/* Implementation for Objective-C LinkedListNode object Copyright (C) 1993,1994, 1995 Free Software Foundation, Inc. Written by: R. Andrew McCallum Date: May 1993 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include @implementation LinkedListNode + (void) initialize { if (self == [LinkedListNode class]) [self setVersion:0]; /* beta release */ } - init { [super init]; _next = _prev = nil; return self; } - (void) encodeWithCoder: aCoder { [super encodeWithCoder:aCoder]; [aCoder encodeObjectReference:_next withName:@"Next LinkedList Node"]; [aCoder encodeObjectReference:_prev withName:@"Prev LinkedList Node"]; } - initWithCoder: aCoder { [super initWithCoder:aCoder]; [aCoder decodeObjectAt:&_next withName:NULL]; [aCoder decodeObjectAt:&_prev withName:NULL]; return self; } - (id ) nextLink { return _next; } - (id ) prevLink { return _prev; } - setNextLink: (id )aLink { _next = aLink; return self; } - setPrevLink: (id )aLink { _prev = aLink; return self; } @end