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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/branches/NibCompatibility@22769 72102866-910b-0410-8b05-ffd578937521
236 lines
7.4 KiB
Objective-C
236 lines
7.4 KiB
Objective-C
/* GSPrivate
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Copyright (C) 2001,2002 Free Software Foundation, Inc.
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Written by: Richard Frith-Macdonald <rfm@gnu.org>
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02111 USA.
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*/
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#ifndef __GSPrivate_h_
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#define __GSPrivate_h_
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/* Absolute Gregorian date for NSDate reference date Jan 01 2001
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*
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* N = 1; // day of month
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* N = N + 0; // days in prior months for year
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* N = N + // days this year
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* + 365 * (year - 1) // days in previous years ignoring leap days
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* + (year - 1)/4 // Julian leap days before this year...
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* - (year - 1)/100 // ...minus prior century years...
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* + (year - 1)/400 // ...plus prior years divisible by 400
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*/
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#define GREGORIAN_REFERENCE 730486
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#include "GNUstepBase/GSObjCRuntime.h"
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/**
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* Macro to manage memory for chunks of code that need to work with
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* arrays of items. Use this to start the block of code using
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* the array and GS_ENDITEMBUF() to end it. The idea is to ensure that small
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* arrays are allocated on the stack (for speed), but large arrays are
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* allocated from the heap (to avoid stack overflow).
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*/
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#define GS_BEGINITEMBUF(P, S, T) { \
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T _ibuf[(S) <= GS_MAX_OBJECTS_FROM_STACK ? (S) : 0]; \
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T *_base = ((S) <= GS_MAX_OBJECTS_FROM_STACK) ? _ibuf \
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: (T*)NSZoneMalloc(NSDefaultMallocZone(), (S) * sizeof(T)); \
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T *(P) = _base;
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/**
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* Macro to manage memory for chunks of code that need to work with
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* arrays of items. Use GS_BEGINITEMBUF() to start the block of code using
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* the array and this macro to end it.
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*/
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#define GS_ENDITEMBUF() \
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if (_base != _ibuf) \
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NSZoneFree(NSDefaultMallocZone(), _base); \
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}
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/**
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* Macro to manage memory for chunks of code that need to work with
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* arrays of objects. Use this to start the block of code using
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* the array and GS_ENDIDBUF() to end it. The idea is to ensure that small
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* arrays are allocated on the stack (for speed), but large arrays are
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* allocated from the heap (to avoid stack overflow).
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*/
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#define GS_BEGINIDBUF(P, S) GS_BEGINITEMBUF(P, S, id)
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/**
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* Macro to manage memory for chunks of code that need to work with
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* arrays of objects. Use GS_BEGINIDBUF() to start the block of code using
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* the array and this macro to end it.
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*/
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#define GS_ENDIDBUF() GS_ENDITEMBUF()
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/**
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* Macro to consistently replace public accessable
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* constant strings with dynamically allocated versions.
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* This method assumes an initialized NSStringClass symbol
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* which contains the Class object of NSString. <br>
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* Most public accessible strings are used in collection classes
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* like NSDictionary, and therefore tend to receive -isEqual:
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* messages (and therefore -hash) rather often. Statically
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* allocated strings must calculate their hash values while
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* dynamically allocated strings can store them. This optimization
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* is by far more effective than using NSString * const.
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* The drawback is that the memory management cannot enforce these values
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* to remain unaltered as it would for variables declared NSString * const.
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* Yet the optimization of the stored hash value is currently deemed
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* more important.
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*/
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#define GS_REPLACE_CONSTANT_STRING(ID) \
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ID = [[NSStringClass alloc] initWithCString: [ID cString]]
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/* Using cString here is OK here
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because NXConstantString returns a pointer
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to it's internal pointer. */
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/*
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* Function to get the name of a string encoding as an NSString.
