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331 lines
7.6 KiB
Objective-C
331 lines
7.6 KiB
Objective-C
/*
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NSLock.h
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Definitions for locking protocol and classes
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Copyright (C) 1996 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Date: 1996
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This file is part of the GNUstep Objective-C Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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If you are interested in a warranty or support for this source code,
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contact Scott Christley <scottc@net-community.com> for more information.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#ifndef __NSLock_h_GNUSTEP_BASE_INCLUDE
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#define __NSLock_h_GNUSTEP_BASE_INCLUDE
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#import <GNUstepBase/GSVersionMacros.h>
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#import <GNUstepBase/GSConfig.h>
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#import <Foundation/NSObject.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/**
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* Protocol defining lock and unlock operations.
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*/
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@protocol NSLocking
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/**
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* Block until acquiring lock.
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*/
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- (void) lock;
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/**
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* Relinquish lock.
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*/
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- (void) unlock;
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@end
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/**
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* <p>Simplest lock for protecting critical sections of code.
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* </p>
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* <p>An <code>NSLock</code> is used in multi-threaded applications to protect
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* critical pieces of code. While one thread holds a lock within a piece of
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* code, another thread cannot execute that code until the first thread has
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* given up its hold on the lock. The limitation of <code>NSLock</code> is
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* that you can only lock an <code>NSLock</code> once and it must be unlocked
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* before it can be acquired again.<br /> Other lock classes, notably
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* [NSRecursiveLock], have different restrictions.
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* </p>
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*/
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@interface NSLock : NSObject <NSLocking>
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{
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#if GS_EXPOSE(NSLock)
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@private
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gs_mutex_t _mutex;
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NSString *_name;
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#endif
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}
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#if !NO_GNUSTEP
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/** Report whether this lock is held by the current thread.<br />
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* Raises an exception if this is not supported by the system lock mechanism.
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*/
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- (BOOL) isLockedByCurrentThread;
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#endif
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/**
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* Try to acquire lock and return before limit, YES if succeeded, NO if not.
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*/
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- (BOOL) lockBeforeDate: (NSDate*)limit;
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/**
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* Block until acquiring lock.
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*/
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- (void) lock;
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/**
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* Try to acquire lock and return immediately, YES if succeeded, NO if not.
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*/
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- (BOOL) tryLock;
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/**
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* Relinquish lock.
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*/
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- (void) unlock;
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#if OS_API_VERSION(MAC_OS_X_VERSION_10_5,GS_API_LATEST)
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/** Return the name of the receiver or nil of none has been set.
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*/
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- (NSString*) name;
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/** Sets the name of the receiver (for use in debugging).
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*/
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- (void) setName: (NSString*)name;
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#endif
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@end
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/**
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* NSCondition provides an interface to POSIX condition variables.
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*/
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@interface NSCondition : NSObject <NSLocking>
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{
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#if GS_EXPOSE(NSCondition)
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@private
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gs_cond_t _condition;
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gs_mutex_t _mutex;
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NSString *_name;
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#endif
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}
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/**
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* Blocks and atomically unlocks the receiver.
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* This method should only be called when the receiver is locked.
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* The caller will then block until the receiver is sent either a -signal
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* or -broadcast message from another thread. At which
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* point, the calling thread will reacquire the lock.
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*/
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- (void) wait;
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/**
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* Blocks the calling thread and acquires the lock, in the same way as -wait.
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* Returns YES if the condition is signaled, or NO if the timeout is reached.
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*/
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- (BOOL) waitUntilDate: (NSDate*)limit;
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/**
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* Wakes wany one of the threads that are waiting on this condition.
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*/
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- (void) signal;
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/**
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* Wakes all threads that are waiting on this condition.
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*/
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- (void) broadcast;
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/**
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* Sets the name used for debugging messages.
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*/
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- (void) setName: (NSString*)newName;
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/**
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* Returns the name used for debugging messages.
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*/
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- (NSString*) name;
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@end
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/**
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* Lock that allows user to request it only when an internal integer
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* condition is equal to a particular value. The condition is set on
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* initialization and whenever the lock is relinquished.
