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already autoreleased. Too many autoreleases were causing crashes. (NSAllMapTableValues): Likewise. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1198 72102866-910b-0410-8b05-ffd578937521
570 lines
15 KiB
Objective-C
570 lines
15 KiB
Objective-C
/* NSMapTable implementation for GNUStep.
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* Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc.
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*
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* Author: Albin L. Jones <Albin.L.Jones@Dartmouth.EDU>
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* Created: Mon Dec 12 23:59:57 EST 1994
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* Updated: Sat Feb 10 16:00:25 EST 1996
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* Serial: 96.02.10.01
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*
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* This file is part of the GNU Objective C Class Library.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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/**** Included Headers *******************************************************/
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#include <Foundation/NSObject.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSMapTable.h>
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#include <NSCallBacks.h>
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#include <Foundation/atoz.h>
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#include <objects/map.h>
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/**** Type, Constant, and Macro Definitions **********************************/
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/* This is for keeping track of information... */
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typedef struct _NSMT_extra _NSMT_extra_t;
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struct _NSMT_extra
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{
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NSMapTableKeyCallBacks keyCallBacks;
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NSMapTableValueCallBacks valueCallBacks;
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};
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/* These are to increase readabilty locally. */
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typedef unsigned int (*NSMT_hash_func_t)(NSMapTable *, const void *);
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typedef BOOL (*NSMT_is_equal_func_t)(NSMapTable *, const void *,
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const void *);
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typedef void (*NSMT_retain_func_t)(NSMapTable *, const void *);
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typedef void (*NSMT_release_func_t)(NSMapTable *, void *);
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typedef NSString *(*NSMT_describe_func_t)(NSMapTable *, const void *);
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const NSMapTableKeyCallBacks NSIntMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_int_hash,
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(NSMT_is_equal_func_t) _NS_int_is_equal,
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(NSMT_retain_func_t) _NS_int_retain,
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(NSMT_release_func_t) _NS_int_release,
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(NSMT_describe_func_t) _NS_int_describe,
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0
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};
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const NSMapTableKeyCallBacks NSNonOwnedPointerMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_non_owned_void_p_hash,
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(NSMT_is_equal_func_t) _NS_non_owned_void_p_is_equal,
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(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
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(NSMT_release_func_t) _NS_non_owned_void_p_release,
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(NSMT_describe_func_t) _NS_non_owned_void_p_describe,
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0
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};
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const NSMapTableKeyCallBacks NSNonOwnedPointerOrNullMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_non_owned_void_p_hash,
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(NSMT_is_equal_func_t) _NS_non_owned_void_p_is_equal,
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(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
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(NSMT_release_func_t) _NS_non_owned_void_p_release,
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(NSMT_describe_func_t) _NS_non_owned_void_p_describe,
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/* FIXME: Oh my. Is this really ok? I did it in a moment of
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* weakness. A fit of madness, I say! And if this is wrong, what
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* *should* it be?!? */
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(const void *)-1
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};
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const NSMapTableKeyCallBacks NSNonRetainedObjectMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_non_retained_id_hash,
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(NSMT_is_equal_func_t) _NS_non_retained_id_is_equal,
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(NSMT_retain_func_t) _NS_non_retained_id_retain,
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(NSMT_release_func_t) _NS_non_retained_id_release,
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(NSMT_describe_func_t) _NS_non_retained_id_describe,
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0
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};
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const NSMapTableKeyCallBacks NSObjectMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_id_hash,
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(NSMT_is_equal_func_t) _NS_id_is_equal,
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(NSMT_retain_func_t) _NS_id_retain,
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(NSMT_release_func_t) _NS_id_release,
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(NSMT_describe_func_t) _NS_id_describe,
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0
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};
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const NSMapTableKeyCallBacks NSOwnedPointerMapKeyCallBacks =
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{
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(NSMT_hash_func_t) _NS_owned_void_p_hash,
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(NSMT_is_equal_func_t) _NS_owned_void_p_is_equal,
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(NSMT_retain_func_t) _NS_owned_void_p_retain,
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(NSMT_release_func_t) _NS_owned_void_p_release,
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(NSMT_describe_func_t) _NS_owned_void_p_describe,
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0
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};
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const NSMapTableValueCallBacks NSIntMapValueCallBacks =
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{
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(NSMT_retain_func_t) _NS_int_retain,
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(NSMT_release_func_t) _NS_int_release,
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(NSMT_describe_func_t) _NS_int_describe
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};
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const NSMapTableValueCallBacks NSNonOwnedPointerMapValueCallBacks =
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{
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(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
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(NSMT_release_func_t) _NS_non_owned_void_p_release,
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(NSMT_describe_func_t) _NS_non_owned_void_p_describe
