/** callframe.m - Wrapper/Objective-C interface for ffcall function interface Copyright (C) 2000, Free Software Foundation, Inc. Written by: Adam Fedor Created: Nov 2000 This file is part of the GNUstep Base Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA. */ #include #include #include "callframe.h" #include #include #include #if defined(ALPHA) || (defined(MIPS) && (_MIPS_SIM == _ABIN32)) typedef long long smallret_t; #else typedef int smallret_t; #endif extern BOOL sel_types_match(const char* t1, const char* t2); callframe_t * callframe_from_info (NSArgumentInfo *info, int numargs, void **retval) { unsigned size = sizeof(callframe_t); unsigned align = __alignof(double); unsigned offset = 0; void *buf; int i; callframe_t *cframe; if (numargs > 0) { if (size % align != 0) { size += align - (size % align); } offset = size; size += numargs * sizeof(void*); if (size % align != 0) { size += (align - (size % align)); } for (i = 0; i < numargs; i++) { size += info[i+1].size; if (size % align != 0) { size += (align - size % align); } } } /* * If we need space allocated to store a return value, * make room for it at the end of the callframe so we * only need to do a single malloc. */ if (retval) { unsigned full = size; unsigned pos; if (full % align != 0) { full += (align - full % align); } pos = full; full += MAX(info[0].size, sizeof(smallret_t)); cframe = buf = NSZoneCalloc(NSDefaultMallocZone(), full, 1); if (cframe) { *retval = buf + pos; } } else { cframe = buf = NSZoneCalloc(NSDefaultMallocZone(), size, 1); } if (cframe) { cframe->nargs = numargs; cframe->args = buf + offset; offset += numargs * sizeof(void*); if (offset % align != 0) { offset += align - (offset % align); } for (i = 0; i < cframe->nargs; i++) { cframe->args[i] = buf + offset; offset += info[i+1].size; if (offset % align != 0) { offset += (align - offset % align); } } } return cframe; } void callframe_set_arg(callframe_t *cframe, int index, void *buffer, int size) { if (index < 0 || index >= cframe->nargs) return; memcpy(cframe->args[index], buffer, size); } void callframe_get_arg(callframe_t *cframe, int index, void *buffer, int size) { if (index < 0 || index >= cframe->nargs) return; memcpy(buffer, cframe->args[index], size); } void * callframe_arg_addr(callframe_t *cframe, int index) { if (index < 0 || index >= cframe->nargs) return NULL; return cframe->args[index]; } /* Ugly hack to make it easier to invoke a method from outside an NSInvocation class. Hopefully simplication of NSConnection could remove this hack */ typedef struct _NSInvocation_t { @defs(NSInvocation) } NSInvocation_t; /*-------------------------------------------------------------------------*/ /* Functions for handling sending and receiving messages accross a connection */ /* callframe_do_call() This function decodes the arguments of method call, builds a callframe, and invokes the method using GSFFCallInvokeWithTargetAndImp then it encodes the return value and any pass-by-reference arguments. An entry, ctxt->type should be a string that describes the return value and arguments. It's argument types and argument type qualifiers should match exactly those that were used when the arguments were encoded. callframe_do_call() uses this information to determine which variable types it should decode. The type info is used to get the types and type qualifiers, but not to get the register and stack locations---we get that information from the selector type of the SEL that is decoded as the second argument. In this way, the type info may come from a machine of a different architecture. Having the original type info is good, just in case the machine running callframe_do_call() has some slightly different qualifiers. Using different qualifiers for encoding and decoding could lead to massive confusion. DECODER should be a pointer to a function that obtains the method's argument values. For example: void my_decoder (DOContext *ctxt) CTXT contains the context information for the item to decode. callframe_do_call() calls this function once for each of the methods arguments. The DECODER function should place the ARGNUM'th argument's value at the memory location ctxt->datum. callframe_do_call() calls this function once with ctxt->datum 0, and ctxt->type 0 to denote completion of decoding. If DECODER malloc's new memory in the course of doing its business, then DECODER is responsible for making sure that the memory will get free eventually. For example, if DECODER uses -decodeValueOfCType:at:withName: to decode a char* string, you should remember that -decodeValueOfCType:at:withName: malloc's new memory to hold the string, and DECODER should autorelease