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706 lines
18 KiB
Objective-C
706 lines
18 KiB
Objective-C
/** Implementation of auto release pool for delayed disposal
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Copyright (C) 1995, 1996, 1997 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Written by: Richard Frith-Macdonald <rfm@gnu.org>
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Date: January 1995
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA.
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<title>NSAutoreleasePool class reference</title>
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$Date$ $Revision$
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*/
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#import "common.h"
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#define EXPOSE_NSAutoreleasePool_IVARS 1
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#define EXPOSE_NSThread_IVARS 1
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#import "Foundation/NSAutoreleasePool.h"
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#import "Foundation/NSException.h"
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#import "Foundation/NSThread.h"
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#if __has_include(<objc/capabilities.h>)
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# include <objc/capabilities.h>
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# ifdef OBJC_ARC_AUTORELEASE_DEBUG
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# include <objc/objc-arc.h>
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# define ARC_RUNTIME 1
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# endif
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#endif
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#define LOG_LIFETIME 0
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/* When this is `NO', autoreleased objects are never actually recorded
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in an NSAutoreleasePool, and are not sent a `release' message.
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Thus memory for objects use grows, and grows, and... */
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static BOOL autorelease_enabled = YES;
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/* When the _released_count of a pool gets over this value, we raise
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an exception. This can be adjusted with +setPoolCountThreshold */
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static unsigned pool_count_warning_threshold = UINT_MAX-1;
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/* When the number of pools in a thread gets over this value, we raise
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an exception. This can be adjusted with +setPoolNumberThreshold */
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static unsigned pool_number_warning_threshold = 10000;
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/* The size of the first _released array. */
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#define BEGINNING_POOL_SIZE 32
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/* Easy access to the thread variables belonging to NSAutoreleasePool. */
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#define ARP_THREAD_VARS (&((GSCurrentThread())->_autorelease_vars))
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@interface NSAutoreleasePool (Private)
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+ (unsigned) autoreleaseCountForObject: (id)anObject;
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- (void) _reallyDealloc;
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@end
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/* Functions for managing a per-thread cache of NSAutoreleasedPool's
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already alloc'ed. The cache is kept in the autorelease_thread_var
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structure, which is an ivar of NSThread. */
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static id pop_pool_from_cache(struct autorelease_thread_vars *tv);
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static inline void
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free_pool_cache(struct autorelease_thread_vars *tv)
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{
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while (tv->pool_cache_count)
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{
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NSAutoreleasePool *pool = pop_pool_from_cache(tv);
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[pool _reallyDealloc];
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}
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if (tv->pool_cache)
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{
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NSZoneFree(NSDefaultMallocZone(), tv->pool_cache);
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tv->pool_cache = 0;
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tv->pool_cache_size = 0;
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}
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}
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static inline void
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init_pool_cache(struct autorelease_thread_vars *tv)
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{
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tv->pool_cache_size = 32;
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tv->pool_cache_count = 0;
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tv->pool_cache = (id*)NSZoneMalloc(NSDefaultMallocZone(),
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sizeof(id) * tv->pool_cache_size);
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}
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static void
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push_pool_to_cache(struct autorelease_thread_vars *tv, id p)
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{
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if (!tv->pool_cache)
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{
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init_pool_cache(tv);
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}
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else if (tv->pool_cache_count == tv->pool_cache_size)
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{
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tv->pool_cache_size *= 2;
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tv->pool_cache = (id*)NSZoneRealloc(NSDefaultMallocZone(),
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tv->pool_cache, sizeof(id) * tv->pool_cache_size);
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}
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tv->pool_cache[tv->pool_cache_count++] = p;
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}
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static id
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pop_pool_from_cache(struct autorelease_thread_vars *tv)
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{
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return tv->pool_cache[--(tv->pool_cache_count)];
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}
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@implementation NSAutoreleasePool
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+ (void) initialize
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{
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/* Do nothing here which might interact with ther classes since this
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* is called by [NSObject+initialize] !
