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/* NOT REACHED */ \
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} \
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}
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// NSLock class
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// Simplest lock for protecting critical sections of code
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/**
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* An <code>NSLock</code> is used in multi-threaded applications to protect
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* critical pieces of code. While one thread holds a lock within a piece of
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* code, another thread cannot execute that code until the first thread has
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* given up its hold on the lock. The limitation of <code>NSLock</code> is
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* that you can only lock an <code>NSLock</code> once and it must be unlocked
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* before it can be acquired again.<br /> Other lock classes, notably
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* [NSRecursiveLock], have different restrictions.
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*/
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@implementation NSLock
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// Designated initializer
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- (id) init
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{
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self = [super init];
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if (self != nil)
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{
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// Allocate the mutex from the runtime
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_mutex = objc_mutex_allocate();
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if (_mutex == 0)
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{
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RELEASE(self);
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NSLog(@"Failed to allocate a mutex");
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return nil;
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}
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}
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return self;
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}
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- (void) dealloc
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{
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[self gcFinalize];
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[super dealloc];
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}
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- (void) gcFinalize
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{
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if (_mutex != 0)
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{
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// Ask the runtime to deallocate the mutex
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// If there are outstanding locks then it will block
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if (objc_mutex_deallocate(_MUTEX) == -1)
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{
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NSWarnMLog(@"objc_mutex_deallocate() failed");
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}
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_mutex = 0;
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}
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}
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/**
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* Attempts to acquire a lock, but returns immediately if the lock
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* cannot be acquired. It returns YES if the lock is acquired. It returns
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* NO if the lock cannot be acquired or if the current thread already has
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* the lock.
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*/
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- (BOOL) tryLock
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{
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/* Return NO if we're already locked */
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if (_MUTEX->owner == objc_thread_id())
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{
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return NO;
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}
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// Ask the runtime to acquire a lock on the mutex
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if (objc_mutex_trylock(_MUTEX) == -1)
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{
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return NO;
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}
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return YES;
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}
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/**
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* Attempts to acquire a lock before the date limit passes. It returns YES
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* if it can. It returns NO if it cannot, or if the current thread already
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* has the lock (but it waits until the time limit is up before returning
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* NO).
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*/
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- (BOOL) lockBeforeDate: (NSDate*)limit
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{
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int x;
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GSSleepInfo ctxt;
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GSSleepInit(limit, &ctxt);
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/* This is really the behavior of OpenStep, if the current thread has
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the lock, we just block until the time limit is up. Very odd */
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while (_MUTEX->owner == objc_thread_id()
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|| (x = objc_mutex_trylock(_MUTEX)) == -1)
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{
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if (GSSleepOrFail(&ctxt) == NO)
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{
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return NO;
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}
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}
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return YES;
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}
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/**
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* Attempts to acquire a lock, and waits until it can do so.
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*/
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- (void) lock
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{
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CHECK_RECURSIVE_LOCK(_MUTEX);
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// Ask the runtime to acquire a lock on the mutex
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// This will block
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if (objc_mutex_lock(_MUTEX) == -1)
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{
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[NSException raise: NSLockException
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format: @"failed to lock mutex"];
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/* NOT REACHED */
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}
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}
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- (void) unlock
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{
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// Ask the runtime to release a lock on the mutex
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if (objc_mutex_unlock(_MUTEX) == -1)
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{
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[NSException raise: NSLockException
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format: @"unlock: failed to unlock mutex"];
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/* NOT REACHED */
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}
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}
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@end
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// NSConditionLock
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// Allows locking and unlocking to be based upon an integer condition
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@implementation NSConditionLock
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- (id) init
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{
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return [self initWithCondition: 0];
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}
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// Designated initializer
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// Initialize lock with condition
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- (id) initWithCondition: (int)value
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{
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self = [super init];
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if (self != nil)
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{
