libs-base/Source/NSArray.m
CaS 478074a059 Some MacOS-X compatibility additions
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@10483 72102866-910b-0410-8b05-ffd578937521
2001-07-16 07:08:47 +00:00

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/* NSArray - Array object to hold other objects.
Copyright (C) 1995, 1996, 1998 Free Software Foundation, Inc.
Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
From skeleton by: Adam Fedor <fedor@boulder.colorado.edu>
Created: March 1995
Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
January 1998 - new methods and changes as documented for Rhapsody plus
changes of array indices to type unsigned, plus major efficiency hacks.
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <config.h>
#include <base/behavior.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSCoder.h>
#include <Foundation/NSString.h>
#include <Foundation/NSRange.h>
#include <limits.h>
#include <Foundation/NSUtilities.h>
#include <Foundation/NSException.h>
#include <Foundation/NSAutoreleasePool.h>
#include <Foundation/NSUserDefaults.h>
#include <Foundation/NSThread.h>
#include <Foundation/NSMapTable.h>
#include <Foundation/NSLock.h>
#include <Foundation/NSDebug.h>
@class NSArrayEnumerator;
@class NSArrayEnumeratorReverse;
@class GSArray;
@class GSInlineArray;
@class GSMutableArray;
@class GSPlaceholderArray;
static Class NSArrayClass;
static Class GSArrayClass;
static Class GSInlineArrayClass;
static Class NSMutableArrayClass;
static Class GSMutableArrayClass;
static Class GSPlaceholderArrayClass;
static GSPlaceholderArray *defaultPlaceholderArray;
static NSMapTable *placeholderMap;
static NSLock *placeholderLock;
@interface NSArray (GSPrivate)
- (id) _initWithObjects: firstObject rest: (va_list) ap;
@end
@implementation NSArray
static SEL addSel;
static SEL appSel;
static SEL countSel;
static SEL eqSel;
static SEL oaiSel;
static SEL remSel;
static SEL rlSel;
+ (void) initialize
{
if (self == [NSArray class])
{
[self setVersion: 1];
addSel = @selector(addObject:);
appSel = @selector(appendString:);
countSel = @selector(count);
eqSel = @selector(isEqual:);
oaiSel = @selector(objectAtIndex:);
remSel = @selector(removeObjectAtIndex:);
rlSel = @selector(removeLastObject);
NSArrayClass = [NSArray class];
NSMutableArrayClass = [NSMutableArray class];
GSArrayClass = [GSArray class];
GSInlineArrayClass = [GSInlineArray class];
GSMutableArrayClass = [GSMutableArray class];
GSPlaceholderArrayClass = [GSPlaceholderArray class];
/*
* Set up infrastructure for placeholder arrays.
*/
defaultPlaceholderArray = (GSPlaceholderArray*)
NSAllocateObject(GSPlaceholderArrayClass, 0, NSDefaultMallocZone());
placeholderMap = NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks,
NSNonRetainedObjectMapValueCallBacks, 0);
placeholderLock = [NSLock new];
}
}
+ (id) allocWithZone: (NSZone*)z
{
if (self == NSArrayClass)
{
/*
* For a constant array, we return a placeholder object that can
* be converted to a real object when its initialisation method
* is called.
*/
if (z == NSDefaultMallocZone() || z == 0)
{
/*
* As a special case, we can return a placeholder for an array
* in the default malloc zone extremely efficiently.
*/
return defaultPlaceholderArray;
}
else
{
id obj;
/*
* For anything other than the default zone, we need to
* locate the correct placeholder in the (lock protected)
* table of placeholders.
*/
[placeholderLock lock];
obj = (id)NSMapGet(placeholderMap, (void*)z);
if (obj == nil)
{
/*
* There is no placeholder object for this zone, so we
* create a new one and use that.
*/
obj = (id)NSAllocateObject(GSPlaceholderArrayClass, 0, z);
NSMapInsert(placeholderMap, (void*)z, (void*)obj);
}
[placeholderLock unlock];
return obj;
}
}
else
{
return NSAllocateObject(self, 0, z);
}
}
+ (id) array
{
id o;
o = [self allocWithZone: NSDefaultMallocZone()];
o = [o initWithObjects: (id*)0 count: 0];
return AUTORELEASE(o);
}
+ (id) arrayWithArray: (NSArray*)array
{
id o;
o = [self allocWithZone: NSDefaultMallocZone()];
o = [o initWithArray: array];
return AUTORELEASE(o);
}
+ (id) arrayWithContentsOfFile: (NSString*)file
{
id o;
o = [self allocWithZone: NSDefaultMallocZone()];
o = [o initWithContentsOfFile: file];
return AUTORELEASE(o);
}
+ (id) arrayWithObject: (id)anObject
{
id o;
o = [self allocWithZone: NSDefaultMallocZone()];
o = [o initWithObjects: &anObject count: 1];
return AUTORELEASE(o);
}
+ (id) arrayWithObjects: firstObject, ...
