mirror of
https://github.com/gnustep/libs-base.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@21245 72102866-910b-0410-8b05-ffd578937521
339 lines
7.7 KiB
Objective-C
339 lines
7.7 KiB
Objective-C
/* objc-load - Dynamically load in Obj-C modules (Classes, Categories)
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Copyright (C) 1995, 1996, 1997 Free Software Foundation, Inc.
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Written by: Adam Fedor, Pedja Bogdanovich
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
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*/
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/*
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CAVEATS:
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- unloading modules not implemented
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- would like to raise exceptions without having to turn this into
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a .m file (right now NSBundle does this for us, ok?)
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*/
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#include "config.h"
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#ifdef HAVE_DLADDR
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/* Define _GNU_SOURCE because that is required with GNU libc in order
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* to have dladdr() available. */
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# define _GNU_SOURCE
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <objc/objc-api.h>
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#ifndef NeXT_RUNTIME
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# include <objc/objc-list.h>
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#else
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# include <objc/objc-load.h>
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#endif
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#include "objc-load.h"
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#include "Foundation/NSString.h"
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#include "Foundation/NSDebug.h"
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/* include the interface to the dynamic linker */
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#include "dynamic-load.h"
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/* Declaration from NSBundle.m */
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const char *objc_executable_location (void);
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/* dynamic_loaded is YES if the dynamic loader was sucessfully initialized. */
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static BOOL dynamic_loaded;
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/* Our current callback function */
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void (*_objc_load_load_callback)(Class, struct objc_category *) = 0;
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/* List of modules we have loaded (by handle) */
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#ifndef NeXT_RUNTIME
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static struct objc_list *dynamic_handles = NULL;
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#endif
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/* Check to see if there are any undefined symbols. Print them out.
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*/
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static int
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objc_check_undefineds(FILE *errorStream)
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{
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int count = __objc_dynamic_undefined_symbol_count();
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if (count != 0)
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{
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int i;
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char **undefs;
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undefs = __objc_dynamic_list_undefined_symbols();
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if (errorStream)
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{
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fprintf(errorStream, "Undefined symbols:\n");
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}
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for (i = 0; i < count; i++)
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{
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if (errorStream)
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{
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fprintf(errorStream, " %s\n", undefs[i]);
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}
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}
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return 1;
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}
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return 0;
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}
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/* Initialize for dynamic loading */
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static int
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objc_initialize_loading(FILE *errorStream)
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{
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const char *path;
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dynamic_loaded = NO;
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path = objc_executable_location();
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NSDebugFLLog(@"NSBundle",
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@"Debug (objc-load): initializing dynamic loader for %s",
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path);
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if (__objc_dynamic_init(path))
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{
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if (errorStream)
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{
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__objc_dynamic_error(errorStream,
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"Error (objc-load): Cannot initialize dynamic linker");
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}
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return 1;
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}
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else
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{
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dynamic_loaded = YES;
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}
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return 0;
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}
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/* A callback received from the Object initializer (_objc_exec_class).
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Do what we need to do and call our own callback.