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};
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const NSMapTableValueCallBacks NSObjectMapValueCallBacks =
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{
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(NSMT_retain_func_t) _NS_id_retain,
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(NSMT_release_func_t) _NS_id_release,
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(NSMT_describe_func_t) _NS_id_describe
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};
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const NSMapTableValueCallBacks NSOwnedPointerMapValueCallBacks =
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{
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(NSMT_retain_func_t) _NS_owned_void_p_retain,
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(NSMT_release_func_t) _NS_owned_void_p_release,
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(NSMT_describe_func_t) _NS_owned_void_p_describe
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};
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/** Macros **/
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#define NSMT_ZONE(T) \
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((NSZone *)((objects_map_allocs((objects_map_t *)(T))).user_data))
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#define NSMT_EXTRA(T) \
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((_NSMT_extra_t *)(objects_map_extra((objects_map_t *)(T))))
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#define NSMT_KEY_CALLBACKS(T) \
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((NSMT_EXTRA((T)))->keyCallBacks)
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#define NSMT_VALUE_CALLBACKS(T) \
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((NSMT_EXTRA((T)))->valueCallBacks)
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#define NSMT_DESCRIBE_KEY(T, P) \
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NSMT_KEY_CALLBACKS((T)).describe((T), (P))
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#define NSMT_DESCRIBE_VALUE(T, P) \
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NSMT_VALUE_CALLBACKS((T)).describe((T), (P))
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/** Dummy callbacks **/
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size_t
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_NSMT_key_hash (const void *element, const void *table)
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{
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return NSMT_KEY_CALLBACKS(table).hash((NSMapTable *)table,
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element);
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}
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int
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_NSMT_key_compare (const void *element1, const void *element2,
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const void *table)
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{
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return !(NSMT_KEY_CALLBACKS(table).isEqual((NSMapTable *)table,
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element1,
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element2));
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}
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int
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_NSMT_key_is_equal (const void *element1, const void *element2,
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const void *table)
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{
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return NSMT_KEY_CALLBACKS(table).isEqual((NSMapTable *) table,
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element1,
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element2);
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}
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void *
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_NSMT_key_retain (const void *element, const void *table)
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{
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NSMT_KEY_CALLBACKS(table).retain((NSMapTable *)table, element);
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return (void*) element;
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}
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void
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_NSMT_key_release (void *element, const void *table)
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{
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NSMT_KEY_CALLBACKS(table).release ((NSMapTable*)table, element);
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return;
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}
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void *
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_NSMT_value_retain (const void *element, const void *table)
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{
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NSMT_VALUE_CALLBACKS(table).retain ((NSMapTable *)table, element);
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return (void*) element;
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}
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void
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_NSMT_value_release (void *element, const void *table)
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{
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NSMT_VALUE_CALLBACKS(table).release ((NSMapTable*)table, element);
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return;
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}
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/* These are wrappers for getting at the real callbacks. */
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objects_callbacks_t _NSMT_key_callbacks =
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{
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_NSMT_key_hash,
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_NSMT_key_compare,
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_NSMT_key_is_equal,
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_NSMT_key_retain,
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_NSMT_key_release,
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0,
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0
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};
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objects_callbacks_t
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_NSMT_callbacks_for_key_callbacks (NSMapTableKeyCallBacks keyCallBacks)
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{
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objects_callbacks_t cb = _NSMT_key_callbacks;
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cb.not_an_item_marker = keyCallBacks.notAKeyMarker;
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return cb;
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}
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objects_callbacks_t _NSMT_value_callbacks =
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{
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(objects_hash_func_t) objects_void_p_hash,
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(objects_compare_func_t) objects_void_p_compare,
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(objects_is_equal_func_t) objects_void_p_is_equal,
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_NSMT_value_retain,
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_NSMT_value_release,
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0,
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0
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};
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/** Extra, extra **/
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/* Make a copy of a hash table's callbacks. */
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void *
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_NSMT_extra_retain(const void *extra, const void *table)
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{
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/* A pointer to some space for new callbacks. */
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_NSMT_extra_t *new_extra;
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/* Set aside space for our new callbacks in the right zone. */