{
va_list ap;
va_start(ap, firstObject);
self = [[self allocWithZone: NSDefaultMallocZone()]
_initWithObjects: firstObject rest: ap];
va_end(ap);
return AUTORELEASE(self);
}
+ (id) arrayWithObjects: (id*)objects count: (unsigned)count
{
return AUTORELEASE([[self allocWithZone: NSDefaultMallocZone()]
initWithObjects: objects count: count]);
}
- (NSArray*) arrayByAddingObject: (id)anObject
{
id na;
unsigned c = [self count];
if (anObject == nil)
[NSException raise: NSInvalidArgumentException
format: @"Attempt to add nil to an array"];
if (c == 0)
na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: &anObject count: 1];
else
{
id objects[c+1];
[self getObjects: objects];
objects[c] = anObject;
na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: objects count: c+1];
}
return AUTORELEASE(na);
}
- (NSArray*) arrayByAddingObjectsFromArray: (NSArray*)anotherArray
{
id na;
unsigned c, l;
c = [self count];
l = [anotherArray count];
{
id objects[c+l];
[self getObjects: objects];
[anotherArray getObjects: &objects[c]];
na = [NSArrayClass arrayWithObjects: objects count: c+l];
}
return na;
}
- (Class) classForCoder
{
return NSArrayClass;
}
- (BOOL) containsObject: anObject
{
return ([self indexOfObject: anObject] != NSNotFound);
}
- (id) copyWithZone: (NSZone*)zone
{
return RETAIN(self);
}
- (unsigned) count
{
[self subclassResponsibility: _cmd];
return 0;
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
unsigned count = [self count];
[aCoder encodeValueOfObjCType: @encode(unsigned)
at: &count];
if (count > 0)
{
id a[count];
[self getObjects: a];
[aCoder encodeArrayOfObjCType: @encode(id)
count: count
at: a];
}
}
- (void) getObjects: (id*)aBuffer
{
unsigned i, c = [self count];
IMP get = [self methodForSelector: oaiSel];
for (i = 0; i < c; i++)
aBuffer[i] = (*get)(self, oaiSel, i);
}
- (void) getObjects: (id*)aBuffer range: (NSRange)aRange
{
unsigned i, j = 0, c = [self count], e = aRange.location + aRange.length;
IMP get = [self methodForSelector: oaiSel];
GS_RANGE_CHECK(aRange, c);
for (i = aRange.location; i < e; i++)
aBuffer[j++] = (*get)(self, oaiSel, i);
}
- (unsigned) hash
{
return [self count];
}
- (unsigned) indexOfObjectIdenticalTo: anObject
{
unsigned c = [self count];
if (c > 0)
{
IMP get = [self methodForSelector: oaiSel];
unsigned i;
for (i = 0; i < c; i++)
if (anObject == (*get)(self, oaiSel, i))
return i;
}
return NSNotFound;
}
- (unsigned) indexOfObjectIdenticalTo: anObject inRange: (NSRange)aRange
{
unsigned i, e = aRange.location + aRange.length, c = [self count];
IMP get = [self methodForSelector: oaiSel];
GS_RANGE_CHECK(aRange, c);
for (i = aRange.location; i < e; i++)
if (anObject == (*get)(self, oaiSel, i))
return i;
return NSNotFound;
}
/* Inefficient, should be overridden. */
- (unsigned) indexOfObject: (id)anObject
{
unsigned c = [self count];
if (c > 0 && anObject != nil)
{
unsigned i;
IMP get = [self methodForSelector: oaiSel];
BOOL (*eq)(id, SEL, id)
= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];
for (i = 0; i < c; i++)
if ((*eq)(anObject, eqSel, (*get)(self, oaiSel, i)) == YES)
return i;
}
return NSNotFound;
}
/* Inefficient, should be overridden. */
- (unsigned) indexOfObject: (id)anObject inRange: (NSRange)aRange
{
unsigned i, e = aRange.location + aRange.length, c = [self count];
IMP get = [self methodForSelector: oaiSel];
BOOL (*eq)(id, SEL, id)
= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];
GS_RANGE_CHECK(aRange, c);
for (i = aRange.location; i < e; i++)
{
if ((*eq)(anObject, eqSel, (*get)(self, oaiSel, i)) == YES)
return i;
}
return NSNotFound;
}
- (id) init
{
return [self initWithObjects: (id*)0 count: 0];
