mirror of
https://github.com/gnustep/libs-base.git
synced 2025-04-22 16:33:29 +00:00
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@34677 72102866-910b-0410-8b05-ffd578937521
259 lines
5.7 KiB
Objective-C
259 lines
5.7 KiB
Objective-C
#import <Foundation/NSDictionary.h>
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#import <Foundation/NSThread.h>
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#import <Foundation/NSLock.h>
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#include <unistd.h>
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#import "Testing.h"
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@interface Init0 : NSObject
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@end
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@interface Init1 : Init0
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@end
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@interface SlowInit0
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@end
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@interface SlowInit1 : SlowInit0
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+ (void) doNothing;
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@end
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@interface SlowInit2
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+ (void) doNothing;
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@end
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@interface Mutual1 : NSObject
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@end
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@interface Mutual2 : NSObject
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@end
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static NSCondition *l;
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static volatile int init0, init1, init2, init3;
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static int initCount = 0;
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@implementation Init0
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+ (void) initialize
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{
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initCount++;
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}
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@end
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@implementation Init1
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@end
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@implementation SlowInit0
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+ (void) initialize
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{
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init0 = 1;
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}
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@end
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@implementation SlowInit1
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/**
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* Called from main thread.
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*/
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+ (void) initialize
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{
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PASS(init0 == 1, "Superclass +initialize called before subclass");
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// Spin until we've entered the second +initialize method
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while (init2 == 0) {}
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// Wake up the other thread
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[l signal];
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[l unlock];
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// Trigger the
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[SlowInit2 doNothing];
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init1 = 1;
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}
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+ (void) doNothing {}
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@end
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@implementation SlowInit2
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/**
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* Called from the second thread.
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*/
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+ (void) initialize
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{
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init2++;
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// Sleep until the main thread is ready for us
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[l lock];
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/* If the runtime is doing the wrong thing and this is called twice, then
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* there will be no signal. We don't want to deadlock, so make sure that
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* this times out after a short while.
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*/
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[l waitUntilDate: [NSDate dateWithTimeIntervalSinceNow: 1.5]];
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[l unlock];
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[NSThread sleepForTimeInterval: 1];
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PASS(init1 == 0, "First initialize method did not finish too early");
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init3++;
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}
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static volatile int finished = 2;
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+ (void) doNothing
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{
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PASS(init2 == 1, "+initialize called exactly once");
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PASS(init3 == 1, "+initialize completed before another method started");
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finished--;
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}
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@end
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@interface Trampoline : NSObject
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+ (void) launch: (id)ignored;
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@end
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@implementation Trampoline
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/**
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* Launch the second thread. NSThread retains its arguments in the main
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* thread, we need to ensure that nothing triggers the second +initialize
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* method until we're in the second thread.
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*/
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+ (void) launch: (id)ignored
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{
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[NSAutoreleasePool new];
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[SlowInit2 doNothing];
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}
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@end
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static int mutual = 0;
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@implementation Mutual1
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+ (void) initialize
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{
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[NSThread sleepForTimeInterval: 0.5];
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[Mutual2 class];
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mutual++;
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}
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@end
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@implementation Mutual2
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+ (void) initialize
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{
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[NSThread sleepForTimeInterval: 0.5];
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[Mutual1 class];
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mutual++;
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}
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@end
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@interface NSObject (Mutual)
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+ (void) mutual1: (id)ignored;
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+ (void) mutual2: (id)ignored;
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@end
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@implementation NSObject (Mutual)
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+ (void) mutual1: (id)ignored
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{
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[Mutual1 class];
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}
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+ (void) mutual2: (id)ignored
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{
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[Mutual2 class];
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}
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@end
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static void
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mutualinit(int sig)
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{
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/* Generate a dashed hope for mutuality testing.
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*/
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testHopeful = YES;
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PASS(0, "+initialize mutually dependent methods work");
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exit(0);
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}
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static void
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concurrency(int sig)
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{
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/* Generate a dashed hope for concurrency testing.
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*/
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testHopeful = YES;
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PASS(0, "+initialize runs concurrently");
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exit(0);
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}
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/**
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* Test the behaviour of +initialize.
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* It's an undocumented (but nice) feature that the Apple runtime lets
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* both of the +initialize methods run concurrently, however the first
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* one will block implicitly until the second one has completed.
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*/
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int main(void)
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{
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NSDate *when;
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[NSAutoreleasePool new];
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START_SET("+initialize")
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/* Make sure we have initalised all the classes necessary for the test
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* framework to record a test ... by passing one.
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*/
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PASS(1, "initialize test starts");
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#if defined(SIGALRM)
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/* End in a signal if the concurrency test deadlocks.
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*/
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signal(SIGALRM, mutualinit);
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alarm(5);
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#else
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SKIP("+initialize runs concurrently. No SIGALRM present, this means we cannot stop the test on deadlock.");
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#endif
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/* Make sure that classes whose +initialise methods call each other
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* can operate safely.
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*/
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[NSThread detachNewThreadSelector: @selector(mutual1:)
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toTarget: [NSObject class]
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withObject: nil];
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[NSThread detachNewThreadSelector: @selector(mutual2:)
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toTarget: [NSObject class]
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withObject: nil];
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when = [NSDate dateWithTimeIntervalSinceNow: 10.0];
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while (mutual < 2 && [when timeIntervalSinceNow] > 0.0)
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{
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[NSThread sleepForTimeInterval: 0.1];
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}
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#if defined(SIGALRM)
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signal(SIGALRM, SIG_IGN);
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#endif
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PASS(2 == mutual, "mutually dependent +initialize is thread-safe");
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/* Make sure that when a class without its own +initialise is first used,
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* the inherited +initialize is called instead.
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* This is a traditional feature of the Apple runtime, which was 'improved'
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* by the GNU runtime (which actually checks to see if +initialize is
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* implemented before trying to call it). Good software should not depend
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* on either behavior ... which means all good software should protext its
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* +initialize code so that being called multiple times is OK.
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* New GNU/GNUstep runtimes adopt the old Apple behavior purely for
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* consistency.
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*/
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[Init1 class];
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testHopeful = YES;
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PASS(2 == initCount, "inherited +initialize is called automatically");
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testHopeful = NO;
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#if defined(SIGALRM)
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/* End in a signal if the concurrency test deadlocks.
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*/
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signal(SIGALRM, concurrency);
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alarm(5);
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#else
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SKIP("+initialize runs concurrently. No SIGALRM present, this means we cannot stop the test on deadlock.");
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#endif
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l = [NSCondition new];
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[l lock];
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[NSThread detachNewThreadSelector: @selector(launch:)
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toTarget: [Trampoline class]
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withObject: nil];
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[NSThread sleepForTimeInterval: 0.5];
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[SlowInit1 doNothing];
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[l lock];
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[l unlock];
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while (finished)
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{
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[NSThread sleepForTimeInterval: 0.01];
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}
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END_SET("+initialize")
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return 0;
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}
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