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new_extra = (_NSMT_extra_t *)NSZoneMalloc(NSMT_ZONE(table),
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sizeof(_NSMT_extra_t));
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/* Copy the old callbacks into NEW_EXTRA. */
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*new_extra = *((_NSMT_extra_t *)(extra));
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/* Return our new EXTRA. */
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return new_extra;
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}
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void
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_NSMT_extra_release(void *extra, const void *table)
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{
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NSZone *zone = NSMT_ZONE(table);
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if (extra != 0)
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NSZoneFree(zone, extra);
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return;
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}
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/* The idea here is that these callbacks ensure that the
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* NSMapTableCallbacks which are associated with a given NSMapTable
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* remain so throughout the life of the table and its copies. */
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objects_callbacks_t _NSMT_extra_callbacks =
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{
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(objects_hash_func_t) objects_void_p_hash,
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(objects_compare_func_t) objects_void_p_compare,
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(objects_is_equal_func_t) objects_void_p_is_equal,
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_NSMT_extra_retain,
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_NSMT_extra_release,
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0,
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0
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};
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/**** Function Implementations ****/
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/** Creating an NSMapTable **/
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NSMapTable *
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NSCreateMapTableWithZone(NSMapTableKeyCallBacks keyCallBacks,
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NSMapTableValueCallBacks valueCallBacks,
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unsigned capacity,
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NSZone *zone)
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{
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NSMapTable *table;
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objects_callbacks_t key_callbacks, value_callbacks;
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objects_allocs_t allocs;
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/* Transform the callbacks we were given. */
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key_callbacks = _NSMT_callbacks_for_key_callbacks(keyCallBacks);
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value_callbacks = _NSMT_value_callbacks;
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/* Get some useful allocs. */
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allocs = objects_allocs_for_zone(zone);
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/* Create a map table. */
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table = objects_map_with_allocs_with_callbacks(allocs, key_callbacks,
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value_callbacks);
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/* Adjust the capacity of TABLE. */
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objects_map_resize(table, capacity);
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if (table != 0)
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{
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_NSMT_extra_t extra;
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/* Set aside space for TABLE's extra. */
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extra.keyCallBacks = keyCallBacks;
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extra.valueCallBacks = valueCallBacks;
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/* These callbacks are defined above. */
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objects_map_set_extra_callbacks(table, _NSMT_extra_callbacks);
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/* We send a pointer because that's all the room we have.
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* The callbacks make a copy of these extras, so we needn't
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* worry about the way they disappear real soon now. */
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objects_map_set_extra(table, &extra);
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}
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return table;
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}
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NSMapTable *
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NSCreateMapTable(NSMapTableKeyCallBacks keyCallBacks,
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NSMapTableValueCallBacks valueCallBacks,
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unsigned int capacity)
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{
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return NSCreateMapTableWithZone(keyCallBacks, valueCallBacks,
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capacity, 0);
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}
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NSMapTable *
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NSCopyMapTableWithZone(NSMapTable *table, NSZone *zone)
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{
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objects_allocs_t allocs;
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NSMapTable *new_table;
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allocs = objects_allocs_for_zone(zone);
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new_table = objects_map_copy_with_allocs(table, allocs);
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return new_table;
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}
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/** Freeing an NSMapTable **/
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void
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NSFreeMapTable(NSMapTable *table)
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{
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objects_map_dealloc(table);
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return;
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}
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void
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NSResetMapTable(NSMapTable *table)
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{
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objects_map_empty(table);
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return;
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}
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/** Comparing two NSMapTables **/
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BOOL
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NSCompareMapTables(NSMapTable *table1, NSMapTable *table2)
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{
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return objects_map_is_equal_to_map(table1, table2) ? YES : NO;
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}
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/** Getting the number of items in an NSMapTable **/
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unsigned int
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NSCountMapTable(NSMapTable *table)
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{
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return (unsigned int) objects_map_count(table);
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}
