libs-base/Source/GSSet.m
richard 8200723481 Tidyup
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@8523 72102866-910b-0410-8b05-ffd578937521
2001-01-08 23:44:25 +00:00

627 lines
13 KiB
Objective-C

/* Concrete implementation of NSSet based on GNU Set class
Copyright (C) 1995, 1996, 1998, 2000 Free Software Foundation, Inc.
Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Created: September 1995
Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <config.h>
#include <Foundation/NSSet.h>
#include <base/behavior.h>
#include <Foundation/NSAutoreleasePool.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSException.h>
#include <Foundation/NSUtilities.h>
#include <Foundation/NSString.h>
#include <Foundation/NSPortCoder.h>
#include <Foundation/NSDebug.h>
#include <Foundation/NSObjCRuntime.h>
#define GSI_MAP_HAS_VALUE 0
#define GSI_MAP_KTYPES GSUNION_OBJ
#include <base/GSIMap.h>
@interface GSSet : NSSet
{
@public
GSIMapTable_t map;
}
@end
@interface GSMutableSet : NSMutableSet
{
@public
GSIMapTable_t map;
}
@end
@interface GSSetEnumerator : NSEnumerator
{
GSSet *set;
GSIMapEnumerator_t enumerator;
}
@end
@implementation GSSetEnumerator
- (id) initWithSet: (NSSet*)d
{
self = [super init];
if (self != nil)
{
set = (GSSet*)RETAIN(d);
enumerator = GSIMapEnumeratorForMap(&set->map);
}
return self;
}
- (id) nextObject
{
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
if (node == 0)
{
return nil;
}
return node->key.obj;
}
- (void) dealloc
{
RELEASE(set);
[super dealloc];
}
@end
@implementation GSSet
static Class arrayClass;
static Class setClass;
static Class mutableSetClass;
+ (void) initialize
{
if (self == [GSSet class])
{
arrayClass = [NSArray class];
setClass = [GSSet class];
mutableSetClass = [GSMutableSet class];
}
}
- (NSArray*) allObjects
{
id objs[map.nodeCount];
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
unsigned i = 0;
while (node != 0)
{
objs[i++] = node->key.obj;
node = GSIMapEnumeratorNextNode(&enumerator);
}
return AUTORELEASE([[arrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: objs count: i]);
}
- (id) anyObject
{
if (map.nodeCount > 0)
{
return map.firstNode->key.obj;
}
else
{
return nil;
}
}
- (unsigned) count
{
return map.nodeCount;
}
- (void) dealloc
{
GSIMapEmptyMap(&map);
[super dealloc];
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
unsigned count = map.nodeCount;
SEL sel = @selector(encodeObject:);
IMP imp = [aCoder methodForSelector: sel];
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
[aCoder encodeValueOfObjCType: @encode(unsigned) at: &count];
while (node != 0)
{
(*imp)(aCoder, sel, node->key.obj);
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
- (unsigned) hash
{
return map.nodeCount;
}
- (id) initWithCoder: (NSCoder*)aCoder
{
unsigned count;
id value;
SEL sel = @selector(decodeValueOfObjCType:at:);
IMP imp = [aCoder methodForSelector: sel];
const char *type = @encode(id);
(*imp)(aCoder, sel, @encode(unsigned), &count);
GSIMapInitWithZoneAndCapacity(&map, [self zone], count);
while (count-- > 0)
{
(*imp)(aCoder, sel, type, &value);
GSIMapAddKeyNoRetain(&map, (GSIMapKey)value);
}
return self;
}
/* Designated initialiser */
- (id) initWithObjects: (id*)objs count: (unsigned)c
{
unsigned i;
GSIMapInitWithZoneAndCapacity(&map, [self zone], c);
for (i = 0; i < c; i++)
{
GSIMapNode node;
if (objs[i] == nil)
{
IF_NO_GC(AUTORELEASE(self));
[NSException raise: NSInvalidArgumentException
format: @"Tried to init set with nil value"];
}
node = GSIMapNodeForKey(&map, (GSIMapKey)objs[i]);
if (node == 0)
{
GSIMapAddKey(&map, (GSIMapKey)objs[i]);
}
}
return self;
}
- (BOOL) intersectsSet: (NSSet*) otherSet
{
Class c;
/*
* If this set is empty, or the other is nil, this method should return NO.
*/
if (map.nodeCount == 0)
{
return NO;
}
if (otherSet == nil)
{
return NO;
}
// Loop for all members in otherSet
c = GSObjCClass(otherSet);
if (c == setClass || c == mutableSetClass)
{
GSIMapTable m = &((GSSet*)otherSet)->map;
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(m);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
if (GSIMapNodeForKey(&map, node->key) != 0)
{
return YES;
}
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
else
{
NSEnumerator *e;
id o;
e = [otherSet objectEnumerator];
while ((o = [e nextObject])) // 1. pick a member from otherSet.
