/** Concrete implementation of GSOrderedSet and GSMutableOrderedSet based on GNU NSOrderedSet and NSMutableOrderedSet classes Copyright (C) 2019 Free Software Foundation, Inc. Written by: Gregory Casamento Created: May 17 2019 This file is part of the GNUstep Base Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either _version 2 of the License, or (at your option) any later _version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA. */ #import "common.h" #import "Foundation/NSOrderedSet.h" #import "Foundation/NSAutoreleasePool.h" #import "Foundation/NSArray.h" #import "Foundation/NSEnumerator.h" #import "Foundation/NSException.h" #import "Foundation/NSPortCoder.h" #import "Foundation/NSIndexSet.h" #import "Foundation/NSKeyedArchiver.h" #import "Foundation/NSValue.h" #import "Foundation/NSDictionary.h" #import "GNUstepBase/GSObjCRuntime.h" #import "GSPrivate.h" #import "GSFastEnumeration.h" #import "GSDispatch.h" #import "GSSorting.h" #define GSI_ARRAY_TYPES GSUNION_OBJ #import "GNUstepBase/GSIArray.h" #define GSI_MAP_HAS_VALUE 0 #define GSI_MAP_KTYPES GSUNION_OBJ #define GSI_MAP_RETAIN_KEY(M, X) #define GSI_MAP_RELEASE_KEY(M, X) #include "GNUstepBase/GSIMap.h" @interface GSOrderedSet : NSOrderedSet { @public GSIArray_t array; GSIMapTable_t map; } @end @interface GSMutableOrderedSet : NSMutableOrderedSet { @public GSIArray_t array; GSIMapTable_t map; @private unsigned long _version; } @end @interface GSOrderedSetEnumerator : NSEnumerator { GSOrderedSet *set; unsigned current; unsigned count; } @end @interface GSOrderedSetEnumeratorReverse : GSOrderedSetEnumerator @end @implementation GSOrderedSetEnumerator - (id) initWithOrderedSet: (NSOrderedSet*)d { self = [super init]; if (self != nil) { set = (GSOrderedSet*)RETAIN(d); current = 0; count = GSIArrayCount(&set->array); } return self; } - (id) nextObject { if (current < count) { GSIArrayItem item = GSIArrayItemAtIndex(&set->array, current); current++; return (id)(item.obj); } return nil; } - (void) dealloc { RELEASE(set); [super dealloc]; } @end @implementation GSOrderedSetEnumeratorReverse - (id) initWithOrderedSet: (GSOrderedSet*)d { self = [super initWithOrderedSet: d]; if (self != nil) { current = GSIArrayCount(&set->array); } return self; } - (id) nextObject { GSIArrayItem item; if (current == 0) { return nil; } item = GSIArrayItemAtIndex(&set->array, --current); return (id)(item.obj); } @end @implementation GSOrderedSet static Class setClass; static Class mutableSetClass; + (void) initialize { if (self == [GSOrderedSet class]) { setClass = [GSOrderedSet class]; mutableSetClass = [GSMutableOrderedSet class]; } } - (id) copyWithZone: (NSZone*)z { return RETAIN(self); } - (void) dealloc { GSIArrayEmpty(&array); GSIMapEmptyMap(&map); [super dealloc]; } - (NSUInteger) hash { return [self count]; } - (instancetype) init { return [self initWithObjects: NULL count: 0]; } - (NSEnumerator*) objectEnumerator { return AUTORELEASE([[GSOrderedSetEnumerator alloc] initWithOrderedSet: self]); } - (NSEnumerator*) reverseObjectEnumerator { return AUTORELEASE([[GSOrderedSetEnumeratorReverse alloc] initWithOrderedSet: self]); } - (NSUInteger) sizeInBytesExcluding: (NSHashTable*)exclude { NSUInteger size = GSPrivateMemorySize(self, exclude); if (size > 0) { NSUInteger count = [self count]; NSUInteger i = 0; for (i = 0; i < count; i++) { GSIArrayItem item = GSIArrayItemAtIndex(&array, i); size += [item.obj sizeInBytesExcluding: exclude]; } } return size; } // Put required overrides