libs-base/Source/List.m
Scott Christley 369c38280a Remove dependency upon config.h by headers files and include
directly in source files because the config.h file is system
dependent, used just for compiling the source, and should
not be installed.
Some minor bug fixes.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@2619 72102866-910b-0410-8b05-ffd578937521
1997-11-06 00:51:23 +00:00

369 lines
7.4 KiB
Objective-C

/* Implementation of Objective-C NeXT-compatible List object
Copyright (C) 1993, 1994, 1996 Free Software Foundation, Inc.
This file is part of the GNUstep Base Library.
Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Date: May 1993
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <config.h>
#include <gnustep/base/preface.h>
#include <objc/List.h>
/* Change this #define to 0 if you want -makeObjectsPerform: and
-makeObjectsPerform:with: to access content objects in order
from lower indices to higher indices.
If you want the NeXTSTEP behavior, leave the #define as 1. */
#define LIST_PERFORM_REVERSE_ORDER_DEFAULT 1
#define LIST_GROW_FACTOR 2
#if !defined(NX_MALLOC)
#define NX_MALLOC(VAR,TYPE,NUM ) \
((VAR) = (TYPE *) malloc((unsigned)(NUM)*sizeof(TYPE)))
#endif
#if !defined(NX_REALLOC)
#define NX_REALLOC(VAR,TYPE,NUM ) \
((VAR) = (TYPE *) realloc((VAR), (unsigned)(NUM)*sizeof(TYPE)))
#endif
#if !defined(NX_FREE)
#define NX_FREE(VAR) free(VAR)
#endif
/* memcpy() is a gcc builtin */
/* Do this before adding an element */
static inline void
incrementCount(List *self)
{
(self->numElements)++;
if (self->numElements >= self->maxElements)
{
[self setAvailableCapacity:(self->numElements) * LIST_GROW_FACTOR];
}
}
/* Do this after removing an element */
static inline void
decrementCount(List *self)
{
(self->numElements)--;
if (self->numElements < (self->maxElements) / LIST_GROW_FACTOR)
{
[self setAvailableCapacity:(self->maxElements) / LIST_GROW_FACTOR];
}
}
@implementation List
+ initialize
{
if (self == [List class])
[self setVersion:0]; /* beta release */
return self;
}
// INITIALIZING, FREEING;
- initCount:(unsigned)numSlots;
{
[super init];
numElements = 0;
maxElements = numSlots;
OBJC_MALLOC(dataPtr, id, maxElements);
return self;
}
- init
{
return [self initCount:2];
}
- free
{
if (dataPtr)
OBJC_FREE(dataPtr);
return [super free];
}
- freeObjects
{
[self makeObjectsPerform:@selector(free)];
[self empty];
return self;
}
// COPYING;
- copy
{
return [self shallowCopy];
}
- shallowCopy
{
List *c = [super shallowCopy];
OBJC_MALLOC(c->dataPtr, id, maxElements);
memcpy(c->dataPtr, dataPtr, numElements * sizeof(id *));
return c;
}
- deepen
{
int i;
for (i = 0; i < numElements; i++)
{
dataPtr[i] = [dataPtr[i] deepCopy];
}
return self;
}
// COMPARING TWO LISTS;
- (BOOL)isEqual: anObject
{
int i;
if ( (![anObject isKindOf:[List class]])
|| ([self count] != [anObject count]))
return NO;
for (i = 0; i < numElements; i++)
/* NeXT documentation says to compare id's. */
if ( dataPtr[i] != [anObject objectAt:i] )
return NO;
return YES;
}
// MANAGING THE STORAGE CAPACITY;
- (unsigned)capacity
{
return maxElements;
}
- setAvailableCapacity:(unsigned)numSlots
{
if (numSlots > numElements)
{
maxElements = numSlots;
OBJC_REALLOC(dataPtr, id, maxElements);
return self;
}
return nil;
}
/* Manipulating objects by index */
#define CHECK_INDEX(IND) if ((IND) >= numElements) return nil
#define CHECK_OBJECT(OBJ) if (!(OBJ)) return nil
- (unsigned)count
