/* Implementation of UDP port object for use with Connection Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc. Written by: R. Andrew McCallum Created: July 1994 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* xxx I should also look into SOCK_RDM and SOCK_SEQPACKET. */ #include #include #include #include #include #include #include #include #if _AIX #include #endif /* _AIX */ #ifndef WIN32 #include #include #endif /* !WIN32 */ @interface UdpInPort (Private) @end @interface UdpOutPort (Private) + newForSendingToSockaddr: (struct sockaddr_in*)addr; @end @interface UdpInPacket (Private) - (void) _setReplyPort: p; @end /* The maximum size of packet UdpPort's will send or recieve. */ /* xxx What is the UDP maximum? */ #define MAX_PACKET_SIZE 2048 /* Make this a hashtable? */ static Lock* udp_port_gate = nil; static BOOL udp_port_debug = NO; /* xxx This function is just temporary. Eventually we should write a real name server for sockets */ static unsigned int name_to_port_number (const char *name) { unsigned int ret = 0; unsigned int ctr = 0; /* xxx Limit the length? */ while (*name) { ret ^= *name++ << ctr; ctr = (ctr + 1) % sizeof (void *); } return ret % (65535 - IPPORT_USERRESERVED - 1); } @implementation UdpInPort static NSMapTable *port_number_2_in_port = NULL; + (void) initialize { if (self == [UdpInPort class]) { port_number_2_in_port = NSCreateMapTable (NSIntMapKeyCallBacks, NSNonOwnedPointerMapValueCallBacks, 0); } } + (void) setDebug: (BOOL)f { udp_port_debug = f; } /* This is the designated initializer. */ /* An argument of 0 say to let the system choose the port number. */ + newForReceivingFromPortNumber: (unsigned short)n { UdpInPort* p; assert (n > IPPORT_USERRESERVED); [udp_port_gate lock]; /* See if there is already one created */ if ((p = NSMapGet (port_number_2_in_port, (void*)(int)n))) return p; /* No, create a new one */ p = [[self alloc] init]; p->_address.sin_family = AF_INET; #if 1 { struct hostent *hp; hp = gethostbyname ("localhost"); assert (hp); memcpy (&(p->_address.sin_addr), hp->h_addr, sizeof(p->_address.sin_addr)); } #else p->_address.sin_addr.s_addr = INADDR_ANY; #endif p->_address.sin_port = htons (n); if ((p->_socket = socket (AF_INET, SOCK_DGRAM, 0)) < 0) { perror("creating socket"); abort (); } if (bind (p->_socket, (struct sockaddr*)&(p->_address), sizeof(p->_address))) { perror("bind"); abort (); } if (udp_port_debug) fprintf(stderr, "created new UdpInPort 0x%x, fd=%d port_number=%d\n", (unsigned)p, p->_socket, -1); /* Record it. */ NSMapInsert (port_number_2_in_port, (void*)(int)n, p); [udp_port_gate unlock]; return p; } + newForReceivingFromRegisteredName: (id )name { int n; n = name_to_port_number ([name cStringNoCopy]); return [self newForReceivingFromPortNumber: n]; } /* Returns nil on timeout. Pass -1 for milliseconds to ignore timeout parameter and block indefinitely. */ - receivePacketWithTimeout: (int)milliseconds { int r; struct sockaddr_in remote_addr; int remote_len; UdpInPacket *packet; if (udp_port_debug) fprintf(stderr, "receiving from %d\n", [self portNumber]); if (milliseconds >= 0) { /* A timeout was requested; use select to ask if something is ready. */ struct timeval timeout; fd_set ready; timeout.tv_sec = milliseconds / 1000; timeout.tv_usec = (milliseconds % 1000) * 1000; FD_ZERO(&ready); FD_SET(_socket, &ready); if ((r = select(_socket + 1, &ready, 0, 0, &timeout)) < 0) { perror("select"); abort (); } if (r == 0) /* timeout */ return nil; if (!FD_ISSET(_socket, &ready)) [self error:"select lied"]; } /* There is a packet on the socket ready for us to receive. */ /* Create a packet. */ packet = [[UdpInPacket alloc] initWithCapacity: MAX_PACKET_SIZE]; /* Fill it with the UDP packet data. */ remote_len = sizeof(remote_addr); if (recvfrom (_socket, [packet streamBuffer], MAX_PACKET_SIZE, 0, (struct sockaddr*)&remote_addr, &remote_len) < 0) { perror("recvfrom"); abort (); } /* Set the packet's reply_port. */ if (remote_len != sizeof(struct sockaddr_in)) [self error:"remote address size mismatch"]; [packet _setReplyPort: [[self class] newForSendingToSockaddr: &remote_addr]]; return packet; } - (void) invalidate { if (is_valid) { close (_socket); [super invalidate]; } } - (void) dealloc { [self