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https://github.com/gnustep/libs-base.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@8523 72102866-910b-0410-8b05-ffd578937521
627 lines
13 KiB
Objective-C
627 lines
13 KiB
Objective-C
/* Concrete implementation of NSSet based on GNU Set class
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Copyright (C) 1995, 1996, 1998, 2000 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Created: September 1995
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Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
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*/
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#include <config.h>
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#include <Foundation/NSSet.h>
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#include <base/behavior.h>
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#include <Foundation/NSAutoreleasePool.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSUtilities.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSPortCoder.h>
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSObjCRuntime.h>
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#define GSI_MAP_HAS_VALUE 0
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#define GSI_MAP_KTYPES GSUNION_OBJ
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#include <base/GSIMap.h>
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@interface GSSet : NSSet
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{
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@public
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GSIMapTable_t map;
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}
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@end
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@interface GSMutableSet : NSMutableSet
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{
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@public
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GSIMapTable_t map;
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}
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@end
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@interface GSSetEnumerator : NSEnumerator
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{
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GSSet *set;
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GSIMapEnumerator_t enumerator;
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}
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@end
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@implementation GSSetEnumerator
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- (id) initWithSet: (NSSet*)d
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{
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self = [super init];
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if (self != nil)
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{
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set = (GSSet*)RETAIN(d);
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enumerator = GSIMapEnumeratorForMap(&set->map);
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}
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return self;
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}
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- (id) nextObject
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{
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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if (node == 0)
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{
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return nil;
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}
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return node->key.obj;
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}
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- (void) dealloc
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{
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RELEASE(set);
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[super dealloc];
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}
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@end
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@implementation GSSet
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static Class arrayClass;
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static Class setClass;
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static Class mutableSetClass;
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+ (void) initialize
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{
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if (self == [GSSet class])
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{
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arrayClass = [NSArray class];
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setClass = [GSSet class];
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mutableSetClass = [GSMutableSet class];
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}
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}
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- (NSArray*) allObjects
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{
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id objs[map.nodeCount];
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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unsigned i = 0;
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while (node != 0)
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{
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objs[i++] = node->key.obj;
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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return AUTORELEASE([[arrayClass allocWithZone: NSDefaultMallocZone()]
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initWithObjects: objs count: i]);
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}
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- (id) anyObject
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{
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if (map.nodeCount > 0)
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{
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return map.firstNode->key.obj;
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}
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else
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{
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return nil;
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}
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}
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- (unsigned) count
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{
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return map.nodeCount;
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}
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- (void) dealloc
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{
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GSIMapEmptyMap(&map);
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[super dealloc];
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}
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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unsigned count = map.nodeCount;
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SEL sel = @selector(encodeObject:);
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IMP imp = [aCoder methodForSelector: sel];
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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[aCoder encodeValueOfObjCType: @encode(unsigned) at: &count];
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while (node != 0)
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{
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(*imp)(aCoder, sel, node->key.obj);
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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- (unsigned) hash
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{
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return map.nodeCount;
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}
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- (id) initWithCoder: (NSCoder*)aCoder
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{
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unsigned count;
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id value;
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SEL sel = @selector(decodeValueOfObjCType:at:);
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IMP imp = [aCoder methodForSelector: sel];
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const char *type = @encode(id);
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(*imp)(aCoder, sel, @encode(unsigned), &count);
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GSIMapInitWithZoneAndCapacity(&map, [self zone], count);
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while (count-- > 0)
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{
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(*imp)(aCoder, sel, type, &value);
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GSIMapAddKeyNoRetain(&map, (GSIMapKey)value);
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}
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return self;
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}
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/* Designated initialiser */
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- (id) initWithObjects: (id*)objs count: (unsigned)c
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{
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unsigned i;
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GSIMapInitWithZoneAndCapacity(&map, [self zone], c);
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for (i = 0; i < c; i++)
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{
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GSIMapNode node;
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if (objs[i] == nil)
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{
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IF_NO_GC(AUTORELEASE(self));
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to init set with nil value"];
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}
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node = GSIMapNodeForKey(&map, (GSIMapKey)objs[i]);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)objs[i]);
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}
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}
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return self;
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}
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- (BOOL) intersectsSet: (NSSet*) otherSet
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{
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Class c;
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/*
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* If this set is empty, or the other is nil, this method should return NO.
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*/
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if (map.nodeCount == 0)
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{
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return NO;
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}
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if (otherSet == nil)
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{
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return NO;
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}
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// Loop for all members in otherSet
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c = GSObjCClass(otherSet);
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if (c == setClass || c == mutableSetClass)
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{
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GSIMapTable m = &((GSSet*)otherSet)->map;
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(m);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if (GSIMapNodeForKey(&map, node->key) != 0)
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{
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return YES;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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else
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{
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NSEnumerator *e;
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id o;
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e = [otherSet objectEnumerator];
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while ((o = [e nextObject])) // 1. pick a member from otherSet.
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{
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if (GSIMapNodeForKey(&map, (GSIMapKey)o) != 0)
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{
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return YES;
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}
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}
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}
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return NO;
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}
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- (BOOL) isSubsetOfSet: (NSSet*) otherSet
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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// -1. members of this set(self) <= that of otherSet
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if (map.nodeCount > [otherSet count])
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{
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return NO;
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}
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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// 0. Loop for all members in this set(self).
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while (node != 0)
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{
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// 1. check the member is in the otherSet.
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if ([otherSet member: node->key.obj])
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{
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// 1.1 if true -> continue, try to check the next member.
