mirror of
https://github.com/gnustep/libs-base.git
synced 2025-04-20 06:51:08 +00:00
3399 lines
82 KiB
Objective-C
3399 lines
82 KiB
Objective-C
/** Implementation for GSSocketStream for GNUStep
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Copyright (C) 2006-2008 Free Software Foundation, Inc.
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Written by: Derek Zhou <derekzhou@gmail.com>
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Written by: Richard Frith-Macdonald <rfm@gnu.org>
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Date: 2006
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA.
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*/
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#import "common.h"
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#import "Foundation/NSArray.h"
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#import "Foundation/NSByteOrder.h"
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#import "Foundation/NSData.h"
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#import "Foundation/NSDictionary.h"
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#import "Foundation/NSEnumerator.h"
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#import "Foundation/NSException.h"
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#import "Foundation/NSHost.h"
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#import "Foundation/NSLock.h"
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#import "Foundation/NSNotification.h"
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#import "Foundation/NSRunLoop.h"
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#import "Foundation/NSUserDefaults.h"
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#import "Foundation/NSValue.h"
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#import "GSPrivate.h"
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#import "GSStream.h"
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#import "GSSocketStream.h"
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#import "GNUstepBase/GSTLS.h"
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#ifndef SHUT_RD
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# ifdef SD_RECEIVE
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# define SHUT_RD SD_RECEIVE
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# define SHUT_WR SD_SEND
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# define SHUT_RDWR SD_BOTH
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# else
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# define SHUT_RD 0
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# define SHUT_WR 1
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# define SHUT_RDWR 2
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# endif
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#endif
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#ifdef _WIN32
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#ifdef HAVE_WS2TCPIP_H
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#include <ws2tcpip.h>
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#endif // HAVE_WS2TCPIP_H
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#if !defined(HAVE_INET_NTOP)
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extern const char* WSAAPI inet_ntop(int, const void *, char *, size_t);
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#endif
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#if !defined(HAVE_INET_NTOP)
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extern int WSAAPI inet_pton(int , const char *, void *);
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#endif
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#define OPTLEN int
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#else // _WIN32
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#define OPTLEN socklen_t
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#endif // _WIN32
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// Maximum data in single I/O operation
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#define NETBUF_SIZE (1024 * 16)
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#define READ_SIZE NETBUF_SIZE*10
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@implementation GSTcpTune
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static int tuneDelay = 0;
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static int tuneLinger = -1;
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static int tuneReceive = 0;
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static BOOL tuneSendAll = NO;
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static int tuneRcvBuf = 0;
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static int tuneSndBuf = 0;
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+ (void) defaultsChanged: (NSNotification*)n
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{
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NSUserDefaults *defs = (NSUserDefaults*)[n object];
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NSString *str;
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if (nil == defs)
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{
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defs = [NSUserDefaults standardUserDefaults];
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}
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str = [defs stringForKey: @"GSTcpLinger"];
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if (nil == str)
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{
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tuneLinger = -1;
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}
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else
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{
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tuneLinger = [str intValue];
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}
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tuneRcvBuf = (int)[defs integerForKey: @"GSTcpRcvBuf"];
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tuneSndBuf = (int)[defs integerForKey: @"GSTcpSndBuf"];
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tuneReceive = (int)[defs integerForKey: @"GSTcpReceive"];
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tuneSendAll = [defs boolForKey: @"GSTcpSendAll"];
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tuneDelay = [defs boolForKey: @"GSTcpDelay"];
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}
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+ (void) initialize
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{
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static BOOL beenHere = NO;
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if (NO == beenHere)
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{
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NSNotificationCenter *nc;
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NSUserDefaults *defs;
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beenHere = YES;
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nc = [NSNotificationCenter defaultCenter];
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defs = [NSUserDefaults standardUserDefaults];
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[nc addObserver: self
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selector: @selector(defaultsChanged:)
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name: NSUserDefaultsDidChangeNotification
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object: defs];
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[self defaultsChanged: nil];
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}
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}
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+ (int) delay
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{
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return tuneDelay; // Milliseconds to delay close
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}
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+ (int) recvSize
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{
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if (tuneReceive > 0)
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{
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return tuneReceive; // Return receive buffer size
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}
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if (tuneRcvBuf > 0)
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{
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return tuneRcvBuf; // Return socket receive buffer size
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}
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return READ_SIZE; // Return hard-coded default
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}
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+ (int) sendSize: (int)bytesToSend
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{
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if (YES == tuneSendAll)
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{
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return bytesToSend; // Try to send all in one go
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}
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if (tuneSndBuf > 0 && tuneSndBuf <= bytesToSend)
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{
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return tuneSndBuf; // Limit to socket send buffer
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}
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if (NETBUF_SIZE <= bytesToSend)
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{
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return NETBUF_SIZE; // Limit to hard coded default
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}
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return bytesToSend;
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}
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+ (void) tune: (void*)handle with: (id)opts
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{
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int desc = (int)(intptr_t)handle;
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int value;
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id o;
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#ifndef BROKEN_SO_REUSEADDR
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/*
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* Under decent systems, SO_REUSEADDR means that the port can be reused
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* immediately that this process exits. Under some it means
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* that multiple processes can serve the same port simultaneously.
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* We don't want that broken behavior!
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*/
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value = 1;
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if (setsockopt(desc, SOL_SOCKET, SO_REUSEADDR, (char*)&value, sizeof(value))
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< 0)
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{
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NSDebugMLLog(@"GSTcpTune", @"setsockopt reuseaddr failed for %d", desc);
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}
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#endif
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/*
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* Enable tcp-level tracking of whether connection is alive.
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*/
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value = 1;
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if (setsockopt(desc, SOL_SOCKET, SO_KEEPALIVE, (char *)&value, sizeof(value))
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< 0)
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{
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NSDebugMLLog(@"GSTcpTune", @"setsockopt keepalive failed for %d", desc);
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}
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#define OPTS(X) ([opts isKindOfClass: [NSStream class]] \
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? [(NSStream*)opts propertyForKey: X] \
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: [(NSDictionary*)opts objectForKey: X])
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o = OPTS(@"GSTcpLinger");
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value = (o ? [o intValue] : tuneLinger);
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if (value >= 0)
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{
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struct linger l;
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l.l_onoff = 1;
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l.l_linger = tuneLinger;
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if (setsockopt(desc, SOL_SOCKET, SO_LINGER, (char *)&l, sizeof(l)) < 0)
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{
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NSLog(@"Failed to set GSTcpLinger for %d to %d: %@",
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desc, value, [NSError _last]);
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}
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else
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{
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NSDebugMLLog(@"GSTcpTune", @"Set GSTcpLinger for %d to %d",
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desc, value);
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}
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}
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o = OPTS(@"GSTcpRcvBuf");
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value = (o ? [o intValue] : tuneRcvBuf);
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if (value > 0)
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{
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/* Set the receive buffer for the socket.
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*/
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if (setsockopt(desc, SOL_SOCKET, SO_RCVBUF,
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(char *)&value, sizeof(value)) < 0)
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{
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NSLog(@"Failed to set GSTcpRcvBuf for %d to %d: %@",
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desc, value, [NSError _last]);
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}
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else
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{
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NSDebugMLLog(@"GSTcpTune", @"Set GSTcpRcvBuf for %d to %d",
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desc, value);
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}
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}
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o = OPTS(@"GSTcpSndBuf");
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value = (o ? [o intValue] : tuneSndBuf);
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if (value > 0)
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{
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/* Set the send buffer for the socket.
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*/
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if (setsockopt(desc, SOL_SOCKET, SO_SNDBUF,
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(char *)&value, sizeof(value)) < 0)
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{
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NSLog(@"Failed to set GSTcpSndBuf for %d to %d: %@",
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desc, value, [NSError _last]);
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}
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else
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{
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NSDebugMLLog(@"GSTcpTune", @"Set GSTcpSndBuf for %d to %d",
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desc, value);
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}
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}
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}
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@end
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unsigned
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GSPrivateSockaddrLength(struct sockaddr *addr)
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{
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switch (addr->sa_family) {
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case AF_INET: return sizeof(struct sockaddr_in);
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#ifdef AF_INET6
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case AF_INET6: return sizeof(struct sockaddr_in6);
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#endif
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#ifndef _WIN32
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case AF_LOCAL: return sizeof(struct sockaddr_un);
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#endif
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default: return 0;
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}
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}
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NSString *
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GSPrivateSockaddrHost(struct sockaddr *addr)
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{
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char buf[40];
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#if defined(AF_INET6)
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if (AF_INET6 == addr->sa_family)
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{
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struct sockaddr_in6 *addr6 = (struct sockaddr_in6*)(void*)addr;
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inet_ntop(AF_INET, &addr6->sin6_addr, buf, sizeof(buf));
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return [NSString stringWithUTF8String: buf];
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}
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#endif
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inet_ntop(AF_INET, &((struct sockaddr_in*)(void*)addr)->sin_addr,
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buf, sizeof(buf));
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return [NSString stringWithUTF8String: buf];
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}
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NSString *
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GSPrivateSockaddrName(struct sockaddr *addr)
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{
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return [NSString stringWithFormat: @"%@:%d",
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GSPrivateSockaddrHost(addr),
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GSPrivateSockaddrPort(addr)];
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}
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uint16_t
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GSPrivateSockaddrPort(struct sockaddr *addr)
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{
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uint16_t port;
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#if defined(AF_INET6)
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if (AF_INET6 == addr->sa_family)
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{
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struct sockaddr_in6 *addr6 = (struct sockaddr_in6*)(void*)addr;
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port = addr6->sin6_port;
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port = GSSwapBigI16ToHost(port);
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return port;
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}
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#endif
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port = ((struct sockaddr_in*)(void*)addr)->sin_port;
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port = GSSwapBigI16ToHost(port);
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return port;
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}
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BOOL
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GSPrivateSockaddrSetup(NSString *machine, uint16_t port,
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NSString *service, NSString *protocol, struct sockaddr *sin)
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{
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memset(sin, '\0', sizeof(*sin));
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sin->sa_family = AF_INET;
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/* If we were given a hostname, we use any address for that host.
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* Otherwise we expect the given name to be an address unless it is
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* a null (any address).
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*/
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if (0 != [machine length])
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{
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const char *n;
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n = [machine UTF8String];
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if ((!isdigit(n[0]) || sscanf(n, "%*d.%*d.%*d.%*d") != 4)
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&& 0 == strchr(n, ':'))
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{
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machine = [[NSHost hostWithName: machine] address];
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n = [machine UTF8String];
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}
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if (0 == n)
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{
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return NO;
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}
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if (0 == strchr(n, ':'))
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{
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struct sockaddr_in *addr = (struct sockaddr_in*)(void*)sin;
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if (inet_pton(AF_INET, n, &addr->sin_addr) <= 0)
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{
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return NO;
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}
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}
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else
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{
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#if defined(AF_INET6)
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struct sockaddr_in6 *addr6 = (struct sockaddr_in6*)(void*)sin;
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sin->sa_family = AF_INET6;
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if (inet_pton(AF_INET6, n, &addr6->sin6_addr) <= 0)
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{
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return NO;
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}
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#else
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return NO;
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#endif
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}
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}
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else
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{
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((struct sockaddr_in*)(void*)sin)->sin_addr.s_addr
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= GSSwapHostI32ToBig(INADDR_ANY);
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}
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/* The optional service and protocol parameters may be used to
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* look up the port
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*/
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if (nil != service)
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{
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const char *sname;
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const char *proto;
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struct servent *sp;
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if (nil == protocol)
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{
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proto = "tcp";
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}
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else
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{
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proto = [protocol UTF8String];
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}
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sname = [service UTF8String];
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if ((sp = getservbyname(sname, proto)) == 0)
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{
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const char* ptr = sname;
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int val = atoi(ptr);
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while (isdigit(*ptr))
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{
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ptr++;
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}
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if (*ptr == '\0' && val <= 0xffff)
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{
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port = val;
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}
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else if (strcmp(ptr, "gdomap") == 0)
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{
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#ifdef GDOMAP_PORT_OVERRIDE
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port = GDOMAP_PORT_OVERRIDE;
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#else
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port = 538; // IANA allocated port
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#endif
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}
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else
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{
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return NO;
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}
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}
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else
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{
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port = GSSwapBigI16ToHost(sp->s_port);
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}
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}
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#if defined(AF_INET6)
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if (AF_INET6 == sin->sa_family)
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{
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((struct sockaddr_in6*)(void*)sin)->sin6_port = GSSwapHostI16ToBig(port);
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}
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else
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{
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((struct sockaddr_in*)(void*)sin)->sin_port = GSSwapHostI16ToBig(port);
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}
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#else
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((struct sockaddr_in*)sin)->sin_port = GSSwapHostI16ToBig(port);
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#endif
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return YES;
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}
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/** The GSStreamHandler abstract class defines the methods used to
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* implement a handler object for a pair of streams.