the malloc'ed pointer, using the NSData class. ENCODER should be a pointer to a function that records the method's return value and pass-by-reference values. For example: void my_encoder (DOContext *ctxt) CTXT contains the context information for the item to encode. callframe_do_call() calls this function after the method has been run---once for the return value, and once for each of the pass-by-reference parameters. The ENCODER function should place the value at memory location ctxt->datum wherever the user wants to record the ARGNUM'th return value. */ void callframe_do_call (DOContext *ctxt, void(*decoder)(DOContext*), void(*encoder)(DOContext*)) { /* The method type string obtained from the target's OBJC_METHOD structure for the selector we're sending. */ const char *type; /* A pointer into the local variable TYPE string. */ const char *tmptype; /* A pointer into the argument ENCODED_TYPES string. */ const char *etmptype; /* The target object that will receive the message. */ id object; /* The selector for the message we're sending to the TARGET. */ SEL selector; /* The OBJECT's implementation of the SELECTOR. */ IMP method_implementation; /* Type qualifier flags; see . */ unsigned flags; /* Which argument number are we processing now? */ int argnum; /* The cif information for calling the method */ callframe_t *cframe; /* Does the method have any arguments that are passed by reference? If so, we need to encode them, since the method may have changed them. */ BOOL out_parameters = NO; /* A dummy invocation to pass to the function that invokes our method */ NSInvocation_t *inv; /* Signature information */ NSMethodSignature *sig; void *retval; const char *encoded_types = ctxt->type; /* Decode the object, (which is always the first argument to a method), into the local variable OBJECT. */ ctxt->type = @encode(id); ctxt->datum = &object; (*decoder) (ctxt); NSCParameterAssert (object); /* Decode the selector, (which is always the second argument to a method), into the local variable SELECTOR. */ /* xxx @encode(SEL) produces "^v" in gcc 2.5.8. It should be ":" */ ctxt->type = @encode(SEL); ctxt->datum = &selector; (*decoder) (ctxt); NSCParameterAssert (selector); /* Get the "selector type" for this method. The "selector type" is a string that lists the return and argument types, and also indicates in which registers and where on the stack the arguments should be placed before the method call. The selector type string we get here should have the same argument and return types as the ENCODED_TYPES string, but it will have different register and stack locations if the ENCODED_TYPES came from a machine of a different architecture. */ #if NeXT_RUNTIME { Method m; m = class_getInstanceMethod(object->isa, selector); if (!m) abort(); type = m->method_types; } #elif 0 { Method_t m; m = class_get_instance_method (object->class_pointer, selector); NSCParameterAssert (m); type = m->method_types; } #else type = sel_get_type (selector); #endif /* NeXT_runtime */ /* Make sure we successfully got the method type, and that its types match the ENCODED_TYPES. */ NSCParameterAssert (type); NSCParameterAssert (sel_types_match(encoded_types, type)); /* Build the cif frame */ sig = [NSMethodSignature signatureWithObjCTypes: type]; cframe = callframe_from_info([sig methodInfo], [sig numberOfArguments], &retval); ctxt->datToFree = cframe; /* Put OBJECT and SELECTOR into the ARGFRAME. */ /* Initialize our temporary pointers into the method type strings. */ tmptype = objc_skip_argspec (type); etmptype = objc_skip_argspec (encoded_types); NSCParameterAssert (*tmptype == _C_ID); /* Put the target object there. */ callframe_set_arg(cframe, 0, &object, sizeof(id)); /* Get a pointer into ARGFRAME, pointing to the location where the second argument is to be stored. */ tmptype = objc_skip_argspec (tmptype); etmptype = objc_skip_argspec(etmptype); NSCParameterAssert (*tmptype == _C_SEL); /* Put the selector there. */ callframe_set_arg(cframe, 1, &selector, sizeof(SEL)); /* Decode arguments after OBJECT and SELECTOR, and put them into the ARGFRAME. Step TMPTYPE and ETMPTYPE in lock-step through their method type strings. */ for (tmptype = objc_skip_argspec (tmptype), etmptype = objc_skip_argspec (etmptype), argnum = 2; *tmptype != '\0'; tmptype = objc_skip_argspec (tmptype), etmptype = objc_skip_argspec (etmptype), argnum++) { /* Get the type qualifiers, like IN, OUT, INOUT, ONEWAY. */ flags = objc_get_type_qualifiers (etmptype); /* Skip over the type qualifiers, so now TYPE is pointing directly at the char corresponding to the argument's type, as defined in */ tmptype = objc_skip_type_qualifiers(tmptype); /* * Setup