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/** Retrieving items from an NSMapTable **/
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BOOL
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NSMapMember(NSMapTable *table, const void *key,
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void **originalKey, void **value)
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{
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int i;
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/* Check for K in TABLE. */
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i = objects_map_key_and_value_at_key (table, key, originalKey, value);
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/* Indicate our state of success. */
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return i ? YES : NO;
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}
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void *
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NSMapGet(NSMapTable *table, const void *key)
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{
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return (void*) objects_map_value_at_key (table, key);
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}
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NSMapEnumerator
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NSEnumerateMapTable(NSMapTable *table)
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{
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return objects_map_enumerator(table);
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}
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BOOL
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NSNextMapEnumeratorPair(NSMapEnumerator *enumerator,
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void **key, void **value)
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{
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int i;
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/* Get the next pair. */
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i = objects_map_enumerator_next_key_and_value (enumerator,
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(const void**)key,
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(const void**)value);
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/* Indicate our success or failure. */
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return i ? YES : NO;
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}
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NSArray *
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NSAllMapTableKeys(NSMapTable *table)
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{
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NSMutableArray *keyArray;
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NSMapEnumerator enumerator;
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id key;
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/* Create our mutable key array. */
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keyArray = [NSMutableArray arrayWithCapacity: NSCountMapTable (table)];
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/* Get an enumerator for TABLE. */
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enumerator = NSEnumerateMapTable (table);
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/* Step through TABLE... */
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while (NSNextMapEnumeratorPair (&enumerator, (void**)&key, 0))
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[keyArray addObject: key];
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return keyArray;
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}
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NSArray *
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NSAllMapTableValues(NSMapTable *table)
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{
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NSMapEnumerator enumerator;
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NSMutableArray *valueArray;
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id value;
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/* Create our mutable value array. */
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valueArray = [NSMutableArray arrayWithCapacity:NSCountMapTable(table)];
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/* Get an enumerator for TABLE. */
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enumerator = NSEnumerateMapTable(table);
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/* Step through TABLE... */
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while (NSNextMapEnumeratorPair (&enumerator, 0, (void**)&value))
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[valueArray addObject:value];
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return valueArray;
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}
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/** Adding items to an NSMapTable **/
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void
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NSMapInsert(NSMapTable *table, const void *key, const void *value)
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{
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/* Put KEY -> VALUE into TABLE. */
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objects_map_at_key_put_value (table, key, value);
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return;
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}
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void *
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NSMapInsertIfAbsent(NSMapTable *table, const void *key, const void *value)
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{
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void *old_key;
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if (objects_map_contains_key (table, key))
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return (void*) objects_map_key (table, key);
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else
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{
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/* Put KEY -> VALUE into TABLE. */
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objects_map_at_key_put_value_known_absent (table, key, value);
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return NULL;
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}
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}
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void
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NSMapInsertKnownAbsent(NSMapTable *table, const void *key, const void *value)
|
|
{
|
|
/* Is the key already in the table? */
|
|
if (objects_map_contains_key(table, key))
|
|
{
|
|
/* Ooh. Bad. The docs say to raise an exception! */
|
|
/* FIXME: I should make this much more informative. */
|
|
[NSException raise:NSInvalidArgumentException
|
|
format:@"That key's already in the table."];
|
|
}
|
|
else
|
|
{
|
|
/* Well, we know it's not there, so... */
|
|
objects_map_at_key_put_value_known_absent (table, key, value);
|
|
}
|
|
|
|
/* Yah-hoo! */
|
|
return;
|
|
}
|
|
|
|
/** Removing items from an NSMapTable **/
|
|
|
|
void
|
|
NSMapRemove(NSMapTable *table, const void *key)
|
|
{
|
|
objects_map_remove_key (table, key);
|
|
return;
|
|
}
|
|
|
|
/** Getting an NSString representation of an NSMapTable **/
|
|
|
|
NSString *
|
|
NSStringFromMapTable(NSMapTable *table)
|
|
{
|
|
NSMutableString *string;
|
|
NSMapEnumerator enumerator;
|
|
NSMapTableKeyCallBacks keyCallBacks;
|
|
NSMapTableValueCallBacks valueCallBacks;
|
|
void *key, *value;
|
|
|
|
/* Get an empty mutable string. */
|
|
string = [NSMutableString stringWithCapacity:0];
|
|
|
|
/* Pull the NSMapTable...CallBacks out of the mess. */
|
|
keyCallBacks = NSMT_KEY_CALLBACKS(table);
|
|
valueCallBacks = NSMT_VALUE_CALLBACKS(table);
|
|
|
|
/* Get an enumerator for our table. */
|
|
enumerator = NSEnumerateMapTable(table);
|
|
|
|
/* Now, just step through the elements of the table, and add their
|
|
* descriptions to the string. */
|
|
while (NSNextMapEnumeratorPair(&enumerator, &key, &value))
|
|
[string appendFormat:@"%@ = %@;", (keyCallBacks.describe)(table, key),
|
|
(valueCallBacks.describe)(table, value)];
|
|
|
|
/* Note that this string'll need to be `retain'ed. */
|
|
/* FIXME: Should I be `autorelease'ing it? */
|
|
return [string autorelease];
|
|
}
|