}
- (id) initWithArray: (NSArray*)array
{
unsigned c;
c = [array count];
{
id objects[c];
[array getObjects: objects];
self = [self initWithObjects: objects count: c];
}
return self;
}
- (id) initWithCoder: (NSCoder*)aCoder
{
unsigned count;
[aCoder decodeValueOfObjCType: @encode(unsigned)
at: &count];
if (count > 0)
{
id contents[count];
[aCoder decodeArrayOfObjCType: @encode(id)
count: count
at: contents];
return [self initWithObjects: contents count: count];
}
else
return [self initWithObjects: 0 count: 0];
}
- (id) initWithContentsOfFile: (NSString*)file
{
NSString *myString;
myString = [[NSString allocWithZone: NSDefaultMallocZone()]
initWithContentsOfFile: file];
if (myString)
{
id result;
NS_DURING
{
result = [myString propertyList];
}
NS_HANDLER
{
result = nil;
}
NS_ENDHANDLER
RELEASE(myString);
if ([result isKindOfClass: NSArrayClass])
{
self = [self initWithArray: result];
return self;
}
}
NSWarnMLog(@"Contents of file '%@' does not contain an array", file);
RELEASE(self);
return nil;
}
/* This is the designated initializer for NSArray. */
- (id) initWithObjects: (id*)objects count: (unsigned)count
{
[self subclassResponsibility: _cmd];
return nil;
}
- (id) _initWithObjects: firstObject rest: (va_list) ap
{
register unsigned i;
register unsigned curSize;
auto unsigned prevSize;
auto unsigned newSize;
auto id *objsArray;
auto id tmpId;
/* Do initial allocation. */
prevSize = 3;
curSize = 5;
objsArray = (id*)NSZoneMalloc(NSDefaultMallocZone(), sizeof(id) * curSize);
tmpId = firstObject;
/* Loop through adding objects to array until a nil is
* found.
*/
for (i = 0; tmpId != nil; i++)
{
/* Put id into array. */
objsArray[i] = tmpId;
/* If the index equals the current size, increase size. */
if (i == curSize - 1)
{
/* Fibonacci series. Supposedly, for this application,
* the fibonacci series will be more memory efficient.
*/
newSize = prevSize + curSize;
prevSize = curSize;
curSize = newSize;
/* Reallocate object array. */
objsArray = (id*)NSZoneRealloc(NSDefaultMallocZone(), objsArray,
sizeof(id) * curSize);
}
tmpId = va_arg(ap, id);
}
va_end( ap );
/* Put object ids into NSArray. */
self = [self initWithObjects: objsArray count: i];
NSZoneFree(NSDefaultMallocZone(), objsArray);
return( self );
}
- (id) initWithObjects: firstObject, ...
{
va_list ap;
va_start(ap, firstObject);
self = [self _initWithObjects: firstObject rest: ap];
va_end(ap);
return self;
}
- (id) mutableCopyWithZone: (NSZone*)zone
{
return [[GSMutableArrayClass allocWithZone: zone]
initWithArray: self];
}
- (id) objectAtIndex: (unsigned)index
{
[self subclassResponsibility: _cmd];
return nil;
}
- (BOOL) isEqual: (id)anObject
{
if (self == anObject)
return YES;
if ([anObject isKindOfClass: NSArrayClass])
return [self isEqualToArray: anObject];
return NO;
}
- (BOOL) isEqualToArray: (NSArray*)otherArray
{
unsigned i, c;
if (self == (id)otherArray)
return YES;
c = [self count];
if (c != [otherArray count])
return NO;
if (c > 0)
{
IMP get0 = [self methodForSelector: oaiSel];
IMP get1 = [otherArray methodForSelector: oaiSel];
for (i = 0; i < c; i++)
if (![(*get0)(self, oaiSel, i) isEqual: (*get1)(otherArray, oaiSel, i)])
return NO;
}
return YES;
}
- (id) lastObject
{
unsigned count = [self count];
if (count == 0)
return nil;
return [self objectAtIndex: count-1];
}
- (void) makeObjectsPerformSelector: (SEL)aSelector
{
unsigned i = [self count];
if (i > 0)
{
IMP get = [self methodForSelector: oaiSel];
while (i-- > 0)
[(*get)(self, oaiSel, i) performSelector: aSelector];
}
}
- (void) makeObjectsPerform: (SEL)aSelector
{
[self makeObjectsPerformSelector: aSelector];
}
