/** Concrete implementation of NSCountedSet based on GNU Set class Copyright (C) 1998,2000 Free Software Foundation, Inc. Written by: Richard Frith-Macdonald Created: October 1998 This file is part of the GNUstep Base Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 31 Milk Street #960789 Boston, MA 02196 USA. */ #import "common.h" #import "Foundation/NSSet.h" #import "Foundation/NSAutoreleasePool.h" #import "Foundation/NSEnumerator.h" #import "Foundation/NSException.h" #import "Foundation/NSPortCoder.h" #import "GSPrivate.h" #define GSI_MAP_RETAIN_VAL(M, X) #define GSI_MAP_RELEASE_VAL(M, X) #define GSI_MAP_KTYPES GSUNION_OBJ #define GSI_MAP_VTYPES GSUNION_NSINT #include "GNUstepBase/GSIMap.h" @interface GSCountedSet : NSCountedSet { @public GSIMapTable_t map; @private unsigned long _version; } @end @interface GSCountedSetEnumerator : NSEnumerator { GSCountedSet *set; GSIMapEnumerator_t enumerator; } @end @implementation GSCountedSetEnumerator - (void) dealloc { GSIMapEndEnumerator(&enumerator); RELEASE(set); [super dealloc]; } - (id) initWithSet: (NSSet*)d { self = [super init]; if (self != nil) { set = RETAIN((GSCountedSet*)d); enumerator = GSIMapEnumeratorForMap(&set->map); } return self; } - (id) nextObject { GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator); if (node == 0) { return nil; } return node->key.obj; } @end @implementation GSCountedSet - (NSUInteger) sizeOfContentExcluding: (NSHashTable*)exclude { /* Can't safely calculate for mutable object; just buffer size */ return map.nodeCount * sizeof(GSIMapNode); } + (void) initialize { if (self == [GSCountedSet class]) { } } /** * Adds an object to the set. If the set already contains an object * equal to the specified object (as determined by the [-isEqual:] * method) then the count for that object is incremented rather * than the new object being added. */ - (void) addObject: (id)anObject { GSIMapNode node; if (anObject == nil) { [NSException raise: NSInvalidArgumentException format: @"Tried to nil value to counted set"]; } _version++; node = GSIMapNodeForKey(&map, (GSIMapKey)anObject); if (node == 0) { GSIMapAddPair(&map,(GSIMapKey)anObject,(GSIMapVal)(NSUInteger)1); } else { node->value.nsu++; } _version++; } - (NSUInteger) count { return map.nodeCount; } - (NSUInteger) countForObject: (id)anObject { if (anObject) { GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject); if (node) { return node->value.nsu; } } return 0; } - (void) dealloc { GSIMapEmptyMap(&map); [super dealloc]; } - (void) encodeWithCoder: (NSCoder*)aCoder { unsigned count = map.nodeCount; SEL sel1 = @selector(encodeObject:); IMP imp1 = [aCoder methodForSelector: sel1]; SEL sel2 = @selector(encodeValueOfObjCType:at:); IMP imp2 = [aCoder methodForSelector: sel2]; const char *type = @encode(unsigned); GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map); GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator); (*imp2)(aCoder, sel2, type, &count); while (node != 0) { (*imp1)(aCoder, sel1, node->key.obj); (*imp2)(aCoder, sel2, type, &node->value.nsu); node = GSIMapEnumeratorNextNode(&enumerator); } GSIMapEndEnumerator(&enumerator); } - (NSUInteger) hash { return map.nodeCount; } - (id) init { return [self initWithCapacity: 0]; } /* Designated initialiser */ - (id) initWithCapacity: (NSUInteger)cap { GSIMapInitWithZoneAndCapacity(&map, [self zone], cap); return self; } - (id) initWithCoder: (NSCoder*)aCoder { unsigned count; id value; NSUInteger valcnt; SEL sel = @selector(decodeValueOfObjCType:at:); IMP imp = [aCoder