mirror of
https://github.com/gnustep/libs-base.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@4492 72102866-910b-0410-8b05-ffd578937521
214 lines
5.6 KiB
Objective-C
214 lines
5.6 KiB
Objective-C
/* Implementation of login-related functions for GNUstep
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Copyright (C) 1996 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Created: May 1996
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <config.h>
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#include <objc/objc-api.h>
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#include <base/preface.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSPathUtilities.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSFileManager.h>
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#include <Foundation/NSProcessInfo.h>
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#include <Foundation/NSValue.h>
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#include <Foundation/NSUserDefaults.h>
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#include <stdlib.h> // for getenv()
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#if !defined(__WIN32__)
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#include <unistd.h> // for getlogin()
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#endif
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#if HAVE_PWD_H
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#include <pwd.h> // for getpwnam()
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#endif
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#include <sys/types.h>
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#include <stdio.h>
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static NSString *theUserName = nil;
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void
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GSSetUserName(NSString* name)
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{
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if (theUserName == nil)
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theUserName = RETAIN(name);
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else if ([theUserName isEqualToString: name] == NO)
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{
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ASSIGN(theUserName, name);
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[NSUserDefaults resetUserDefaults];
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}
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}
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/*
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* Return the caller's login name as an NSString object.
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* The 'LOGNAME' environment variable is our primary source, but we use
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* other system-dependent sources if LOGNAME is not set.
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*/
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NSString *
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NSUserName ()
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{
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if (theUserName == nil)
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{
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const char *login_name = 0;
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#if defined(__WIN32__)
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/* The GetUserName function returns the current user name */
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char buf[1024];
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DWORD n = 1024;
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if (GetEnvironmentVariable("LOGNAME", buf, 1024))
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login_name = buf;
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else if (GetUserName(buf, &n))
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login_name = buf;
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#else
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login_name = getenv("LOGNAME");
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if (login_name == 0 || getpwnam(login_name) == 0)
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{
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# if __SOLARIS__ || defined(BSD)
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int uid = geteuid(); // get the effective user id
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struct passwd *pwent = getpwuid (uid);
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login_name = pwent->pw_name;
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# else
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login_name = getlogin();
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if (!login_name)
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login_name = cuserid(NULL);
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# endif
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}
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#endif
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if (login_name)
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GSSetUserName([NSString stringWithCString: login_name]);
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else
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[NSException raise: NSInternalInconsistencyException
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format: @"Unable to determine curren user name"];
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}
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return theUserName;
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}
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/* Return the caller's home directory as an NSString object. */
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NSString *
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NSHomeDirectory ()
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{
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return NSHomeDirectoryForUser (NSUserName ());
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}
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/* Return LOGIN_NAME's home directory as an NSString object. */
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NSString *
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NSHomeDirectoryForUser (NSString *login_name)
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{
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#if !defined(__WIN32__)
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struct passwd *pw;
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pw = getpwnam ([login_name cString]);
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return [NSString stringWithCString: pw->pw_dir];
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#else
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/* Then environment variable HOMEPATH holds the home directory
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for the user on Windows NT; Win95 has no concept of home. */
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char buf[1024], *nb;
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DWORD n;
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NSString *s;
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n = GetEnvironmentVariable("HOMEPATH", buf, 1024);
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if (n > 1024)
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{
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/* Buffer not big enough, so dynamically allocate it */
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nb = (char *)objc_malloc(sizeof(char)*(n+1));
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n = GetEnvironmentVariable("HOMEPATH", nb, n+1);
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nb[n] = '\0';
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s = [NSString stringWithCString: nb];
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free(nb);
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return s;
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}
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else
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{
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/* null terminate it and return the string */
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buf[n] = '\0';
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return [NSString stringWithCString: buf];
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}
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#endif
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}
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NSString *NSFullUserName(void)
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{
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#if HAVE_PWD_H
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struct passwd *pw;
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pw = getpwnam([NSUserName() cString]);
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return [NSString stringWithCString: pw->pw_gecos];
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#else
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NSLog(@"Warning: NSFullUserName not implemented\n");
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return NSUserName();
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#endif
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}
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NSArray *NSStandardApplicationPaths(void)
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{
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NSLog(@"Warning: NSStandardApplicationPaths not implemented\n");
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return [NSArray array];
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}
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NSArray *NSStandardLibraryPaths(void)
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{
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NSLog(@"Warning: NSStandardLibraryPaths not implemented\n");
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return [NSArray array];
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}
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NSString *NSTemporaryDirectory(void)
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{
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NSFileManager *manager;
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NSString *tempDirName, *baseTempDirName;
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#if defined(__WIN32__)
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char buffer[1024];
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if (GetTempPath(1024, buffer))
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baseTempDirName = [NSString stringWithCString: buffer];
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else
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baseTempDirName = @"C:\\";
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#else
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baseTempDirName = @"/tmp";
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#endif
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tempDirName = [baseTempDirName stringByAppendingPathComponent: NSUserName()];
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manager = [NSFileManager defaultManager];
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if ([manager fileExistsAtPath: tempDirName] == NO)
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{
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NSDictionary *attr;
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attr = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt: 0700]
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forKey: NSFilePosixPermissions];
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if ([manager createDirectoryAtPath: tempDirName attributes: attr] == NO)
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tempDirName = baseTempDirName;
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}
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return tempDirName;
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}
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NSString *NSOpenStepRootDirectory(void)
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{
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NSString* root = [[[NSProcessInfo processInfo] environment]
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objectForKey:@"GNUSTEP_SYSTEM_ROOT"];
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if (!root)
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#if defined(__WIN32__)
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root = @"C:\\";
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#else
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root = @"/";
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#endif
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return root;
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}
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