mirror of
https://github.com/gnustep/libs-base.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@4465 72102866-910b-0410-8b05-ffd578937521
505 lines
12 KiB
Objective-C
505 lines
12 KiB
Objective-C
/*
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NSNotificationQueue.m
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Copyright (C) 1995, 1996 Ovidiu Predescu and Mircea Oancea.
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All rights reserved.
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Author: Mircea Oancea <mircea@jupiter.elcom.pub.ro>
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This file is part of libFoundation.
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted, provided
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that the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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We disclaim all warranties with regard to this software, including all
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implied warranties of merchantability and fitness, in no event shall
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we be liable for any special, indirect or consequential damages or any
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damages whatsoever resulting from loss of use, data or profits, whether in
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an action of contract, negligence or other tortious action, arising out of
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or in connection with the use or performance of this software.
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*/
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/* Implementation for NSNotificationQueue for GNUStep
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Copyright (C) 1997 Free Software Foundation, Inc.
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Modified by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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Date: 1997
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <config.h>
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#include <base/preface.h>
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#include <Foundation/NSRunLoop.h>
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#include <Foundation/NSNotificationQueue.h>
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#include <Foundation/NSNotification.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSThread.h>
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/* NotificationQueueList by Richard Frith-Macdonald
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These objects are used to maintain lists of NSNotificationQueue objects.
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There is one list per NSThread, with the first object in the list stored
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in the thread dictionary and accessed using the key below.
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*/
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static NSString* tkey = @"NotificationQueueListThreadKey";
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typedef struct {
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@defs(NSNotificationQueue)
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} *accessQueue;
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@interface NotificationQueueList : NSObject
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{
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@public
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NotificationQueueList *next;
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NSNotificationQueue *queue;
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}
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+ (void) registerQueue: (NSNotificationQueue*)q;
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+ (void) unregisterQueue: (NSNotificationQueue*)q;
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@end
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static NotificationQueueList*
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currentList()
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{
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NotificationQueueList *list;
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NSMutableDictionary *d;
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d = GSCurrentThreadDictionary();
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list = (NotificationQueueList*)[d objectForKey: tkey];
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if (list == nil)
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{
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list = [NotificationQueueList new];
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[d setObject: list forKey: tkey];
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RELEASE(list); /* retained in dictionary. */
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}
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return list;
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}
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@implementation NotificationQueueList
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+ (void) registerQueue: (NSNotificationQueue*)q
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{
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NotificationQueueList* list;
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NotificationQueueList* elem;
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if (q == nil)
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return; /* Can't register nil object. */
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list = currentList(); /* List of queues for thread. */
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if (list->queue == nil)
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list->queue = q; /* Make this the default. */
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while (list->queue != q && list->next != nil)
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list = list->next;
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if (list->queue == q)
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return; /* Queue already registered. */
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elem = (NotificationQueueList*)NSAllocateObject(self, 0,
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NSDefaultMallocZone());
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elem->queue = q;
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list->next = elem;
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}
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+ (void)unregisterQueue: (NSNotificationQueue*)q
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{
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NotificationQueueList* list;
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if (q == nil)
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return;
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list = currentList();
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if (list->queue == q)
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{
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NSMutableDictionary *d;
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d = GSCurrentThreadDictionary();
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if (list->next)
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{
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NotificationQueueList* tmp = list->next;
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[d setObject: tmp forKey: tkey];
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RELEASE(tmp); /* retained in dictionary. */
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}
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else
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[d removeObjectForKey: tkey];
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}
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else
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{
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while (list->next != nil)
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{
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if (list->next->queue == q)
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{
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NotificationQueueList* tmp = list->next;
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list->next = tmp->next;
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RELEASE(tmp);
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break;
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}
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}
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}
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}
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@end
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/*
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* NSNotificationQueue queue
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*/
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typedef struct _NSNotificationQueueRegistration
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{
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struct _NSNotificationQueueRegistration* next;
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struct _NSNotificationQueueRegistration* prev;
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NSNotification* notification;
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id name;
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id object;
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NSArray* modes;
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} NSNotificationQueueRegistration;
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struct _NSNotificationQueueList;
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typedef struct _NSNotificationQueueList
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{
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struct _NSNotificationQueueRegistration* head;
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struct _NSNotificationQueueRegistration* tail;