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* The idea is that the handler is installed once the connection is
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* open, and a handshake is initiated. During the handshake process
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* all stream events are sent to the handler rather than to the
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* stream delegate (the streams know to do this because the -handshake
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* method returns YES to tell them so).
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* While a handler is installed, the -read:maxLength: and -write:maxLength:
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* methods of the handle rare called instead of those of the streams (and
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* the handler may perform I/O using the streams by calling the private
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* -_read:maxLength: and _write:maxLength: methods instead of the public
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* methods).
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*/
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@interface GSStreamHandler : NSObject
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{
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GSSocketInputStream *istream; // Not retained
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GSSocketOutputStream *ostream; // Not retained
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BOOL initialised;
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BOOL handshake;
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BOOL active;
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}
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+ (void) tryInput: (GSSocketInputStream*)i output: (GSSocketOutputStream*)o;
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- (id) initWithInput: (GSSocketInputStream*)i
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output: (GSSocketOutputStream*)o;
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- (GSSocketInputStream*) istream;
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- (GSSocketOutputStream*) ostream;
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- (void) bye; /* Close down the handled session. */
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- (BOOL) handshake; /* A handshake/hello is in progress. */
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- (void) hello; /* Start up the session handshake. */
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- (BOOL) readable; /* is there buffered data to read? */
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- (NSInteger) read: (uint8_t *)buffer maxLength: (NSUInteger)len;
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- (void) remove: (NSStream*)stream; /* Stream no longer available */
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- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event;
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- (NSInteger) write: (const uint8_t *)buffer maxLength: (NSUInteger)len;
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@end
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@implementation GSStreamHandler
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+ (void) initialize
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{
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}
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+ (void) tryInput: (GSSocketInputStream*)i output: (GSSocketOutputStream*)o
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{
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[self subclassResponsibility: _cmd];
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}
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- (void) bye
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{
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[self subclassResponsibility: _cmd];
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}
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- (BOOL) handshake
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{
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return handshake;
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}
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- (void) hello
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{
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[self subclassResponsibility: _cmd];
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}
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- (id) initWithInput: (GSSocketInputStream*)i
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output: (GSSocketOutputStream*)o
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{
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istream = i;
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ostream = o;
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handshake = YES;
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return self;
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}
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- (GSSocketInputStream*) istream
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{
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return istream;
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}
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- (GSSocketOutputStream*) ostream
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{
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return ostream;
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}
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- (BOOL) readable
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{
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return NO;
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}
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- (NSInteger) read: (uint8_t *)buffer maxLength: (NSUInteger)len
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{
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[self subclassResponsibility: _cmd];
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return 0;
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}
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- (void) remove: (NSStream*)stream
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{
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if ((id)stream == (id)istream)
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{
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istream = nil;
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}
|
|
if ((id)stream == (id)ostream)
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{
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ostream = nil;
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}
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}
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- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event
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{
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[self subclassResponsibility: _cmd];
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}
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|
|
- (NSInteger) write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
[self subclassResponsibility: _cmd];
|
|
return 0;
|
|
}
|
|
|
|
@end
|
|
|
|
#if defined(HAVE_GNUTLS)
|
|
|
|
@interface GSTLSHandler : GSStreamHandler
|
|
{
|
|
@public
|
|
GSTLSSession *session;
|
|
}
|
|
|
|
/** Populates the dictionary 'dict', copying in all the properties
|
|
* of the supplied streams. If a property is set for both then
|
|
* the output stream's one has precedence.
|
|
*/
|
|
+ (void) populateProperties: (NSMutableDictionary**)dict
|
|
withSecurityLevel: (NSString*)l
|
|
fromInputStream: (NSStream*)i
|
|
orOutputStream: (NSStream*)o;
|
|
|
|
/** Called on verification of the remote end's certificate to tell the
|
|
* delegate of the input stream who the certificate issuer and owner are.
|
|
*/
|
|
- (void) stream: (NSStream*)stream issuer: (NSString*)i owner: (NSString*)o;
|
|
|
|
@end
|
|
|
|
/* Callback to allow the TLS code to pull data from the remote system.
|
|
* If the operation fails, this sets the error number.
|
|
*/
|
|
static ssize_t
|
|
GSTLSPull(gnutls_transport_ptr_t handle, void *buffer, size_t len)
|
|
{
|
|
ssize_t result;
|
|
GSTLSHandler *tls = (GSTLSHandler*)handle;
|
|
|
|
result = [[tls istream] _read: buffer maxLength: len];
|
|
if (result < 0)
|
|
{
|
|
int e;
|
|
|
|
if ([[tls istream] streamStatus] == NSStreamStatusError)
|
|
{
|
|
e = [[[(GSTLSHandler*)handle istream] streamError] code];
|
|
}
|
|
else
|
|
{
|
|
e = EAGAIN; // Tell GNUTLS this would block.
|
|
}
|
|
#if HAVE_GNUTLS_TRANSPORT_SET_ERRNO
|
|
gnutls_transport_set_errno (tls->session->session, e);
|
|
#else
|
|
errno = e; // Not thread-safe
|
|
#endif
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/* Callback to allow the TLS code to push data to the remote system.
|
|
* If the operation fails, this sets the error number.
|
|
*/
|
|
static ssize_t
|
|
GSTLSPush(gnutls_transport_ptr_t handle, const void *buffer, size_t len)
|
|
{
|
|
ssize_t result;
|
|
GSTLSHandler *tls = (GSTLSHandler*)handle;
|
|
|
|
result = [[tls ostream] _write: buffer maxLength: len];
|
|
if (result < 0)
|
|
{
|
|
int e;
|
|
|
|
if ([[tls ostream] streamStatus] == NSStreamStatusError)
|
|
{
|
|
e = [[[tls ostream] streamError] code];
|
|
NSDebugFLLog(@"NSStream",
|
|
@"GSTLSPush write for %@ error %d (%s)",
|
|
[tls ostream], e, strerror(e));
|
|
}
|
|
else
|
|
{
|
|
e = EAGAIN; // Tell GNUTLS this would block.
|
|
NSDebugFLLog(@"NSStream",
|
|
@"GSTLSPush write for %@ of %lu would block",
|
|
[tls ostream], (unsigned long)len);
|
|
}
|
|
#if HAVE_GNUTLS_TRANSPORT_SET_ERRNO
|
|
gnutls_transport_set_errno(tls->session->session, e);
|
|
#else
|
|
errno = e; // Not thread-safe
|
|
#endif
|
|
return -1;
|
|
}
|
|
if (len != result)
|
|
{
|
|
NSDebugFLLog(@"NSStream", @"GSTLSPush write for %@ of %ld (tried %lu)",
|
|
[tls ostream], (long)result, (unsigned long)len);
|
|
}
|
|
else
|
|
{
|
|
NSDebugFLLog(@"NSStream", @"GSTLSPush write for %@ of %ld success",
|
|
[tls ostream], (long)result);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
@implementation GSTLSHandler
|
|
|
|
static NSArray *keys = nil;
|
|
|
|
+ (void) initialize
|
|
{
|
|
[GSTLSObject class];
|
|
if (nil == keys)
|
|
{
|
|
keys = [[NSArray alloc] initWithObjects:
|
|
GSTLSCAFile,
|
|
GSTLSCertificateFile,
|
|
GSTLSCertificateKeyFile,
|
|
GSTLSCertificateKeyPassword,
|
|
GSTLSDebug,
|
|
GSTLSIssuers,
|
|
GSTLSOwners,
|
|
GSTLSPriority,
|
|
GSTLSRemoteHosts,
|
|
GSTLSRevokeFile,
|
|
GSTLSServerName,
|
|
GSTLSVerify,
|
|
nil];
|
|
[[NSObject leakAt: &keys] release];
|
|
}
|
|
}
|
|
|
|
+ (void) populateProperties: (NSMutableDictionary**)dict
|
|
withSecurityLevel: (NSString*)l
|
|
fromInputStream: (NSStream*)i
|
|
orOutputStream: (NSStream*)o
|
|
{
|
|
if (NULL != dict)
|
|
{
|
|
NSString *str;
|
|
NSMutableDictionary *opts = *dict;
|
|
NSUInteger count;
|
|
|
|
if (nil != l)
|
|
{
|
|
[opts setObject: l forKey: NSStreamSocketSecurityLevelKey];
|
|
}
|
|
count = [keys count];
|
|
while (count-- > 0)
|
|
{
|
|
NSString *key = [keys objectAtIndex: count];
|
|
|
|
str = [o propertyForKey: key];
|
|
if (nil == str) str = [i propertyForKey: key];
|
|
if (nil != str) [opts setObject: str forKey: key];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NSWarnLog(@"%@ requires not nil 'dict'", NSStringFromSelector(_cmd));
|
|
}
|
|
}
|
|
|
|
+ (void) tryInput: (GSSocketInputStream*)i output: (GSSocketOutputStream*)o
|
|
{
|
|
NSString *tls;
|
|
|
|
tls = [i propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if (tls == nil)
|
|
{
|
|
tls = [o propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if (tls != nil)
|
|
{
|
|
[i setProperty: tls forKey: NSStreamSocketSecurityLevelKey];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[o setProperty: tls forKey: NSStreamSocketSecurityLevelKey];
|
|
}
|
|
|
|
if (tls != nil)
|
|
{
|
|
GSTLSHandler *h;
|
|
|
|
h = [[GSTLSHandler alloc] initWithInput: i output: o];
|
|
[i _setHandler: h];
|
|
[o _setHandler: h];
|
|
RELEASE(h);
|
|
}
|
|
}
|
|
|
|
- (void) bye
|
|
{
|
|
handshake = NO;
|
|
active = NO;
|
|
[session disconnect: NO];
|
|
}
|
|
|
|
- (void) dealloc
|
|
{
|
|
[self bye];
|
|
DESTROY(session);
|
|
[super dealloc];
|
|
}
|
|
|
|
- (BOOL) handshake
|
|
{
|
|
return handshake;
|
|
}
|
|
|
|
- (void) hello
|
|
{
|
|
if (active == NO)
|
|
{
|
|
if (handshake == NO)
|
|
{
|
|
/* Set flag to say we are now doing a handshake.
|
|
*/
|
|
handshake = YES;
|
|
}
|
|
if ([session handshake] == YES)
|
|
{
|
|
handshake = NO; // Handshake is now complete.
|
|
active = [session active]; // Is the TLS session now active?
|
|
if (NO == active)
|
|
{
|
|
NSString *problem = [session problem];
|
|
NSError *theError;
|
|
|
|
if (nil == problem)
|
|
{
|
|
problem = @"TLS handshake failure";
|
|
}
|
|
theError = [NSError errorWithDomain: NSCocoaErrorDomain
|
|
code: 0
|
|
userInfo: [NSDictionary dictionaryWithObject: problem
|
|
forKey: NSLocalizedDescriptionKey]];
|
|
if ([istream streamStatus] != NSStreamStatusError)
|
|
{
|
|
[istream _recordError: theError];
|
|
}
|
|
if ([ostream streamStatus] != NSStreamStatusError)
|
|
{
|
|
[ostream _recordError: theError];
|
|
}
|
|
[self bye];
|
|
}
|
|
else
|
|
{
|
|
NSString *issuer = [session issuer];
|
|
NSString *owner = [session owner];
|
|
id del = [istream delegate];
|
|
|
|
if (nil != issuer && nil != owner
|
|
&& [del respondsToSelector: @selector(stream:issuer:owner:)])
|
|
{
|
|
[del stream: istream issuer: issuer owner: owner];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (id) initWithInput: (GSSocketInputStream*)i
|
|
output: (GSSocketOutputStream*)o
|
|
{
|
|
NSString *str;
|
|
NSMutableDictionary *opts;
|
|
BOOL server;
|
|
|
|
// Check whether the input stream has been accepted by a listening socket
|
|
server = [[i propertyForKey: @"IsServer"] boolValue];
|
|
|
|
str = [o propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if (nil == str) str = [i propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if ([str isEqual: NSStreamSocketSecurityLevelNone] == YES)
|
|
{
|
|
GSOnceMLog(@"NSStreamSocketSecurityLevelNone is insecure ..."
