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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@32068 72102866-910b-0410-8b05-ffd578937521
284 lines
6.6 KiB
Objective-C
284 lines
6.6 KiB
Objective-C
/* Implementation for NSCache for GNUStep
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Copyright (C) 2009 Free Software Foundation, Inc.
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Written by: David Chisnall <csdavec@swan.ac.uk>
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Created: 2009
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#import "common.h"
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#define EXPOSE_NSCache_IVARS 1
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#import "Foundation/NSArray.h"
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#import "Foundation/NSCache.h"
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#import "Foundation/NSDictionary.h"
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#import "Foundation/NSEnumerator.h"
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/**
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* _GSCachedObject is effectively used as a structure containing the various
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* things that need to be associated with objects stored in an NSCache. It is
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* an NSObject subclass so that it can be used with OpenStep collection
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* classes.
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*/
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@interface _GSCachedObject : NSObject
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{
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@public
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id object;
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NSString *key;
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int accessCount;
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NSUInteger cost;
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BOOL isEvictable;
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}
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@end
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@interface NSCache (EvictionPolicy)
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/** The method controlling eviction policy in an NSCache. */
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- (void) _evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost;
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@end
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@implementation NSCache
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- (id) init
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{
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if (nil == (self = [super init]))
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{
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return nil;
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}
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_objects = [NSMutableDictionary new];
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_accesses = [NSMutableArray new];
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return self;
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}
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- (NSUInteger) countLimit
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{
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return _countLimit;
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}
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- (id) delegate
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{
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return _delegate;
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}
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- (BOOL) evictsObjectsWithDiscardedContent
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{
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return _evictsObjectsWithDiscardedContent;
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}
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- (NSString*) name
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{
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return _name;
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}
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- (id) objectForKey: (id)key
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{
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_GSCachedObject *obj = [_objects objectForKey: key];
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if (nil == obj)
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{
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return nil;
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}
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if (obj->isEvictable)
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{
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// Move the object to the end of the access list.
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[_accesses removeObjectIdenticalTo: obj];
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[_accesses addObject: obj];
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}
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obj->accessCount++;
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_totalAccesses++;
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return obj->object;
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}
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- (void) removeAllObjects
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{
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NSEnumerator *e = [_objects objectEnumerator];
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_GSCachedObject *obj;
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while (nil != (obj = [e nextObject]))
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{
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[_delegate cache: self willEvictObject: obj->object];
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}
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[_objects removeAllObjects];
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[_accesses removeAllObjects];
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_totalAccesses = 0;
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}
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- (void) removeObjectForKey: (id)key
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{
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_GSCachedObject *obj = [_objects objectForKey: key];
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if (nil != obj)
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{
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[_delegate cache: self willEvictObject: obj->object];
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_totalAccesses -= obj->accessCount;
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[_objects removeObjectForKey: key];
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[_accesses removeObjectIdenticalTo: obj];
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}
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}
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- (void) setCountLimit: (NSUInteger)lim
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{
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_countLimit = lim;
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}
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- (void) setDelegate:(id)del
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{
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_delegate = del;
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}
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- (void) setEvictsObjectsWithDiscardedContent:(BOOL)b
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{
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_evictsObjectsWithDiscardedContent = b;
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}
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- (void) setName: (NSString*)cacheName
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{
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ASSIGN(_name, cacheName);
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}
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- (void) setObject: (id)obj forKey: (id)key cost: (NSUInteger)num
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{
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_GSCachedObject *oldObject = [_objects objectForKey: key];
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_GSCachedObject *newObject;
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if (nil != oldObject)
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{
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[self removeObjectForKey: oldObject->key];
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}
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[self _evictObjectsToMakeSpaceForObjectWithCost: num];
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newObject = [_GSCachedObject new];
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// Retained here, released when obj is dealloc'd
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newObject->object = RETAIN(obj);
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newObject->key = RETAIN(key);
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newObject->cost = num;
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if ([obj conformsToProtocol: @protocol(NSDiscardableContent)])
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{
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newObject->isEvictable = YES;
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[_accesses addObject: newObject];
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}
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[_objects setObject: newObject forKey: key];
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RELEASE(newObject);
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_totalCost += num;
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}
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- (void) setObject: (id)obj forKey: (id)key
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{
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[self setObject: obj forKey: key cost: 0];
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}
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- (void) setTotalCostLimit: (NSUInteger)lim
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{
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_costLimit = lim;
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}
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- (NSUInteger)totalCostLimit
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{
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return _costLimit;
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}
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/**
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* This method is the one that handles the eviction policy. This
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* implementation uses a relatively simple LRU/LFU hybrid. The NSCache
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* documentation from Apple makes it clear that the policy may change, so we
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* could in future have a class cluster with pluggable policies for different
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* caches or some other mechanism.
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*/
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- (void)_evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost
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{
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NSUInteger spaceNeeded = 0;
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NSUInteger count = [_objects count];
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if (_costLimit > 0 && _totalCost + cost > _costLimit)
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{
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spaceNeeded = _totalCost + cost - _costLimit;
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}
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// Only evict if we need the space.
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if (count > 0 && (spaceNeeded > 0 || count >= _countLimit))
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{
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NSMutableArray *evictedKeys = nil;
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// Round up slightly.
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NSUInteger averageAccesses = (_totalAccesses / count * 0.2) + 1;
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NSEnumerator *e = [_accesses objectEnumerator];
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_GSCachedObject *obj;
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if (_evictsObjectsWithDiscardedContent)
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{
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evictedKeys = [[NSMutableArray alloc] init];
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}
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while (nil != (obj = [e nextObject]))
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{
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// Don't evict frequently accessed objects.
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if (obj->accessCount < averageAccesses && obj->isEvictable)
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{
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[obj->object discardContentIfPossible];
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if ([obj->object isContentDiscarded])
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{
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NSUInteger cost = obj->cost;
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// Evicted objects have no cost.
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obj->cost = 0;
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// Don't try evicting this again in future; it's gone already.
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obj->isEvictable = NO;
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// Remove this object as well as its contents if required
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if (_evictsObjectsWithDiscardedContent)
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{
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[evictedKeys addObject: obj->key];
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}
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_totalCost -= cost;
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// If we've freed enough space, give up
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if (cost > spaceNeeded)
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{
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break;
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}
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spaceNeeded -= cost;
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}
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}
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}
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// Evict all of the objects whose content we have discarded if required
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if (_evictsObjectsWithDiscardedContent)
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{
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NSString *key;
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e = [evictedKeys objectEnumerator];
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while (nil != (key = [e nextObject]))
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{
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[self removeObjectForKey: key];
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}
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}
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[evictedKeys release];
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}
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}
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- (void) dealloc
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{
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[_name release];
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[_objects release];
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[_accesses release];
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[super dealloc];
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}
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@end
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@implementation _GSCachedObject
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- (void)dealloc
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{
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[object release];
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[key release];
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[super dealloc];
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}
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@end
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