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*/
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return;
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}
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+ (id) allocWithZone: (NSZone*)zone
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{
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struct autorelease_thread_vars *tv = ARP_THREAD_VARS;
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NSAutoreleasePool *p;
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if (tv->pool_cache_count)
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{
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p = pop_pool_from_cache(tv);
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/* When we cache a 'deallocated' pool, we set its _released_count to
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* UINT_MAX, so when we rtrieve it fromm the cache we must increment
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* it to start with a count of zero.
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*/
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if (++(p->_released_count) != 0)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"NSAutoreleasePool corrupted pool in cache"];
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}
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return p;
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}
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p = (NSAutoreleasePool*)NSAllocateObject (self, 0, zone);
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#if LOG_LIFETIME
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fprintf(stderr, "*** %p autorelease pool allocated in %p\n",
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p, GSCurrentThread());
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#endif
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return p;
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}
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+ (id) new
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{
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static IMP allocImp = 0;
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static IMP initImp = 0;
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id arp;
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if (0 == allocImp)
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{
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allocImp
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= [NSAutoreleasePool methodForSelector: @selector(allocWithZone:)];
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initImp
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= [NSAutoreleasePool instanceMethodForSelector: @selector(init)];
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}
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arp = (*allocImp)(self, @selector(allocWithZone:), NSDefaultMallocZone());
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return (*initImp)(arp, @selector(init));
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}
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- (void) _emptyChild
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{
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/* If there are NSAutoreleasePool below us in the list of
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* NSAutoreleasePools, then deallocate them also.
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* The (only) way we could get in this situation (in correctly
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* written programs, that don't release NSAutoreleasePools in
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* weird ways), is if an exception threw us up the stack.
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* However, if a program has leaked pools we may be deallocating
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* a pool with LOTS of children. To avoid stack overflow we
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* therefore deallocate children starting with the oldest first.
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*/
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if (nil != _child)
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{
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NSAutoreleasePool *pool = _child;
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/* Find other end of linked list ... oldest child.
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*/
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while (nil != pool->_child)
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{
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pool = pool->_child;
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}
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/* Deallocate the children in the list.
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*/
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while (pool != self)
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{
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pool = pool->_parent;
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[pool->_child dealloc];
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}
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}
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}
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#ifdef ARC_RUNTIME
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- (id) init
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{
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_released = objc_autoreleasePoolPush();
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{
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struct autorelease_thread_vars *tv = ARP_THREAD_VARS;
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unsigned level = 0;
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_parent = tv->current_pool;
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if (_parent)
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{
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NSAutoreleasePool *pool = _parent;
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_child = _parent->_child;
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while (nil != pool)
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{
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level++;
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pool = pool->_parent;
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}
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_parent->_child = self;
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}
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tv->current_pool = self;
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if (level > pool_number_warning_threshold)
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{
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[NSException raise: NSGenericException
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format: @"Too many (%u) autorelease pools ... leaking them?", level];
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}
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}
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/* Catch the case where the receiver is a pool still in use (wrongly put in
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the pool cache previously). */
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NSCAssert(_child != self, @"Invalid child pool");
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NSCAssert(_parent != self, @"Invalid parent pool");
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return self;
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}
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- (unsigned) autoreleaseCountForObject: (id)anObject
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{
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return objc_arc_autorelease_count_for_object_np(anObject);
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}
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+ (unsigned) autoreleaseCountForObject: (id)anObject
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{
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return objc_arc_autorelease_count_for_object_np(anObject);
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}
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- (unsigned) autoreleaseCount
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{
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return objc_arc_autorelease_count_np();
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}
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+ (void) addObject: (id)anObj
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{
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if (autorelease_enabled)
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objc_autorelease(anObj);
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}
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- (void) addObject: (id)anObj
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{
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if (autorelease_enabled)
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objc_autorelease(anObj);
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}
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- (void) emptyPool
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{
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struct autorelease_thread_vars *tv = ARP_THREAD_VARS;
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if (nil != _child)
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{
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[self _emptyChild];
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}
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objc_autoreleasePoolPop(_released);
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tv->current_pool = self;
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}
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/**
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* Indicate to the runtime that we have an ARC-compatible implementation of
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* NSAutoreleasePool and that it doesn't need to bother creating objects for
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* pools.
