/* Useful support functions for GNUstep under MS-Windows
Copyright (C) 2004-2005 Free Software Foundation, Inc.
Written by: Sheldon Gill
Created: Dec 2003
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
*/
#include
#include
#include
#include
#include
#include "GNUstepBase/Win32_Utilities.h"
/* ------------------ */
/* Internal Variables */
/* ------------------ */
/* ------+---------+---------+---------+---------+---------+---------+---------+
#pragma mark -
#pragma mark --
---------+---------+---------+---------+---------+---------+---------+------- */
/**
* Returns a hive key or 0 if unable.
*/
HKEY
Win32OpenRegistry(HKEY hive, const char *key)
{
HKEY regkey;
if (ERROR_SUCCESS == RegOpenKeyEx(hive, key, 0, KEY_READ, ®key))
{
return regkey;
}
return 0;
}
/**
* Returns an NSString as read from a registry STRING value.
*/
NSString *
Win32NSStringFromRegistry(HKEY regkey, NSString *regValue)
{
char buf[MAX_PATH];
DWORD bufsize=MAX_PATH;
DWORD type;
if (ERROR_SUCCESS==RegQueryValueEx(regkey, [regValue cString], 0, &type, buf, &bufsize))
{
// FIXME: Check type is correct!
bufsize=strlen(buf);
while (bufsize && isspace(buf[bufsize-1]))
{
bufsize--;
}
return [NSString stringWithCString:buf length:bufsize];
}
return nil;
}
// NSNumber *Win32NSNumberFromRegistry(HKEY regkey, NSString *regValue);
// NSData *Win32NSDataFromRegistry(HKEY regkey, NSString *regValue);
/* ------+---------+---------+---------+---------+---------+---------+---------+
#pragma mark -
#pragma mark --
---------+---------+---------+---------+---------+---------+---------+------- */
/**
* Obtains an NSString for the environment variable named envVar.
*/
NSString *
Win32NSStringFromEnvironmentVariable(const char * envVar)
{
char buf[1024], *nb;
DWORD n;
NSString *s = nil;
[gnustep_global_lock lock];
n = GetEnvironmentVariable(envVar, buf, 1024);
if (n > 1024)
{
/* Buffer not big enough, so dynamically allocate it */
nb = (char *)NSZoneMalloc(NSDefaultMallocZone(), sizeof(char)*(n+1));
if (nb != NULL)
{
n = GetEnvironmentVariable(envVar, nb, n+1);
nb[n] = '\0';
s = [NSString stringWithCString: nb];
NSZoneFree(NSDefaultMallocZone(), nb);
}
}
else if (n > 0)
{
/* null terminate it and return the string */
buf[n] = '\0';
s = [NSString stringWithCString: buf];
}
[gnustep_global_lock unlock];
return s;
}
/* ------+---------+---------+---------+---------+---------+---------+---------+
#pragma mark -
#pragma mark --
---------+---------+---------+---------+---------+---------+---------+------- */
/**
* Locates the users profile directory, roughly equivalent to ~/ on unix
*/
NSString *
Win32GetUserProfileDirectory(NSString *loginName)
{
NSString *s;
if ([loginName isEqual: NSUserName()] == YES)
{
[gnustep_global_lock lock];
/*
* The environment variable HOMEPATH holds the home directory
* for the user on Windows NT;
* For OPENSTEP compatibility (and because USERPROFILE is usually
* unusable because it contains spaces), we use HOMEPATH in
* preference to USERPROFILE.
*/
s = Win32NSStringFromEnvironmentVariable("HOMEPATH");
if (s != nil && ([s length] < 2 || [s characterAtIndex: 1] != ':'))
{
s = [Win32NSStringFromEnvironmentVariable("HOMEDRIVE")
stringByAppendingString: s];
}
if (s == nil)
{
s = Win32NSStringFromEnvironmentVariable("USERPROFILE");
}
if (s == nil)
{
; // FIXME: Talk to the NET API and get the profile path
}
[gnustep_global_lock unlock];
}
else
{
s = nil;
NSLog(@"Trying to get home for '%@' when user is '%@'", loginName, NSUserName());
NSLog(@"Can't determine other user home directories in Win32.");
}
if ([s length] == 0 && [loginName length] != 1)
{
s = nil;
NSLog(@"NSHomeDirectoryForUser(%@) failed", loginName);
}
return s;
}
/**
* Locates specified directory on Win32 systems
*/
NSString *
Win32FindDirectory( DWORD DirCSIDL)
{
[NSException raise: NSInternalInconsistencyException
format: @"Not implemented! Can't find directories in Win32."];
return nil;
}
/**
* Initialises resources required by utilities
*/
void
Win32_Utilities_init(void)
{
/*
* Initialise the COM sub-system for this application
*/
//CoCreateInstance();
/*
* Look for the libraries we need
*/
// GetDLLVersion
/*
* Get pointers to the Explorer Shell memory functions
*/
// IShellMalloc, IShellFree
// SHGetFolder
}
/**
* Closes down and releases resources
*/
void
Win32_Utilities_fini(void)
{
/*
* Release the pointers for Explorer Shell functions
*/
}