libs-base/Source/NSGArray.m
Andrew McCallum b07609e467 Overhaul for new collection class scheme to improve distributed
objects and NeXT-compatibility.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@947 72102866-910b-0410-8b05-ffd578937521
1996-02-22 15:18:57 +00:00

102 lines
2.7 KiB
Objective-C

/* Concrete implementation of NSArray based on GNU Array class
Copyright (C) 1995, 1996 Free Software Foundation, Inc.
Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu>
Date: March 1995
This file is part of the GNU Objective C Class Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <Foundation/NSGArray.h>
#include <objects/NSArray.h>
#include <objects/behavior.h>
#include <objects/Array.h>
#include <objects/ArrayPrivate.h>
#include <Foundation/NSException.h>
#define self ((Array*)self)
@implementation NSGArray
+ (void) initialize
{
static int done = 0;
assert(!done); /* xxx see what the runtime is up to. */
if (!done)
{
done = 1;
class_add_behavior([NSGArray class], [Array class]);
}
}
/* This is the designated initializer for NSArray. */
- initWithObjects: (id*)objects count: (unsigned)count
{
int i;
for (i = 0; i < count; i++)
if (objects[i] == nil)
[NSException raise:NSInvalidArgumentException
format:@"Tried to add nil"];
[self initWithCapacity: count];
while (count--)
[self addObject: [objects[count] retain]];
return self;
}
/* Force message to go to super class rather than the behavior class */
- (unsigned) indexOfObject: anObject
{
return [super indexOfObject: anObject];
}
- objectAtIndex: (unsigned)index
{
if (index >= self->_count)
[NSException raise: NSRangeException
format: @"Index out of bounds"];
return self->_contents_array[index];
}
@end
@implementation NSGMutableArray
+ (void) initialize
{
static int done = 0;
if (!done)
{
done = 1;
class_add_behavior([NSGMutableArray class], [NSGArray class]);
class_add_behavior([NSGMutableArray class], [Array class]);
}
}
/* Comes in from Array behavior
- initWithCapacity:
- (void) addObject: anObject
- (void) insertObject: anObject atIndex: (unsigned)index
*/
- (void) replaceObjectAtIndex: (unsigned)index withObject: anObject
{
[self replaceObjectAtIndex: index with: anObject];
}
@end