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*/
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- (void)_ARCCompatibleAutoreleasePool {}
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#else
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- (id) init
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{
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if (!_released_head)
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{
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_addImp = (void (*)(id, SEL, id))
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[self methodForSelector: @selector(addObject:)];
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/* Allocate the array that will be the new head of the list of arrays. */
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_released = (struct autorelease_array_list*)
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NSZoneMalloc(NSDefaultMallocZone(),
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sizeof(struct autorelease_array_list)
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+ (BEGINNING_POOL_SIZE * sizeof(id)));
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/* Currently no NEXT array in the list, so NEXT == NULL. */
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_released->next = NULL;
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_released->size = BEGINNING_POOL_SIZE;
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_released->count = 0;
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_released_head = _released;
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_released_count = 0;
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}
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else
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/* Already initialized; (it came from autorelease_pool_cache);
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we don't have to allocate new array list memory. */
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{
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_released = _released_head;
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}
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/* Install ourselves as the current pool.
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* The only other place where the parent/child linked list is modified
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* should be in -dealloc
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*/
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{
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struct autorelease_thread_vars *tv = ARP_THREAD_VARS;
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unsigned level = 0;
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_parent = tv->current_pool;
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if (_parent)
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{
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NSAutoreleasePool *pool = _parent;
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_child = _parent->_child;
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while (nil != pool)
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{
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level++;
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pool = pool->_parent;
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}
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_parent->_child = self;
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}
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tv->current_pool = self;
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if (level > pool_number_warning_threshold)
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{
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[NSException raise: NSGenericException
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format: @"Too many (%u) autorelease pools ... leaking them?", level];
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}
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}
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return self;
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}
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- (unsigned) autoreleaseCount
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{
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unsigned count = 0;
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struct autorelease_array_list *released = _released_head;
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while (released != 0)
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{
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count += released->count;
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released = released->next;
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}
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return count;
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}
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- (unsigned) autoreleaseCountForObject: (id)anObject
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{
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unsigned count = 0;
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struct autorelease_array_list *released = _released_head;
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unsigned int i;
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while (released != 0)
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{
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for (i = 0; i < released->count; i++)
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if (released->objects[i] == anObject)
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count++;
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released = released->next;
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}
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return count;
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}
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+ (unsigned) autoreleaseCountForObject: (id)anObject
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{
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unsigned count = 0;
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NSAutoreleasePool *pool = ARP_THREAD_VARS->current_pool;
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while (pool)
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{
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count += [pool autoreleaseCountForObject: anObject];
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pool = pool->_parent;
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}
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return count;
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}
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+ (void) addObject: (id)anObj
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{
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NSThread *t = GSCurrentThread();
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NSAutoreleasePool *pool;
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NSAssert(nil != t, @"Creating autorelease pool on nonexistent thread!");
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pool = t->_autorelease_vars.current_pool;
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if (pool == nil && t->_active == NO)
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{
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// Don't leak while exiting thread.
