libs-base/Source/NSMapTable.m
Andrew McCallum b345ca1491 (NSAllMapTableKeys): Don't autorelease the return value; it was
already autoreleased.  Too many autoreleases were causing crashes.
(NSAllMapTableValues): Likewise.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1198 72102866-910b-0410-8b05-ffd578937521
1996-03-18 21:47:49 +00:00

570 lines
15 KiB
Objective-C

/* NSMapTable implementation for GNUStep.
* Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc.
*
* Author: Albin L. Jones <Albin.L.Jones@Dartmouth.EDU>
* Created: Mon Dec 12 23:59:57 EST 1994
* Updated: Sat Feb 10 16:00:25 EST 1996
* Serial: 96.02.10.01
*
* This file is part of the GNU Objective C Class Library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/**** Included Headers *******************************************************/
#include <Foundation/NSObject.h>
#include <Foundation/NSString.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSException.h>
#include <Foundation/NSMapTable.h>
#include <NSCallBacks.h>
#include <Foundation/atoz.h>
#include <objects/map.h>
/**** Type, Constant, and Macro Definitions **********************************/
/* This is for keeping track of information... */
typedef struct _NSMT_extra _NSMT_extra_t;
struct _NSMT_extra
{
NSMapTableKeyCallBacks keyCallBacks;
NSMapTableValueCallBacks valueCallBacks;
};
/* These are to increase readabilty locally. */
typedef unsigned int (*NSMT_hash_func_t)(NSMapTable *, const void *);
typedef BOOL (*NSMT_is_equal_func_t)(NSMapTable *, const void *,
const void *);
typedef void (*NSMT_retain_func_t)(NSMapTable *, const void *);
typedef void (*NSMT_release_func_t)(NSMapTable *, void *);
typedef NSString *(*NSMT_describe_func_t)(NSMapTable *, const void *);
const NSMapTableKeyCallBacks NSIntMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_int_hash,
(NSMT_is_equal_func_t) _NS_int_is_equal,
(NSMT_retain_func_t) _NS_int_retain,
(NSMT_release_func_t) _NS_int_release,
(NSMT_describe_func_t) _NS_int_describe,
0
};
const NSMapTableKeyCallBacks NSNonOwnedPointerMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_non_owned_void_p_hash,
(NSMT_is_equal_func_t) _NS_non_owned_void_p_is_equal,
(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
(NSMT_release_func_t) _NS_non_owned_void_p_release,
(NSMT_describe_func_t) _NS_non_owned_void_p_describe,
0
};
const NSMapTableKeyCallBacks NSNonOwnedPointerOrNullMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_non_owned_void_p_hash,
(NSMT_is_equal_func_t) _NS_non_owned_void_p_is_equal,
(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
(NSMT_release_func_t) _NS_non_owned_void_p_release,
(NSMT_describe_func_t) _NS_non_owned_void_p_describe,
/* FIXME: Oh my. Is this really ok? I did it in a moment of
* weakness. A fit of madness, I say! And if this is wrong, what
* *should* it be?!? */
(const void *)-1
};
const NSMapTableKeyCallBacks NSNonRetainedObjectMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_non_retained_id_hash,
(NSMT_is_equal_func_t) _NS_non_retained_id_is_equal,
(NSMT_retain_func_t) _NS_non_retained_id_retain,
(NSMT_release_func_t) _NS_non_retained_id_release,
(NSMT_describe_func_t) _NS_non_retained_id_describe,
0
};
const NSMapTableKeyCallBacks NSObjectMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_id_hash,
(NSMT_is_equal_func_t) _NS_id_is_equal,
(NSMT_retain_func_t) _NS_id_retain,
(NSMT_release_func_t) _NS_id_release,
(NSMT_describe_func_t) _NS_id_describe,
0
};
