/* Implementation of auto release pool for delayed disposal Copyright (C) 1995 Free Software Foundation, Inc. Written by: R. Andrew McCallum Date: January 1995 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include /* Doesn't handle multi-threaded stuff. Doesn't handle exceptions. */ /* Put the stuff from initialize into a runtime init function. This class should be made more efficient, especially: [[NSAutorelease alloc] init] [current_pool addObject:o] (REALLOC-case) */ static NSAutoreleasePool *current_pool = nil; /* When this is `NO', autoreleased objects are never actually sent a `release' message. Memory use grows, and grows, and... */ static BOOL autorelease_enabled = YES; /* When this is `YES', every call to addObject, checks to make sure isn't being set up to release itself too many times. */ static BOOL double_release_check_enabled = NO; /* When the released_count gets over this value, we call error:. In the future, I may change this to raise an exception or call a function instead. */ static unsigned pool_count_warning_threshhold = UINT_MAX; #define DEFAULT_SIZE 64 @implementation NSAutoreleasePool /* This method not in OpenStep */ - parentAutoreleasePool { return parent; } /* This method not in OpenStep */ - (unsigned) autoreleaseCount { return released_count; } /* This method not in OpenStep */ - (unsigned) autoreleaseCountForObject: anObject { unsigned count = 0; int i; for (i = 0; i < released_count; i++) if (released[i] == anObject) count++; return count; } /* This method not in OpenStep */ + (unsigned) autoreleaseCountForObject: anObject { unsigned count; id pool = current_pool; while (pool) { count += [pool autoreleaseCountForObject:anObject]; pool = [pool parentAutoreleasePool]; } return count; } + currentPool { return current_pool; } + (void) addObject: anObj { [current_pool addObject:anObj]; } - (void) addObject: anObj { if (!autorelease_enabled) return; if (double_release_check_enabled) { unsigned release_count = [[self class] autoreleaseCountForObject:anObj]; unsigned retain_count = [anObj retainCount]; if (release_count > retain_count + 1) [self error:"Autorelease would release object too many times."]; } if (released_count >= pool_count_warning_threshhold) [self error:"AutoreleasePool count threshhold exceeded."]; released_count++; if (released_count == released_size) { released_size *= 2; OBJC_REALLOC(released, id, released_size); } released[released_count] = anObj; } - init { parent = current_pool; current_pool = self; OBJC_MALLOC(released, id, DEFAULT_SIZE); released_size = DEFAULT_SIZE; released_count = 0; return self; } - (id) retain { [self error:"Don't call `-retain' on a NSAutoreleasePool"]; return self; } - (oneway void) release { [self dealloc]; } - (void) dealloc { int i; if (parent) current_pool = parent; else current_pool = [[NSAutoreleasePool alloc] init]; for (i = 0; i < released_count; i++) [released[i] release]; OBJC_FREE(released); NSDeallocateObject(self); } - autorelease { [self error:"Don't call `-autorelease' on a NSAutoreleasePool"]; return self; } + (void) enableRelease: (BOOL)enable { autorelease_enabled = enable; } + (void) enableDoubleReleaseCheck: (BOOL)enable { double_release_check_enabled = enable; } + (void) setPoolCountThreshhold: (unsigned)c { pool_count_warning_threshhold = c; } @end