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304 lines
8 KiB
Objective-C
304 lines
8 KiB
Objective-C
/** Implementation of NSProtocolChecker for GNUStep
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Copyright (C) 1995 Free Software Foundation, Inc.
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Original by: Mike Kienenberger
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Date: Jun 1998
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Written: Richard Frith-Macdonald
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Date: April 2004
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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<title>NSProtocolChecker class reference</title>
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$Date$ $Revision$
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*/
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#include "config.h"
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#define EXPOSE_NSProtocolChecker_IVARS 1
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#include "GNUstepBase/preface.h"
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#include "Foundation/NSProtocolChecker.h"
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#include "Foundation/NSException.h"
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#include "Foundation/NSInvocation.h"
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#include "Foundation/NSMethodSignature.h"
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#include <objc/Protocol.h>
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/**
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* The NSProtocolChecker and NSProxy classes provide message filtering and
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* forwarding capabilities. If you wish to ensure at runtime that a given
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* object will only be sent messages in a certain protocol, you create an
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* <code>NSProtocolChecker</code> instance with the protocol and the object as
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* arguments-
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<example>
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id versatileObject = [[ClassWithManyMethods alloc] init];
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id narrowObject = [NSProtocolChecker protocolCheckerWithTarget: versatileObject
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protocol: @protocol(SomeSpecificProtocol)];
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return narrowObject;
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</example>
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* This is often used in conjunction with distributed objects to expose only a
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* subset of an objects methods to remote processes
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*/
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@implementation NSProtocolChecker
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/**
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* Allocates and initializes an NSProtocolChecker instance by calling
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* -initWithTarget:protocol:<br />
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* Autoreleases and returns the new instance.
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*/
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+ (id) protocolCheckerWithTarget: (NSObject*)anObject
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protocol: (Protocol*)aProtocol
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{
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return AUTORELEASE([[NSProtocolChecker alloc] initWithTarget: anObject
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protocol: aProtocol]);
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}
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- (void) dealloc
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{
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DESTROY(_myTarget);
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[super dealloc];
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}
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- (struct objc_method_description*) _methodDescription: (SEL)aSelector
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{
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extern struct objc_method_description *GSDescriptionForInstanceMethod();
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extern struct objc_method_description *GSDescriptionForClassMethod();
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if (_myProtocol != nil && _myTarget != nil)
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{
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struct objc_method_description* mth;
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/* Older gcc versions may not initialise Protocol objects properly
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* so we have an evil hack which checks for a known bad value of
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* the class pointer, and uses an internal function
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* (implemented in NSObject.m) to examine the protocol contents
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* without sending any ObjectiveC message to it.
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*/
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if (GSObjCIsInstance(_myTarget))
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{
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if ((uintptr_t)GSObjCClass(_myProtocol) == 0x2)
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{
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mth = GSDescriptionForInstanceMethod(_myProtocol, aSelector);
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}
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else
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{
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mth = [_myProtocol descriptionForInstanceMethod: aSelector];
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}
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}
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else
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{
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if ((uintptr_t)GSObjCClass(_myProtocol) == 0x2)
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{
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mth = GSDescriptionForClassMethod(_myProtocol, aSelector);
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}
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else
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{
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mth = [_myProtocol descriptionForClassMethod: aSelector];
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}
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}
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return mth;
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}
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return 0;
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}
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/**
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* Forwards any message to the delegate if the method is declared in
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* the checker's protocol; otherwise raises an
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* <code>NSInvalidArgumentException</code>.
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*/
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- (void) forwardInvocation: (NSInvocation*)anInvocation
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{
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const char *type;
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if ([self _methodDescription: [anInvocation selector]] == 0)
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{
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if (GSObjCIsInstance(_myTarget))
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{
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[NSException raise: NSInvalidArgumentException
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format: @"<%s -%@> not declared",
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[_myProtocol name], NSStringFromSelector([anInvocation selector])];
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}
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else
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{
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[NSException raise: NSInvalidArgumentException
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format: @"<%s +%@> not declared",
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[_myProtocol name], NSStringFromSelector([anInvocation selector])];
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}
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}
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[anInvocation invokeWithTarget: _myTarget];
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/*
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* If the method returns 'self' (ie the target object) replace the
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* returned value with the protocol checker.