const NSMapTableKeyCallBacks NSOwnedPointerMapKeyCallBacks =
{
(NSMT_hash_func_t) _NS_owned_void_p_hash,
(NSMT_is_equal_func_t) _NS_owned_void_p_is_equal,
(NSMT_retain_func_t) _NS_owned_void_p_retain,
(NSMT_release_func_t) _NS_owned_void_p_release,
(NSMT_describe_func_t) _NS_owned_void_p_describe,
0
};
const NSMapTableValueCallBacks NSIntMapValueCallBacks =
{
(NSMT_retain_func_t) _NS_int_retain,
(NSMT_release_func_t) _NS_int_release,
(NSMT_describe_func_t) _NS_int_describe
};
const NSMapTableValueCallBacks NSNonOwnedPointerMapValueCallBacks =
{
(NSMT_retain_func_t) _NS_non_owned_void_p_retain,
(NSMT_release_func_t) _NS_non_owned_void_p_release,
(NSMT_describe_func_t) _NS_non_owned_void_p_describe
};
const NSMapTableValueCallBacks NSObjectMapValueCallBacks =
{
(NSMT_retain_func_t) _NS_id_retain,
(NSMT_release_func_t) _NS_id_release,
(NSMT_describe_func_t) _NS_id_describe
};
const NSMapTableValueCallBacks NSOwnedPointerMapValueCallBacks =
{
(NSMT_retain_func_t) _NS_owned_void_p_retain,
(NSMT_release_func_t) _NS_owned_void_p_release,
(NSMT_describe_func_t) _NS_owned_void_p_describe
};
/** Macros **/
#define NSMT_ZONE(T) \
((NSZone *)((objects_map_allocs((objects_map_t *)(T))).user_data))
#define NSMT_EXTRA(T) \
((_NSMT_extra_t *)(objects_map_extra((objects_map_t *)(T))))
#define NSMT_KEY_CALLBACKS(T) \
((NSMT_EXTRA((T)))->keyCallBacks)
#define NSMT_VALUE_CALLBACKS(T) \
((NSMT_EXTRA((T)))->valueCallBacks)
#define NSMT_DESCRIBE_KEY(T, P) \
NSMT_KEY_CALLBACKS((T)).describe((T), (P))
#define NSMT_DESCRIBE_VALUE(T, P) \
NSMT_VALUE_CALLBACKS((T)).describe((T), (P))
/** Dummy callbacks **/
size_t
_NSMT_key_hash (const void *element, const void *table)
{
return NSMT_KEY_CALLBACKS(table).hash((NSMapTable *)table,
element);
}
int
_NSMT_key_compare (const void *element1, const void *element2,
const void *table)
{
return !(NSMT_KEY_CALLBACKS(table).isEqual((NSMapTable *)table,
element1,
element2));
}
int
_NSMT_key_is_equal (const void *element1, const void *element2,
const void *table)
{
return NSMT_KEY_CALLBACKS(table).isEqual((NSMapTable *) table,
element1,
element2);
}
void *
_NSMT_key_retain (const void *element, const void *table)
{
NSMT_KEY_CALLBACKS(table).retain((NSMapTable *)table, element);
return (void*) element;
}
void
_NSMT_key_release (void *element, const void *table)
{
NSMT_KEY_CALLBACKS(table).release ((NSMapTable*)table, element);
return;
}
void *
_NSMT_value_retain (const void *element, const void *table)
{
NSMT_VALUE_CALLBACKS(table).retain ((NSMapTable *)table, element);
return (void*) element;
}
void
_NSMT_value_release (void *element, const void *table)
{
NSMT_VALUE_CALLBACKS(table).release ((NSMapTable*)table, element);
return;
}
/* These are wrappers for getting at the real callbacks. */
objects_callbacks_t _NSMT_key_callbacks =
{
_NSMT_key_hash,
_NSMT_key_compare,
_NSMT_key_is_equal,
_NSMT_key_retain,
_NSMT_key_release,
0,
0
};
objects_callbacks_t
_NSMT_callbacks_for_key_callbacks (NSMapTableKeyCallBacks keyCallBacks)
{
objects_callbacks_t cb = _NSMT_key_callbacks;
cb.not_an_item_marker = keyCallBacks.notAKeyMarker;
return cb;
}
objects_callbacks_t _NSMT_value_callbacks =
{
(objects_hash_func_t) objects_void_p_hash,
(objects_compare_func_t) objects_void_p_compare,
(objects_is_equal_func_t) objects_void_p_is_equal,
_NSMT_value_retain,
_NSMT_value_release,
0,
0
};
/** Extra, extra **/
/* Make a copy of a hash table's callbacks. */
void *
_NSMT_extra_retain(const void *extra, const void *table)