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*/
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@interface NSConditionLock : NSObject <NSLocking>
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{
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#if GS_EXPOSE(NSConditionLock)
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@private
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NSCondition *_condition;
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int _condition_value;
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NSString *_name;
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#endif
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}
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/**
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* Initialize lock with given condition.
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*/
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- (id) initWithCondition: (NSInteger)value;
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/**
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* Return the current condition of the lock.
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*/
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- (NSInteger) condition;
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#if !NO_GNUSTEP
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/** Report whether this lock is held by the current thread.<br />
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* Raises an exception if this is not supported by the system lock mechanism.
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*/
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- (BOOL) isLockedByCurrentThread;
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#endif
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/*
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* Acquiring and releasing the lock.
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*/
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/**
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* Acquire lock when it is available and the internal condition is equal to
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* value. Blocks until this occurs.
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*/
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- (void) lockWhenCondition: (NSInteger)value;
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/**
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* Relinquish the lock, setting internal condition to value.
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*/
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- (void) unlockWithCondition: (NSInteger)value;
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/**
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* Try to acquire lock regardless of condition and return immediately, YES if
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* succeeded, NO if not.
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*/
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- (BOOL) tryLock;
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/**
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* Try to acquire lock if condition is equal to value and return immediately
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* in any case, YES if succeeded, NO if not.
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*/
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- (BOOL) tryLockWhenCondition: (NSInteger)value;
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/*
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* Acquiring the lock with a date condition.
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*/
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/**
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* Try to acquire lock and return before limit, YES if succeeded, NO if not.
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*/
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- (BOOL) lockBeforeDate: (NSDate*)limit;
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/**
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* Try to acquire lock, when internal condition is equal to condition_to_meet,
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* and return before limit, YES if succeeded, NO if not.
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*/
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- (BOOL) lockWhenCondition: (NSInteger)condition_to_meet
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beforeDate: (NSDate*)limitDate;
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/**
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* Block until acquiring lock.
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*/
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- (void) lock;
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/**
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* Relinquish lock.
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*/
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- (void) unlock;
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#if OS_API_VERSION(MAC_OS_X_VERSION_10_5,GS_API_LATEST)
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/** Return the name of the receiver or nil of none has been set.
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*/
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- (NSString*) name;
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/** Sets the name of the receiver (for use in debugging).
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*/
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- (void) setName: (NSString*)name;
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#endif
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@end
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/**
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* Allows the lock to be recursively acquired by the same thread.
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*
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* If the same thread locks the mutex (n) times then that same
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* thread must also unlock it (n) times before another thread
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* can acquire the lock.
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*/
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@interface NSRecursiveLock : NSObject <NSLocking>
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{
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#if GS_EXPOSE(NSRecursiveLock)
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@private
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gs_mutex_t _mutex;
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NSString *_name;
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#endif
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}
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#if !NO_GNUSTEP
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/** Report whether this lock is held by the current thread.<br />
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* Raises an exception if this is not supported by the system lock mechanism.
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*/
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- (BOOL) isLockedByCurrentThread;
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#endif
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/**
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* Try to acquire lock regardless of condition and return immediately, YES if
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* succeeded, NO if not.
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*/
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- (BOOL) tryLock;
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/**
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* Try to acquire lock and return before limit, YES if succeeded, NO if not.
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*/
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- (BOOL) lockBeforeDate: (NSDate*)limit;
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/**
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* Block until acquiring lock.
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*/
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- (void) lock;
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/**
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* Relinquish lock.
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*/
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- (void) unlock;
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#if OS_API_VERSION(MAC_OS_X_VERSION_10_5,GS_API_LATEST)
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/** Return the name of the receiver or nil of none has been set.
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*/
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- (NSString*) name;
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/** Sets the name of the receiver (for use in debugging).
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*/
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- (void) setName: (NSString*)name;
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#endif
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@end
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#if defined(__cplusplus)
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}
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#endif
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#if !NO_GNUSTEP && !defined(GNUSTEP_BASE_INTERNAL)
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#import <GNUstepBase/NSLock+GNUstepBase.h>
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#endif
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#endif /* __NSLock_h_GNUSTEP_BASE_INCLUDE */
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