/* InvokeProxyProtocol.h - protocol for simple target and proxy classes Written By: Adam Fedor */ #import #import typedef struct { char c; int i; } smallStruct; typedef struct { int i; char *s; float f; } largeStruct; @protocol InvokeTarget - (char) loopChar: (char)v; - (double) loopDouble: (double)v; - (float) loopFloat: (float)v; - (int) loopInt: (int)v; - (largeStruct) loopLarge: (largeStruct)v; - (long) loopLong: (long)v; - (largeStruct) loopLargePtr: (largeStruct*)v; - (id) loopObject: (id)v; - (NSRect) loopRect: (NSRect)v; - (short) loopShort: (short)v; - (smallStruct) loopSmall: (smallStruct)v; - (smallStruct) loopSmallPtr: (smallStruct*)v; - (char*) loopString: (char*)v; - (char) retChar; - (double) retDouble; - (float) retFloat; - (int) retInt; - (largeStruct) retLarge; - (long) retLong; - (id) retObject; - (short) retShort; - (smallStruct) retSmall; - (char*) retString; @end @protocol InvokeProxy - (id) initWithTarget: (id)target; @end