{
return numElements;
}
- objectAt:(unsigned)index
{
CHECK_INDEX(index);
return dataPtr[index];
}
- lastObject
{
if (numElements)
return dataPtr[numElements-1];
else
return nil;
}
- addObject:anObject
{
[self insertObject:anObject at:numElements];
return self;
}
- insertObject:anObject at:(unsigned)index
{
int i;
if (index > 0) {
CHECK_INDEX(index-1);
}
CHECK_OBJECT(anObject);
incrementCount(self);
for (i = numElements-1; i > index; i--)
dataPtr[i] = dataPtr[i-1];
dataPtr[i] = anObject;
return self;
}
- removeObjectAt:(unsigned)index
{
id oldObject;
int i;
CHECK_INDEX(index);
oldObject = dataPtr[index];
for (i = index; i < numElements-1; i++)
dataPtr[i] = dataPtr[i+1];
decrementCount(self);
return oldObject;
}
- removeLastObject
{
if (numElements)
return [self removeObjectAt:numElements-1];
return nil;
}
- replaceObjectAt:(unsigned)index with:newObject
{
id oldObject;
CHECK_INDEX(index);
CHECK_OBJECT(newObject);
oldObject = dataPtr[index];
dataPtr[index] = newObject;
return oldObject;
}
/* Inefficient to send objectAt: each time, but it handles subclasses
of List nicely. */
- appendList: (List *)otherList
{
int i, c;
c = [otherList count];
/* Should we do something like this for efficiency?
[self setCapacity:numElements+c]; */
for (i = 0; i < c; i++)
[self addObject:[otherList objectAt:i]];
return self;
}
/* Manipulating objects by id */
- (unsigned) indexOf:anObject
{
int i;
for (i = 0; i < numElements; i++)
if ([dataPtr[i] isEqual:anObject])
return i;
return NX_NOT_IN_LIST;
}
- addObjectIfAbsent:anObject
{
CHECK_OBJECT(anObject);
if ([self indexOf:anObject] == NX_NOT_IN_LIST)
[self addObject:anObject];
return self;
}
- removeObject:anObject
{
CHECK_OBJECT(anObject);
return [self removeObjectAt:[self indexOf:anObject]];
}
- replaceObject:anObject with:newObject
{
return [self replaceObjectAt:[self indexOf:anObject]
with:newObject];
}
/* Emptying the list */
- empty
{
int i;
for (i = 0; i < numElements; i++)
dataPtr[i] = nil;
numElements = 0;
return self;
}
/* Archiving */
- write: (TypedStream*)aStream
{
[super write: aStream];
objc_write_types (aStream, "II", &numElements, &maxElements);
objc_write_array (aStream, "@", numElements, dataPtr);
return self;
}
- read: (TypedStream*)aStream
{
[super read: aStream];
objc_read_types (aStream, "II", &numElements, &maxElements);
OBJC_MALLOC(dataPtr, id, maxElements);
objc_read_array (aStream, "@", numElements, dataPtr);
return self;
}
/* Sending messages to elements of the list */
- makeObjectsPerform:(SEL)aSel
{
int i;
/* For better interaction with List subclasses, we could use
objectAt: instead of accessing dataPtr directly. */
#if (LIST_PERFORM_REVERSE_ORDER_DEFAULT)
for (i = numElements-1; i >= 0; i--)
[dataPtr[i] perform:aSel];
#else
for (i = 0; i < numElements; i++)
[dataPtr[i] perform:aSel];
#endif /* LIST_PERFORM_REVERSE_ORDER_DEFAULT */
return self;
}
- makeObjectsPerform:(SEL)aSel with:anObject
{
int i;
/* For better interaction with List subclasses, we could use
objectAt: instead of accessing dataPtr directly. */
#if (LIST_PERFORM_REVERSE_ORDER_DEFAULT)
for (i = numElements-1; i >= 0; i--)
[dataPtr[i] perform:aSel with:anObject];
#else
for (i = 0; i < numElements; i++)
[dataPtr[i] perform:aSel with:anObject];
#endif /* LIST_PERFORM_REVERSE_ORDER_DEFAULT */
return self;
}
/* Old-style creation */
+ newCount:(unsigned)numSlots
{
return [[self alloc] initCount:numSlots];
}
@end