libs-base/Source/GSLocale.m
Eric Wasylishen 7d457ce4cc * Source/NSUserDefaults.m:
- Refactoring of the code to read the system language list
  into a separate function, systemLanguages().
- Add support for the LANGUAGE environment variable, a GNU extension.
  It holds a colon-separated list of locales, and is intended to let
  the user specify a list of their preferred languages in order.
  For example, the language settings GUI in Ubuntu modifies the
  LANGUAGE variable.

  More info here:
  http://www.gnu.org/software/gettext/manual/gettext.html#The-LANGUAGE-variable
- When populating NSLanguages, "expand" locales into a list of
  related variants, formed by stripping off region suffixes. This
  ensures that if a user's environment is set to a regional version
  of a language (say CanadaFrench) but an application is only
  traslated into French, the plain French translation will still be used.

  e.g. if the system locales are {fr_CA, en_CA}, expand the list to
  {fr_CA, fr, en_CA, en}.
* Headers/GNUstepBase/GSLocale.h:
* Source/GSLocale.m:
New functions GSLocaleVariants and GSLanguagesFromLocale


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@33910 72102866-910b-0410-8b05-ffd578937521
2011-09-29 19:00:46 +00:00

312 lines
7.8 KiB
Objective-C

/** GSLocale - various functions for localization
Copyright (C) 2000 Free Software Foundation, Inc.
Written by: Adam Fedor <fedor@gnu.org>
Created: Oct 2000
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#import "common.h"
#import "GNUstepBase/GSLocale.h"
#import "GNUstepBase/NSObject+GNUstepBase.h"
#import "Foundation/NSDictionary.h"
#import "Foundation/NSArray.h"
#import "Foundation/NSLock.h"
#ifdef HAVE_LOCALE_H
#include <locale.h>
#ifdef HAVE_LANGINFO_H
#include <langinfo.h>
#endif
#import "Foundation/NSUserDefaults.h"
#import "GSPrivate.h"
/*
* Function called by [NSObject +initialize] to setup locale information
* from environment variables. Must *not* use any ObjC code since it needs
* to run before any ObjC classes are fully initialised so that they can
* make use of locale information.
*/
const char*
GSSetLocaleC(int category, const char *loc)
{
return setlocale(category, loc);
}
#define ToString(value) [NSString stringWithCString: (value) \
encoding: GSPrivateNativeCStringEncoding()]
/* Set the locale for libc functions from the supplied string or from
the environment if not specified. This function should be called
as soon as possible after the start of the program. Passing
@"" will set the locale from the environment variables LC_CTYPE or LANG (or
whatever is specified by setlocale) Passing nil will just return the
current locale. */
NSString *
GSSetLocale(int category, NSString *locale)
{
const char *clocale;
clocale = NULL;
if (locale != nil)
{
clocale = [locale cString];
}
clocale = GSSetLocaleC(category, clocale);
if (clocale == NULL || strcmp(clocale, "C") == 0
|| strcmp(clocale, "POSIX") == 0)
{
clocale = NULL;
}
locale = nil;
if (clocale != 0)
{
locale = ToString(clocale);
}
return locale;
}
#define GSLanginfo(value) ToString(nl_langinfo (value))
/* Creates a locale dictionary from information provided by i18n functions.
Many, but not all, of the keys are filled in or inferred from the
available information */
NSDictionary *
GSDomainFromDefaultLocale(void)
{
static NSDictionary *saved = nil;
struct lconv *lconv;
NSMutableDictionary *dict;
NSString *str1;
NSString *str2;
#ifdef HAVE_LANGINFO_H
int i;
NSMutableArray *arr;
#endif
if (saved != nil)
return saved;
dict = [NSMutableDictionary dictionary];
/* Protect locale access with locks to prevent multiple threads using
* it and interfering with the buffer.
*/
[gnustep_global_lock lock];
#ifdef HAVE_LANGINFO_H
/* Time/Date Information */
arr = [NSMutableArray arrayWithCapacity: 7];
for (i = 0; i < 7; i++)
{
[arr addObject: GSLanginfo(DAY_1+i)];
}
[dict setObject: arr forKey: NSWeekDayNameArray];
arr = [NSMutableArray arrayWithCapacity: 7];