|
|
@" not implemented");
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
else if ([str isEqual: NSStreamSocketSecurityLevelSSLv2] == YES)
|
|
{
|
|
GSOnceMLog(@"NSStreamSocketSecurityLevelTLSv2 is insecure ..."
|
|
@" not implemented");
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
else if ([str isEqual: NSStreamSocketSecurityLevelSSLv3] == YES)
|
|
{
|
|
str = @"SSLv3";
|
|
}
|
|
else if ([str isEqual: NSStreamSocketSecurityLevelTLSv1] == YES)
|
|
{
|
|
str = @"TLSV1";
|
|
}
|
|
else
|
|
{
|
|
str = nil;
|
|
}
|
|
|
|
if ((self = [super initWithInput: i output: o]) == nil)
|
|
{
|
|
return nil;
|
|
}
|
|
|
|
/* Create the options dictionary, copying in any option from the stream
|
|
* properties. GSTLSPriority overrides NSStreamSocketSecurityLevelKey.
|
|
*/
|
|
opts = [NSMutableDictionary new];
|
|
[[self class] populateProperties: &opts
|
|
withSecurityLevel: str
|
|
fromInputStream: i
|
|
orOutputStream: o];
|
|
|
|
session = [[GSTLSSession alloc] initWithOptions: opts
|
|
direction: (server ? NO : YES)
|
|
transport: (void*)self
|
|
push: GSTLSPush
|
|
pull: GSTLSPull];
|
|
[opts release];
|
|
initialised = YES;
|
|
return self;
|
|
}
|
|
|
|
- (GSSocketInputStream*) istream
|
|
{
|
|
return istream;
|
|
}
|
|
|
|
- (GSSocketOutputStream*) ostream
|
|
{
|
|
return ostream;
|
|
}
|
|
|
|
- (BOOL) readable
|
|
{
|
|
if (NO == active || YES == handshake)
|
|
{
|
|
return NO;
|
|
}
|
|
return ([session pending] > 0) ? YES : NO;
|
|
}
|
|
|
|
- (NSInteger) read: (uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
return [session read: buffer length: len];
|
|
}
|
|
|
|
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"GSTLSHandler got %@ on %@", [stream stringFromEvent: event], stream);
|
|
|
|
if (handshake == YES)
|
|
{
|
|
switch (event)
|
|
{
|
|
case NSStreamEventHasSpaceAvailable:
|
|
case NSStreamEventHasBytesAvailable:
|
|
case NSStreamEventOpenCompleted:
|
|
/* try to complete the handshake.
|
|
*/
|
|
[self hello];
|
|
break;
|
|
|
|
case NSStreamEventErrorOccurred:
|
|
case NSStreamEventEndEncountered:
|
|
/* stream error or close ... handshake fails.
|
|
*/
|
|
handshake = NO;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
if (NO == handshake)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"GSTLSHandler completed on %@", stream);
|
|
|
|
/* Make sure that, if ostream gets released as a result of
|
|
* the event we send to istream, it doesn't get deallocated
|
|
* and cause a crash when we try to send to it.
|
|
*/
|
|
AUTORELEASE(RETAIN(ostream));
|
|
if ([istream streamStatus] == NSStreamStatusOpen)
|
|
{
|
|
[istream _resetEvents: NSStreamEventOpenCompleted];
|
|
[istream _sendEvent: NSStreamEventOpenCompleted];
|
|
[istream _schedule];
|
|
}
|
|
else
|
|
{
|
|
[istream _resetEvents: NSStreamEventErrorOccurred];
|
|
[istream _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
if ([ostream streamStatus] == NSStreamStatusOpen)
|
|
{
|
|
[ostream _resetEvents: NSStreamEventOpenCompleted
|
|
| NSStreamEventHasSpaceAvailable];
|
|
[ostream _sendEvent: NSStreamEventOpenCompleted];
|
|
[ostream _sendEvent: NSStreamEventHasSpaceAvailable];
|
|
[ostream _schedule];
|
|
}
|
|
else
|
|
{
|
|
[ostream _resetEvents: NSStreamEventErrorOccurred];
|
|
[ostream _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) stream: (NSStream*)stream issuer: (NSString*)i owner: (NSString*)o
|
|
{
|
|
return;
|
|
}
|
|
|
|
- (NSInteger) write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
NSInteger offset = 0;
|
|
|
|
/* The low level code to perform the TLS session write may return a
|
|
* partial write even though the output stream is still writable.
|
|
* That means we wouldn't get an event to say there's more space and
|
|
* our overall write (for a large amount of data) could hang.
|
|
* To avoid that, we try writing more data as long as the stream
|
|
* still has space available.
|
|
*/
|
|
while ([ostream hasSpaceAvailable] && offset < len)
|
|
{
|
|
NSInteger written;
|
|
|
|
written = [session write: buffer + offset length: len - offset];
|
|
if (written > 0)
|
|
{
|
|
offset += written;
|
|
}
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
@end
|
|
|
|
#else /* HAVE_GNUTLS */
|
|
|
|
/* GNUTLS not available ...
|
|
*/
|
|
@interface GSTLSHandler : GSStreamHandler
|
|
@end
|
|
@implementation GSTLSHandler
|
|
|
|
static NSArray *keys = nil;
|
|
|
|
+ (void) initialize
|
|
{
|
|
if (nil == keys)
|
|
{
|
|
keys = [[NSArray alloc] initWithObjects:
|
|
GSTLSCAFile,
|
|
GSTLSCertificateFile,
|
|
GSTLSCertificateKeyFile,
|
|
GSTLSCertificateKeyPassword,
|
|
GSTLSDebug,
|
|
GSTLSIssuers,
|
|
GSTLSOwners,
|
|
GSTLSPriority,
|
|
GSTLSRemoteHosts,
|
|
GSTLSRevokeFile,
|
|
GSTLSVerify,
|
|
nil];
|
|
[[NSObject leakAt: &keys] release];
|
|
}
|
|
}
|
|
|
|
+ (void) populateProperties: (NSMutableDictionary**)dict
|
|
withSecurityLevel: (NSString*)l
|
|
fromInputStream: (NSStream*)i
|
|
orOutputStream: (NSStream*)o
|
|
{
|
|
NSString *str;
|
|
NSMutableDictionary *opts = *dict;
|
|
NSUInteger count;
|
|
|
|
if (NULL != dict)
|
|
{
|
|
if (nil != l)
|
|
{
|
|
[opts setObject: l forKey: NSStreamSocketSecurityLevelKey];
|
|
}
|
|
count = [keys count];
|
|
while (count-- > 0)
|
|
{
|
|
NSString *key = [keys objectAtIndex: count];
|
|
|
|
str = [o propertyForKey: key];
|
|
if (nil == str) str = [i propertyForKey: key];
|
|
if (nil != str) [opts setObject: str forKey: key];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NSWarnLog(@"%@ requires not nil 'dict'", NSStringFromSelector(_cmd));
|
|
}
|
|
}
|
|
|
|
+ (void) tryInput: (GSSocketInputStream*)i output: (GSSocketOutputStream*)o
|
|
{
|
|
NSString *tls;
|
|
|
|
tls = [i propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if (tls == nil)
|
|
{
|
|
tls = [o propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
}
|
|
if (tls != nil
|
|
&& [tls isEqualToString: NSStreamSocketSecurityLevelNone] == NO)
|
|
{
|
|
NSLog(@"Attempt to use SSL/TLS without support.");
|
|
NSLog(@"Please reconfigure gnustep-base with GNU TLS.");
|
|
}
|
|
return;
|
|
}
|
|
- (id) initWithInput: (GSSocketInputStream*)i
|
|
output: (GSSocketOutputStream*)o
|
|
{
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
@end
|
|
|
|
#endif /* HAVE_GNUTLS */
|
|
|
|
|
|
|
|
/*
|
|
* States for socks connection negotiation
|
|
*/
|
|
static NSString * const GSSOCKSOfferAuth = @"GSSOCKSOfferAuth";
|
|
static NSString * const GSSOCKSRecvAuth = @"GSSOCKSRecvAuth";
|
|
static NSString * const GSSOCKSSendAuth = @"GSSOCKSSendAuth";
|
|
static NSString * const GSSOCKSAckAuth = @"GSSOCKSAckAuth";
|
|
static NSString * const GSSOCKSSendConn = @"GSSOCKSSendConn";
|
|
static NSString * const GSSOCKSAckConn = @"GSSOCKSAckConn";
|
|
|
|
@interface GSSOCKS : GSStreamHandler
|
|
{
|
|
NSString *state; /* Not retained */
|
|
NSString *address;
|
|
NSString *port;
|
|
int roffset;
|
|
int woffset;
|
|
int rwant;
|
|
unsigned char rbuffer[128];
|
|
}
|
|
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event;
|
|
@end
|
|
|
|
@implementation GSSOCKS
|
|
+ (void) tryInput: (GSSocketInputStream*)i output: (GSSocketOutputStream*)o
|
|
{
|
|
NSDictionary *conf;
|
|
|
|
conf = [i propertyForKey: NSStreamSOCKSProxyConfigurationKey];
|
|
if (conf == nil)
|
|
{
|
|
conf = [o propertyForKey: NSStreamSOCKSProxyConfigurationKey];
|
|
if (conf != nil)
|
|
{
|
|
[i setProperty: conf forKey: NSStreamSOCKSProxyConfigurationKey];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[o setProperty: conf forKey: NSStreamSOCKSProxyConfigurationKey];
|
|
}
|
|
|
|
if (conf != nil)
|
|
{
|
|
GSSOCKS *h;
|
|
struct sockaddr *sa = [i _address];
|
|
NSString *v;
|
|
BOOL i6 = NO;
|
|
|
|
v = [conf objectForKey: NSStreamSOCKSProxyVersionKey];
|
|
if ([v isEqualToString: NSStreamSOCKSProxyVersion4] == YES)
|
|
{
|
|
v = NSStreamSOCKSProxyVersion4;
|
|
}
|
|
else
|
|
{
|
|
v = NSStreamSOCKSProxyVersion5;
|
|
}
|
|
|
|
#if defined(AF_INET6)
|
|
if (sa->sa_family == AF_INET6)
|
|
{
|
|
i6 = YES;
|
|
}
|
|
else
|
|
#endif
|
|
if (sa->sa_family != AF_INET)
|
|
{
|
|
GSOnceMLog(@"SOCKS not supported for socket type %d", sa->sa_family);
|
|
return;
|
|
}
|
|
|
|
if (v == NSStreamSOCKSProxyVersion5)
|
|
{
|
|
GSOnceMLog(@"SOCKS 5 not supported yet");
|
|
return;
|
|
}
|
|
else if (i6 == YES)
|
|
{
|
|
GSOnceMLog(@"INET6 not supported with SOCKS 4");
|
|
return;
|
|
}
|
|
|
|
h = [[GSSOCKS alloc] initWithInput: i output: o];
|
|
[i _setHandler: h];
|
|
[o _setHandler: h];
|
|
RELEASE(h);
|
|
}
|
|
}
|
|
|
|
- (void) bye
|
|
{
|
|
if (handshake == YES)
|
|
{
|
|
GSSocketInputStream *is = RETAIN(istream);
|
|
GSSocketOutputStream *os = RETAIN(ostream);
|
|
|
|
handshake = NO;
|
|
|
|
[is _setHandler: nil];
|
|
[os _setHandler: nil];
|
|
[GSTLSHandler tryInput: is output: os];
|
|
if ([is streamStatus] == NSStreamStatusOpen)
|
|
{
|
|
[is _resetEvents: NSStreamEventOpenCompleted];
|
|
[is _sendEvent: NSStreamEventOpenCompleted];
|
|
}
|
|
else
|
|
{
|
|
[is _resetEvents: NSStreamEventErrorOccurred];
|
|
[is _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
if ([os streamStatus] == NSStreamStatusOpen)
|
|
{
|
|
[os _resetEvents: NSStreamEventOpenCompleted
|
|
| NSStreamEventHasSpaceAvailable];
|
|
[os _sendEvent: NSStreamEventOpenCompleted];
|
|
[os _sendEvent: NSStreamEventHasSpaceAvailable];
|
|
}
|
|
else
|
|
{
|
|
[os _resetEvents: NSStreamEventErrorOccurred];
|
|
[os _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
RELEASE(is);
|
|
RELEASE(os);
|
|
}
|
|
}
|
|
|
|
- (void) dealloc
|
|
{
|
|
RELEASE(address);
|
|
RELEASE(port);
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void) hello
|
|
{
|
|
if (handshake == NO)
|
|
{
|
|
handshake = YES;
|
|
/* Now send self an event to say we can write, to kick off the
|
|
* handshake with the SOCKS server.