{
if (GSIMapNodeForKey(&map, (GSIMapKey)o) != 0)
{
return YES;
}
}
}
return NO;
}
- (BOOL) isSubsetOfSet: (NSSet*) otherSet
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
// -1. members of this set(self) <= that of otherSet
if (map.nodeCount > [otherSet count])
{
return NO;
}
enumerator = GSIMapEnumeratorForMap(&map);
node = GSIMapEnumeratorNextNode(&enumerator);
// 0. Loop for all members in this set(self).
while (node != 0)
{
// 1. check the member is in the otherSet.
if ([otherSet member: node->key.obj])
{
// 1.1 if true -> continue, try to check the next member.
node = GSIMapEnumeratorNextNode(&enumerator);
}
else
{
// 1.2 if false -> return NO;
return NO;
}
}
// 2. return YES; all members in this set are also in the otherSet.
return YES;
}
- (BOOL) isEqualToSet: (NSSet*)other
{
if (other == nil)
{
return NO;
}
else if (other == self)
{
return YES;
}
else
{
Class c = GSObjCClass(other);
if (c == setClass || c == mutableSetClass)
{
if (map.nodeCount != ((GSSet*)other)->map.nodeCount)
{
return NO;
}
else
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(&map);
node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
if (GSIMapNodeForKey(&(((GSSet*)other)->map), node->key) == 0)
{
return NO;
}
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
}
else
{
if (map.nodeCount != [other count])
{
return NO;
}
else
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(&map);
node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
if ([other member: node->key.obj] == nil)
{
return NO;
}
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
}
return YES;
}
}
- (void) makeObjectsPerform: (SEL)aSelector
{
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
[node->key.obj performSelector: aSelector];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
- (void) makeObjectsPerformSelector: (SEL)aSelector
{
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
[node->key.obj performSelector: aSelector];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
- (void) makeObjectsPerformSelector: (SEL)aSelector withObject: argument
{
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
[node->key.obj performSelector: aSelector withObject: argument];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
- (void) makeObjectsPerform: (SEL)aSelector withObject: argument
{
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
[node->key.obj performSelector: aSelector withObject: argument];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
- (id) member: (id)anObject
{
if (anObject != nil)
{
GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
if (node != 0)
{
return node->key.obj;
}
}
return nil;
}
- (NSEnumerator*) objectEnumerator
{
return AUTORELEASE([[GSSetEnumerator alloc] initWithSet: self]);
}
@end
@implementation GSMutableSet
+ (void) initialize
{
if (self == [GSMutableSet class])
{
class_add_behavior(self, [GSSet class]);
}
}
- (void) addObject: (NSObject*)anObject
{
GSIMapNode node;
if (anObject == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Tried to add nil to set"];
}
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
if (node == 0)
{
GSIMapAddKey(&map, (GSIMapKey)anObject);
}
}
- (void) addObjectsFromArray: (NSArray*)array
{
unsigned count = [array count];
while (count-- > 0)
{
id anObject = [array objectAtIndex: count];
if (anObject == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Tried to add nil to set"];
}
else
{
GSIMapNode node;
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
if (node == 0)
{
GSIMapAddKey(&map, (GSIMapKey)anObject);
}
}
}
}
/* Designated initialiser */
- (id) initWithCapacity: (unsigned)cap
{
GSIMapInitWithZoneAndCapacity(&map, [self zone], cap);
return self;
}
- (id) initWithObjects: (id*)objects
count: (unsigned)count
{
self = [self initWithCapacity: count];
while (count--)
{
id anObject = objects[count];
if (anObject == nil)
{
NSLog(@"Tried to init a set with a nil object");
continue;
}
else
{
GSIMapNode node;
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
if (node == 0)
{
GSIMapAddKey(&map, (GSIMapKey)anObject);
}
}
}
return self;
}
- (void) intersectSet: (NSSet*) other
{
if (other != self)
{
GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
GSIMapNode next = GSIMapEnumeratorNextNode(&enumerator);
if ([other containsObject: node->key.obj] == NO)
{
GSIMapRemoveKey(&map, node->key);
}
node = next;
}
}
}
- (void) minusSet: (NSSet*) other
{
if (other == self)
{
GSIMapCleanMap(&map);
}
else
{
NSEnumerator *e = [other objectEnumerator];
id anObject;
while ((anObject = [e nextObject]) != nil)
{
GSIMapRemoveKey(&map, (GSIMapKey)anObject);
}
}
}
- (void) removeAllObjects
{
GSIMapCleanMap(&map);
}
- (void) removeObject: (NSObject *)anObject
{
if (anObject == nil)
{
NSWarnMLog(@"attempt to remove nil object", 0);
return;
}
GSIMapRemoveKey(&map, (GSIMapKey)anObject);
}
- (void) unionSet: (NSSet*) other
{
if (other != self)
{
NSEnumerator *e = [other objectEnumerator];
id anObject;
while ((anObject = [e nextObject]) != nil)
{
GSIMapNode node;
if (anObject == nil)
{
[NSException raise: NSInvalidArgumentException
format: @"Tried to add nil to set"];
}
node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
if (node == 0)
{
GSIMapAddKey(&map, (GSIMapKey)anObject);
}
}
}
}
@end
@interface NSGSet : NSSet
@end
@implementation NSGSet
- (id) initWithCoder: (NSCoder*)aCoder
{
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
RELEASE(self);
self = (id)NSAllocateObject([GSSet class], 0, NSDefaultMallocZone());
self = [self initWithCoder: aCoder];
return self;
}
@end
@interface NSGMutableSet : NSMutableSet
@end
@implementation NSGMutableSet
- (id) initWithCoder: (NSCoder*)aCoder
{
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
RELEASE(self);
self = (id)NSAllocateObject([GSMutableSet class], 0, NSDefaultMallocZone());
self = [self initWithCoder: aCoder];
return self;
}
@end