{
/* A pointer to some space for new callbacks. */
_NSMT_extra_t *new_extra;
/* Set aside space for our new callbacks in the right zone. */
new_extra = (_NSMT_extra_t *)NSZoneMalloc(NSMT_ZONE(table),
sizeof(_NSMT_extra_t));
/* Copy the old callbacks into NEW_EXTRA. */
*new_extra = *((_NSMT_extra_t *)(extra));
/* Return our new EXTRA. */
return new_extra;
}
void
_NSMT_extra_release(void *extra, const void *table)
{
NSZone *zone = NSMT_ZONE(table);
if (extra != 0)
NSZoneFree(zone, extra);
return;
}
/* The idea here is that these callbacks ensure that the
* NSMapTableCallbacks which are associated with a given NSMapTable
* remain so throughout the life of the table and its copies. */
objects_callbacks_t _NSMT_extra_callbacks =
{
(objects_hash_func_t) objects_void_p_hash,
(objects_compare_func_t) objects_void_p_compare,
(objects_is_equal_func_t) objects_void_p_is_equal,
_NSMT_extra_retain,
_NSMT_extra_release,
0,
0
};
/**** Function Implementations ****/
/** Creating an NSMapTable **/
NSMapTable *
NSCreateMapTableWithZone(NSMapTableKeyCallBacks keyCallBacks,
NSMapTableValueCallBacks valueCallBacks,
unsigned capacity,
NSZone *zone)
{
NSMapTable *table;
objects_callbacks_t key_callbacks, value_callbacks;
objects_allocs_t allocs;
/* Transform the callbacks we were given. */
key_callbacks = _NSMT_callbacks_for_key_callbacks(keyCallBacks);
value_callbacks = _NSMT_value_callbacks;
/* Get some useful allocs. */
allocs = objects_allocs_for_zone(zone);
/* Create a map table. */
table = objects_map_with_allocs_with_callbacks(allocs, key_callbacks,
value_callbacks);
/* Adjust the capacity of TABLE. */
objects_map_resize(table, capacity);
if (table != 0)
{
_NSMT_extra_t extra;
/* Set aside space for TABLE's extra. */
extra.keyCallBacks = keyCallBacks;
extra.valueCallBacks = valueCallBacks;
/* These callbacks are defined above. */
objects_map_set_extra_callbacks(table, _NSMT_extra_callbacks);
/* We send a pointer because that's all the room we have.
* The callbacks make a copy of these extras, so we needn't
* worry about the way they disappear real soon now. */
objects_map_set_extra(table, &extra);
}
return table;
}
NSMapTable *
NSCreateMapTable(NSMapTableKeyCallBacks keyCallBacks,
NSMapTableValueCallBacks valueCallBacks,
unsigned int capacity)
{
return NSCreateMapTableWithZone(keyCallBacks, valueCallBacks,
capacity, 0);
}
NSMapTable *
NSCopyMapTableWithZone(NSMapTable *table, NSZone *zone)
{
objects_allocs_t allocs;
NSMapTable *new_table;
allocs = objects_allocs_for_zone(zone);
new_table = objects_map_copy_with_allocs(table, allocs);
return new_table;
}
/** Freeing an NSMapTable **/
void
NSFreeMapTable(NSMapTable *table)
{
objects_map_dealloc(table);
return;
}
void
NSResetMapTable(NSMapTable *table)
{
objects_map_empty(table);
return;
}
/** Comparing two NSMapTables **/
BOOL
NSCompareMapTables(NSMapTable *table1, NSMapTable *table2)
{
return objects_map_is_equal_to_map(table1, table2) ? YES : NO;
}
/** Getting the number of items in an NSMapTable **/
unsigned int
NSCountMapTable(NSMapTable *table)
{
return (unsigned int) objects_map_count(table);
}
/** Retrieving items from an NSMapTable **/
BOOL
NSMapMember(NSMapTable *table, const void *key,
void **originalKey, void **value)
{
int i;
/* Check for K in TABLE. */
i = objects_map_key_and_value_at_key (table, key, originalKey, value);
/* Indicate our state of success. */
return i ? YES : NO;
}
void *
NSMapGet(NSMapTable *table, const void *key)
{