- (void) makeObjectsPerformSelector: (SEL)aSelector withObject: (id) arg
{
unsigned i = [self count];
if (i > 0)
{
IMP get = [self methodForSelector: oaiSel];
while (i-- > 0)
[(*get)(self, oaiSel, i) performSelector: aSelector withObject: arg];
}
}
- (void) makeObjectsPerform: (SEL)aSelector withObject: (id)argument
{
[self makeObjectsPerformSelector: aSelector withObject: argument];
}
- (NSArray*) sortedArrayUsingSelector: (SEL)comparator
{
int compare(id elem1, id elem2, void* context)
{
return (int)[elem1 performSelector: comparator withObject: elem2];
}
return [self sortedArrayUsingFunction: compare context: NULL];
}
- (NSArray*) sortedArrayUsingFunction: (int(*)(id,id,void*))comparator
context: (void*)context
{
return [self sortedArrayUsingFunction: comparator context: context hint: nil];
}
- (NSData*) sortedArrayHint
{
return nil;
}
- (NSArray*) sortedArrayUsingFunction: (int(*)(id,id,void*))comparator
context: (void*)context
hint: (NSData*)hint
{
NSMutableArray *sortedArray;
NSArray *result;
sortedArray = [[NSMutableArrayClass allocWithZone:
NSDefaultMallocZone()] initWithArray: self];
[sortedArray sortUsingFunction: comparator context: context];
result = [NSArrayClass arrayWithArray: sortedArray];
RELEASE(sortedArray);
return result;
}
- (NSString*) componentsJoinedByString: (NSString*)separator
{
unsigned i, c = [self count];
id s = [NSMutableString stringWithCapacity: 2]; /* arbitrary capacity */
if (!c)
return s;
[s appendString: [[self objectAtIndex: 0] description]];
for (i = 1; i < c; i++)
{
[s appendString: separator];
[s appendString: [[self objectAtIndex: i] description]];
}
return s;
}
- (NSArray*) pathsMatchingExtensions: (NSArray*)extensions
{
unsigned i, c = [self count];
NSMutableArray *a = [NSMutableArray arrayWithCapacity: 1];
Class cls = [NSString class];
IMP get = [self methodForSelector: oaiSel];
IMP add = [a methodForSelector: addSel];
for (i = 0; i < c; i++)
{
id o = (*get)(self, oaiSel, i);
if ([o isKindOfClass: cls])
if ([extensions containsObject: [o pathExtension]])
(*add)(a, addSel, o);
}
return a;
}
- (id) firstObjectCommonWithArray: (NSArray*)otherArray
{
unsigned i, c = [self count];
id o;
for (i = 0; i < c; i++)
if ([otherArray containsObject: (o = [self objectAtIndex: i])])
return o;
return nil;
}
- (NSArray*) subarrayWithRange: (NSRange)aRange
{
id na;
unsigned c = [self count];
GS_RANGE_CHECK(aRange, c);
if (aRange.length == 0)
{
na = [NSArray array];
}
else
{
id objects[aRange.length];
[self getObjects: objects range: aRange];
na = [NSArray arrayWithObjects: objects count: aRange.length];
}
return na;
}
- (NSEnumerator*) objectEnumerator
{
id e;
e = [NSArrayEnumerator allocWithZone: NSDefaultMallocZone()];
e = [e initWithArray: self];
return AUTORELEASE(e);
}
- (NSEnumerator*) reverseObjectEnumerator
{
id e;
e = [NSArrayEnumeratorReverse allocWithZone: NSDefaultMallocZone()];
e = [e initWithArray: self];
return AUTORELEASE(e);
}
- (NSString*) description
{
return [self descriptionWithLocale: nil];
}
- (NSString*) descriptionWithLocale: (NSDictionary*)locale
{
return [self descriptionWithLocale: locale indent: 0];
}
- (NSString*) descriptionWithLocale: (NSDictionary*)locale
indent: (unsigned int)level
{
extern BOOL GSMacOSXCompatiblePropertyLists();
if (GSMacOSXCompatiblePropertyLists() == YES)
{
extern NSString *GSXMLPlMake(id obj, NSDictionary *loc, unsigned lev);
return GSXMLPlMake(self, locale, level);
}
else
{
NSMutableString *result;
result = [[NSMutableString alloc] initWithCapacity: 20*[self count]];
result = AUTORELEASE(result);
[self descriptionWithLocale: locale
indent: level
to: (id<GNUDescriptionDestination>)result];