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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else
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{
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// 1.2 if false -> return NO;
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return NO;
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}
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}
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// 2. return YES; all members in this set are also in the otherSet.
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return YES;
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}
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- (BOOL) isEqualToSet: (NSSet*)other
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{
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if (other == nil)
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{
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return NO;
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}
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else if (other == self)
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{
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return YES;
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}
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else
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{
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Class c = GSObjCClass(other);
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if (c == setClass || c == mutableSetClass)
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{
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if (map.nodeCount != ((GSSet*)other)->map.nodeCount)
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{
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return NO;
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}
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else
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if (GSIMapNodeForKey(&(((GSSet*)other)->map), node->key) == 0)
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{
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return NO;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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}
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else
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{
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if (map.nodeCount != [other count])
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{
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return NO;
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}
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else
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{
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GSIMapEnumerator_t enumerator;
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GSIMapNode node;
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enumerator = GSIMapEnumeratorForMap(&map);
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node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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if ([other member: node->key.obj] == nil)
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{
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return NO;
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}
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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}
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return YES;
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}
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}
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- (void) makeObjectsPerform: (SEL)aSelector
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector withObject: argument
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector withObject: argument];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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- (void) makeObjectsPerform: (SEL)aSelector withObject: argument
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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[node->key.obj performSelector: aSelector withObject: argument];
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node = GSIMapEnumeratorNextNode(&enumerator);
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}
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}
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- (id) member: (id)anObject
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{
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if (anObject != nil)
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{
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GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node != 0)
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{
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return node->key.obj;
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}
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}
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return nil;
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}
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- (NSEnumerator*) objectEnumerator
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{
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return AUTORELEASE([[GSSetEnumerator alloc] initWithSet: self]);
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}
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@end
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@implementation GSMutableSet
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+ (void) initialize
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{
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if (self == [GSMutableSet class])
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{
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class_add_behavior(self, [GSSet class]);
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}
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}
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- (void) addObject: (NSObject*)anObject
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{
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GSIMapNode node;
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil to set"];
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}
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)anObject);
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}
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}
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- (void) addObjectsFromArray: (NSArray*)array
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{
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unsigned count = [array count];
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while (count-- > 0)
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{
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id anObject = [array objectAtIndex: count];
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil to set"];
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}
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else
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{
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GSIMapNode node;
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)anObject);
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}
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}
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}
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}
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/* Designated initialiser */
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- (id) initWithCapacity: (unsigned)cap
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{
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GSIMapInitWithZoneAndCapacity(&map, [self zone], cap);
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return self;
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}
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- (id) initWithObjects: (id*)objects
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count: (unsigned)count
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{
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self = [self initWithCapacity: count];
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while (count--)
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{
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id anObject = objects[count];
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if (anObject == nil)
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{
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NSLog(@"Tried to init a set with a nil object");
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continue;
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}
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else
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{
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GSIMapNode node;
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)anObject);
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}
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}
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}
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return self;
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}
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- (void) intersectSet: (NSSet*) other
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{
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if (other != self)
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{
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GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map);
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GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator);
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while (node != 0)
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{
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GSIMapNode next = GSIMapEnumeratorNextNode(&enumerator);
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if ([other containsObject: node->key.obj] == NO)
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{
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GSIMapRemoveKey(&map, node->key);
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}
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node = next;
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}
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}
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}
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- (void) minusSet: (NSSet*) other
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{
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if (other == self)
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{
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GSIMapCleanMap(&map);
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}
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else
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{
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NSEnumerator *e = [other objectEnumerator];
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id anObject;
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while ((anObject = [e nextObject]) != nil)
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{
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GSIMapRemoveKey(&map, (GSIMapKey)anObject);
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}
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}
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}
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- (void) removeAllObjects
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{
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GSIMapCleanMap(&map);
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}
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- (void) removeObject: (NSObject *)anObject
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{
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if (anObject == nil)
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{
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NSWarnMLog(@"attempt to remove nil object", 0);
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return;
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}
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GSIMapRemoveKey(&map, (GSIMapKey)anObject);
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}
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- (void) unionSet: (NSSet*) other
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{
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if (other != self)
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{
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NSEnumerator *e = [other objectEnumerator];
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id anObject;
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while ((anObject = [e nextObject]) != nil)
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{
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GSIMapNode node;
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil to set"];
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}
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node = GSIMapNodeForKey(&map, (GSIMapKey)anObject);
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if (node == 0)
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{
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GSIMapAddKey(&map, (GSIMapKey)anObject);
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}
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}
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}
|
|
}
|
|
|
|
@end
|
|
|
|
@interface NSGSet : NSSet
|
|
@end
|
|
@implementation NSGSet
|
|
- (id) initWithCoder: (NSCoder*)aCoder
|
|
{
|
|
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
|
|
RELEASE(self);
|
|
self = (id)NSAllocateObject([GSSet class], 0, NSDefaultMallocZone());
|
|
self = [self initWithCoder: aCoder];
|
|
return self;
|
|
}
|
|
@end
|
|
|
|
@interface NSGMutableSet : NSMutableSet
|
|
@end
|
|
@implementation NSGMutableSet
|
|
- (id) initWithCoder: (NSCoder*)aCoder
|
|
{
|
|
NSLog(@"Warning - decoding archive containing obsolete %@ object - please delete/replace this archive", NSStringFromClass([self class]));
|
|
RELEASE(self);
|
|
self = (id)NSAllocateObject([GSMutableSet class], 0, NSDefaultMallocZone());
|
|
self = [self initWithCoder: aCoder];
|
|
return self;
|
|
}
|
|
@end
|
|
|