for (i = 0; i < 7; i++)
{
[arr addObject: GSLanginfo(ABDAY_1+i)];
}
[dict setObject: arr forKey: NSShortWeekDayNameArray];
arr = [NSMutableArray arrayWithCapacity: 12];
for (i = 0; i < 12; i++)
{
[arr addObject: GSLanginfo(MON_1+i)];
}
[dict setObject: arr forKey: NSMonthNameArray];
arr = [NSMutableArray arrayWithCapacity: 12];
for (i = 0; i < 12; i++)
{
[arr addObject: GSLanginfo(ABMON_1+i)];
}
[dict setObject: arr forKey: NSShortMonthNameArray];
str1 = GSLanginfo(AM_STR);
str2 = GSLanginfo(PM_STR);
if (str1 != nil && str2 != nil)
{
[dict setObject: [NSArray arrayWithObjects: str1, str2, nil]
forKey: NSAMPMDesignation];
}
[dict setObject: GSLanginfo(D_T_FMT)
forKey: NSTimeDateFormatString];
[dict setObject: GSLanginfo(D_FMT)
forKey: NSShortDateFormatString];
[dict setObject: GSLanginfo(T_FMT)
forKey: NSTimeFormatString];
#endif /* HAVE_LANGINFO_H */
lconv = localeconv();
/* Currency Information */
if (lconv->currency_symbol)
{
[dict setObject: ToString(lconv->currency_symbol)
forKey: NSCurrencySymbol];
}
if (lconv->int_curr_symbol)
{
[dict setObject: ToString(lconv->int_curr_symbol)
forKey: NSInternationalCurrencyString];
}
if (lconv->mon_decimal_point)
{
[dict setObject: ToString(lconv->mon_decimal_point)
forKey: NSInternationalCurrencyString];
}
if (lconv->mon_thousands_sep)
{
[dict setObject: ToString(lconv->mon_thousands_sep)
forKey: NSInternationalCurrencyString];
}
if (lconv->decimal_point)
{
[dict setObject: ToString(lconv->decimal_point)
forKey: NSDecimalSeparator];
}
if (lconv->thousands_sep)
{
[dict setObject: ToString(lconv->thousands_sep)
forKey: NSThousandsSeparator];
}
/* FIXME: Get currency format from localeconv */
#ifdef LC_MESSAGES
str1 = GSSetLocale(LC_MESSAGES, nil);
#else
str1 = nil;
#endif
if (str1 != nil)
{
[dict setObject: str1 forKey: GSLocale];
}
str2 = GSLanguageFromLocale(str1);
if (str2 != nil)
{
[dict setObject: str2 forKey: NSLanguageName];
}
/*
* Another thread might have been faster in setting the static variable.
* If so, we just drop our dict.
*/
if (saved == nil)
{
saved = [NSObject leak: dict];
}
[gnustep_global_lock unlock];
return saved;
}
#else /* HAVE_LOCALE_H */
NSString *
GSSetLocale(int category, NSString *locale)
{
return nil;
}
NSDictionary *
GSDomainFromDefaultLocale(void)
{
return nil;
}
#endif /* !HAVE_LOCALE_H */
NSString *
GSLanguageFromLocale(NSString *locale)
{
NSString *language = nil;
NSString *aliases = nil;
NSBundle *gbundle;
if (locale == nil || [locale isEqual: @"C"] || [locale isEqual: @"POSIX"]
|| [locale length] < 2)
return @"English";
gbundle = [NSBundle bundleForLibrary: @"gnustep-base"];
aliases = [gbundle pathForResource: @"Locale"
ofType: @"aliases"
inDirectory: @"Languages"];
if (aliases != nil)
{
NSDictionary *dict;
dict = [NSDictionary dictionaryWithContentsOfFile: aliases];
language = [dict objectForKey: locale];
if (language == nil && [locale pathExtension] != nil)
{
locale = [locale stringByDeletingPathExtension];
if ([locale isEqual: @"C"] || [locale isEqual: @"POSIX"])
return @"English";
language = [dict objectForKey: locale];
}
if (language == nil)
{
locale = [locale substringWithRange: NSMakeRange(0, 2)];
language = [dict objectForKey: locale];
}
}
return language;
}
NSArray *
GSLocaleVariants(NSString *locale)
{
NSRange under = [locale rangeOfString: @"_"];
if (under.location != NSNotFound)
{
return [NSArray arrayWithObjects:
locale,
[locale substringToIndex: under.location],
nil];
}
return [NSArray arrayWithObject: locale];
}
NSArray *
GSLanguagesFromLocale(NSString *locale)
{
NSArray *variants = GSLocaleVariants(locale);
NSMutableArray *result = [NSMutableArray arrayWithCapacity: [variants count]];
NSEnumerator *enumerator = [variants objectEnumerator];
NSString *variant;
while ((variant = [enumerator nextObject]) != nil)
{
NSString *language = GSLanguageFromLocale(variant);
if (language != nil)
{
[result addObject: language];
}
}
return result;
}