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pool = t->_autorelease_vars.current_pool = [self new];
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}
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if (pool != nil)
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{
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(*pool->_addImp)(pool, @selector(addObject:), anObj);
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}
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else
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{
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NSAutoreleasePool *arp = [NSAutoreleasePool new];
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if (anObj != nil)
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{
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NSLog(@"autorelease called without pool for object (%p) "
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@"of class %@ in thread %@", anObj,
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NSStringFromClass([anObj class]), [NSThread currentThread]);
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}
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else
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{
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NSLog(@"autorelease called without pool for nil object.");
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}
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[arp drain];
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}
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}
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- (void) addObject: (id)anObj
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{
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/* If the global, static variable AUTORELEASE_ENABLED is not set,
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do nothing, just return. */
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if (!autorelease_enabled)
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return;
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if (_released_count >= pool_count_warning_threshold)
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{
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[NSException raise: NSGenericException
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format: @"AutoreleasePool count threshold exceeded."];
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}
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/* Get a new array for the list, if the current one is full. */
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while (_released->count == _released->size)
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{
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if (_released->next)
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{
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/* There is an already-allocated one in the chain; use it. */
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_released = _released->next;
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}
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else
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{
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/* We are at the end of the chain, and need to allocate a new one. */
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struct autorelease_array_list *new_released;
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unsigned new_size = _released->size * 2;
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new_released = (struct autorelease_array_list*)
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NSZoneMalloc(NSDefaultMallocZone(),
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sizeof(struct autorelease_array_list) + (new_size * sizeof(id)));
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new_released->next = NULL;
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new_released->size = new_size;
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new_released->count = 0;
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_released->next = new_released;
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_released = new_released;
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}
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}
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/* Put the object at the end of the list. */
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_released->objects[_released->count] = anObj;
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(_released->count)++;
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/* Keep track of the total number of objects autoreleased in this pool */
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_released_count++;
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}
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- (void) emptyPool
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{
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unsigned i;
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Class classes[16];
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IMP imps[16];
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for (i = 0; i < 16; i++)
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{
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classes[i] = 0;
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imps[i] = 0;
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}
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/*
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* Loop throught the deallocation code repeatedly ... since we deallocate
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* objects in the receiver while the receiver remains set as the current
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* autorelease pool ... so if any object which is being deallocated adds
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* any object to the current autorelease pool, we may need to release it
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* again.
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*/
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while (_child != nil || _released_count > 0)
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{
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volatile struct autorelease_array_list *released;
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if (nil != _child)
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{
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[self _emptyChild];
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}
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/* Take the object out of the released list just before releasing it,
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* so if we are doing "double_release_check"ing, then
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* autoreleaseCountForObject: won't find the object we are currently
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* releasing. */
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released = _released_head;
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while (released != 0)
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{
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id *objects = (id*)(released->objects);
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for (i = 0; i < released->count; i++)
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{
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id anObject;
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Class c;
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unsigned hash;
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anObject = objects[i];
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objects[i] = nil;
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if (anObject == nil)
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{
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fprintf(stderr,
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"nil object encountered in autorelease pool\n");
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continue;
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}
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c = object_getClass(anObject);
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if (c == 0)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"nul class for object in autorelease pool"];
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}
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hash = (((unsigned)(uintptr_t)c) >> 3) & 0x0f;
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if (classes[hash] != c)
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{
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/* If anObject was an instance, c is it's class.
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* If anObject was a class, c is its metaclass.
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* Either way, we should get the appropriate pointer.
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* If anObject is a proxy to something,
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* the +instanceMethodForSelector: and -methodForSelector:
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* methods may not exist, but this will return the
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* address of the forwarding method if necessary.
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*/
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imps[hash]
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= class_getMethodImplementation(c, @selector(release));
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classes[hash] = c;
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}
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(imps[hash])(anObject, @selector(release));
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}
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_released_count -= released->count;
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released->count = 0;
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released = released->next;
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}
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}
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}
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#endif // ARC_RUNTIME
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+ (id) currentPool
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{
|
||
return ARP_THREAD_VARS->current_pool;
|
||
}
|
||
|
||
|
||
- (void) drain
|
||
{
|
||
// Don't call -release, make both -release and -drain have the same cost in
|
||
// non-GC mode.
