libs-base/Source/NSCache.m
David Chisnall 20d95085f5 Fix release of the wrong object in NSCache.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@32068 72102866-910b-0410-8b05-ffd578937521
2011-02-11 12:42:59 +00:00

284 lines
6.6 KiB
Objective-C

/* Implementation for NSCache for GNUStep
Copyright (C) 2009 Free Software Foundation, Inc.
Written by: David Chisnall <csdavec@swan.ac.uk>
Created: 2009
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#import "common.h"
#define EXPOSE_NSCache_IVARS 1
#import "Foundation/NSArray.h"
#import "Foundation/NSCache.h"
#import "Foundation/NSDictionary.h"
#import "Foundation/NSEnumerator.h"
/**
* _GSCachedObject is effectively used as a structure containing the various
* things that need to be associated with objects stored in an NSCache. It is
* an NSObject subclass so that it can be used with OpenStep collection
* classes.
*/
@interface _GSCachedObject : NSObject
{
@public
id object;
NSString *key;
int accessCount;
NSUInteger cost;
BOOL isEvictable;
}
@end
@interface NSCache (EvictionPolicy)
/** The method controlling eviction policy in an NSCache. */
- (void) _evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost;
@end
@implementation NSCache
- (id) init
{
if (nil == (self = [super init]))
{
return nil;
}
_objects = [NSMutableDictionary new];
_accesses = [NSMutableArray new];
return self;
}
- (NSUInteger) countLimit
{
return _countLimit;
}
- (id) delegate
{
return _delegate;
}
- (BOOL) evictsObjectsWithDiscardedContent
{
return _evictsObjectsWithDiscardedContent;
}
- (NSString*) name
{
return _name;
}
- (id) objectForKey: (id)key
{
_GSCachedObject *obj = [_objects objectForKey: key];
if (nil == obj)
{
return nil;
}
if (obj->isEvictable)
{
// Move the object to the end of the access list.
[_accesses removeObjectIdenticalTo: obj];
[_accesses addObject: obj];
}
obj->accessCount++;
_totalAccesses++;
return obj->object;
}
- (void) removeAllObjects
{
NSEnumerator *e = [_objects objectEnumerator];
_GSCachedObject *obj;
while (nil != (obj = [e nextObject]))
{
[_delegate cache: self willEvictObject: obj->object];
}
[_objects removeAllObjects];
[_accesses removeAllObjects];
_totalAccesses = 0;
}
- (void) removeObjectForKey: (id)key
{
_GSCachedObject *obj = [_objects objectForKey: key];
if (nil != obj)
{
[_delegate cache: self willEvictObject: obj->object];
_totalAccesses -= obj->accessCount;
[_objects removeObjectForKey: key];
[_accesses removeObjectIdenticalTo: obj];
}
}
- (void) setCountLimit: (NSUInteger)lim
{
_countLimit = lim;
}
- (void) setDelegate:(id)del
{
_delegate = del;
}
- (void) setEvictsObjectsWithDiscardedContent:(BOOL)b
{
_evictsObjectsWithDiscardedContent = b;
}
- (void) setName: (NSString*)cacheName
{
ASSIGN(_name, cacheName);
}
- (void) setObject: (id)obj forKey: (id)key cost: (NSUInteger)num
{
_GSCachedObject *oldObject = [_objects objectForKey: key];
_GSCachedObject *newObject;
if (nil != oldObject)
{
[self removeObjectForKey: oldObject->key];
}
[self _evictObjectsToMakeSpaceForObjectWithCost: num];
newObject = [_GSCachedObject new];
// Retained here, released when obj is dealloc'd
newObject->object = RETAIN(obj);
newObject->key = RETAIN(key);
newObject->cost = num;
if ([obj conformsToProtocol: @protocol(NSDiscardableContent)])
{
newObject->isEvictable = YES;
[_accesses addObject: newObject];
}
[_objects setObject: newObject forKey: key];
RELEASE(newObject);
_totalCost += num;
}
- (void) setObject: (id)obj forKey: (id)key
{
[self setObject: obj forKey: key cost: 0];
}
- (void) setTotalCostLimit: (NSUInteger)lim
{
_costLimit = lim;
}
- (NSUInteger)totalCostLimit
{
return _costLimit;
}
/**
* This method is the one that handles the eviction policy. This
* implementation uses a relatively simple LRU/LFU hybrid. The NSCache
* documentation from Apple makes it clear that the policy may change, so we
* could in future have a class cluster with pluggable policies for different
* caches or some other mechanism.
*/
- (void)_evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost
{
NSUInteger spaceNeeded = 0;
NSUInteger count = [_objects count];
if (_costLimit > 0 && _totalCost + cost > _costLimit)
{
spaceNeeded = _totalCost + cost - _costLimit;
}
// Only evict if we need the space.
if (count > 0 && (spaceNeeded > 0 || count >= _countLimit))
{
NSMutableArray *evictedKeys = nil;
// Round up slightly.
NSUInteger averageAccesses = (_totalAccesses / count * 0.2) + 1;
NSEnumerator *e = [_accesses objectEnumerator];
_GSCachedObject *obj;
if (_evictsObjectsWithDiscardedContent)
{
evictedKeys = [[NSMutableArray alloc] init];
}
while (nil != (obj = [e nextObject]))
{
// Don't evict frequently accessed objects.
if (obj->accessCount < averageAccesses && obj->isEvictable)
{
[obj->object discardContentIfPossible];
if ([obj->object isContentDiscarded])
{
NSUInteger cost = obj->cost;
// Evicted objects have no cost.
obj->cost = 0;
// Don't try evicting this again in future; it's gone already.
obj->isEvictable = NO;
// Remove this object as well as its contents if required
if (_evictsObjectsWithDiscardedContent)
{
[evictedKeys addObject: obj->key];
}
_totalCost -= cost;
// If we've freed enough space, give up
if (cost > spaceNeeded)
{
break;
}
spaceNeeded -= cost;
}
}
}
// Evict all of the objects whose content we have discarded if required
if (_evictsObjectsWithDiscardedContent)
{
NSString *key;
e = [evictedKeys objectEnumerator];
while (nil != (key = [e nextObject]))
{
[self removeObjectForKey: key];
}
}
[evictedKeys release];
}
}
- (void) dealloc
{
[_name release];
[_objects release];
[_accesses release];
[super dealloc];
}
@end
@implementation _GSCachedObject
- (void)dealloc
{
[object release];
[key release];
[super dealloc];
}
@end