/** Implementation of NSProtocolChecker for GNUStep Copyright (C) 1995 Free Software Foundation, Inc. Original by: Mike Kienenberger Date: Jun 1998 Written: Richard Frith-Macdonald Date: April 2004 This file is part of the GNUstep Base Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA. NSProtocolChecker class reference $Date$ $Revision$ */ #include "config.h" #include "GNUstepBase/preface.h" #include "Foundation/NSProtocolChecker.h" #include "Foundation/NSException.h" #include "Foundation/NSInvocation.h" #include "Foundation/NSMethodSignature.h" #include /** * The NSProtocolChecker and NSProxy classes provide message filtering and * forwarding capabilities. If you wish to ensure at runtime that a given * object will only be sent messages in a certain protocol, you create an * NSProtocolChecker instance with the protocol and the object as * arguments- id versatileObject = [[ClassWithManyMethods alloc] init]; id narrowObject = [NSProtocolChecker protocolCheckerWithTarget: versatileObject protocol: @protocol(SomeSpecificProtocol)]; return narrowObject; * This is often used in conjunction with distributed objects to expose only a * subset of an objects methods to remote processes */ @implementation NSProtocolChecker /** * Allocates and initializes an NSProtocolChecker instance by calling * -initWithTarget:protocol:
* Autoreleases and returns the new instance. */ + (id) protocolCheckerWithTarget: (NSObject*)anObject protocol: (Protocol*)aProtocol { return AUTORELEASE([[NSProtocolChecker alloc] initWithTarget: anObject protocol: aProtocol]); } - (void) dealloc { DESTROY(_myTarget); [super dealloc]; } - (struct objc_method_description*) _methodDescription: (SEL)aSelector { extern struct objc_method_description *GSDescriptionForInstanceMethod(); extern struct objc_method_description *GSDescriptionForClassMethod(); if (_myProtocol != nil && _myTarget != nil) { struct objc_method_description* mth; /* Older gcc versions may not initialise Protocol objects properly * so we have an evil hack which checks for a known bad value of * the class pointer, and uses an internal function * (implemented in NSObject.m) to examine the protocol contents * without sending any ObjectiveC message to it. */ if (GSObjCIsInstance(_myTarget)) { if ((uintptr_t)GSObjCClass(_myProtocol) == 0x2) { mth = GSDescriptionForInstanceMethod(_myProtocol, aSelector); } else { mth = [_myProtocol descriptionForInstanceMethod: aSelector]; } } else { if ((uintptr_t)GSObjCClass(_myProtocol) == 0x2) { mth = GSDescriptionForClassMethod(_myProtocol, aSelector); } else { mth = [_myProtocol descriptionForClassMethod: aSelector]; } } return mth; } return 0; } /** * Forwards any message to the delegate if the method is declared in * the checker's protocol; otherwise raises an * NSInvalidArgumentException. */ - (void) forwardInvocation: (NSInvocation*)anInvocation { const char *type; if ([self _methodDescription: [anInvocation selector]] == 0) { if (GSObjCIsInstance(_myTarget)) { [NSException raise: NSInvalidArgumentException format: @"<%s -%@> not declared", [_myProtocol name], NSStringFromSelector([anInvocation selector])]; } else { [NSException raise: NSInvalidArgumentException format: @"<%s +%@> not declared", [_myProtocol name], NSStringFromSelector([anInvocation selector])]; } } [anInvocation invokeWithTarget: _myTarget]; /* * If the method returns 'self' (ie the target object) replace the * returned value with the protocol checker. */ type = [[anInvocation methodSignature] methodReturnType]; if (strcmp(type, @encode(id)) == 0) { id buf; [anInvocation getReturnValue: &buf]; if (buf == _myTarget) { buf = self; [anInvocation setReturnValue: &buf]; } } } - (id) init { self = [self initWithTarget: nil protocol: nil]; return self; } /** * Initializes a newly allocated NSProtocolChecker instance that will * forward any messages in the aProtocol protocol to anObject, its * delegate. Thus, the checker can be vended in lieu of anObject to * restrict the messages that can be sent to anObject. If any method * in the protocol returns anObject, the checker will replace the returned * value with itself rather than the target object.
* Returns the new instance. */ - (id) initWithTarget: (NSObject*)anObject protocol: (Protocol*)aProtocol { _myProtocol = aProtocol; ASSIGN(_myTarget, anObject); return self; } - (NSMethodSignature*) methodSignatureForSelector: (SEL)aSelector { const char *types; struct objc_method *mth; Class c; if (aSelector == 0) [NSException raise: NSInvalidArgumentException format: @"%@ null selector given", NSStringFromSelector(_cmd)]; /* * Evil hack to prevent recursion - if we are asking a remote * object for a method signature, we can't ask it for the * signature of methodSignatureForSelector:, so we hack in * the signature required manually :-( */ if (sel_eq(aSelector, _cmd)) { static NSMethodSignature *sig = nil; if (sig == nil) { sig = [NSMethodSignature signatureWithObjCTypes: "@@::"]; RETAIN(sig); } return sig; } if (_myProtocol != nil) { const char *types = 0; struct objc_method_description *desc; desc = [self _methodDescription: aSelector]; if (desc != 0) { types = desc->types; } if (types == 0) { return nil; } return [NSMethodSignature signatureWithObjCTypes: types]; } c = GSObjCClass(self); mth = GSGetMethod(c, aSelector, YES, YES); if (mth == 0) { return nil; // Method not implemented } types = mth->method_types; /* * If there are protocols that this class conforms to, * the method may be listed in a protocol with more * detailed type information than in the class itself * and we must therefore use the information from the * protocol. * This is because protocols also carry information * used by the Distributed Objects system, which the * runtime does not maintain in classes. */ if (c->protocols != 0) { struct objc_protocol_list *protocols = c->protocols; BOOL found = NO; while (found == NO && protocols != 0) { unsigned i = 0; while (found == NO && i < protocols->count) { Protocol *p; struct objc_method_description *pmth; p = protocols->list[i++]; if (c == (Class)self) { pmth = [p descriptionForClassMethod: aSelector]; } else { pmth = [p descriptionForInstanceMethod: aSelector]; } if (pmth != 0) { types = pmth->types; found = YES; } } protocols = protocols->next; } } if (types == 0) { return nil; } return [NSMethodSignature signatureWithObjCTypes: types]; } /** * Returns the protocol object the checker uses to verify whether a * given message should be forwarded to its delegate. */ - (Protocol*) protocol { return _myProtocol; } /** * Returns the target of the NSProtocolChecker. */ - (NSObject*) target { return _myTarget; } @end