Returns an NSConnection object whose send port is that of the NSConnection registered under name on the host hostName.
This method calls connectionWithRegisteredName:host:usingNameServer: using the default system name server.
Returns an NSConnection object whose send port is that of the NSConnection registered under name on host.
The nameserver server is used to look up the send port to be used for the connection.
If host is nil
or an empty string,
the host is taken to be the local machine.
If it is an asterisk ('*') then the nameserver checks all
hosts on the local subnet (unless the nameserver is one
that only manages local ports).
In the GNUstep implementation, the local host is searched before
any other hosts.
If no NSConnection can be found for name and
hosthost, the method returns nil
.
The returned object has the default NSConnection of the current thread as its parent (it has the same receive port as the default connection).
nil
if it couldn't find
a connection or if the root object for the connection has
not been set.
YES
if the NSConnection is configured to
handle remote messages atomically, NO
otherwise.
nil
nil
.
nil
If a connection exists whose send and receive ports are
both the same as the new connections receive port, that
existing connection is deemed to be the parent of the
new connection. The new connection inherits configuration
information from the parent, and the delegate of the
parent has a chance to adjust ythe configuration of the
new connection or veto its creation.
NSConnectionDidInitializeNotification is posted once a new
connection is initialised.
YES
if the connection is invalid,
NO
otherwise.
YES
if the connection permits
multiple threads to use it to send requests,
NO
otherwise.
YES
on success, NO
on failure.
nil
as name to unregister the
NSConnection.
nil
if no root object has been set.
NO
... if set to
YES
then any messages arriving while one message
is being dealt with, will be queued.
This is not an NSConnection method, but is a method that may be implemented by the delegate of an NSConnection object.
If the delegate implements this method, the NSConnection will
invoke the method for every message request or reply it receives
from the remote NSConnection. The delegate should use the
authentication data to check all the NSData objects
in the components array (ignoring NSPort objects),
and return YES
if they are valid, NO
otherwise.
If the method returns NO
then an
NSFailedAuthentication exception will be raised.
In GNUstep the components array is mutable, allowing you to replace the NSData objects with your own version.
This is not an NSConnection method, but is a method that may be implemented by the delegate of an NSConnection object.
If the delegate implements this method, the NSConnection will invoke the method for every message request ro reply it sends to the remote NSConnection. The delegate should generate authentication data by examining all the NSData objects in the components array (ignoring NSPort objects), and return the authentication data that can be used by the remote NSConnection.
If the method returns nil
then an
NSGenericException exception will be raised.
In GNUstep the components array is mutable, allowing you to replace the NSData objects with your own version.
This is not an NSConnection method, but is a method that may be implemented by the delegate of an NSConnection object.
If the delegate implements this method, it will be called whenever a new NSConnection is created that has this NSConnection as its parent. The delegate may take this opportunity to adjust the configuration of the new connection and may return a boolean value to tell the parent whether the creation of the new connection is to be permitted or not.
This is not an NSConnection method, but is a method that may be implemented by the delegate of an NSConnection object.
This is the old equivalent of connection:shouldMakeNewConnection and its use is now deprecated.