return result;
}
}
static NSString *indentStrings[] = {
@"",
@" ",
@"\t",
@"\t ",
@"\t\t",
@"\t\t ",
@"\t\t\t",
@"\t\t\t ",
@"\t\t\t\t",
@"\t\t\t\t ",
@"\t\t\t\t\t",
@"\t\t\t\t\t ",
@"\t\t\t\t\t\t"
};
- (void) descriptionWithLocale: (NSDictionary*)locale
indent: (unsigned int)level
to: (id<GNUDescriptionDestination>)result
{
unsigned count = [self count];
unsigned last = count - 1;
NSString *plists[count];
unsigned i;
IMP appImp;
appImp = [(NSObject*)result methodForSelector: appSel];
[self getObjects: plists];
if (locale == nil)
{
(*appImp)(result, appSel, @"(");
for (i = 0; i < count; i++)
{
id item = plists[i];
[item descriptionWithLocale: nil indent: 0 to: result];
if (i != last)
{
(*appImp)(result, appSel, @", ");
}
}
(*appImp)(result, appSel, @")");
}
else
{
NSString *iBaseString;
NSString *iSizeString;
if (level < sizeof(indentStrings)/sizeof(id))
{
iBaseString = indentStrings[level];
}
else
{
iBaseString = indentStrings[sizeof(indentStrings)/sizeof(id)-1];
}
level++;
if (level < sizeof(indentStrings)/sizeof(id))
{
iSizeString = indentStrings[level];
}
else
{
iSizeString = indentStrings[sizeof(indentStrings)/sizeof(id)-1];
}
(*appImp)(result, appSel, @"(\n");
for (i = 0; i < count; i++)
{
id item = plists[i];
(*appImp)(result, appSel, iSizeString);
[item descriptionWithLocale: locale indent: level to: result];
if (i == last)
{
(*appImp)(result, appSel, @"\n");
}
else
{
(*appImp)(result, appSel, @",\n");
}
}
(*appImp)(result, appSel, iBaseString);
(*appImp)(result, appSel, @")");
}
}
- (BOOL) writeToFile: (NSString *)path atomically: (BOOL)useAuxiliaryFile
{
NSDictionary *loc;
NSString *desc;
loc = [[NSUserDefaults standardUserDefaults] dictionaryRepresentation];
desc = [self descriptionWithLocale: loc indent: 0];
return [desc writeToFile: path atomically: useAuxiliaryFile];
}
- (BOOL) writeToURL: (NSURL *)url atomically: (BOOL)useAuxiliaryFile
{
NSDictionary *loc;
NSString *desc;
loc = [[NSUserDefaults standardUserDefaults] dictionaryRepresentation];
desc = [self descriptionWithLocale: loc indent: 0];
return [desc writeToURL: url atomically: useAuxiliaryFile];
}
@end
@implementation NSMutableArray
+ (void) initialize
{
if (self == [NSMutableArray class])
{
}
}
+ (id) allocWithZone: (NSZone*)z
{
if (self == NSMutableArrayClass)
{
return NSAllocateObject(GSMutableArrayClass, 0, z);
}
else
{
return NSAllocateObject(self, 0, z);
}
}
+ (id) arrayWithObject: (id)anObject
{
NSMutableArray *obj = [self allocWithZone: NSDefaultMallocZone()];
obj = [obj initWithObjects: &anObject count: 1];
return AUTORELEASE(obj);
}
- (Class) classForCoder
{
return NSMutableArrayClass;
}
/* The NSCopying Protocol */
- (id) copyWithZone: (NSZone*)zone
{
/* a deep copy */
unsigned count = [self count];
id objects[count];
NSArray *newArray;
unsigned i;
[self getObjects: objects];
for (i = 0; i < count; i++)
objects[i] = [objects[i] copyWithZone: zone];
newArray = [[GSArrayClass allocWithZone: zone]
initWithObjects: objects count: count];
while (i > 0)
RELEASE(objects[--i]);
return newArray;
}
/* This is the desgnated initializer for NSMutableArray */
- (id) initWithCapacity: (unsigned)numItems
{
[self subclassResponsibility: _cmd];
return nil;
}
- (void) addObject: anObject
{
[self subclassResponsibility: _cmd];
}
- (void) replaceObjectAtIndex: (unsigned)index withObject: anObject
{
[self subclassResponsibility: _cmd];
}
- (void) replaceObjectsInRange: (NSRange)aRange
withObjectsFromArray: (NSArray*)anArray
{
id e, o;
if ([self count] < (aRange.location + aRange.length))
[NSException raise: NSRangeException
format: @"Replacing objects beyond end of array."];