here... - (BOOL) containsObject: (id)anObject { if (anObject != nil) { GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject); if (node != 0) { return YES; } } return NO; } - (NSUInteger) count { return GSIArrayCount(&array); } - (id) objectAtIndex: (NSUInteger)index { GSIArrayItem item = GSIArrayItemAtIndex(&array, index); return item.obj; } - (void) getObjects: (__unsafe_unretained id[])aBuffer range: (NSRange)aRange { NSUInteger i, j = 0; NSUInteger c = GSIArrayCount(&array); NSUInteger e = NSMaxRange(aRange); GS_RANGE_CHECK(aRange, c); for (i = aRange.location; i < e; i++) { GSIArrayItem item = GSIArrayItemAtIndex(&array, i); aBuffer[j++] = item.obj; } } /* Designated initialiser */ - (id) initWithObjects: (const id*)objs count: (NSUInteger)c { NSUInteger i = 0; // Initialize and fill the set. GSIArrayInitWithZoneAndCapacity(&array, [self zone], c); GSIMapInitWithZoneAndCapacity(&map, [self zone], c); for (i = 0; i < c; i++) { id obj = objs[i]; if (obj == nil) { DESTROY(self); [NSException raise: NSInvalidArgumentException format: @"Tried to init set with nil value"]; } if (![self containsObject: obj]) { GSIArrayItem item; item.obj = obj; GSIArrayAddItem(&array, item); GSIMapAddKey(&map, (GSIMapKey)obj); } } return self; } @end @implementation GSMutableOrderedSet + (void) initialize { if (self == [GSMutableOrderedSet class]) { GSObjCAddClassBehavior(self, [GSOrderedSet class]); } } - (void) insertObject: (id)object atIndex: (NSUInteger)index { if (object == nil) { [NSException raise: NSInvalidArgumentException format: @"Tried to add nil to set"]; } else { if ([self containsObject: object] == NO) { GSIArrayItem item; _version++; item.obj = object; GSIArrayInsertItem(&array, item, index); GSIMapAddKey(&map, (GSIMapKey)object); _version++; } } } - (void) removeObjectAtIndex: (NSUInteger)index { GSIArrayItem item = GSIArrayItemAtIndex(&array, index); _version++; GSIArrayRemoveItemAtIndex(&array, index); GSIMapRemoveKey(&map, (GSIMapKey)item.obj); _version++; } - (id) init { return [self initWithCapacity: 0]; } /* Designated initialiser */ - (id) initWithCapacity: (NSUInteger)cap { GSIArrayInitWithZoneAndCapacity(&array, [self zone], cap); GSIMapInitWithZoneAndCapacity(&map, [self zone], cap); return self; } - (id) initWithObjects: (const id*)objects count: (NSUInteger)count { NSUInteger i = 0; // Init and fill set self = [self initWithCapacity: count]; if (self != nil) { for (i = 0; i < count; i++) { id anObject = objects[i]; [self addObject: anObject]; } } return self; } - (BOOL) makeImmutable { GSClassSwizzle(self, [GSOrderedSet class]); return YES; } - (id) makeImmutableCopyOnFail: (BOOL)force { GSClassSwizzle(self, [GSOrderedSet class]); return self; } - (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState *)state objects: (__unsafe_unretained id[])stackbuf count: (NSUInteger)len { NSInteger count; /* This is cached in the caller at the start and compared at each * iteration. If it changes during the iteration then * objc_enumerationMutation() will be called, throwing an exception. */ state->mutationsPtr = &_version; count = MIN(len, [self count] - state->state); /* If a mutation has occurred then it's possible that we are being asked to * get objects from after the end of the array. Don't pass negative values * to memcpy. */ if (count > 0) { [self getObjects: stackbuf range: NSMakeRange(state->state, count)]; state->state += count; } else { count = 0; } state->itemsPtr = stackbuf; return count; } @end