/* Implementation of NSBundle class Copyright (C) 1993,1994,1995, 1996, 1997 Free Software Foundation, Inc. Written by: Adam Fedor Date: May 1993 This file is part of the GNUstep Base Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef __WIN32__ #include #include /* Needed by sys/stat */ #endif /* Deal with strchr: */ #if STDC_HEADERS || HAVE_STRING_H #include /* An ANSI string.h and pre-ANSI memory.h might conflict. */ #if !STDC_HEADERS && HAVE_MEMORY_H #include #endif /* not STDC_HEADERS and HAVE_MEMORY_H */ #define rindex strrchr #define index strchr #define bcopy(s, d, n) memcpy ((d), (s), (n)) #define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) #define bzero(s, n) memset ((s), 0, (n)) #else /* not STDC_HEADERS and not HAVE_STRING_H */ #include /* memory.h and strings.h conflict on some systems. */ #endif /* not STDC_HEADERS and not HAVE_STRING_H */ /* For DIR and diropen() */ #if HAVE_DIRENT_H # include # define NAMLEN(dirent) strlen((dirent)->d_name) #else # define dirent direct # define NAMLEN(dirent) (dirent)->d_namlen # if HAVE_SYS_NDIR_H # include # endif # if HAVE_SYS_DIR_H # include # endif # if HAVE_NDIR_H # include # endif #endif #define CHECK_LOCK(lock) \ if (!lock) lock = [NSLock new] typedef enum { NSBUNDLE_BUNDLE = 1, NSBUNDLE_APPLICATION, NSBUNDLE_LIBRARY } bundle_t; /* Class variables - We keep track of all the bundles */ static NSBundle* _mainBundle = nil; static NSMapTable* _bundles = NULL; /* This is for bundles that we can't unload, so they shouldn't be dealloced. This is true for all bundles right now */ static NSMapTable* _releasedBundles = NULL; /* When we are linking in an object file, objc_load_modules calls our callback routine for every Class and Category loaded. The following variable stores the bundle that is currently doing the loading so we know where to store the class names. */ static NSBundle* _loadingBundle = nil; static NSLock* load_lock = nil; static BOOL _strip_after_loading = NO; NSString* NSBundleDidLoadNotification = @"NSBundleDidLoadNotification"; NSString* NSShowNonLocalizedStrings = @"NSShowNonLocalizedStrings"; NSString* NSLoadedClasses = @"NSLoadedClasses"; static NSString* platform = #ifdef PLATFORM_OS @PLATFORM_OS; #else nil; #endif /* Declaration from find_exec.c */ extern char *objc_find_executable(const char *name); /* This function is provided for objc-load.c, although I'm not sure it really needs it (So far only needed if using GNU dld library) */ const char * objc_executable_location( void ) { return [[[NSBundle mainBundle] bundlePath] cString]; } /* Get the object file that should be located in the bundle of the same name */ static NSString * bundle_object_name(NSString *path, NSString* executable) { NSString *name; if (executable) name = [path stringByAppendingPathComponent: executable]; else { name = [[path lastPathComponent] stringByDeletingPathExtension]; name = [path stringByAppendingPathComponent:name]; } return name; } /* Construct a path from components */ static NSString * _bundle_resource_path(NSString *primary, NSString* bundlePath, NSString *lang) { if (bundlePath) primary = [primary stringByAppendingPathComponent: bundlePath]; if (lang) primary = [primary stringByAppendingPathComponent: [NSString stringWithFormat: @"%@.lproj", lang]]; return primary; } /* Find the first directory entry with a given name (with any extension) */ static NSString * _bundle_path_for_name(NSString* path, NSString* name) { DIR *thedir; struct dirent *entry; NSString *fullname; fullname = NULL; thedir = opendir([path cString]); if(thedir) { while ((entry = readdir(thedir))) { if (*(entry->d_name) != '.' && strncmp([name cString], entry->d_name, [name length]) == 0) { fullname = [NSString stringWithCString: entry->d_name]; break; } } closedir(thedir); } if (!fullname) return nil; return [path stringByAppendingPathComponent: fullname]; } @interface NSBundle (Private) - (NSArray *) _bundleClasses; @end @implementation NSBundle (Private) - (NSArray *) _bundleClasses { return _bundleClasses; } @end void _bundle_load_callback(Class theClass, Category *theCategory) { assert(_loadingBundle); /* Don't store categories */ if (!theCategory) [(NSMutableArray *)[_loadingBundle _bundleClasses] addObject: (id)theClass]; } @implementation NSBundle + (NSBundle *)mainBundle { CHECK_LOCK(load_lock); [load_lock lock]; if ( !_mainBundle ) { char *output; NSString *path; path = [[NSProcessInfo processInfo] processName]; output = objc_find_executable([path cString]); assert(output); path = [NSString stringWithCString: output]; OBJC_FREE(output); /* Strip off the name of the program */ path = [path stringByDeletingLastPathComponent]; #ifdef DEBUG fprintf(stderr, "Debug (NSBundle): Found main in %s\n", [path cString]); #endif /* We do alloc and init separately so initWithPath: knows we are the _mainBundle */ _mainBundle = [NSBundle alloc]; _mainBundle = [_mainBundle initWithPath:path]; } [load_lock unlock]; return _mainBundle; } /* Due to lazy evaluation, we will not find a class if either classNamed: or principalClass has not been called on the particular bundle that contains the class. (FIXME) */ + (NSBundle *) bundleForClass: (Class)aClass { void* key; NSBundle* bundle; NSMapEnumerator enumerate; if (!aClass) return nil; bundle = nil; enumerate = NSEnumerateMapTable(_bundles); while (NSNextMapEnumeratorPair(&enumerate, &key, (void **)&bundle)) { int j; j = [[bundle _bundleClasses] indexOfObject: aClass]; if (j != NSNotFound && [bundle _bundleClasses]) break; bundle = nil; } if (!bundle) { /* Is it in the main bundle? */ if (class_is_class(aClass)) bundle = [NSBundle mainBundle]; } return bundle; } + (NSBundle *)bundleWithPath:(NSString *)path { return [[[NSBundle alloc] initWithPath: path] autorelease]; } #if 0 + (NSString *) pathForResource: (NSString *)name ofType: (NSString *)ext inDirectory: (NSString *)bundlePath { return [self pathForResource:name ofType:ext inDirectory:bundlePath withVersion:0]; } #endif + (NSString *) pathForResource: (NSString *)name ofType: (NSString *)ext inDirectory: (NSString *)bundlePath withVersion: (int)version { #if 1 [self notImplemented:_cmd]; return nil; #else NSBundle* bundle = [NSBundle bundleWithPath:bundlePath]; [bundle setBundleVersion:version]; return [bundle pathForResource:name ofType:ext inDirectory:nil]; #endif } - initWithPath:(NSString *)path; { struct stat statbuf; [super init]; if (!path || [path length] == 0) { NSLog(@"No path specified for bundle"); return nil; } /* Check if we were already initialized for this directory */ if (_bundles) { NSBundle* bundle = (NSBundle *)NSMapGet(_bundles, path); if (bundle) { [self dealloc]; return [bundle retain]; /* retain - look as if we were alloc'ed */ } } if (_releasedBundles) { NSBundle* loaded = (NSBundle *)NSMapGet(_releasedBundles, path); if (loaded) { NSMapInsert(_bundles, path, loaded); NSMapRemove(_releasedBundles, path); [self dealloc]; return [loaded retain]; /* retain - look as if we were alloc'ed */ } } if (stat([path cString], &statbuf) != 0) { NSLog(@"Could not access path %s for bundle", [path cString]); return nil; } CHECK_LOCK(load_lock); [load_lock lock]; if (!