|
|
*/
|
|
[self stream: ostream handleEvent: NSStreamEventHasSpaceAvailable];
|
|
}
|
|
}
|
|
|
|
- (id) initWithInput: (GSSocketInputStream*)i
|
|
output: (GSSocketOutputStream*)o
|
|
{
|
|
if ((self = [super initWithInput: i output: o]) != nil)
|
|
{
|
|
if ([istream isKindOfClass: [GSInetInputStream class]] == NO)
|
|
{
|
|
NSLog(@"Attempt to use SOCKS with non-INET stream ignored");
|
|
DESTROY(self);
|
|
}
|
|
#if defined(AF_INET6)
|
|
else if ([istream isKindOfClass: [GSInet6InputStream class]] == YES)
|
|
{
|
|
GSOnceMLog(@"INET6 not supported with SOCKS yet...");
|
|
DESTROY(self);
|
|
}
|
|
#endif /* AF_INET6 */
|
|
else
|
|
{
|
|
struct sockaddr_in *addr;
|
|
NSDictionary *conf;
|
|
NSString *host;
|
|
int pnum;
|
|
|
|
/* Record the host and port that the streams are supposed to be
|
|
* connecting to.
|
|
*/
|
|
addr = (struct sockaddr_in*)(void*)[istream _address];
|
|
address = [[NSString alloc] initWithUTF8String:
|
|
(char*)inet_ntoa(addr->sin_addr)];
|
|
port = [[NSString alloc] initWithFormat: @"%d",
|
|
(int)GSSwapBigI16ToHost(addr->sin_port)];
|
|
|
|
/* Now reconfigure the streams so they will actually connect
|
|
* to the socks proxy server.
|
|
*/
|
|
conf = [istream propertyForKey: NSStreamSOCKSProxyConfigurationKey];
|
|
host = [conf objectForKey: NSStreamSOCKSProxyHostKey];
|
|
pnum = [[conf objectForKey: NSStreamSOCKSProxyPortKey] intValue];
|
|
[istream _setSocketAddress: host port: pnum family: AF_INET];
|
|
[ostream _setSocketAddress: host port: pnum family: AF_INET];
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (NSInteger) read: (uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
return [istream _read: buffer maxLength: len];
|
|
}
|
|
|
|
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event
|
|
{
|
|
NSString *error = nil;
|
|
NSDictionary *conf;
|
|
NSString *user;
|
|
NSString *pass;
|
|
|
|
if (event == NSStreamEventErrorOccurred
|
|
|| [stream streamStatus] == NSStreamStatusError
|
|
|| [stream streamStatus] == NSStreamStatusClosed)
|
|
{
|
|
[self bye];
|
|
return;
|
|
}
|
|
|
|
conf = [stream propertyForKey: NSStreamSOCKSProxyConfigurationKey];
|
|
user = [conf objectForKey: NSStreamSOCKSProxyUserKey];
|
|
pass = [conf objectForKey: NSStreamSOCKSProxyPasswordKey];
|
|
if ([[conf objectForKey: NSStreamSOCKSProxyVersionKey]
|
|
isEqual: NSStreamSOCKSProxyVersion4] == YES)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
again:
|
|
|
|
if (state == GSSOCKSOfferAuth)
|
|
{
|
|
int result;
|
|
int want;
|
|
unsigned char buf[4];
|
|
|
|
/*
|
|
* Authorisation record is at least three bytes -
|
|
* socks version (5)
|
|
* authorisation method bytes to follow (1)
|
|
* say we do no authorisation (0)
|
|
* say we do user/pass authorisation (2)
|
|
*/
|
|
buf[0] = 5;
|
|
if (user && pass)
|
|
{
|
|
buf[1] = 2;
|
|
buf[2] = 2;
|
|
buf[3] = 0;
|
|
want = 4;
|
|
}
|
|
else
|
|
{
|
|
buf[1] = 1;
|
|
buf[2] = 0;
|
|
want = 3;
|
|
}
|
|
|
|
result = [ostream _write: buf + woffset maxLength: 4 - woffset];
|
|
if (result > 0)
|
|
{
|
|
woffset += result;
|
|
if (woffset == want)
|
|
{
|
|
woffset = 0;
|
|
state = GSSOCKSRecvAuth;
|
|
goto again;
|
|
}
|
|
}
|
|
}
|
|
else if (state == GSSOCKSRecvAuth)
|
|
{
|
|
int result;
|
|
|
|
result = [istream _read: rbuffer + roffset maxLength: 2 - roffset];
|
|
if (result == 0)
|
|
{
|
|
error = @"SOCKS end-of-file during negotiation";
|
|
}
|
|
else if (result > 0)
|
|
{
|
|
roffset += result;
|
|
if (roffset == 2)
|
|
{
|
|
roffset = 0;
|
|
if (rbuffer[0] != 5)
|
|
{
|
|
error = @"SOCKS authorisation response had wrong version";
|
|
}
|
|
else if (rbuffer[1] == 0)
|
|
{
|
|
state = GSSOCKSSendConn;
|
|
goto again;
|
|
}
|
|
else if (rbuffer[1] == 2)
|
|
{
|
|
state = GSSOCKSSendAuth;
|
|
goto again;
|
|
}
|
|
else
|
|
{
|
|
error = @"SOCKS authorisation response had wrong method";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (state == GSSOCKSSendAuth)
|
|
{
|
|
NSData *u = [user dataUsingEncoding: NSUTF8StringEncoding];
|
|
unsigned ul = [u length];
|
|
NSData *p = [pass dataUsingEncoding: NSUTF8StringEncoding];
|
|
unsigned pl = [p length];
|
|
|
|
if (ul < 1 || ul > 255)
|
|
{
|
|
error = @"NSStreamSOCKSProxyUserKey value too long";
|
|
}
|
|
else if (pl < 1 || pl > 255)
|
|
{
|
|
error = @"NSStreamSOCKSProxyPasswordKey value too long";
|
|
}
|
|
else
|
|
{
|
|
int want = ul + pl + 3;
|
|
unsigned char buf[want];
|
|
int result;
|
|
|
|
buf[0] = 5;
|
|
buf[1] = ul;
|
|
memcpy(buf + 2, [u bytes], ul);
|
|
buf[ul + 2] = pl;
|
|
memcpy(buf + ul + 3, [p bytes], pl);
|
|
result = [ostream _write: buf + woffset
|
|
maxLength: want - woffset];
|
|
if (result == 0)
|
|
{
|
|
error = @"SOCKS end-of-file during negotiation";
|
|
}
|
|
else if (result > 0)
|
|
{
|
|
woffset += result;
|
|
if (woffset == want)
|
|
{
|
|
state = GSSOCKSAckAuth;
|
|
goto again;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (state == GSSOCKSAckAuth)
|
|
{
|
|
int result;
|
|
|
|
result = [istream _read: rbuffer + roffset maxLength: 2 - roffset];
|
|
if (result == 0)
|
|
{
|
|
error = @"SOCKS end-of-file during negotiation";
|
|
}
|
|
else if (result > 0)
|
|
{
|
|
roffset += result;
|
|
if (roffset == 2)
|
|
{
|
|
roffset = 0;
|
|
if (rbuffer[0] != 5)
|
|
{
|
|
error = @"SOCKS authorisation response had wrong version";
|
|
}
|
|
else if (rbuffer[1] == 0)
|
|
{
|
|
state = GSSOCKSSendConn;
|
|
goto again;
|
|
}
|
|
else if (rbuffer[1] == 2)
|
|
{
|
|
error = @"SOCKS authorisation failed";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (state == GSSOCKSSendConn)
|
|
{
|
|
unsigned char buf[10];
|
|
int want = 10;
|
|
int result;
|
|
const char *ptr;
|
|
|
|
/*
|
|
* Connect command is ten bytes -
|
|
* socks version
|
|
* connect command
|
|
* reserved byte
|
|
* address type
|
|
* address 4 bytes (big endian)
|
|
* port 2 bytes (big endian)
|
|
*/
|
|
buf[0] = 5; // Socks version number
|
|
buf[1] = 1; // Connect command
|
|
buf[2] = 0; // Reserved
|
|
buf[3] = 1; // Address type (IPV4)
|
|
ptr = [address UTF8String];
|
|
buf[4] = atoi(ptr);
|
|
while (isdigit(*ptr))
|
|
ptr++;
|
|
ptr++;
|
|
buf[5] = atoi(ptr);
|
|
while (isdigit(*ptr))
|
|
ptr++;
|
|
ptr++;
|
|
buf[6] = atoi(ptr);
|
|
while (isdigit(*ptr))
|
|
ptr++;
|
|
ptr++;
|
|
buf[7] = atoi(ptr);
|
|
result = [port intValue];
|
|
buf[8] = ((result & 0xff00) >> 8);
|
|
buf[9] = (result & 0xff);
|
|
|
|
result = [ostream _write: buf + woffset maxLength: want - woffset];
|
|
if (result == 0)
|
|
{
|
|
error = @"SOCKS end-of-file during negotiation";
|
|
}
|
|
else if (result > 0)
|
|
{
|
|
woffset += result;
|
|
if (woffset == want)
|
|
{
|
|
rwant = 5;
|
|
state = GSSOCKSAckConn;
|
|
goto again;
|
|
}
|
|
}
|
|
}
|
|
else if (state == GSSOCKSAckConn)
|
|
{
|
|
int result;
|
|
|
|
result = [istream _read: rbuffer + roffset
|
|
maxLength: rwant - roffset];
|
|
if (result == 0)
|
|
{
|
|
error = @"SOCKS end-of-file during negotiation";
|
|
}
|
|
else if (result > 0)
|
|
{
|
|
roffset += result;
|
|
if (roffset == rwant)
|
|
{
|
|
if (rbuffer[0] != 5)
|
|
{
|
|
error = @"connect response from SOCKS had wrong version";
|
|
}
|
|
else if (rbuffer[1] != 0)
|
|
{
|
|
switch (rbuffer[1])
|
|
{
|
|
case 1:
|
|
error = @"SOCKS server general failure";
|
|
break;
|
|
case 2:
|
|
error = @"SOCKS server says permission denied";
|
|
break;
|
|
case 3:
|
|
error = @"SOCKS server says network unreachable";
|
|
break;
|
|
case 4:
|
|
error = @"SOCKS server says host unreachable";
|
|
break;
|
|
case 5:
|
|
error = @"SOCKS server says connection refused";
|
|
break;
|
|
case 6:
|
|
error = @"SOCKS server says connection timed out";
|
|
break;
|
|
case 7:
|
|
error = @"SOCKS server says command not supported";
|
|
break;
|
|
case 8:
|
|
error = @"SOCKS server says address not supported";
|
|
break;
|
|
default:
|
|
error = @"connect response from SOCKS was failure";
|
|
break;
|
|
}
|
|
}
|
|
else if (rbuffer[3] == 1)
|
|
{
|
|
rwant = 10; // Fixed size (IPV4) address
|
|
}
|
|
else if (rbuffer[3] == 3)
|
|
{
|
|
rwant = 7 + rbuffer[4]; // Domain name leading length
|
|
}
|
|
else if (rbuffer[3] == 4)
|
|
{
|
|
rwant = 22; // Fixed size (IPV6) address
|
|
}
|
|
else
|
|
{
|
|
error = @"SOCKS server returned unknown address type";
|
|
}
|
|
if (error == nil)
|
|
{
|
|
if (roffset < rwant)
|
|
{
|
|
goto again; // Need address/port bytes
|
|
}
|
|
else
|
|
{
|
|
NSString *a;
|
|
|
|
if (rbuffer[3] == 1)
|
|
{
|
|
a = [NSString stringWithFormat: @"%d.%d.%d.%d",
|
|
rbuffer[4], rbuffer[5], rbuffer[6], rbuffer[7]];
|
|
}
|
|
else if (rbuffer[3] == 3)
|
|
{
|
|
rbuffer[rwant] = '\0';
|
|
a = [NSString stringWithUTF8String:
|
|
(const char*)rbuffer];
|
|
}
|
|
else
|
|
{
|
|
unsigned char buf[40];
|
|
int i = 4;
|
|
int j = 0;
|
|
|
|
while (i < rwant)
|
|
{
|
|
int val;
|
|
|
|
val = rbuffer[i++];
|
|
val = val * 256 + rbuffer[i++];
|
|
if (i > 4)
|
|
{
|
|
buf[j++] = ':';
|
|
}
|
|
snprintf((char*)&buf[j], 5, "%04x", val);
|
|
j += 4;
|
|
}
|
|
a = [NSString stringWithUTF8String:
|
|
(const char*)buf];
|
|
}
|
|
|
|
[istream setProperty: a
|
|
forKey: GSStreamRemoteAddressKey];
|
|
[ostream setProperty: a
|
|
forKey: GSStreamRemoteAddressKey];
|
|
a = [NSString stringWithFormat: @"%d",
|
|
rbuffer[rwant-1] * 256 * rbuffer[rwant-2]];
|
|
[istream setProperty: a
|
|
forKey: GSStreamRemotePortKey];
|
|
[ostream setProperty: a
|
|
forKey: GSStreamRemotePortKey];
|
|
/* Return immediately after calling -bye as it
|
|
* will cause this instance to be deallocated.
