#import #import #import #import "ObjectTesting.h" int main() { NSAutoreleasePool *arp = [NSAutoreleasePool new]; NSDictionary *dict = [NSDictionary dictionary]; NSProgress *progress = [[NSProgress alloc] initWithParent: nil userInfo: dict]; PASS(progress != nil, "[NSProgress initWithParent:userInfo:] returns instance"); progress = [NSProgress discreteProgressWithTotalUnitCount:100]; PASS(progress != nil, "[NSProgress discreteProgressWithTotalUnitCount:] returns instance"); progress = [NSProgress progressWithTotalUnitCount:100]; PASS(progress != nil, "[NSProgress progressWithTotalUnitCount:] returns instance"); progress = [NSProgress progressWithTotalUnitCount:100 parent:progress pendingUnitCount:50]; PASS(progress != nil, "[NSProgress progressWithTotalUnitCount:] returns instance"); [progress becomeCurrentWithPendingUnitCount:50]; NSProgress *currentProgress = [NSProgress currentProgress]; PASS(currentProgress == progress, "Correct progress object associated with current thread"); NSProgress *new_progress = [NSProgress progressWithTotalUnitCount:100 parent:progress pendingUnitCount:50]; [new_progress addChild:[[NSProgress alloc] initWithParent: nil userInfo: nil] withPendingUnitCount:50]; [currentProgress resignCurrent]; PASS([NSProgress currentProgress] == nil, "Current progress is nil after resign current"); [arp release]; arp = nil; return 0; }