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_condition_value = value;
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// Allocate the mutex from the runtime
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_condition = objc_condition_allocate ();
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if (_condition == 0)
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{
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NSLog(@"Failed to allocate a condition");
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RELEASE(self);
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return nil;
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}
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_mutex = objc_mutex_allocate ();
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if (_mutex == 0)
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{
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NSLog(@"Failed to allocate a mutex");
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RELEASE(self);
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return nil;
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}
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}
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return self;
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}
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- (void) dealloc
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{
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[self gcFinalize];
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[super dealloc];
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}
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- (void) gcFinalize
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{
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if (_condition != 0)
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{
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// Ask the runtime to deallocate the condition
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if (objc_condition_deallocate(_CONDITION) == -1)
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{
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NSWarnMLog(@"objc_condition_deallocate() failed");
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}
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}
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if (_mutex != 0)
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{
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// Ask the runtime to deallocate the mutex
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// If there are outstanding locks then it will block
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if (objc_mutex_deallocate(_MUTEX) == -1)
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{
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NSWarnMLog(@"objc_mutex_deallocate() failed");
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}
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}
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}
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// Return the current condition of the lock
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- (int) condition
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{
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return _condition_value;
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}
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// Acquiring and release the lock
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- (void) lockWhenCondition: (int)value
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{
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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if (objc_mutex_lock(_MUTEX) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"lockWhenCondition: failed to lock mutex"];
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/* NOT REACHED */
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}
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while (_condition_value != value)
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{
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if (objc_condition_wait(_CONDITION, _MUTEX) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"objc_condition_wait failed"];
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/* NOT REACHED */
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}
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}
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}
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- (void) unlockWithCondition: (int)value
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{
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int depth;
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// First check to make sure we have the lock
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depth = objc_mutex_trylock(_MUTEX);
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// Another thread has the lock so abort
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if (depth == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"unlockWithCondition: Tried to unlock someone else's lock"];
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/* NOT REACHED */
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}
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// If the depth is only 1 then we just acquired
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// the lock above, bogus unlock so abort
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if (depth == 1)
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{
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[NSException raise: NSConditionLockException
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format: @"unlockWithCondition: Unlock attempted without lock"];
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/* NOT REACHED */
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}
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// This is a valid unlock so set the condition
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_condition_value = value;
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// wake up blocked threads
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if (objc_condition_broadcast(_CONDITION) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"unlockWithCondition: objc_condition_broadcast failed"];
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/* NOT REACHED */
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}
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// and unlock twice
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if ((objc_mutex_unlock(_MUTEX) == -1)
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|| (objc_mutex_unlock(_MUTEX) == -1))
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{
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[NSException raise: NSConditionLockException
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format: @"unlockWithCondition: failed to unlock mutex"];
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/* NOT REACHED */
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}
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}
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- (BOOL) tryLock
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{
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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// Ask the runtime to acquire a lock on the mutex
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if (objc_mutex_trylock(_MUTEX) == -1)
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return NO;
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else
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return YES;
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}
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- (BOOL) tryLockWhenCondition: (int)value
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{
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// tryLock message will check for recursive locks
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// First can we even get the lock?
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if (![self tryLock])
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return NO;
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// If we got the lock is it the right condition?
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if (_condition_value == value)
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return YES;
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else
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{
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// Wrong condition so release the lock
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[self unlock];
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return NO;
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}
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}
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// Acquiring the lock with a date condition
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- (BOOL) lockBeforeDate: (NSDate*)limit
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{
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GSSleepInfo ctxt;
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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GSSleepInit(limit, &ctxt);
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while (objc_mutex_trylock(_MUTEX) == -1)
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{
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if (GSSleepOrFail(&ctxt) == NO)
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{
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return NO;
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}
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}
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return YES;
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}