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*/
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GS_EXPORT NSString *GSEncodingName(NSStringEncoding encoding);
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/*
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* Function to determine whether data in a particular encoding can
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* generally be represented as 8-bit characters including ascii.
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*/
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GS_EXPORT BOOL GSIsByteEncoding(NSStringEncoding encoding);
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/*
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* Private concrete string classes.
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* NB. All these concrete string classes MUST have the same initial ivar
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* layout so that we can swap between them as necessary.
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* The initial layout must also match that of NXConstantString (which is
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* determined by the compiler) - an initial pointer to the string data
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* followed by the string length (number of characters).
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*/
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@interface GSString : NSString
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{
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union {
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unichar *u; // 16-bit unicode characters.
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unsigned char *c; // 8-bit characters.
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} _contents;
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unsigned int _count;
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struct {
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unsigned int wide: 1; // 16-bit characters in string?
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unsigned int free: 1; // Set if the instance owns the
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// _contents buffer
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unsigned int unused: 2;
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unsigned int hash: 28;
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} _flags;
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}
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@end
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/*
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* GSMutableString - concrete mutable string, capable of changing its storage
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* from holding 8-bit to 16-bit character set.
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*/
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@interface GSMutableString : NSMutableString
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{
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union {
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unichar *u;
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unsigned char *c;
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} _contents;
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unsigned int _count;
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struct {
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unsigned int wide: 1;
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unsigned int free: 1;
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unsigned int unused: 2;
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unsigned int hash: 28;
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} _flags;
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NSZone *_zone;
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unsigned int _capacity;
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}
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@end
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/*
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* Typedef for access to internals of concrete string objects.
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*/
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typedef struct {
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@defs(GSMutableString)
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} GSStr_t;
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typedef GSStr_t *GSStr;
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/*
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* Functions to append to GSStr
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*/
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extern void GSStrAppendUnichar(GSStr s, unichar);
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extern void GSStrAppendUnichars(GSStr s, const unichar *u, unsigned l);
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/*
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* Enumeration for MacOS-X compatibility user defaults settings.
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* For efficiency, we save defaults information which is used by the
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* base library.
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*/
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typedef enum {
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GSMacOSXCompatible, // General behavior flag.
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GSOldStyleGeometry, // Control geometry string output.
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GSLogSyslog, // Force logging to go to syslog.
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GSLogThread, // Include thread ID in log message.
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NSWriteOldStylePropertyLists, // Control PList output.
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GSUserDefaultMaxFlag // End marker.
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} GSUserDefaultFlagType;
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/*
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* Get the dictionary representation.
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*/
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NSDictionary *GSUserDefaultsDictionaryRepresentation(void);
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/*
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* Get one of several potentially useful flags.
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*/
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BOOL GSUserDefaultsFlag(GSUserDefaultFlagType type);
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/**
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* Get a flag from an environment variable - return def if not defined.
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*/
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BOOL GSEnvironmentFlag(const char *name, BOOL def);
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/**
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* This class exists simply as a mechanism for encapsulating arrays
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* encoded using [NSKeyedArchiver-encodeArrayOfObjCType:count:at:]
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*/
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@interface _NSKeyedCoderOldStyleArray : NSObject <NSCoding>
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{
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char _t[2];
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unsigned _c;
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unsigned _s;
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const void *_a;
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NSData *_d; // Only valid after initWithCoder:
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}
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- (const void*) bytes;
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- (unsigned) count;
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- (void) encodeWithCoder: (NSCoder*)aCoder;
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- (id) initWithCoder: (NSCoder*)aCoder;
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- (id) initWithObjCType: (const char*)t count: (int)c at: (const void*)a;
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- (unsigned) size;
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- (const char*) type;
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@end
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/*
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* Functions used by the NSRunLoop and friends for processing
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* queued notifications.
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*/
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extern void GSNotifyASAP(void);
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extern void GSNotifyIdle(void);
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extern BOOL GSNotifyMore(void);
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#endif /* __GSPrivate_h_ */
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