[self removeObjectsInRange: aRange];
e = [anArray reverseObjectEnumerator];
while ((o = [e nextObject]))
[self insertObject: o atIndex: aRange.location];
}
- (void) replaceObjectsInRange: (NSRange)aRange
withObjectsFromArray: (NSArray*)anArray
range: (NSRange)anotherRange
{
[self replaceObjectsInRange: aRange
withObjectsFromArray: [anArray subarrayWithRange: anotherRange]];
}
- (void) insertObject: anObject atIndex: (unsigned)index
{
[self subclassResponsibility: _cmd];
}
- (void) removeObjectAtIndex: (unsigned)index
{
[self subclassResponsibility: _cmd];
}
+ (id) arrayWithCapacity: (unsigned)numItems
{
return AUTORELEASE([[self allocWithZone: NSDefaultMallocZone()]
initWithCapacity: numItems]);
}
/* Override our superclass's designated initializer to go our's */
- (id) initWithObjects: (id*)objects count: (unsigned)count
{
self = [self initWithCapacity: count];
if (count > 0)
{
unsigned i;
IMP add = [self methodForSelector: addSel];
for (i = 0; i < count; i++)
(*add)(self, addSel, objects[i]);
}
return self;
}
- (void) removeLastObject
{
unsigned count = [self count];
if (count == 0)
[NSException raise: NSRangeException
format: @"Trying to remove from an empty array."];
[self removeObjectAtIndex: count-1];
}
- (void) removeObjectIdenticalTo: (id)anObject
{
unsigned i;
if (anObject == nil)
{
NSWarnMLog(@"attempt to remove nil object");
return;
}
i = [self count];
if (i > 0)
{
IMP rem = 0;
IMP get = [self methodForSelector: oaiSel];
while (i-- > 0)
{
id o = (*get)(self, oaiSel, i);
if (o == anObject)
{
if (rem == 0)
{
rem = [self methodForSelector: remSel];
}
(*rem)(self, remSel, i);
}
}
}
}
- (void) removeObject: (id)anObject inRange: (NSRange)aRange
{
unsigned c;
unsigned s;
unsigned i;
if (anObject == nil)
{
NSWarnMLog(@"attempt to remove nil object");
return;
}
c = [self count];
s = aRange.location;
i = aRange.location + aRange.length;
if (i > c)
{
i = c;
}
if (i > s)
{
IMP rem = 0;
IMP get = [self methodForSelector: oaiSel];
BOOL (*eq)(id, SEL, id)
= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];
while (i-- > s)
{
id o = (*get)(self, oaiSel, i);
if (o == anObject || (*eq)(anObject, eqSel, o) == YES)
{
if (rem == 0)
{
rem = [self methodForSelector: remSel];
/*
* We need to retain the object so that when we remove the
* first equal object we don't get left with a bad object
* pointer for later comparisons.
*/
RETAIN(anObject);
}
(*rem)(self, remSel, i);
}
}
#ifndef GS_WITH_GC
if (rem != 0)
{
RELEASE(anObject);
}
#endif
}
}
- (void) removeObjectIdenticalTo: (id)anObject inRange: (NSRange)aRange
{
unsigned c;
unsigned s;
unsigned i;
if (anObject == nil)
{
NSWarnMLog(@"attempt to remove nil object");
return;
}
c = [self count];
s = aRange.location;
i = aRange.location + aRange.length;
if (i > c)
{
i = c;
}
if (i > s)
{
IMP rem = 0;
IMP get = [self methodForSelector: oaiSel];
while (i-- > s)
{
id o = (*get)(self, oaiSel, i);
if (o == anObject)
{
if (rem == 0)
{
rem = [self methodForSelector: remSel];
}
(*rem)(self, remSel, i);
}
}
}
}
- (void) removeObject: (id)anObject
{
unsigned i;
if (anObject == nil)
{
NSWarnMLog(@"attempt to remove nil object");
return;
}
i = [self count];
if (i > 0)
{
IMP rem = 0;
IMP get = [self methodForSelector: oaiSel];
BOOL (*eq)(id, SEL, id)
= (BOOL (*)(id, SEL, id))[anObject methodForSelector: eqSel];
while (i-- > 0)
{
id o = (*get)(self, oaiSel, i);
if (o == anObject || (*eq)(anObject, eqSel, o) == YES)
{
if (rem == 0)
{
rem = [self methodForSelector: remSel];
/*
* We need to retain the object so that when we remove the
* first equal object we don't get left with a bad object
* pointer for later comparisons.