|
||
[self dealloc];
|
||
}
|
||
|
||
- (id) retain
|
||
{
|
||
[NSException raise: NSGenericException
|
||
format: @"Don't call `-retain' on a NSAutoreleasePool"];
|
||
return self;
|
||
}
|
||
|
||
- (oneway void) release
|
||
{
|
||
[self dealloc];
|
||
}
|
||
|
||
- (void) dealloc
|
||
{
|
||
struct autorelease_thread_vars *tv = ARP_THREAD_VARS;
|
||
|
||
if (UINT_MAX == _released_count)
|
||
{
|
||
[NSException raise: NSInternalInconsistencyException
|
||
format: @"NSAutoreleasePool -dealloc of deallocated pool"];
|
||
}
|
||
|
||
[self emptyPool];
|
||
NSAssert(0 == _released_count, NSInternalInconsistencyException);
|
||
|
||
/* Remove self from the linked list of pools in use.
|
||
* We already know that we have deallocated any child (in -emptyPool),
|
||
* but we may have a parent which needs to know we have gone.
|
||
* The only other place where the parent/child linked list is modified
|
||
* should be in -init
|
||
*/
|
||
if (tv->current_pool == self)
|
||
{
|
||
tv->current_pool = _parent;
|
||
}
|
||
if (_parent != nil)
|
||
{
|
||
_parent->_child = nil;
|
||
_parent = nil;
|
||
}
|
||
|
||
/* Mark pool as cached so that any attempt to add an object to use it
|
||
* or to deallocate it again will raise an exception.
|
||
* We reset to zero when we get i out of the cache as a new allocation.
|
||
*/
|
||
_released_count = UINT_MAX;
|
||
|
||
/* Don't deallocate ourself, just save us for later use. */
|
||
push_pool_to_cache(tv, self);
|
||
GSNOSUPERDEALLOC;
|
||
}
|
||
|
||
- (void) _reallyDealloc
|
||
{
|
||
struct autorelease_array_list *a;
|
||
|
||
for (a = _released_head; a;)
|
||
{
|
||
void *n = a->next;
|
||
NSZoneFree(NSDefaultMallocZone(), a);
|
||
a = n;
|
||
}
|
||
_released = _released_head = 0;
|
||
#if LOG_LIFETIME
|
||
fprintf(stderr, "*** %p autorelease pool really dealloc\n", self);
|
||
#endif
|
||
|
||
[super dealloc];
|
||
}
|
||
|
||
- (id) autorelease
|
||
{
|
||
[NSException raise: NSGenericException
|
||
format: @"Don't call `-autorelease' on a NSAutoreleasePool"];
|
||
return self;
|
||
}
|
||
|
||
+ (void) _endThread: (NSThread*)thread
|
||
{
|
||
struct autorelease_thread_vars *tv;
|
||
NSAutoreleasePool *pool;
|
||
|
||
tv = &((thread)->_autorelease_vars);
|
||
|
||
/* First release any objects in the pool... bearing in mind that
|
||
* releasing any object could cause other objects to be added to
|
||
* the pool.
|
||
*/
|
||
pool = tv->current_pool;
|
||
while (pool)
|
||
{
|
||
[pool emptyPool];
|
||
pool = pool->_parent;
|
||
}
|
||
|
||
/* Now free the memory (we have finished usingthe pool).
|
||
*/
|
||
pool = tv->current_pool;
|
||
tv->current_pool = nil;
|
||
while (pool)
|
||
{
|
||
NSAutoreleasePool *p = pool->_parent;
|
||
|
||
[pool _reallyDealloc];
|
||
pool = p;
|
||
}
|
||
|
||
free_pool_cache(tv);
|
||
}
|
||
|
||
+ (void) enableRelease: (BOOL)enable
|
||
{
|
||
autorelease_enabled = enable;
|
||
}
|
||
|
||
+ (void) freeCache
|
||
{
|
||
free_pool_cache(ARP_THREAD_VARS);
|
||
}
|
||
|
||
+ (void) setPoolCountThreshold: (unsigned)c
|
||
{
|
||
if (c >= UINT_MAX) c = UINT_MAX - 1;
|
||
pool_count_warning_threshold = c;
|
||
}
|
||
|
||
+ (void) setPoolNumberThreshold: (unsigned)c
|
||
{
|
||
pool_number_warning_threshold = c;
|
||
}
|
||
|
||
@end
|
||
|