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- (BOOL) lockWhenCondition: (int)condition_to_meet
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beforeDate: (NSDate*)limitDate
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{
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#ifndef HAVE_OBJC_CONDITION_TIMEDWAIT
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GSSleepInfo ctxt;
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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GSSleepInit(limitDate, &ctxt);
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do
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{
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if (_condition_value == condition_to_meet)
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{
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while (objc_mutex_trylock(_MUTEX) == -1)
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{
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if (GSSleepOrFail(&ctxt) == NO)
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{
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return NO;
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}
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}
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if (_condition_value == condition_to_meet)
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{
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return YES;
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}
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if (objc_mutex_unlock(_MUTEX) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"%s failed to unlock mutex",
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GSNameFromSelector(_cmd)];
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/* NOT REACHED */
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}
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}
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}
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while (GSSleepOrFail(&ctxt) == YES);
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return NO;
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#else
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NSTimeInterval atimeinterval;
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struct timespec endtime;
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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if (-1 == objc_mutex_lock(_MUTEX))
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[NSException raise: NSConditionLockException
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format: @"lockWhenCondition: failed to lock mutex"];
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if (_condition_value == condition_to_meet)
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return YES;
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atimeinterval = [limitDate timeIntervalSince1970];
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endtime.tv_sec =(unsigned int)atimeinterval; // 941883028;//
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endtime.tv_nsec = (unsigned int)((atimeinterval - (float)endtime.tv_sec)
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* 1000000000.0);
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while (_condition_value != condition_to_meet)
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{
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switch (objc_condition_timedwait(_CONDITION, _MUTEX, &endtime))
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{
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case 0:
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break;
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case EINTR:
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break;
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case ETIMEDOUT :
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[self unlock];
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return NO;
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default:
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[NSException raise: NSConditionLockException
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format: @"objc_condition_timedwait failed"];
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[self unlock];
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return NO;
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}
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}
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return YES;
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#endif /* HAVE__OBJC_CONDITION_TIMEDWAIT */
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}
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// NSLocking protocol
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// These methods ignore the condition
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- (void) lock
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{
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CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
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// Ask the runtime to acquire a lock on the mutex
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// This will block
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if (objc_mutex_lock(_MUTEX) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"lock: failed to lock mutex"];
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/* NOT REACHED */
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}
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}
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- (void) unlock
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{
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// wake up blocked threads
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if (objc_condition_broadcast(_CONDITION) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"unlockWithCondition: objc_condition_broadcast failed"];
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/* NOT REACHED */
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}
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// Ask the runtime to release a lock on the mutex
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if (objc_mutex_unlock(_MUTEX) == -1)
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{
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[NSException raise: NSConditionLockException
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format: @"unlock: failed to unlock mutex"];
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/* NOT REACHED */
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}
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}
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@end
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|
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/**
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* See [NSLock] for more information about what a lock is. A recursive
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* lock extends [NSLock] in that you can lock a recursive lock multiple
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* times. Each lock must be balanced by a corresponding unlock, and the
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* lock is not released for another thread to acquire until the last
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* unlock call is made (corresponding to the first lock message).
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*/
|
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@implementation NSRecursiveLock
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|
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/** <init />
|
||
*/
|
||
- (id) init
|
||
{
|
||
self = [super init];
|
||
if (self != nil)
|
||
{
|
||
// Allocate the mutex from the runtime
|
||
_mutex = objc_mutex_allocate();
|
||
if (_mutex == 0)
|
||
{
|
||
NSLog(@"Failed to allocate a mutex");
|
||
RELEASE(self);
|
||
return nil;
|
||
}
|
||
}
|
||
return self;
|
||
}
|
||
|
||
- (void) dealloc
|
||
{
|
||
[self gcFinalize];
|
||
[super dealloc];
|
||
}
|
||
|
||
- (void) gcFinalize
|
||
{
|
||
if (_mutex != 0)
|
||
{
|
||
// Ask the runtime to deallocate the mutex
|
||
// If there are outstanding locks then it will block
|
||
if (objc_mutex_deallocate(_MUTEX) == -1)
|
||
{
|
||
NSWarnMLog(@"objc_mutex_deallocate() failed");
|
||
}
|
||
_mutex = 0;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Attempts to acquire a lock, but returns NO immediately if the lock
|
||
* cannot be acquired. It returns YES if the lock is acquired. Can be
|
||
* called multiple times to make nested locks.
|
||
*/
|
||
- (BOOL) tryLock
|
||
{
|
||
// Ask the runtime to acquire a lock on the mutex
|
||
if (objc_mutex_trylock(_MUTEX) == -1)
|
||
return NO;
|
||
else
|
||
return YES;
|
||
}
|
||
|
||
/**
|
||
* Attempts to acquire a lock before the date limit passes. It returns
|
||
* YES if it can. It returns NO if it cannot
|
||
* (but it waits until the time limit is up before returning NO).
|
||
*/
|
||
- (BOOL) lockBeforeDate: (NSDate*)limit
|
||
{
|
||
GSSleepInfo ctxt;
|
||
|
||
GSSleepInit(limit, &ctxt);
|
||
while (objc_mutex_trylock(_MUTEX) == -1)
|
||
{
|
||
if (GSSleepOrFail(&ctxt) == NO)
|
||
{
|
||
return NO;
|
||
}
|
||
}
|
||
return YES;
|
||
}
|
||
|
||
// NSLocking protocol
|
||
- (void) lock
|
||
{
|
||
// Ask the runtime to acquire a lock on the mutex
|
||
// This will block
|
||
if (objc_mutex_lock(_MUTEX) == -1)
|
||
{
|
||
[NSException raise: NSRecursiveLockException
|
||
format: @"lock: failed to lock mutex"];
|
||
/* NOT REACHED */
|
||
}
|
||
}
|
||
|
||
- (void) unlock
|
||
{
|
||
// Ask the runtime to release a lock on the mutex
|
||
if (objc_mutex_unlock(_MUTEX) == -1)
|
||
{
|
||
[NSException raise: NSRecursiveLockException
|
||
format: @"unlock: failed to unlock mutex"];
|
||
/* NOT REACHED */
|
||
}
|
||
}
|
||
|
||
@end
|