*/
RETAIN(anObject);
}
(*rem)(self, remSel, i);
}
}
#ifndef GS_WITH_GC
if (rem != 0)
{
RELEASE(anObject);
}
#endif
}
}
- (void) removeAllObjects
{
unsigned c = [self count];
if (c > 0)
{
IMP remLast = [self methodForSelector: rlSel];
while (c--)
{
(*remLast)(self, rlSel);
}
}
}
- (void) addObjectsFromArray: (NSArray*)otherArray
{
unsigned c = [otherArray count];
if (c > 0)
{
unsigned i;
IMP get = [otherArray methodForSelector: oaiSel];
IMP add = [self methodForSelector: addSel];
for (i = 0; i < c; i++)
(*add)(self, addSel, (*get)(otherArray, oaiSel, i));
}
}
- (void) setArray: (NSArray *)otherArray
{
[self removeAllObjects];
[self addObjectsFromArray: otherArray];
}
- (void) removeObjectsFromIndices: (unsigned*)indices
numIndices: (unsigned)count
{
if (count > 0)
{
unsigned sorted[count];
unsigned to = 0;
unsigned from = 0;
unsigned i;
while (from < count)
{
unsigned val = indices[from++];
i = to;
while (i > 0 && sorted[i] > val)
{
i--;
}
if (i == to)
{
sorted[to++] = val;
}
else if (sorted[i] != val)
{
unsigned j = to++;
if (sorted[i] < val)
{
i++;
}
while (j > i)
{
sorted[j] = sorted[j-1];
j--;
}
sorted[i] = val;
}
}
if (to > 0)
{
IMP rem = [self methodForSelector: remSel];
while (to--)
{
(*rem)(self, remSel, sorted[to]);
}
}
}
}
- (void) removeObjectsInArray: (NSArray*)otherArray
{
unsigned c = [otherArray count];
if (c > 0)
{
unsigned i;
IMP get = [otherArray methodForSelector: oaiSel];
IMP rem = [self methodForSelector: @selector(removeObject:)];
for (i = 0; i < c; i++)
(*rem)(self, @selector(removeObject:), (*get)(otherArray, oaiSel, i));
}
}
- (void) removeObjectsInRange: (NSRange)aRange
{
unsigned i;
unsigned s = aRange.location;
unsigned c = [self count];
i = aRange.location + aRange.length;
if (c < i)
i = c;
if (i > s)
{
IMP rem = [self methodForSelector: remSel];
while (i-- > s)
{
(*rem)(self, remSel, i);
}
}
}
- (void) sortUsingSelector: (SEL)comparator
{
int compare(id elem1, id elem2, void* context)
{
return (int)[elem1 performSelector: comparator withObject: elem2];
}
[self sortUsingFunction: compare context: NULL];
}
- (void) sortUsingFunction: (int(*)(id,id,void*))compare
context: (void*)context
{
/* Shell sort algorithm taken from SortingInAction - a NeXT example */
#define STRIDE_FACTOR 3 // good value for stride factor is not well-understood
// 3 is a fairly good choice (Sedgewick)
unsigned c,d, stride;
BOOL found;
int count = [self count];
#ifdef GSWARN
BOOL badComparison = NO;
#endif
stride = 1;
while (stride <= count)
{
stride = stride * STRIDE_FACTOR + 1;
}
while(stride > (STRIDE_FACTOR - 1))
{
// loop to sort for each value of stride
stride = stride / STRIDE_FACTOR;
for (c = stride; c < count; c++)
{
found = NO;
if (stride > c)
{
break;
}
d = c - stride;
while (!found) /* move to left until correct place */
{
id a = [self objectAtIndex: d + stride];
id b = [self objectAtIndex: d];
NSComparisonResult r;
r = (*compare)(a, b, context);
if (r < 0)
{
#ifdef GSWARN
if (r != NSOrderedAscending)
{
badComparison = YES;
}
#endif
IF_NO_GC(RETAIN(a));
[self replaceObjectAtIndex: d + stride withObject: b];
[self replaceObjectAtIndex: d withObject: a];
RELEASE(a);
if (stride > d)
{
break;
}
d -= stride; // jump by stride factor
}
else
{
#ifdef GSWARN
if (r != NSOrderedDescending && r != NSOrderedSame)
{
badComparison = YES;
}
#endif
found = YES;
}
}
}
}
#ifdef GSWARN
if (badComparison == YES)
{
NSWarnMLog(@"Detected bad return value from comparison");
}
#endif
}
@end
@interface NSArrayEnumerator : NSEnumerator
{
NSArray *array;
unsigned pos;
IMP get;
unsigned (*cnt)(NSArray*, SEL);