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} NSNotificationQueueList;
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/*
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* Queue functions
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*
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* Queue Elem Elem Elem
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* head ---------> prev -----------> prev -----------> prev --> nil
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* nil <-- next <----------- next <----------- next
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* tail --------------------------------------------->
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*/
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static inline void
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remove_from_queue_no_release(
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NSNotificationQueueList* queue,
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NSNotificationQueueRegistration* item)
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{
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if (item->prev)
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{
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item->prev->next = item->next;
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}
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else
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{
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queue->tail = item->next;
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if (item->next)
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{
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item->next->prev = NULL;
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}
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}
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if (item->next)
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{
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item->next->prev = item->prev;
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}
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else
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{
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queue->head = item->prev;
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if (item->prev)
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{
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item->prev->next = NULL;
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}
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}
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}
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static void
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remove_from_queue(
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NSNotificationQueueList* queue,
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NSNotificationQueueRegistration* item,
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NSZone* zone)
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{
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remove_from_queue_no_release(queue, item);
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RELEASE(item->notification);
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RELEASE(item->modes);
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NSZoneFree(zone, item);
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}
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static void
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add_to_queue(
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NSNotificationQueueList* queue,
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NSNotification* notification,
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NSArray* modes,
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NSZone* zone)
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{
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NSNotificationQueueRegistration* item =
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NSZoneCalloc(zone, 1, sizeof(NSNotificationQueueRegistration));
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item->notification = RETAIN(notification);
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item->name = [notification name];
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item->object = [notification object];
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item->modes = [modes copyWithZone: [modes zone]];
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item->prev = NULL;
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item->next = queue->tail;
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queue->tail = item;
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if (item->next)
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item->next->prev = item;
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if (!queue->head)
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queue->head = item;
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}
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/*
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* NSNotificationQueue class implementation
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*/
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@implementation NSNotificationQueue
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+ (NSNotificationQueue*)defaultQueue
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{
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NotificationQueueList *list;
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NSNotificationQueue *item;
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list = currentList();
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item = list->queue;
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if (item == nil)
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{
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item = (NSNotificationQueue*)NSAllocateObject(self,
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0, NSDefaultMallocZone());
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item = [item initWithNotificationCenter:
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[NSNotificationCenter defaultCenter]];
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}
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return item;
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}
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- (id)init
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{
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return [self initWithNotificationCenter:
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[NSNotificationCenter defaultCenter]];
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}
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- (id)initWithNotificationCenter: (NSNotificationCenter*)notificationCenter
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{
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zone = [self zone];
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// init queue
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center = RETAIN(notificationCenter);
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asapQueue = NSZoneCalloc(zone, 1, sizeof(NSNotificationQueueList));
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idleQueue = NSZoneCalloc(zone, 1, sizeof(NSNotificationQueueList));
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// insert in global queue list
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[NotificationQueueList registerQueue: self];
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return self;
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}
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- (void)dealloc
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{
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NSNotificationQueueRegistration* item;
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// remove from classs instances list
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[NotificationQueueList unregisterQueue: self];
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// release self
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for (item = asapQueue->head; item; item=item->prev)
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remove_from_queue(asapQueue, item, zone);
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NSZoneFree(zone, asapQueue);
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for (item = idleQueue->head; item; item=item->prev)
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remove_from_queue(idleQueue, item, zone);
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NSZoneFree(zone, idleQueue);
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RELEASE(center);
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[super dealloc];
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}
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/* Inserting and Removing Notifications From a Queue */
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- (void)dequeueNotificationsMatching: (NSNotification*)notification
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coalesceMask: (NSNotificationCoalescing)coalesceMask
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{
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NSNotificationQueueRegistration* item;
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NSNotificationQueueRegistration* next;
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id name = [notification name];
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id object = [notification object];
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// find in ASAP notification in queue
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for (item = asapQueue->tail; item; item=next) {
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next = item->next;
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if ((coalesceMask & NSNotificationCoalescingOnName)
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&& [name isEqual: item->name])
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{
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remove_from_queue(asapQueue, item, zone);
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continue;