|
|
*/
|
|
[self bye];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ([error length] > 0)
|
|
{
|
|
NSError *theError;
|
|
|
|
theError = [NSError errorWithDomain: NSCocoaErrorDomain
|
|
code: 0
|
|
userInfo: [NSDictionary dictionaryWithObject: error
|
|
forKey: NSLocalizedDescriptionKey]];
|
|
if ([istream streamStatus] != NSStreamStatusError)
|
|
{
|
|
[istream _recordError: theError];
|
|
}
|
|
if ([ostream streamStatus] != NSStreamStatusError)
|
|
{
|
|
[ostream _recordError: theError];
|
|
}
|
|
[self bye];
|
|
}
|
|
}
|
|
|
|
- (NSInteger) write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
return [ostream _write: buffer maxLength: len];
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
static inline BOOL
|
|
socketError(int result)
|
|
{
|
|
#if defined(_WIN32)
|
|
return (result == SOCKET_ERROR) ? YES : NO;
|
|
#else
|
|
return (result < 0) ? YES : NO;
|
|
#endif
|
|
}
|
|
|
|
static inline BOOL
|
|
socketWouldBlock(long eno)
|
|
{
|
|
return GSWOULDBLOCK(eno) ? YES : NO;
|
|
}
|
|
|
|
|
|
static void
|
|
setNonBlocking(SOCKET fd)
|
|
{
|
|
#if defined(_WIN32)
|
|
unsigned long dummy = 1;
|
|
|
|
if (ioctlsocket(fd, FIONBIO, &dummy) == SOCKET_ERROR)
|
|
{
|
|
NSLog(@"unable to set non-blocking mode - %@", [NSError _last]);
|
|
}
|
|
#else
|
|
int flags = fcntl(fd, F_GETFL, 0);
|
|
|
|
if (fcntl(fd, F_SETFL, flags | O_NONBLOCK) < 0)
|
|
{
|
|
NSLog(@"unable to set non-blocking mode - %@",
|
|
[NSError _last]);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
@implementation GSSocketStream
|
|
|
|
- (void) dealloc
|
|
{
|
|
if (_sock != INVALID_SOCKET)
|
|
{
|
|
[self close];
|
|
}
|
|
[_sibling _setSibling: nil];
|
|
_sibling = nil;
|
|
[_handler remove: self];
|
|
DESTROY(_handler);
|
|
[super dealloc];
|
|
}
|
|
|
|
- (NSString*) description
|
|
{
|
|
return [NSString stringWithFormat: @"<%s: %p sock %lld loopID %p mask %@>",
|
|
class_getName(object_getClass(self)), self,
|
|
(long long)_sock, _loopID, [self _stringFromEvents]];
|
|
}
|
|
|
|
- (id) init
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
// so that unopened access will fail
|
|
_sibling = nil;
|
|
_closing = NO;
|
|
_passive = NO;
|
|
#if defined(_WIN32)
|
|
_loopID = WSA_INVALID_EVENT;
|
|
#else
|
|
_loopID = (void*)(intptr_t)-1;
|
|
#endif
|
|
_sock = INVALID_SOCKET;
|
|
_handler = nil;
|
|
_address.s.sa_family = AF_UNSPEC;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (struct sockaddr*) _address
|
|
{
|
|
return &_address.s;
|
|
}
|
|
|
|
- (id) propertyForKey: (NSString *)key
|
|
{
|
|
id result = [super propertyForKey: key];
|
|
|
|
if (result == nil && _address.s.sa_family != AF_UNSPEC)
|
|
{
|
|
SOCKET s = [self _sock];
|
|
sockaddr_any sin;
|
|
socklen_t size = sizeof(sin);
|
|
|
|
memset(&sin, '\0', size);
|
|
if ([key isEqualToString: GSStreamLocalAddressKey])
|
|
{
|
|
if (getsockname(s, (struct sockaddr*)&sin, (OPTLEN*)&size) != -1)
|
|
{
|
|
result = GSPrivateSockaddrHost((struct sockaddr*)&sin);
|
|
}
|
|
}
|
|
else if ([key isEqualToString: GSStreamLocalPortKey])
|
|
{
|
|
if (getsockname(s, (struct sockaddr*)&sin, (OPTLEN*)&size) != -1)
|
|
{
|
|
result = [NSString stringWithFormat: @"%d",
|
|
(int)GSPrivateSockaddrPort((struct sockaddr*)&sin)];
|
|
}
|
|
}
|
|
else if ([key isEqualToString: GSStreamRemoteAddressKey])
|
|
{
|
|
if (getpeername(s, (struct sockaddr*)&sin, (OPTLEN*)&size) != -1)
|
|
{
|
|
result = GSPrivateSockaddrHost((struct sockaddr*)&sin);
|
|
}
|
|
}
|
|
else if ([key isEqualToString: GSStreamRemotePortKey])
|
|
{
|
|
if (getpeername(s, (struct sockaddr*)&sin, (OPTLEN*)&size) != -1)
|
|
{
|
|
result = [NSString stringWithFormat: @"%d",
|
|
(int)GSPrivateSockaddrPort((struct sockaddr*)&sin)];
|
|
}
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
- (NSInteger) _read: (uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
[self subclassResponsibility: _cmd];
|
|
return -1;
|
|
}
|
|
|
|
- (void) _sendEvent: (NSStreamEvent)event
|
|
{
|
|
/* If the receiver has a TLS handshake in progress,
|
|
* we must send events to the TLS handler rather than
|
|
* the stream delegate.
|
|
*/
|
|
if (_handler != nil && [_handler handshake] == YES)
|
|
{
|
|
/* Must retain self here to avoid premature deallocation of input
|
|
* and/or output stream in case of an error during TLS handshake.
|
|
*/
|
|
RETAIN(self);
|
|
[self _sendEvent: event delegate: _handler];
|
|
RELEASE(self);
|
|
}
|
|
else
|
|
{
|
|
[super _sendEvent: event];
|
|
}
|
|
}
|
|
|
|
- (BOOL) _setSocketAddress: (NSString*)address
|
|
port: (NSInteger)port
|
|
family: (NSInteger)family
|
|
{
|
|
uint16_t p = (uint16_t)port;
|
|
|
|
switch (family)
|
|
{
|
|
case AF_INET:
|
|
{
|
|
int ptonReturn;
|
|
const char *addr_c;
|
|
struct sockaddr_in peer;
|
|
|
|
addr_c = [address cStringUsingEncoding: NSUTF8StringEncoding];
|
|
memset(&peer, '\0', sizeof(peer));
|
|
peer.sin_family = AF_INET;
|
|
peer.sin_port = GSSwapHostI16ToBig(p);
|
|
ptonReturn = inet_pton(AF_INET, addr_c, &peer.sin_addr);
|
|
if (ptonReturn <= 0) // error
|
|
{
|
|
return NO;
|
|
}
|
|
else
|
|
{
|
|
[self _setAddress: (struct sockaddr*)&peer];
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
#if defined(AF_INET6)
|
|
case AF_INET6:
|
|
{
|
|
int ptonReturn;
|
|
const char *addr_c;
|
|
struct sockaddr_in6 peer;
|
|
|
|
addr_c = [address cStringUsingEncoding: NSUTF8StringEncoding];
|
|
memset(&peer, '\0', sizeof(peer));
|
|
peer.sin6_family = AF_INET6;
|
|
peer.sin6_port = GSSwapHostI16ToBig(p);
|
|
ptonReturn = inet_pton(AF_INET6, addr_c, &peer.sin6_addr);
|
|
if (ptonReturn <= 0) // error
|
|
{
|
|
return NO;
|
|
}
|
|
else
|
|
{
|
|
[self _setAddress: (struct sockaddr*)&peer];
|
|
return YES;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifndef _WIN32
|
|
case AF_LOCAL:
|
|
{
|
|
struct sockaddr_un peer;
|
|
const char *c_addr;
|
|
|
|
c_addr = [address fileSystemRepresentation];
|
|
memset(&peer, '\0', sizeof(peer));
|
|
peer.sun_family = AF_LOCAL;
|
|
if (strlen(c_addr) > sizeof(peer.sun_path)-1) // too long
|
|
{
|
|
return NO;
|
|
}
|
|
else
|
|
{
|
|
strncpy(peer.sun_path, c_addr, sizeof(peer.sun_path)-1);
|
|
[self _setAddress: (struct sockaddr*)&peer];
|
|
return YES;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
default:
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
- (void) _setAddress: (struct sockaddr*)address
|
|
{
|
|
memcpy(&_address.s, address, GSPrivateSockaddrLength(address));
|
|
}
|
|
|
|
- (void) _setLoopID: (void *)ref
|
|
{
|
|
#if !defined(_WIN32)
|
|
_sock = (SOCKET)(intptr_t)ref; // On gnu/linux _sock is _loopID
|
|
#endif
|
|
_loopID = ref;
|
|
}
|
|
|
|
- (void) _setClosing: (BOOL)closing
|
|
{
|
|
_closing = closing;
|
|
}
|
|
|
|
- (void) _setPassive: (BOOL)passive
|
|
{
|
|
_passive = passive;
|
|
}
|
|
|
|
- (void) _setSibling: (GSSocketStream*)sibling
|
|
{
|
|
_sibling = sibling;
|
|
}
|
|
|
|
- (void) _setSock: (SOCKET)sock
|
|
{
|
|
setNonBlocking(sock);
|
|
_sock = sock;
|
|
|
|
/* As well as recording the socket, we set up the stream for monitoring it.
|
|
* On unix style systems we set the socket descriptor as the _loopID to be
|
|
* monitored, and on mswindows systems we create an event object to be
|
|
* monitored (the socket events are assoociated with this object later).
|
|
*/
|
|
#if defined(_WIN32)
|
|
_loopID = CreateEvent(NULL, NO, NO, NULL);
|
|
#else
|
|
_loopID = (void*)(intptr_t)sock; // On gnu/linux _sock is _loopID
|
|
#endif
|
|
}
|
|
|
|
- (void) _setHandler: (id)h
|
|
{
|
|
ASSIGN(_handler, h);
|
|
}
|
|
|
|
- (SOCKET) _sock
|
|
{
|
|
return _sock;
|
|
}
|
|
|
|
- (NSInteger) _write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
[self subclassResponsibility: _cmd];
|
|
return -1;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
@implementation GSSocketInputStream
|
|
|
|
+ (void) initialize
|
|
{
|
|
if (self == [GSSocketInputStream class])
|
|
{
|
|
GSObjCAddClassBehavior(self, [GSSocketStream class]);
|
|
}
|
|
}
|
|
|
|
- (void) open
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
// could be opened because of sibling
|
|
if ([self _isOpened])
|
|
return;
|
|
if (_sibling && [_sibling streamStatus] == NSStreamStatusError)
|
|
{
|
|
[self _setStatus: NSStreamStatusError];
|
|
return;
|
|
}
|
|
if (_passive || (_sibling && [_sibling _isOpened]))
|
|
goto open_ok;
|
|
// check sibling status, avoid double connect
|
|
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[self _setStatus: NSStreamStatusOpening];
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
int result;
|
|
|
|
if ([self _sock] == INVALID_SOCKET)
|
|
{
|
|
SOCKET s;
|
|
|
|
if (_handler == nil)
|
|
{
|
|
[GSSOCKS tryInput: self output: _sibling];
|
|
}
|
|
s = socket(_address.s.sa_family, SOCK_STREAM, 0);
|
|
if (BADSOCKET(s))
|
|
{
|
|
[self _recordError];
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
[GSTcpTune tune: (void*)(intptr_t)s with: self];
|
|
[self _setSock: s];
|
|
[_sibling _setSock: s];
|
|
}
|
|
}
|
|
|
|
if (nil == _handler)
|
|
{
|
|
[GSTLSHandler tryInput: self output: _sibling];
|
|
}
|
|
|
|
result = connect([self _sock], &_address.s,
|
|
GSPrivateSockaddrLength(&_address.s));
|
|
if (socketError(result))
|
|
{
|
|
long eno = GSNETERROR;
|
|
|
|
if (socketWouldBlock(eno))
|
|
{
|
|
/* Need to set the status first, so that the run loop can tell
|
|
* it needs to add the stream as waiting on writable, as an
|
|
* indication of opened
|
|
*/
|
|
[self _setStatus: NSStreamStatusOpening];
|
|
}
|
|
else
|
|
{
|
|
NSError *e = [NSError _systemError: eno];
|
|
|
|
/* Had an immediate connect error.