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*/
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type = [[anInvocation methodSignature] methodReturnType];
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if (strcmp(type, @encode(id)) == 0)
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{
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id buf;
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[anInvocation getReturnValue: &buf];
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if (buf == _myTarget)
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{
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buf = self;
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[anInvocation setReturnValue: &buf];
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}
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}
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}
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- (id) init
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{
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self = [self initWithTarget: nil protocol: nil];
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return self;
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}
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/**
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* Initializes a newly allocated NSProtocolChecker instance that will
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* forward any messages in the aProtocol protocol to anObject, its
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* delegate. Thus, the checker can be vended in lieu of anObject to
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* restrict the messages that can be sent to anObject. If any method
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* in the protocol returns anObject, the checker will replace the returned
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* value with itself rather than the target object.<br />
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* Returns the new instance.
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*/
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- (id) initWithTarget: (NSObject*)anObject protocol: (Protocol*)aProtocol
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{
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_myProtocol = aProtocol;
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ASSIGN(_myTarget, anObject);
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return self;
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}
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- (NSMethodSignature*) methodSignatureForSelector: (SEL)aSelector
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{
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const char *types;
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struct objc_method *mth;
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Class c;
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if (aSelector == 0)
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[NSException raise: NSInvalidArgumentException
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format: @"%@ null selector given", NSStringFromSelector(_cmd)];
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/*
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* Evil hack to prevent recursion - if we are asking a remote
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* object for a method signature, we can't ask it for the
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* signature of methodSignatureForSelector:, so we hack in
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* the signature required manually :-(
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*/
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if (sel_eq(aSelector, _cmd))
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{
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static NSMethodSignature *sig = nil;
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if (sig == nil)
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{
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sig = [NSMethodSignature signatureWithObjCTypes: "@@::"];
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IF_NO_GC(RETAIN(sig);)
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}
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return sig;
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}
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if (_myProtocol != nil)
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{
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const char *types = 0;
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struct objc_method_description *desc;
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desc = [self _methodDescription: aSelector];
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if (desc != 0)
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{
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types = desc->types;
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}
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if (types == 0)
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{
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return nil;
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}
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return [NSMethodSignature signatureWithObjCTypes: types];
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}
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c = GSObjCClass(self);
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mth = GSGetMethod(c, aSelector, YES, YES);
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if (mth == 0)
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{
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return nil; // Method not implemented
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}
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types = mth->method_types;
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/*
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* If there are protocols that this class conforms to,
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* the method may be listed in a protocol with more
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* detailed type information than in the class itself
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* and we must therefore use the information from the
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* protocol.
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* This is because protocols also carry information
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* used by the Distributed Objects system, which the
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* runtime does not maintain in classes.
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*/
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if (c->protocols != 0)
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{
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struct objc_protocol_list *protocols = c->protocols;
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BOOL found = NO;
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while (found == NO && protocols != 0)
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{
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unsigned i = 0;
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while (found == NO && i < protocols->count)
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{
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Protocol *p;
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struct objc_method_description *pmth;
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p = protocols->list[i++];
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if (c == (Class)self)
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{
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pmth = [p descriptionForClassMethod: aSelector];
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}
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else
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{
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pmth = [p descriptionForInstanceMethod: aSelector];
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}
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if (pmth != 0)
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{
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types = pmth->types;
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found = YES;
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}
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}
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protocols = protocols->next;
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}
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}
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if (types == 0)
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{
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return nil;
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}
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return [NSMethodSignature signatureWithObjCTypes: types];
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}
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/**
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* Returns the protocol object the checker uses to verify whether a
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* given message should be forwarded to its delegate.
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*/
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- (Protocol*) protocol
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{
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return _myProtocol;
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}
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/**
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* Returns the target of the NSProtocolChecker.
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*/
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- (NSObject*) target
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{
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return _myTarget;
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}
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@end
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