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}
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if ((coalesceMask & NSNotificationCoalescingOnSender)
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&& (object == item->object))
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{
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remove_from_queue(asapQueue, item, zone);
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continue;
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}
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}
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// find in idle notification in queue
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for (item = idleQueue->tail; item; item=next) {
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next = item->next;
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if ((coalesceMask & NSNotificationCoalescingOnName)
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&& [name isEqual: item->name])
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{
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remove_from_queue(asapQueue, item, zone);
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continue;
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}
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if ((coalesceMask & NSNotificationCoalescingOnSender)
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&& (object == item->object))
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{
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remove_from_queue(asapQueue, item, zone);
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continue;
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}
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}
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}
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- (void) postNotification: (NSNotification*)notification
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forModes: (NSArray*)modes
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{
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NSString *mode = [NSRunLoop currentMode];
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// check to see if run loop is in a valid mode
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if (mode == nil || modes == nil
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|| [modes indexOfObject: mode] != NSNotFound)
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{
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[center postNotification: notification];
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}
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}
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- (void)enqueueNotification: (NSNotification*)notification
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postingStyle: (NSPostingStyle)postingStyle
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{
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[self enqueueNotification: notification
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postingStyle: postingStyle
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coalesceMask: NSNotificationCoalescingOnName +
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NSNotificationCoalescingOnSender
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forModes: nil];
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}
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- (void)enqueueNotification: (NSNotification*)notification
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postingStyle: (NSPostingStyle)postingStyle
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coalesceMask: (NSNotificationCoalescing)coalesceMask
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forModes: (NSArray*)modes
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{
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if (coalesceMask != NSNotificationNoCoalescing)
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[self dequeueNotificationsMatching: notification
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coalesceMask: coalesceMask];
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switch (postingStyle) {
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case NSPostNow:
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[self postNotification: notification forModes: modes];
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break;
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case NSPostASAP:
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add_to_queue(asapQueue, notification, modes, zone);
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break;
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case NSPostWhenIdle:
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add_to_queue(idleQueue, notification, modes, zone);
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break;
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}
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}
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@end
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/*
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* The following code handles sending of queued notifications by
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* NSRunLoop.
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*/
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static inline void notifyASAP(NSNotificationQueue *q)
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{
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NSNotificationQueueList *list = ((accessQueue)q)->asapQueue;
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/*
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* post all ASAP notifications in queue
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*/
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while (list->head)
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{
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NSNotificationQueueRegistration *item = list->head;
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NSNotification *notification = item->notification;
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NSArray *modes = item->modes;
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remove_from_queue_no_release(list, item);
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[q postNotification: notification forModes: modes];
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RELEASE(notification);
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RELEASE(modes);
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NSZoneFree(((accessQueue)q)->zone, item);
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}
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}
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void
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GSNotifyASAP()
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{
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NotificationQueueList *item;
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for (item = currentList(); item; item = item->next)
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if (item->queue)
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notifyASAP(item->queue);
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}
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static inline void notifyIdle(NSNotificationQueue *q)
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{
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NSNotificationQueueList *list = ((accessQueue)q)->idleQueue;
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/*
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* post next IDLE notification in queue
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*/
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if (list->head)
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{
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NSNotificationQueueRegistration *item = list->head;
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NSNotification *notification = item->notification;
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NSArray *modes = item->modes;
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remove_from_queue_no_release(list, item);
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[q postNotification: notification forModes: modes];
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RELEASE(notification);
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RELEASE(modes);
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NSZoneFree(((accessQueue)q)->zone, item);
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/*
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* Post all ASAP notifications.
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*/
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GSNotifyASAP();
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}
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}
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void
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GSNotifyIdle()
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{
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NotificationQueueList *item;
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for (item = currentList(); item; item = item->next)
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if (item->queue)
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notifyIdle(item->queue);
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}
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BOOL
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GSNotifyMore()
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{
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NotificationQueueList *item;
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for (item = currentList(); item; item = item->next)
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if (item->queue && ((accessQueue)item->queue)->idleQueue->head)
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return YES;
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return NO;
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}
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