|
|
*/
|
|
[self _recordError: e];
|
|
[_sibling _recordError: e];
|
|
}
|
|
#if defined(_WIN32)
|
|
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
|
|
#endif
|
|
if (NSCountMapTable(_loops) > 0)
|
|
{
|
|
[self _schedule];
|
|
return;
|
|
}
|
|
else if (NSStreamStatusOpening == _currentStatus)
|
|
{
|
|
NSRunLoop *r;
|
|
NSDate *d;
|
|
|
|
/* The stream was not scheduled in any run loop, so we
|
|
* implement a blocking connect by running in the default
|
|
* run loop mode.
|
|
*/
|
|
r = [NSRunLoop currentRunLoop];
|
|
d = [NSDate distantFuture];
|
|
[r addStream: self mode: NSDefaultRunLoopMode];
|
|
while ([r runMode: NSDefaultRunLoopMode beforeDate: d] == YES)
|
|
{
|
|
if (_currentStatus != NSStreamStatusOpening)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
[r removeStream: self mode: NSDefaultRunLoopMode];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
open_ok:
|
|
#if defined(_WIN32)
|
|
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
|
|
#endif
|
|
[super open];
|
|
}
|
|
|
|
- (void) close
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
/* If the socket descriptor is still present, we need to close it to
|
|
* avoid a leak no matter what the nominal state of the stream is.
|
|
* The descriptor is created before the stream is formally opened.
|
|
*/
|
|
if (INVALID_SOCKET == _sock)
|
|
{
|
|
if (_currentStatus == NSStreamStatusNotOpen)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"Attempt to close unopened stream %@", self);
|
|
return;
|
|
}
|
|
if (_currentStatus == NSStreamStatusClosed)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"Attempt to close already closed stream %@", self);
|
|
return;
|
|
}
|
|
}
|
|
[_handler bye];
|
|
#if defined(_WIN32)
|
|
[super close];
|
|
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
|
|
{
|
|
/*
|
|
* Windows only permits a single event to be associated with a socket
|
|
* at any time, but the runloop system only allows an event handle to
|
|
* be added to the loop once, and we have two streams for each socket.
|
|
* So we use two events, one for each stream, and when one stream is
|
|
* closed, we must call WSAEventSelect to ensure that the event handle
|
|
* of the sibling is used to signal events from now on.
|
|
*/
|
|
shutdown(_sock, SHUT_RD);
|
|
[_sibling _unschedule];
|
|
if (WSAEventSelect(_sock, [_sibling _loopID], FD_ALL_EVENTS)
|
|
== SOCKET_ERROR)
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@ Error %d transferring to %@",
|
|
self, WSAGetLastError(), _sibling);
|
|
}
|
|
[_sibling _schedule];
|
|
}
|
|
else
|
|
{
|
|
closesocket(_sock);
|
|
}
|
|
WSACloseEvent(_loopID);
|
|
_loopID = WSA_INVALID_EVENT;
|
|
#else
|
|
[super close];
|
|
// read shutdown is ignored, because the other side may shutdown first.
|
|
if (!_sibling || [_sibling streamStatus] == NSStreamStatusClosed)
|
|
close((intptr_t)_loopID);
|
|
else
|
|
shutdown((intptr_t)_loopID, SHUT_RD);
|
|
_loopID = (void*)(intptr_t)-1;
|
|
#endif
|
|
_sock = INVALID_SOCKET;
|
|
}
|
|
|
|
- (NSInteger) read: (uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
NSInteger result;
|
|
|
|
if (buffer == 0)
|
|
{
|
|
[NSException raise: NSInvalidArgumentException
|
|
format: @"null pointer for buffer"];
|
|
}
|
|
if (len == 0)
|
|
{
|
|
[NSException raise: NSInvalidArgumentException
|
|
format: @"zero byte read requested"];
|
|
}
|
|
|
|
if (_handler == nil)
|
|
result = [self _read: buffer maxLength: len];
|
|
else
|
|
result = [_handler read: buffer maxLength: len];
|
|
NSDebugMLLog(@"NSStream", @"%@ tried %lld result %lld",
|
|
self, (long long)len, (long long) result);
|
|
return result;
|
|
}
|
|
|
|
- (NSInteger) _read: (uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
int readLen;
|
|
|
|
_events &= ~NSStreamEventHasBytesAvailable;
|
|
|
|
if ([self streamStatus] == NSStreamStatusClosed)
|
|
{
|
|
return 0;
|
|
}
|
|
if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
readLen = 0;
|
|
}
|
|
else
|
|
{
|
|
#if defined(_WIN32)
|
|
readLen = recv([self _sock], (char*) buffer, (socklen_t) len, 0);
|
|
#else
|
|
readLen = read([self _sock], buffer, len);
|
|
#endif
|
|
}
|
|
if (socketError(readLen))
|
|
{
|
|
long eno = GSNETERROR;
|
|
|
|
if (_closing == YES)
|
|
{
|
|
/* If a read fails on a closing socket,
|
|
* we have reached the end of all data sent by
|
|
* the remote end before it shut down.
|
|
*/
|
|
[self _setClosing: NO];
|
|
[self _setStatus: NSStreamStatusAtEnd];
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
readLen = 0;
|
|
}
|
|
else
|
|
{
|
|
#if defined(_WIN32)
|
|
if (WSAECONNABORTED == eno)
|
|
{
|
|
readLen = 0; // Read end of file
|
|
readLen = -1;
|
|
}
|
|
else
|
|
#endif
|
|
if (socketWouldBlock(eno))
|
|
{
|
|
/* We need an event from the operating system
|
|
* to tell us we can start reading again.
|
|
*/
|
|
[self _setStatus: NSStreamStatusReading];
|
|
}
|
|
else
|
|
{
|
|
NSError *e = [NSError _systemError: eno];
|
|
|
|
[self _recordError: e];
|
|
readLen = -1;
|
|
}
|
|
}
|
|
}
|
|
else if (readLen == 0)
|
|
{
|
|
[self _setStatus: NSStreamStatusAtEnd];
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
}
|
|
else
|
|
{
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
}
|
|
return readLen;
|
|
}
|
|
|
|
- (BOOL) getBuffer: (uint8_t **)buffer length: (NSUInteger *)len
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (void) _dispatch
|
|
{
|
|
#if defined(_WIN32)
|
|
AUTORELEASE(RETAIN(self));
|
|
/*
|
|
* Windows only permits a single event to be associated with a socket
|
|
* at any time, but the runloop system only allows an event handle to
|
|
* be added to the loop once, and we have two streams for each socket.
|
|
* So we use two events, one for each stream, and the _dispatch method
|
|
* must handle things for both streams.
|
|
*/
|
|
if ([self streamStatus] == NSStreamStatusClosed)
|
|
{
|
|
/*
|
|
* It is possible the stream is closed yet recieving event because
|
|
* of not closed sibling
|
|
*/
|
|
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
|
|
@"Received event for closed stream");
|
|
[_sibling _dispatch];
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusError)
|
|
{
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
else
|
|
{
|
|
WSANETWORKEVENTS events;
|
|
int error = 0;
|
|
int getReturn = -1;
|
|
|
|
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
|
|
{
|
|
error = WSAGetLastError();
|
|
NSDebugMLLog(@"NSStream", @"%@ Error %d", self, error);
|
|
}
|
|
#ifndef NDEBUG
|
|
else
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@ EVENTS 0x%lx",
|
|
self, events.lNetworkEvents);
|
|
}
|
|
#endif
|
|
|
|
if ([self streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[self _unschedule];
|
|
if (error == 0)
|
|
{
|
|
socklen_t len = sizeof(error);
|
|
|
|
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
|
|
(char*)&error, (OPTLEN*)&len);
|
|
}
|
|
|
|
if (getReturn >= 0 && error == 0
|
|
&& (events.lNetworkEvents & FD_CONNECT))
|
|
{ // finish up the opening
|
|
_passive = YES;
|
|
[self open];
|
|
// notify sibling
|
|
if (_sibling)
|
|
{
|
|
[_sibling open];
|
|
[_sibling _sendEvent: NSStreamEventOpenCompleted];
|
|
}
|
|
[self _sendEvent: NSStreamEventOpenCompleted];
|
|
}
|
|
}
|
|
|
|
if (error != 0)
|
|
{
|
|
NSError *e = [NSError _systemError: error];
|
|
|
|
errno = error;
|
|
[self _recordError: e];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
if ([_sibling streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[_sibling _recordError: e];
|
|
[_sibling _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (events.lNetworkEvents & FD_WRITE)
|
|
{
|
|
if (_sibling && NSStreamStatusWriting == [_sibling streamStatus])
|
|
{
|
|
[_sibling _setStatus: NSStreamStatusOpen];
|
|
}
|
|
}
|
|
|
|
/* On winsock a socket is always writable unless it has had
|
|
* failure/closure or a write blocked and we have not been
|
|
* signalled again.
|
|
*/
|
|
while ([_sibling _unhandledData] == NO
|
|
&& [_sibling hasSpaceAvailable])
|
|
{
|
|
[_sibling _sendEvent: NSStreamEventHasSpaceAvailable];
|
|
}
|
|
|
|
if (events.lNetworkEvents & FD_READ)
|
|
{
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
while ([self hasBytesAvailable]
|
|
&& [self _unhandledData] == NO)
|
|
{
|
|
[self _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
}
|
|
|
|
if (events.lNetworkEvents & FD_CLOSE)
|
|
{
|
|
[self _setClosing: YES];
|
|
[_sibling _setClosing: YES];
|
|
while ([self hasBytesAvailable]
|
|
&& [self _unhandledData] == NO)
|
|
{
|
|
[self _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
}
|
|
if (events.lNetworkEvents == 0)
|
|
{
|
|
[self _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
NSStreamEvent myEvent;
|
|
|
|
if ([self streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
int error;
|
|
int result;
|
|
socklen_t len = sizeof(error);
|
|
|
|
IF_NO_ARC([[self retain] autorelease];)
|
|
[self _unschedule];
|
|
result = getsockopt([self _sock], SOL_SOCKET, SO_ERROR,
|
|
&error, (OPTLEN*)&len);
|
|
|
|
if (result >= 0 && !error)
|
|
{ // finish up the opening
|
|
myEvent = NSStreamEventOpenCompleted;
|
|
_passive = YES;
|
|
[self open];
|
|
// notify sibling
|
|
[_sibling open];
|
|
[_sibling _sendEvent: myEvent];
|
|
}
|
|
else // must be an error
|
|
{
|
|
NSError *e = [NSError _systemError: error];
|
|
|
|
[self _recordError: e];
|
|
myEvent = NSStreamEventErrorOccurred;
|
|
[_sibling _recordError: e];
|
|
[_sibling _sendEvent: myEvent];
|
|
}
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
myEvent = NSStreamEventEndEncountered;
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusError)
|
|
{
|
|
myEvent = NSStreamEventErrorOccurred;
|
|
}
|
|
else
|
|
{
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
myEvent = NSStreamEventHasBytesAvailable;
|
|
}
|
|
[self _sendEvent: myEvent];
|
|
#endif
|
|
}
|
|
|
|
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
|
|
{
|
|
/* If there is a handler in place which has data buffered for reading
|
|
* the run loop should trigger immediately so we read it.
|
|
*/
|
|
if ([_handler readable])
|
|
{
|
|
*trigger = YES;
|
|
return NO;
|
|
}
|
|
#if defined(_WIN32)
|
|
*trigger = YES;
|
|
return YES;
|
|
#else
|
|
return [super runLoopShouldBlock: trigger];
|
|
#endif
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
@implementation GSSocketOutputStream
|
|
|
|
+ (void) initialize
|
|
{
|
|
if (self == [GSSocketOutputStream class])
|
|
{
|
|
GSObjCAddClassBehavior(self, [GSSocketStream class]);
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
/* On windows a stream is considered writable once it is opened, even though the
|
|
* system doesn't signal to say so. We therefore override the event sending to
|
|
* add the extra event.