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*/
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static void
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objc_load_callback(Class class, struct objc_category * category)
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{
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if (_objc_load_load_callback)
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{
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_objc_load_load_callback(class, category);
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}
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}
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long
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objc_load_module (const char *filename,
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FILE *errorStream,
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void (*loadCallback)(Class, struct objc_category *),
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void **header,
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char *debugFilename)
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{
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#ifdef NeXT_RUNTIME
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int errcode;
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dynamic_loaded = YES;
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return objc_loadModule(filename, loadCallback, &errcode);
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#else
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typedef void (*void_fn)();
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dl_handle_t handle;
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void __objc_resolve_class_links(void);
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#if !defined(__ELF__) && !defined(CON_AUTOLOAD)
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void_fn *ctor_list;
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int i;
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#endif
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if (!dynamic_loaded)
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{
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if (objc_initialize_loading(errorStream))
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{
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return 1;
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}
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}
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_objc_load_load_callback = loadCallback;
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_objc_load_callback = objc_load_callback;
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/* Link in the object file */
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NSDebugFLLog(@"NSBundle",
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@"Debug (objc-load): Linking file %s\n", filename);
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handle = __objc_dynamic_link(filename, 1, debugFilename);
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if (handle == 0)
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{
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if (errorStream)
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{
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__objc_dynamic_error(errorStream, "Error (objc-load)");
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}
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_objc_load_load_callback = 0;
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_objc_load_callback = 0;
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return 1;
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}
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dynamic_handles = list_cons(handle, dynamic_handles);
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/* If there are any undefined symbols, we can't load the bundle */
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if (objc_check_undefineds(errorStream))
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{
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__objc_dynamic_unlink(handle);
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_objc_load_load_callback = 0;
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_objc_load_callback = 0;
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return 1;
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}
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#if !defined(__ELF__) && !defined(CON_AUTOLOAD)
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/* Get the constructor list and load in the objects */
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ctor_list = (void_fn *)__objc_dynamic_find_symbol(handle, CTOR_LIST);
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if (!ctor_list)
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{
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if (errorStream)
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{
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fprintf(errorStream,
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"Error (objc-load): Cannot load objects (no CTOR list)\n");
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}
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_objc_load_load_callback = 0;
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_objc_load_callback = 0;
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return 1;
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}
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NSDebugFLLog(@"NSBundle",
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@"Debug (objc-load): %d modules\n", (int)ctor_list[0]);
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for (i = 1; ctor_list[i]; i++)
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{
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NSDebugFLLog(@"NSBundle",
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@"Debug (objc-load): Invoking CTOR %p\n", ctor_list[i]);
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ctor_list[i]();
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}
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#endif /* not __ELF__ */
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__objc_resolve_class_links(); /* fill in subclass_list and sibling_class */
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_objc_load_callback = 0;
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_objc_load_load_callback = 0;
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return 0;
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#endif /* not NeXT_RUNTIME */
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}
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long
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objc_unload_module(FILE *errorStream,
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void (*unloadCallback)(Class, struct objc_category *))
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{
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if (!dynamic_loaded)
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{
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return 1;
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}
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if (errorStream)
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{
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fprintf(errorStream, "Warning: unloading modules not implemented\n");
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}
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return 0;
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}
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long objc_load_modules(char *files[],FILE *errorStream,
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void (*callback)(Class,struct objc_category *),
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void **header,
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char *debugFilename)
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{
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while (*files)
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{
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if (objc_load_module(*files, errorStream, callback,
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(void *)header, debugFilename))
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{
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return 1;
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}
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files++;
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}
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return 0;
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}
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long
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objc_unload_modules(FILE *errorStream,
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void (*unloadCallback)(Class, struct objc_category *))
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{
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if (!dynamic_loaded)
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{
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return 1;
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}
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if (errorStream)
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{
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fprintf(errorStream, "Warning: unloading modules not implemented\n");
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}
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return 0;
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}
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NSString *
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objc_get_symbol_path(Class theClass, Category *theCategory)
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{
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const char *ret;
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char buf[125], *p = buf;
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int len = strlen(theClass->name);
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if (theCategory == NULL)
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{
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if (len + sizeof(char)*19 > sizeof(buf))
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{
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p = malloc(len + sizeof(char)*19);
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if (p == NULL)
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{
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fprintf(stderr, "Unable to allocate memory !!");
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return nil;
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}
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}
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memcpy(p, "__objc_class_name_", sizeof(char)*18);
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memcpy(&p[18*sizeof(char)], theClass->name,
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strlen(theClass->name) + 1);
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}
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else
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{
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len += strlen(theCategory->category_name);
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if (len + sizeof(char)*23 > sizeof(buf))
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{
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p = malloc(len + sizeof(char)*23);
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if (p == NULL)
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{
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fprintf(stderr, "Unable to allocate memory !!");
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return nil;
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}
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}
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memcpy(p, "__objc_category_name_", sizeof(char)*21);
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memcpy(&p[21*sizeof(char)], theCategory->class_name,
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strlen(theCategory->class_name) + 1);
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memcpy(&p[strlen(p)], "_", 2*sizeof(char));
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memcpy(&p[strlen(p)], theCategory->category_name,
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strlen(theCategory->category_name) + 1);
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}
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ret = __objc_dynamic_get_symbol_path(0, p);
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if (p != buf)
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{
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free(p);
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}
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if (ret)
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{
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return [NSString stringWithCString: ret];
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}
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return nil;
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}
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