}
- (id) initWithArray: (NSArray*)anArray;
@end
@implementation NSArrayEnumerator
- (id) initWithArray: (NSArray*)anArray
{
[super init];
array = anArray;
IF_NO_GC(RETAIN(array));
pos = 0;
get = [array methodForSelector: oaiSel];
cnt = (unsigned (*)(NSArray*, SEL))[array methodForSelector: countSel];
return self;
}
- (id) nextObject
{
if (pos >= (*cnt)(array, countSel))
return nil;
return (*get)(array, oaiSel, pos++);
}
- (void) dealloc
{
RELEASE(array);
[super dealloc];
}
@end
@interface NSArrayEnumeratorReverse : NSArrayEnumerator
@end
@implementation NSArrayEnumeratorReverse
- (id) initWithArray: (NSArray*)anArray
{
[super initWithArray: anArray];
pos = (*cnt)(array, countSel);
return self;
}
- (id) nextObject
{
if (pos == 0)
return nil;
return (*get)(array, oaiSel, --pos);
}
@end
@implementation NSArray (GNUstep)
/*
* The comparator function takes two items as arguments, the first is the
* item to be added, the second is the item already in the array.
* The function should return NSOrderedAscending if the item to be
* added is 'less than' the item in the array, NSOrderedDescending
* if it is greater, and NSOrderedSame if it is equal.
*/
- (unsigned) insertionPosition: (id)item
usingFunction: (NSComparisonResult (*)(id, id))sorter
{
unsigned count = [self count];
unsigned upper = count;
unsigned lower = 0;
unsigned index;
IMP oai;
if (item == nil)
{
[NSException raise: NSGenericException
format: @"Attempt to find position for nil object in array"];
}
if (sorter == 0)
{
[NSException raise: NSGenericException
format: @"Attempt to find position with null comparator"];
}
oai = [self methodForSelector: oaiSel];
/*
* Binary search for an item equal to the one to be inserted.
*/
for (index = upper/2; upper != lower; index = lower+(upper-lower)/2)
{
NSComparisonResult comparison;
comparison = (*sorter)(item, (*oai)(self, oaiSel, index));
if (comparison == NSOrderedAscending)
{
upper = index;
}
else if (comparison == NSOrderedDescending)
{
lower = index + 1;
}
else
{
break;
}
}
/*
* Now skip past any equal items so the insertion point is AFTER any
* items that are equal to the new one.
*/
while (index < count
&& (*sorter)(item, (*oai)(self, oaiSel, index)) != NSOrderedAscending)
{
index++;
}
return index;
}
- (unsigned) insertionPosition: (id)item
usingSelector: (SEL)comp
{
unsigned count = [self count];
unsigned upper = count;
unsigned lower = 0;
unsigned index;
NSComparisonResult (*imp)(id, SEL, id);
IMP oai;
if (item == nil)
{
[NSException raise: NSGenericException
format: @"Attempt to find position for nil object in array"];
}
if (comp == 0)
{
[NSException raise: NSGenericException
format: @"Attempt to find position with null comparator"];
}
imp = (NSComparisonResult (*)(id, SEL, id))[item methodForSelector: comp];
if (imp == 0)
{
[NSException raise: NSGenericException
format: @"Attempt to find position with unknown method"];
}
oai = [self methodForSelector: oaiSel];
/*
* Binary search for an item equal to the one to be inserted.
*/
for (index = upper/2; upper != lower; index = lower+(upper-lower)/2)
{
NSComparisonResult comparison;
comparison = (*imp)(item, comp, (*oai)(self, oaiSel, index));
if (comparison == NSOrderedAscending)
{
upper = index;
}
else if (comparison == NSOrderedDescending)
{
lower = index + 1;
}
else
{
break;
}
}
/*
* Now skip past any equal items so the insertion point is AFTER any
* items that are equal to the new one.
*/
while (index < count
&& (*imp)(item, comp, (*oai)(self, oaiSel, index)) != NSOrderedAscending)
{
index++;
}
return index;
}
@end