|
|
*/
|
|
- (void) _sendEvent: (NSStreamEvent)event delegate: (id)delegate
|
|
{
|
|
[super _sendEvent: event delegate: delegate];
|
|
if (NSStreamEventOpenCompleted == event)
|
|
{
|
|
[super _sendEvent: NSStreamEventHasSpaceAvailable delegate: delegate];
|
|
}
|
|
}
|
|
#endif
|
|
|
|
- (NSInteger) _write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
int writeLen;
|
|
|
|
_events &= ~NSStreamEventHasSpaceAvailable;
|
|
|
|
if ([self streamStatus] == NSStreamStatusClosed)
|
|
{
|
|
return 0;
|
|
}
|
|
if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
return 0;
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
writeLen = send([self _sock], (char*) buffer, (socklen_t) len, 0);
|
|
#else
|
|
writeLen = write([self _sock], buffer, (socklen_t) len);
|
|
#endif
|
|
|
|
if (socketError(writeLen))
|
|
{
|
|
long eno = GSNETERROR;
|
|
|
|
if (_closing == YES)
|
|
{
|
|
/* If a write fails on a closing socket,
|
|
* we know the other end is no longer reading.
|
|
*/
|
|
[self _setClosing: NO];
|
|
[self _setStatus: NSStreamStatusAtEnd];
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
writeLen = 0;
|
|
}
|
|
else
|
|
{
|
|
#if defined(_WIN32)
|
|
if (WSAECONNABORTED == eno)
|
|
{
|
|
[_sibling _setStatus: NSStreamStatusAtEnd];
|
|
writeLen = 0;
|
|
}
|
|
else
|
|
#endif
|
|
if (socketWouldBlock(eno))
|
|
{
|
|
/* We need an event from the operating system
|
|
* to tell us we can start writing again.
|
|
*/
|
|
[self _setStatus: NSStreamStatusWriting];
|
|
writeLen = -1;
|
|
}
|
|
else
|
|
{
|
|
NSError *e = [NSError _systemError: eno];
|
|
|
|
[self _recordError: e];
|
|
writeLen = -1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
}
|
|
return writeLen;
|
|
}
|
|
|
|
- (void) open
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
// could be opened because of sibling
|
|
if ([self _isOpened])
|
|
return;
|
|
if (_sibling && [_sibling streamStatus] == NSStreamStatusError)
|
|
{
|
|
[self _setStatus: NSStreamStatusError];
|
|
return;
|
|
}
|
|
if (_passive || (_sibling && [_sibling _isOpened]))
|
|
goto open_ok;
|
|
// check sibling status, avoid double connect
|
|
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[self _setStatus: NSStreamStatusOpening];
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
int result;
|
|
|
|
if ([self _sock] == INVALID_SOCKET)
|
|
{
|
|
SOCKET s;
|
|
|
|
if (_handler == nil)
|
|
{
|
|
[GSSOCKS tryInput: _sibling output: self];
|
|
}
|
|
s = socket(_address.s.sa_family, SOCK_STREAM, 0);
|
|
if (BADSOCKET(s))
|
|
{
|
|
[self _recordError];
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
[GSTcpTune tune: (void*)(intptr_t)s with: self];
|
|
[self _setSock: s];
|
|
[_sibling _setSock: s];
|
|
}
|
|
}
|
|
|
|
if (nil == _handler)
|
|
{
|
|
[GSTLSHandler tryInput: _sibling output: self];
|
|
}
|
|
|
|
result = connect([self _sock], &_address.s,
|
|
GSPrivateSockaddrLength(&_address.s));
|
|
if (socketError(result))
|
|
{
|
|
long eno = GSNETERROR;
|
|
|
|
if (socketWouldBlock(eno))
|
|
{
|
|
/*
|
|
* Need to set the status first, so that the run loop can tell
|
|
* it needs to add the stream as waiting on writable, as an
|
|
* indication of opened
|
|
*/
|
|
[self _setStatus: NSStreamStatusOpening];
|
|
}
|
|
else
|
|
{
|
|
NSError *e = [NSError _systemError: eno];
|
|
|
|
/* Had an immediate connect error.
|
|
*/
|
|
[self _recordError: e];
|
|
[_sibling _recordError: e];
|
|
}
|
|
#if defined(_WIN32)
|
|
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
|
|
#endif
|
|
if (NSCountMapTable(_loops) > 0)
|
|
{
|
|
[self _schedule];
|
|
return;
|
|
}
|
|
else if (NSStreamStatusOpening == _currentStatus)
|
|
{
|
|
NSRunLoop *r;
|
|
NSDate *d;
|
|
|
|
/* The stream was not scheduled in any run loop, so we
|
|
* implement a blocking connect by running in the default
|
|
* run loop mode.
|
|
*/
|
|
r = [NSRunLoop currentRunLoop];
|
|
d = [NSDate distantFuture];
|
|
[r addStream: self mode: NSDefaultRunLoopMode];
|
|
while ([r runMode: NSDefaultRunLoopMode beforeDate: d] == YES)
|
|
{
|
|
if (_currentStatus != NSStreamStatusOpening)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
[r removeStream: self mode: NSDefaultRunLoopMode];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
open_ok:
|
|
#if defined(_WIN32)
|
|
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
|
|
#endif
|
|
[super open];
|
|
}
|
|
|
|
|
|
- (void) close
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
/* If the socket descriptor is still present, we need to close it to
|
|
* avoid a leak no matter what the nominal state of the stream is.
|
|
* The descriptor is created before the stream is formally opened.
|
|
*/
|
|
if (INVALID_SOCKET == _sock)
|
|
{
|
|
if (_currentStatus == NSStreamStatusNotOpen)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"Attempt to close unopened stream %@", self);
|
|
return;
|
|
}
|
|
if (_currentStatus == NSStreamStatusClosed)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"Attempt to close already closed stream %@", self);
|
|
return;
|
|
}
|
|
}
|
|
[_handler bye];
|
|
#if defined(_WIN32)
|
|
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
|
|
{
|
|
/*
|
|
* Windows only permits a single event to be associated with a socket
|
|
* at any time, but the runloop system only allows an event handle to
|
|
* be added to the loop once, and we have two streams for each socket.
|
|
* So we use two events, one for each stream, and when one stream is
|
|
* closed, we must call WSAEventSelect to ensure that the event handle
|
|
* of the sibling is used to signal events from now on.
|
|
*/
|
|
shutdown(_sock, SHUT_WR);
|
|
_sock = INVALID_SOCKET;
|
|
[_sibling _unschedule];
|
|
if (WSAEventSelect([_sibling _sock], [_sibling _loopID], FD_ALL_EVENTS)
|
|
== SOCKET_ERROR)
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@ Error %d transferring to %@",
|
|
self, WSAGetLastError(), _sibling);
|
|
}
|
|
[_sibling _schedule];
|
|
}
|
|
else
|
|
{
|
|
closesocket(_sock);
|
|
}
|
|
WSACloseEvent(_loopID);
|
|
[super close];
|
|
_loopID = WSA_INVALID_EVENT;
|
|
#else
|
|
// read shutdown is ignored, because the other side may shutdown first.
|
|
if (!_sibling || [_sibling streamStatus] == NSStreamStatusClosed)
|
|
close((intptr_t)_loopID);
|
|
else
|
|
shutdown((intptr_t)_loopID, SHUT_WR);
|
|
[super close];
|
|
_loopID = (void*)(intptr_t)-1;
|
|
#endif
|
|
_sock = INVALID_SOCKET;
|
|
}
|
|
|
|
- (NSInteger) write: (const uint8_t *)buffer maxLength: (NSUInteger)len
|
|
{
|
|
NSInteger result;
|
|
|
|
if (len == 0)
|
|
{
|
|
/*
|
|
* The method allows the 'len' equal to 0. In this case the 'buffer'
|
|
* is ignored. This can be useful if there is a necessity to postpone
|
|
* actual writing (for no data are ready for example) without leaving
|
|
* the stream in the state of unhandled NSStreamEventHasSpaceAvailable
|
|
* (to keep receiving of that event from a runloop).
|
|
* The delegate's -[stream:handleEvent:] would keep calling of
|
|
* -[write: NULL maxLength: 0] until the delegate's state allows it
|
|
* to write actual bytes.
|
|
* The downside of that is that it produces a busy wait ... with the
|
|
* run loop immediately notifying the stream that it has space to
|
|
* write, so care should be taken to ensure that the delegate has a
|
|
* near constant supply of data to write, or has some mechanism to
|
|
* detect that no more data is arriving, and shut down.
|
|
*/
|
|
_events &= ~NSStreamEventHasSpaceAvailable;
|
|
result = 0;
|
|
}
|
|
else
|
|
{
|
|
if (buffer == 0)
|
|
{
|
|
[NSException raise: NSInvalidArgumentException
|
|
format: @"null pointer for buffer"];
|
|
}
|
|
|
|
if (_handler == nil)
|
|
result = [self _write: buffer maxLength: len];
|
|
else
|
|
result = [_handler write: buffer maxLength: len];
|
|
}
|
|
NSDebugMLLog(@"NSStream", @"%@ tried %lld result %lld",
|
|
self, (long long)len, (long long) result);
|
|
return result;
|
|
}
|
|
|
|
- (void) _dispatch
|
|
{
|
|
#if defined(_WIN32)
|
|
AUTORELEASE(RETAIN(self));
|
|
/*
|
|
* Windows only permits a single event to be associated with a socket
|
|
* at any time, but the runloop system only allows an event handle to
|
|
* be added to the loop once, and we have two streams for each socket.
|
|
* So we use two events, one for each stream, and the _dispatch method
|
|
* must handle things for both streams.
|
|
*/
|
|
if ([self streamStatus] == NSStreamStatusClosed)
|
|
{
|
|
/*
|
|
* It is possible the stream is closed yet recieving event because
|
|
* of not closed sibling
|
|
*/
|
|
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
|
|
@"Received event for closed stream");
|
|
[_sibling _dispatch];
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
[self _sendEvent: NSStreamEventEndEncountered];
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusError)
|
|
{
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
else
|
|
{
|
|
WSANETWORKEVENTS events;
|
|
int error = 0;
|
|
int getReturn = -1;
|
|
|
|
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
|
|
{
|
|
error = WSAGetLastError();
|
|
NSDebugMLLog(@"NSStream", @"%@ Error %d", self, error);
|
|
}
|
|
#ifndef NDEBUG
|
|
else
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@ EVENTS 0x%lx",
|
|
self, events.lNetworkEvents);
|
|
}
|
|
#endif
|
|
|
|
if ([self streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[self _unschedule];
|
|
if (error == 0)
|
|
{
|
|
socklen_t len = sizeof(error);
|
|
|
|
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
|
|
(char*)&error, (OPTLEN*)&len);
|
|
}
|
|
|
|
if (getReturn >= 0 && error == 0
|
|
&& (events.lNetworkEvents & FD_CONNECT))
|
|
{ // finish up the opening
|
|
events.lNetworkEvents ^= FD_CONNECT;
|
|
_passive = YES;
|
|
[self open];
|
|
// notify sibling
|
|
if (_sibling)
|
|
{
|
|
[_sibling open];
|
|
[_sibling _sendEvent: NSStreamEventOpenCompleted];
|
|
}
|
|
[self _sendEvent: NSStreamEventOpenCompleted];
|
|
}
|
|
}
|
|
|
|
if (error != 0)
|
|
{
|
|
NSError *e = [NSError _systemError: error];
|
|
|
|
[self _recordError: e];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
if ([_sibling streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
[_sibling _recordError: e];
|
|
[_sibling _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (events.lNetworkEvents & FD_WRITE)
|
|
{
|
|
/* Clear NSStreamStatusWriting if it was set */
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
}
|
|
|
|
/* On winsock a socket is always writable unless it has had
|
|
* failure/closure or a write blocked and we have not been
|
|
* signalled again.