methodForSelector: sel]; const char *utype = @encode(unsigned); const char *otype = @encode(id); (*imp)(aCoder, sel, utype, &count); GSIMapInitWithZoneAndCapacity(&map, [self zone], count); while (count-- > 0) { (*imp)(aCoder, sel, otype, &value); (*imp)(aCoder, sel, utype, &valcnt); GSIMapAddPairNoRetain(&map, (GSIMapKey)value, (GSIMapVal)valcnt); } return self; } - (id) initWithObjects: (const id[])objs count: (NSUInteger)c { NSUInteger i; self = [self initWithCapacity: c]; if (self == nil) { return nil; } for (i = 0; i < c; i++) { GSIMapNode node; if (objs[i] == nil) { DESTROY(self); [NSException raise: NSInvalidArgumentException format: @"Tried to init counted set with nil value"]; } node = GSIMapNodeForKey(&map, (GSIMapKey)objs[i]); if (node == 0) { GSIMapAddPair(&map,(GSIMapKey)objs[i],(GSIMapVal)(NSUInteger)1); } else { node->value.nsu++; } } return self; } - (id) member: (id)anObject { if (anObject != nil) { GSIMapNode node = GSIMapNodeForKey(&map, (GSIMapKey)anObject); if (node != 0) { return node->key.obj; } } return nil; } - (NSEnumerator*) objectEnumerator { return AUTORELEASE([[GSCountedSetEnumerator allocWithZone: NSDefaultMallocZone()] initWithSet: self]); } /** * Removes all objcts which have not been added more than level times * from the counted set.
* Note to GNUstep maintainers ... this method depends on the characteristic * of the GSIMap enumeration that, once enumerated, an object can be removed * from the map. If GSIMap ever loses that characterstic, this will break. */ - (void) purge: (NSInteger)level { if (level > 0) { GSIMapEnumerator_t enumerator = GSIMapEnumeratorForMap(&map); GSIMapBucket bucket = GSIMapEnumeratorBucket(&enumerator); GSIMapNode node = GSIMapEnumeratorNextNode(&enumerator); while (node != 0) { if (node->value.nsu <= (NSUInteger)level) { _version++; GSIMapRemoveNodeFromMap(&map, bucket, node); GSIMapFreeNode(&map, node); _version++; } bucket = GSIMapEnumeratorBucket(&enumerator); node = GSIMapEnumeratorNextNode(&enumerator); } GSIMapEndEnumerator(&enumerator); } } - (void) removeAllObjects { _version++; GSIMapCleanMap(&map); _version++; } /** * Decrements the count of the number of times that the specified * object (or an object equal to it as determined by the * [-isEqual:] method) has been added to the set. If the count * becomes zero, the object is removed from the set. */ - (void) removeObject: (id)anObject { GSIMapBucket bucket; if (anObject == nil) { NSWarnMLog(@"attempt to remove nil object"); return; } _version++; bucket = GSIMapBucketForKey(&map, (GSIMapKey)anObject); if (bucket != 0) { GSIMapNode node; node = GSIMapNodeForKeyInBucket(&map, bucket, (GSIMapKey)anObject); if (node != 0) { if (--node->value.nsu == 0) { GSIMapRemoveNodeFromMap(&map, bucket, node); GSIMapFreeNode(&map, node); } } } _version++; } - (id) unique: (id)anObject { GSIMapNode node; id result; _version++; if (anObject == nil) { [NSException raise: NSInvalidArgumentException format: @"Tried to unique nil value in counted set"]; } node = GSIMapNodeForKey(&map, (GSIMapKey)anObject); if (node == 0) { result = anObject; GSIMapAddPair(&map,(GSIMapKey)anObject,(GSIMapVal)(NSUInteger)1); } else { result = node->key.obj; node->value.nsu++; if (result != anObject) { [anObject release]; [result retain]; } } _version++; return result; } - (NSUInteger) countByEnumeratingWithState: (NSFastEnumerationState*)state objects: (id*)stackbuf count: (NSUInteger)len { state->mutationsPtr = &_version; return GSIMapCountByEnumeratingWithStateObjectsCount (&map, state, stackbuf, len); } @end