_bundles) { _bundles = NSCreateMapTable(NSObjectMapKeyCallBacks, NSNonOwnedPointerMapValueCallBacks, 0); _releasedBundles = NSCreateMapTable(NSObjectMapKeyCallBacks, NSNonOwnedPointerMapValueCallBacks, 0); } [load_lock unlock]; _path = [path copy]; _bundleType = (unsigned int)NSBUNDLE_BUNDLE; if (self == _mainBundle) _bundleType = (unsigned int)NSBUNDLE_APPLICATION; NSMapInsert(_bundles, _path, self); return self; } /* Some bundles should not be dealloced, such as the main bundle. So we keep track of our own retain count to avoid this. Currently, the objc runtime can't unload modules, so we actually avoid deallocating any bundle */ - (oneway void) release { if (self == NSMapGet(_releasedBundles, _path)) { [NSException raise: NSGenericException format: @"Bundle for path %@ released too many times", _path]; } NSParameterAssert(_retainCount >= 0); if (_retainCount == 0) { /* Cache all bundles */ if (_bundleType == NSBUNDLE_APPLICATION || _bundleType == NSBUNDLE_LIBRARY || _bundleType == NSBUNDLE_BUNDLE) { NSMapRemove(_bundles, _path); NSMapInsert(_releasedBundles, _path, self); } else [self dealloc]; return; } _retainCount--; } - retain { _retainCount++; return self; } - (unsigned) retainCount { return _retainCount; } - (void) dealloc { NSMapRemove(_bundles, _path); [_bundleClasses release]; [_infoDict release]; [_path release]; [super dealloc]; } - (NSString *) bundlePath { return _path; } - (Class) classNamed: (NSString *)className { int j; Class theClass = Nil; if (!_codeLoaded) { if (self != _mainBundle && ![self principalClass]) { NSLog(@"No classes in bundle"); return Nil; } } if (self == _mainBundle) { theClass = NSClassFromString(className); if (theClass && [[self class] bundleForClass:theClass] != _mainBundle) theClass = Nil; } else { j = [_bundleClasses indexOfObject: NSClassFromString(className)]; if (j != NSNotFound) theClass = [_bundleClasses objectAtIndex: j]; } return theClass; } - (Class) principalClass { NSString* class_name; if (_principalClass) return _principalClass; class_name = [[self infoDictionary] objectForKey: @"NSPrincipalClass"]; if (self == _mainBundle) { _codeLoaded = YES; if (class_name) _principalClass = NSClassFromString(class_name); return _principalClass; } [load_lock lock]; if (!_codeLoaded) { NSString* object; object = [[self infoDictionary] objectForKey: @"NSExecutable"]; object = bundle_object_name(_path, object); _loadingBundle = self; _bundleClasses = [[NSMutableArray arrayWithCapacity:2] retain]; if (objc_load_module([object cString], stderr, _bundle_load_callback, NULL, NULL)) return Nil; _codeLoaded = YES; _loadingBundle = nil; [[NSNotificationCenter defaultCenter] postNotificationName: NSBundleDidLoadNotification object: self userInfo: [NSDictionary dictionaryWithObjects: &_bundleClasses forKeys: &NSLoadedClasses count: 1]]; } [load_lock unlock]; if (class_name) _principalClass = NSClassFromString(class_name); else if ([_bundleClasses count]) _principalClass = [_bundleClasses objectAtIndex:0]; return _principalClass; } /* This method is the backbone of the resource searching for NSBundle. It constructs an array of paths, where each path is a possible location for a resource in the bundle. The current algorithm for searching goes:
/Resources/
/Resources//
/
// / // */ - (NSArray *) _bundleResourcePathsWithDirectory: (NSString *)bundlePath { NSString* primary; NSString* language; NSArray* languages; NSMutableArray* array; NSEnumerator* enumerate; array = [NSMutableArray arrayWithCapacity: 8]; languages = [NSUserDefaults userLanguages]; primary = [self resourcePath]; [array addObject: _bundle_resource_path(primary, bundlePath, nil)]; enumerate = [languages objectEnumerator]; while ((language = [enumerate nextObject])) [array addObject: _bundle_resource_path(primary, bundlePath, language)]; primary = [self bundlePath]; [array addObject: _bundle_resource_path(primary, bundlePath, nil)]; enumerate = [languages objectEnumerator]; while ((language = [enumerate nextObject])) [array addObject: _bundle_resource_path(primary, bundlePath, language)]; return array; } - (NSString *) pathForResource: (NSString *)name ofType: (NSString *)ext; { #if 1 [self notImplemented: _cmd]; return nil; #else return [self pathForResource: name ofType: ext inDirectory: nil]; #endif } + (NSString *) pathForResource: (NSString *)name ofType: (NSString *)ext inDirectory: (NSString *)bundlePath { NSString *path; NSArray* paths; NSEnumerator* enumerate; if (!name || [name length] == 0) { [NSException raise: NSInvalidArgumentException format: @"No resource name specified."]; /* NOT REACHED */ } paths = [self _bundleResourcePathsWithDirectory: bundlePath]; enumerate = [paths objectEnumerator]; while((path = [enumerate nextObject])) { NSString* fullpath = nil; if (ext && [ext length] != 0) { struct stat statbuf; fullpath = [path stringByAppendingPathComponent: [NSString stringWithFormat: @"%@.%@", name, ext]]; if ( stat([fullpath cString], &statbuf) == 0) { if (platform) { NSString* platpath; platpath = [path stringByAppendingPathComponent: [NSString stringWithFormat: @"%@-%@.%@", name, platform, ext]]; if ( stat([platpath cString], &statbuf) == 0) fullpath = platpath; } } else fullpath = nil; } else { fullpath = _bundle_path_for_name(path, name); if (fullpath && platform) { NSString* platpath; platpath = _bundle_path_for_name(path, [NSString stringWithFormat: @"%@-%@", name, platform]); if (platpath) fullpath = platpath; } } if (fullpath) return fullpath; } return nil; } - (NSArray *) pathsForResourcesOfType: (NSString *)extension inDirectory: (NSString *)bundlePath { NSString *path; NSArray* paths; NSMutableArray* resources; NSEnumerator* enumerate; paths = [self _bundleResourcePathsWithDirectory: bundlePath]; enumerate = [paths objectEnumerator]; resources = [NSMutableArray arrayWithCapacity: 2]; while((path = [enumerate nextObject])) { DIR *thedir; struct dirent *entry; thedir = opendir([path cString]); if (thedir) { while ((entry = readdir(thedir))) { if (*entry->d_name != '.') { char* ext; ext = strrchr(entry->d_name, '.'); if (!extension || [extension length] == 0 || (ext && strcmp(++ext, [extension cString]) == 0)) [resources addObject: [path stringByAppendingPathComponent: [NSString stringWithCString: entry->d_name]]]; } } closedir(thedir); } } return resources; } - (NSString *) localizedStringForKey: (NSString *)key value: (NSString *)value table: (NSString *)tableName { NSString* new_string; if (!tableName) tableName = [self pathForResource: @"Localizable" ofType: @"strings"]; if (!tableName) { NSArray* resources = [self pathsForResourcesOfType: @"strings" inDirectory: nil]; if (resources && [resources count]) tableName = [resources objectAtIndex: 0]; } new_string = value; if (tableName) { NSDictionary* dict; dict = [[[NSDictionary alloc] initWithContentsOfFile: tableName] autorelease]; new_string = [dict objectForKey: key]; if (!new_string) new_string = value; } if (!new_string || [new_string length] == 0) { NSString* show = [[NSUserDefaults standardUserDefaults] objectForKey: NSShowNonLocalizedStrings]; if (!show || [show isEqual: @"YES"]) new_string = [key uppercaseString]; else new_string = key; } return new_string; } + (void) stripAfterLoading: (BOOL)flag { _strip_after_loading = flag; } - (NSString *) resourcePath { return [_path stringByAppendingPathComponent: @"Resources"]; } - (NSDictionary *) infoDictionary { NSString* path; if (_infoDict) return _infoDict; path = [self pathForResource: @"Info" ofType: @"plist"]; if (path) _infoDict = [[NSDictionary alloc] initWithContentsOfFile: path]; else _infoDict = [[NSDictionary dictionary] retain]; return _infoDict; } - (unsigned)bundleVersion { return _version; } /* Since I don't know how version numbers should behave - the version number is not used. (FIXME) */ - (void)setBundleVersion:(unsigned)version { _version = version; } @end