return (void*) objects_map_value_at_key (table, key);
}
NSMapEnumerator
NSEnumerateMapTable(NSMapTable *table)
{
return objects_map_enumerator(table);
}
BOOL
NSNextMapEnumeratorPair(NSMapEnumerator *enumerator,
void **key, void **value)
{
int i;
/* Get the next pair. */
i = objects_map_enumerator_next_key_and_value (enumerator,
(const void**)key,
(const void**)value);
/* Indicate our success or failure. */
return i ? YES : NO;
}
NSArray *
NSAllMapTableKeys(NSMapTable *table)
{
NSMutableArray *keyArray;
NSMapEnumerator enumerator;
id key;
/* Create our mutable key array. */
keyArray = [NSMutableArray arrayWithCapacity: NSCountMapTable (table)];
/* Get an enumerator for TABLE. */
enumerator = NSEnumerateMapTable (table);
/* Step through TABLE... */
while (NSNextMapEnumeratorPair (&enumerator, (void**)&key, 0))
[keyArray addObject: key];
return keyArray;
}
NSArray *
NSAllMapTableValues(NSMapTable *table)
{
NSMapEnumerator enumerator;
NSMutableArray *valueArray;
id value;
/* Create our mutable value array. */
valueArray = [NSMutableArray arrayWithCapacity:NSCountMapTable(table)];
/* Get an enumerator for TABLE. */
enumerator = NSEnumerateMapTable(table);
/* Step through TABLE... */
while (NSNextMapEnumeratorPair (&enumerator, 0, (void**)&value))
[valueArray addObject:value];
return valueArray;
}
/** Adding items to an NSMapTable **/
void
NSMapInsert(NSMapTable *table, const void *key, const void *value)
{
/* Put KEY -> VALUE into TABLE. */
objects_map_at_key_put_value (table, key, value);
return;
}
void *
NSMapInsertIfAbsent(NSMapTable *table, const void *key, const void *value)
{
void *old_key;
if (objects_map_contains_key (table, key))
return (void*) objects_map_key (table, key);
else
{
/* Put KEY -> VALUE into TABLE. */
objects_map_at_key_put_value_known_absent (table, key, value);
return NULL;
}
}
void
NSMapInsertKnownAbsent(NSMapTable *table, const void *key, const void *value)
{
/* Is the key already in the table? */
if (objects_map_contains_key(table, key))
{
/* Ooh. Bad. The docs say to raise an exception! */
/* FIXME: I should make this much more informative. */
[NSException raise:NSInvalidArgumentException
format:@"That key's already in the table."];
}
else
{
/* Well, we know it's not there, so... */
objects_map_at_key_put_value_known_absent (table, key, value);
}
/* Yah-hoo! */
return;
}
/** Removing items from an NSMapTable **/
void
NSMapRemove(NSMapTable *table, const void *key)
{
objects_map_remove_key (table, key);
return;
}
/** Getting an NSString representation of an NSMapTable **/
NSString *
NSStringFromMapTable(NSMapTable *table)
{
NSMutableString *string;
NSMapEnumerator enumerator;
NSMapTableKeyCallBacks keyCallBacks;
NSMapTableValueCallBacks valueCallBacks;
void *key, *value;
/* Get an empty mutable string. */
string = [NSMutableString stringWithCapacity:0];
/* Pull the NSMapTable...CallBacks out of the mess. */
keyCallBacks = NSMT_KEY_CALLBACKS(table);
valueCallBacks = NSMT_VALUE_CALLBACKS(table);
/* Get an enumerator for our table. */
enumerator = NSEnumerateMapTable(table);
/* Now, just step through the elements of the table, and add their
* descriptions to the string. */
while (NSNextMapEnumeratorPair(&enumerator, &key, &value))
[string appendFormat:@"%@ = %@;", (keyCallBacks.describe)(table, key),
(valueCallBacks.describe)(table, value)];
/* Note that this string'll need to be `retain'ed. */
/* FIXME: Should I be `autorelease'ing it? */
return [string autorelease];
}