invalidate]; [super dealloc]; } - (int) socket { return _socket; } - (int) portNumber { return (int) ntohs (_address.sin_port); } - (Class) packetClass { return [UdpInPacket class]; } - (Class) classForConnectedCoder: aRmc { /* Make sure that Connection's always send us bycopy, not a Proxy class. Also, don't encode a "receive right" (ala Mach), encode a "send right". */ return [UdpOutPort class]; } - (void) encodeWithCoder: aCoder { /* We are actually encoding a "send right" (ala Mach), not a receive right. These values must match those expected by [TcpOutPort +newWithCoder] */ [super encodeWithCoder: aCoder]; [aCoder encodeValueOfCType: @encode(typeof(_address.sin_port)) at: &_address.sin_port withName: @"socket number"]; [aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr)) at: &_address.sin_addr.s_addr withName: @"inet address"]; } + newWithCoder: aCoder { /* An InPort cannot be created by decoding, only OutPort's. */ [self shouldNotImplement: _cmd]; return nil; } @end @implementation UdpOutPort static Array *udp_out_port_array; + (void) initialize { if (self == [UdpOutPort class]) { udp_out_port_array = [Array new]; } } #define SOCKADDR_EQUAL(s1,s2) ((s1)->sin_port == (s2)->sin_port && (s1)->sin_addr.s_addr == (s2)->sin_addr.s_addr) /* xxx Change to make INADDR_ANY and the localhost address be equal. */ /* Assume that sin_family is equal */ /* (!memcmp(s1, s2, sizeof(struct sockaddr_in))) didn't work because sin_zero's differ. Does this matter? */ /* This is the designated initializer. */ + newForSendingToSockaddr: (struct sockaddr_in*)sockaddr { UdpOutPort *p; /* See if there already exists a port for this sockaddr; if so, just return it. */ FOR_ARRAY (udp_out_port_array, p) { /* xxx Come up with a way to do this with a hashtable, not a list. */ if (SOCKADDR_EQUAL (sockaddr, &(p->_address))) return p; } END_FOR_ARRAY (udp_out_port_array); /* Create a new port. */ p = [[self alloc] init]; /* Set the address. */ memcpy (&(p->_address), sockaddr, sizeof(p->_address)); /* Remember it in the array. */ /* xxx This will retain it; how will it ever get dealloc'ed? */ [udp_out_port_array addObject: p]; return p; } + newForSendingToPortNumber: (unsigned short)n onHost: (id )hostname { struct hostent *hp; const char *host_cstring; struct sockaddr_in addr; /* Look up the hostname. */ if (!hostname || ![hostname length]) host_cstring = "localhost"; else host_cstring = [hostname cStringNoCopy]; hp = gethostbyname ((char*)host_cstring); if (hp == 0) [self error: "unknown host: \"%s\"", host_cstring]; /* Get the sockaddr_in address. */ memcpy (&addr.sin_addr, hp->h_addr, hp->h_length); addr.sin_family = AF_INET; addr.sin_port = htons (n); return [self newForSendingToSockaddr: &addr]; } /* This currently ignores the timeout parameter */ - (BOOL) sendPacket: packet withTimeout: (int)milliseconds { id reply_port = [packet replyPort]; int len = [packet streamEofPosition]; assert (len < MAX_PACKET_SIZE); if ( ! [reply_port isKindOfClass: [UdpInPort class]]) [self error:"Trying to send to a port that is not a UdpInPort"]; if (udp_port_debug) fprintf (stderr, "sending to %d\n", (int) ntohs (_address.sin_port)); if (sendto ([reply_port socket], [packet streamBuffer], len, 0, (struct sockaddr*)&_address, sizeof (_address)) < 0) { perror ("sendto"); abort (); } return YES; } - (int) portNumber { return (int) ntohs (_address.sin_port); } - (id ) hostname { [self notImplemented: _cmd]; return nil; } - (Class) packetClass { return [UdpInPacket class]; } - (void) encodeWithCoder: aCoder { [super encodeWithCoder: aCoder]; [aCoder encodeValueOfCType: @encode(typeof(_address.sin_port)) at: &_address.sin_port withName: @"socket number"]; [aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr)) at: &_address.sin_addr.s_addr withName: @"inet address"]; } + newWithCoder: aCoder { struct sockaddr_in addr; addr.sin_family = AF_INET; [aCoder decodeValueOfCType: @encode(typeof(addr.sin_port)) at: &addr.sin_port withName: NULL]; [aCoder decodeValueOfCType: @encode(typeof(addr.sin_addr.s_addr)) at: &addr.sin_addr.s_addr withName: NULL]; return [UdpOutPort newForSendingToSockaddr: &addr]; } @end @implementation UdpInPacket - (void) _setReplyPort: p { [self notImplemented: _cmd]; } @end