|
|
*/
|
|
while ([self _unhandledData] == NO && [self hasSpaceAvailable])
|
|
{
|
|
[self _sendEvent: NSStreamEventHasSpaceAvailable];
|
|
}
|
|
|
|
if (events.lNetworkEvents & FD_READ)
|
|
{
|
|
[_sibling _setStatus: NSStreamStatusOpen];
|
|
while ([_sibling hasBytesAvailable]
|
|
&& [_sibling _unhandledData] == NO)
|
|
{
|
|
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
}
|
|
if (events.lNetworkEvents & FD_CLOSE)
|
|
{
|
|
[self _setClosing: YES];
|
|
[_sibling _setClosing: YES];
|
|
while ([_sibling hasBytesAvailable]
|
|
&& [_sibling _unhandledData] == NO)
|
|
{
|
|
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
}
|
|
if (events.lNetworkEvents == 0)
|
|
{
|
|
[self _sendEvent: NSStreamEventHasSpaceAvailable];
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
NSStreamEvent myEvent;
|
|
|
|
if ([self streamStatus] == NSStreamStatusOpening)
|
|
{
|
|
int error;
|
|
socklen_t len = sizeof(error);
|
|
int result;
|
|
|
|
IF_NO_ARC([[self retain] autorelease];)
|
|
[self _schedule];
|
|
result = getsockopt((intptr_t)_loopID, SOL_SOCKET, SO_ERROR,
|
|
&error, (OPTLEN*)&len);
|
|
if (result >= 0 && !error)
|
|
{ // finish up the opening
|
|
myEvent = NSStreamEventOpenCompleted;
|
|
_passive = YES;
|
|
[self open];
|
|
// notify sibling
|
|
[_sibling open];
|
|
[_sibling _sendEvent: myEvent];
|
|
}
|
|
else // must be an error
|
|
{
|
|
NSError *e = [NSError _systemError: error];
|
|
|
|
[self _recordError: e];
|
|
myEvent = NSStreamEventErrorOccurred;
|
|
[_sibling _recordError: e];
|
|
[_sibling _sendEvent: myEvent];
|
|
}
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusAtEnd)
|
|
{
|
|
myEvent = NSStreamEventEndEncountered;
|
|
}
|
|
else if ([self streamStatus] == NSStreamStatusError)
|
|
{
|
|
myEvent = NSStreamEventErrorOccurred;
|
|
}
|
|
else
|
|
{
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
myEvent = NSStreamEventHasSpaceAvailable;
|
|
}
|
|
[self _sendEvent: myEvent];
|
|
#endif
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
|
|
{
|
|
*trigger = YES;
|
|
if ([self _unhandledData] == YES && [self streamStatus] == NSStreamStatusOpen)
|
|
{
|
|
/* In winsock, a writable status is only signalled if an earlier
|
|
* write failed (because it would block), so we must simulate the
|
|
* writable event by having the run loop trigger without blocking.
|
|
*/
|
|
return NO;
|
|
}
|
|
return YES;
|
|
}
|
|
#endif
|
|
|
|
@end
|
|
|
|
@implementation GSSocketServerStream
|
|
|
|
+ (void) initialize
|
|
{
|
|
if (self == [GSSocketServerStream class])
|
|
{
|
|
GSObjCAddClassBehavior(self, [GSSocketStream class]);
|
|
}
|
|
}
|
|
|
|
- (Class) _inputStreamClass
|
|
{
|
|
[self subclassResponsibility: _cmd];
|
|
return Nil;
|
|
}
|
|
|
|
- (Class) _outputStreamClass
|
|
{
|
|
[self subclassResponsibility: _cmd];
|
|
return Nil;
|
|
}
|
|
|
|
- (void) open
|
|
{
|
|
int bindReturn;
|
|
int listenReturn;
|
|
SOCKET s;
|
|
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
if (_currentStatus != NSStreamStatusNotOpen)
|
|
{
|
|
NSDebugMLLog(@"NSStream",
|
|
@"Attempt to re-open stream %@", self);
|
|
return;
|
|
}
|
|
|
|
s = socket(_address.s.sa_family, SOCK_STREAM, 0);
|
|
if (BADSOCKET(s))
|
|
{
|
|
[self _recordError];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
[GSTcpTune tune: (void*)(intptr_t)s with: self];
|
|
[(GSSocketStream*)self _setSock: s];
|
|
}
|
|
|
|
#ifndef BROKEN_SO_REUSEADDR
|
|
if (_address.s.sa_family == AF_INET
|
|
#ifdef AF_INET6
|
|
|| _address.s.sa_family == AF_INET6
|
|
#endif
|
|
)
|
|
{
|
|
/*
|
|
* Under decent systems, SO_REUSEADDR means that the port can be reused
|
|
* immediately that this process exits. Under some it means
|
|
* that multiple processes can serve the same port simultaneously.
|
|
* We don't want that broken behavior!
|
|
*/
|
|
int status = 1;
|
|
|
|
if (setsockopt([self _sock], SOL_SOCKET, SO_REUSEADDR,
|
|
(char *)&status, (OPTLEN)sizeof(status)) < 0)
|
|
{
|
|
NSDebugMLLog(@"GSTcpTune", @"setsockopt reuseaddr failed");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
bindReturn = bind([self _sock],
|
|
&_address.s, GSPrivateSockaddrLength(&_address.s));
|
|
if (socketError(bindReturn))
|
|
{
|
|
[self _recordError];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
return;
|
|
}
|
|
listenReturn = listen([self _sock], GSBACKLOG);
|
|
if (socketError(listenReturn))
|
|
{
|
|
[self _recordError];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
return;
|
|
}
|
|
#if defined(_WIN32)
|
|
if (_loopID != WSA_INVALID_EVENT)
|
|
{
|
|
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
|
|
}
|
|
#endif
|
|
[super open];
|
|
}
|
|
|
|
- (void) close
|
|
{
|
|
NSDebugMLLog(@"NSStream", @"%@", self);
|
|
#if defined(_WIN32)
|
|
if (_loopID != WSA_INVALID_EVENT)
|
|
{
|
|
WSACloseEvent(_loopID);
|
|
}
|
|
if (_sock != INVALID_SOCKET)
|
|
{
|
|
closesocket(_sock);
|
|
[super close];
|
|
_loopID = WSA_INVALID_EVENT;
|
|
}
|
|
#else
|
|
if (_loopID != (void*)(intptr_t)-1)
|
|
{
|
|
close((intptr_t)_loopID);
|
|
[super close];
|
|
_loopID = (void*)(intptr_t)-1;
|
|
}
|
|
#endif
|
|
_sock = INVALID_SOCKET;
|
|
}
|
|
|
|
- (void) acceptWithInputStream: (NSInputStream **)inputStream
|
|
outputStream: (NSOutputStream **)outputStream
|
|
{
|
|
NSArray *keys;
|
|
NSUInteger count;
|
|
NSMutableDictionary *opts;
|
|
NSString *str;
|
|
|
|
GSSocketStream *ins = AUTORELEASE([[self _inputStreamClass] new]);
|
|
GSSocketStream *outs = AUTORELEASE([[self _outputStreamClass] new]);
|
|
/* Align on a 2 byte boundary for a 16bit port number in the sockaddr
|
|
*/
|
|
struct {
|
|
uint8_t bytes[BUFSIZ];
|
|
} __attribute__((aligned(2)))buf;
|
|
struct sockaddr *addr = (struct sockaddr*)&buf;
|
|
socklen_t len = sizeof(buf);
|
|
int acceptReturn;
|
|
|
|
acceptReturn = accept([self _sock], addr, (OPTLEN*)&len);
|
|
_events &= ~NSStreamEventHasBytesAvailable;
|
|
if (socketError(acceptReturn))
|
|
{ // test for real error
|
|
long eno = GSNETERROR;
|
|
|
|
if (!socketWouldBlock(eno))
|
|
{
|
|
NSError *e = [NSError _systemError: eno];
|
|
|
|
[self _recordError: e];
|
|
}
|
|
ins = nil;
|
|
outs = nil;
|
|
}
|
|
else
|
|
{
|
|
// no need to connect again
|
|
[ins _setPassive: YES];
|
|
[outs _setPassive: YES];
|
|
|
|
// copy the addr to outs
|
|
[ins _setAddress: addr];
|
|
[outs _setAddress: addr];
|
|
[ins _setSock: acceptReturn];
|
|
[outs _setSock: acceptReturn];
|
|
|
|
/* Set property to indicate that the input stream was accepted by
|
|
* a listening socket (server) rather than produced by an outgoing
|
|
* connection (client).
|
|
*/
|
|
[ins setProperty: @"YES" forKey: @"IsServer"];
|
|
|
|
/* At this point, we can insert the handler to deal with TLS
|
|
*/
|
|
str = [self propertyForKey: NSStreamSocketSecurityLevelKey];
|
|
if (nil != str)
|
|
{
|
|
opts = [NSMutableDictionary new];
|
|
[opts setObject: str forKey: NSStreamSocketSecurityLevelKey];
|
|
// copy the properties in the 'opts'
|
|
[GSTLSHandler populateProperties: &opts
|
|
withSecurityLevel: str
|
|
fromInputStream: self
|
|
orOutputStream: nil];
|
|
// and set the input/output streams's properties from the 'opts'
|
|
keys = [opts allKeys];
|
|
count = [keys count];
|
|
while(count-- > 0)
|
|
{
|
|
NSString *key = [keys objectAtIndex: count];
|
|
str = [opts objectForKey: key];
|
|
[ins setProperty: str forKey: key];
|
|
[outs setProperty: str forKey: key];
|
|
}
|
|
|
|
/* Set the streams to be 'open' in order to have the TLS
|
|
* handshake done. On completion the state will be reset.
|
|
*/
|
|
[ins _setStatus: NSStreamStatusOpen];
|
|
[outs _setStatus: NSStreamStatusOpen];
|
|
[GSTLSHandler tryInput: (GSSocketInputStream *)ins
|
|
output: (GSSocketOutputStream *)outs];
|
|
DESTROY(opts);
|
|
}
|
|
}
|
|
if (inputStream)
|
|
{
|
|
[ins _setSibling: outs];
|
|
*inputStream = (NSInputStream*)ins;
|
|
}
|
|
if (outputStream)
|
|
{
|
|
[outs _setSibling: ins];
|
|
*outputStream = (NSOutputStream*)outs;
|
|
}
|
|
/* Now the streams are ready to be opened.
|
|
*/
|
|
}
|
|
|
|
- (void) _dispatch
|
|
{
|
|
#if defined(_WIN32)
|
|
WSANETWORKEVENTS events;
|
|
|
|
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
|
|
{
|
|
errno = WSAGetLastError();
|
|
[self _recordError];
|
|
[self _sendEvent: NSStreamEventErrorOccurred];
|
|
}
|
|
else if (events.lNetworkEvents & FD_ACCEPT)
|
|
{
|
|
events.lNetworkEvents ^= FD_ACCEPT;
|
|
[self _setStatus: NSStreamStatusReading];
|
|
[self _sendEvent: NSStreamEventHasBytesAvailable];
|
|
}
|
|
#else
|
|
NSStreamEvent myEvent;
|
|
|
|
[self _setStatus: NSStreamStatusOpen];
|
|
myEvent = NSStreamEventHasBytesAvailable;
|
|
[self _sendEvent: myEvent];
|
|
#endif
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
|
|
@implementation GSInetInputStream
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation GSInet6InputStream
|
|
#if defined(AF_INET6)
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET6] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
#else
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
#endif
|
|
@end
|
|
|
|
@implementation GSInetOutputStream
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation GSInet6OutputStream
|
|
#if defined(AF_INET6)
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET6] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
#else
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
#endif
|
|
@end
|
|
|
|
@implementation GSInetServerStream
|
|
|
|
- (Class) _inputStreamClass
|
|
{
|
|
return [GSInetInputStream class];
|
|
}
|
|
|
|
- (Class) _outputStreamClass
|
|
{
|
|
return [GSInetOutputStream class];
|
|
}
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ((self = [super init]) != nil)
|
|
{
|
|
if ([addr length] == 0)
|
|
{
|
|
addr = @"0.0.0.0";
|
|
}
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation GSInet6ServerStream
|
|
#if defined(AF_INET6)
|
|
- (Class) _inputStreamClass
|
|
{
|
|
return [GSInet6InputStream class];
|
|
}
|
|
|
|
- (Class) _outputStreamClass
|
|
{
|
|
return [GSInet6OutputStream class];
|
|
}
|
|
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
if ([super init] != nil)
|
|
{
|
|
if ([addr length] == 0)
|
|
{
|
|
addr = @"0:0:0:0:0:0:0:0"; /* Bind on all addresses */
|
|
}
|
|
if ([self _setSocketAddress: addr port: port family: AF_INET6] == NO)
|
|
{
|
|
DESTROY(self);
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
#else
|
|
- (id) initToAddr: (NSString*)addr port: (NSInteger)port
|
|
{
|
|
DESTROY(self);
|
|
return nil;
|
|
}
|
|
#endif
|
|
@end
|
|
|