information in context. */ ctxt->datum = callframe_arg_addr(cframe, argnum); ctxt->type = tmptype; ctxt->flags = flags; /* Decide how, (or whether or not), to decode the argument depending on its FLAGS and TMPTYPE. Only the first two cases involve parameters that may potentially be passed by reference, and thus only the first two may change the value of OUT_PARAMETERS. *** Note: This logic must match exactly the code in callframe_dissect_call(); that function should encode exactly what we decode here. *** */ switch (*tmptype) { case _C_CHARPTR: /* Handle a (char*) argument. */ /* If the char* is qualified as an OUT parameter, or if it not explicitly qualified as an IN parameter, then we will have to get this char* again after the method is run, because the method may have changed it. Set OUT_PARAMETERS accordingly. */ if ((flags & _F_OUT) || !(flags & _F_IN)) out_parameters = YES; /* If the char* is qualified as an IN parameter, or not explicity qualified as an OUT parameter, then decode it. Note: the decoder allocates memory for holding the string, and it is also responsible for making sure that the memory gets freed eventually, (usually through the autorelease of NSData object). */ if ((flags & _F_IN) || !(flags & _F_OUT)) (*decoder) (ctxt); break; case _C_PTR: /* If the pointer's value is qualified as an OUT parameter, or if it not explicitly qualified as an IN parameter, then we will have to get the value pointed to again after the method is run, because the method may have changed it. Set OUT_PARAMETERS accordingly. */ if ((flags & _F_OUT) || !(flags & _F_IN)) out_parameters = YES; /* Handle an argument that is a pointer to a non-char. But (void*) and (anything**) is not allowed. */ /* The argument is a pointer to something; increment TYPE so we can see what it is a pointer to. */ tmptype++; ctxt->type = tmptype; /* Allocate some memory to be pointed to, and to hold the value. Note that it is allocated on the stack, and methods that want to keep the data pointed to, will have to make their own copies. */ *(void**)ctxt->datum = alloca (objc_sizeof_type (tmptype)); ctxt->datum = *(void**)ctxt->datum; /* If the pointer's value is qualified as an IN parameter, or not explicity qualified as an OUT parameter, then decode it. */ if ((flags & _F_IN) || !(flags & _F_OUT)) (*decoder) (ctxt); break; default: /* Handle arguments of all other types. */ /* NOTE FOR OBJECTS: Unlike [Decoder decodeObjectAt:..], this function does not generate a reference to the object; the object may be autoreleased; if the method wants to keep a reference to the object, it will have to -retain it. */ (*decoder) (ctxt); } } /* End of the for() loop that enumerates the method's arguments. */ ctxt->type = 0; ctxt->datum = 0; (*decoder) (ctxt); /* Invoke the method! */ /* Find the target object's implementation of this selector. */ method_implementation = objc_msg_lookup (object, selector); NSCParameterAssert (method_implementation); /* Do it! Send the message to the target, and get the return value in retval. We need to encode any pass-by-reference info */ inv = (NSInvocation_t *)NSAllocateObject([NSInvocation class], 0, NSDefaultMallocZone()); inv->_retval = retval; inv->_selector = selector; inv->_cframe = cframe; inv->_info = [sig methodInfo]; inv->_numArgs = [sig numberOfArguments]; ctxt->objToFree = (id)inv; GSFFCallInvokeWithTargetAndImp((NSInvocation *)inv, object, method_implementation); ctxt->objToFree = nil; NSDeallocateObject((NSInvocation *)inv); /* Encode the return value and pass-by-reference values, if there are any. This logic must match exactly that in callframe_build_return(). */ /* OUT_PARAMETERS should be true here in exactly the same situations as it was true in callframe_dissect_call(). */ /* Get the qualifier type of the return value. */ flags = objc_get_type_qualifiers (encoded_types); /* Get the return type; store it our two temporary char*'s. */ etmptype = objc_skip_type_qualifiers (encoded_types); tmptype = objc_skip_type_qualifiers (type); /* Only encode return values if there is a non-void return value, a non-oneway void return value, or if there are values that were passed by reference. */ ctxt->flags = flags; /* If there is a return value, encode it. */ if (*tmptype == _C_VOID) { if ((flags & _F_ONEWAY) == 0) { int dummy = 0; ctxt->type = @encode(int); ctxt->datum = (void*)&dummy; (*encoder) (ctxt); } /* No return value to encode; do nothing. */ } else { if (*tmptype == _C_PTR) { /* The argument is a pointer to something; increment TYPE so we can see what it is a pointer to. */ tmptype++; ctxt->type = tmptype; ctxt->datum = *(void**)ctxt->datum; } else { ctxt->type = tmptype; ctxt->datum = retval; } /* Encode the value that was pointed to. */ (*encoder) (ctxt); } /* Encode the values returned by reference. Note: this logic must match exactly the code in callframe_build_return(); that function should decode exactly what we encode here. */ if (out_parameters) { /* Step through all the arguments, finding the ones that were passed by reference. */ for (tmptype = objc_skip_argspec (tmptype), argnum = 0, etmptype = objc_skip_argspec (etmptype); *tmptype != '\0'; tmptype = objc_skip_argspec (tmptype), argnum++, etmptype = objc_skip_argspec (etmptype)) { /* Get the type qualifiers, like IN, OUT, INOUT, ONEWAY. */ flags = objc_get_type_qualifiers(etmptype); /* Skip over the type qualifiers, so now TYPE is pointing directly at the char corresponding to the argument's type, as defined in */ tmptype = objc_skip_type_qualifiers (tmptype); /* Decide how, (or whether or not), to encode the argument depending on its FLAGS and TMPTYPE. */ if (((flags & _F_OUT) || !(flags & _F_IN)) && (*tmptype == _C_PTR || *tmptype == _C_CHARPTR)) { ctxt->flags = flags; ctxt->datum = callframe_arg_addr(cframe, argnum); if (*tmptype == _C_PTR) { /* The argument is a pointer (to a non-char), and the pointer's value is qualified as an OUT parameter, or it not explicitly qualified as an IN parameter, then it is a pass-by-reference argument.*/ ctxt->type = ++tmptype; ctxt->datum = *(void**)ctxt->datum; } else if (*tmptype == _C_CHARPTR) { ctxt->type = tmptype; /* The argument is a pointer char string, and the pointer's value is qualified as an OUT parameter, or it not explicitly qualified as an IN parameter, then it is a pass-by-reference argument. */ } (*encoder) (ctxt); } } } NSZoneFree(NSDefaultMallocZone(), ctxt->datToFree); ctxt->datToFree = 0; return; } /* callframe_build_return() This function decodes the values returned from a method call, sets up the invocation with the return value, and updates the pass-by-reference arguments. The callback function is finally called with the 'type' set to a nul pointer to tell it that the return value and all return parameters have been dealt with. This permits the function to do any tidying up necessary. */ void callframe_build_return (NSInvocation *inv, const char *type, BOOL out_parameters, void(*decoder)(DOContext *ctxt), DOContext *ctxt) { /* Which argument number are we processing now? */ int argnum; /* Type qualifier flags; see . */ int flags; /* A pointer into the TYPE string. */ const char *tmptype; /* Points at individual arguments. */ void *datum; const char *rettype; /* A pointer to the memory holding the return value of the method. */ void *retval; /* Storage for the argument information */ callframe_t *cframe; /* Signature information */ NSMethodSignature *sig; /* Build the call frame */ sig = [NSMethodSignature signatureWithObjCTypes: type]; cframe = callframe_from_info([sig methodInfo], [sig numberOfArguments], &retval); ctxt->datToFree = cframe; /* Get the return type qualifier flags, and the return type. */ flags = objc_get_type_qualifiers(type); tmptype = objc_skip_type_qualifiers(type); rettype = tmptype; /* Decode the return value and pass-by-reference values, if there are any. OUT_PARAMETERS should be the value returned by callframe_dissect_call(). */ if (out_parameters || *tmptype != _C_VOID || (flags & _F_ONEWAY) == 0) /* xxx What happens with method declared "- (oneway) foo: (out int*)ip;" */ /* xxx What happens with method declared "- (in char *) bar;" */ /* xxx Is this right? Do we also have to check _F_ONEWAY? */ { /* ARGNUM == -1 signifies to DECODER() that this is the return value, not an argument. */ /* If there is a return value, decode it, and put it in retval. */ if (*tmptype != _C_VOID || (flags & _F_ONEWAY) == 0) { ctxt->type = tmptype; ctxt->datum = retval; ctxt->flags = flags; switch (*tmptype) { case _C_PTR: { unsigned retLength; /* We are returning a pointer to something. */ /* Increment TYPE so we can see what it is a pointer to. */ tmptype++; retLength = objc_sizeof_type(tmptype); /* Allocate memory to hold the value we're pointing to. */ *(void**)retval = NSZoneCalloc(NSDefaultMallocZone(), retLength, 1); /* We are responsible for making sure this memory gets free'd eventually. Ask NSData class to autorelease it. */ [NSData dataWithBytesNoCopy: *(void**)retval length: retLength]; ctxt->type = tmptype; ctxt->datum = *(void**)retval; /* Decode the return value into the memory we allocated. */ (*decoder) (ctxt); } break; case _C_STRUCT_B: case _C_UNION_B: case _C_ARY_B: /* Decode the return value into the memory we allocated. */ (*decoder) (ctxt); break; case _C_FLT: case _C_DBL: (*decoder) (ctxt); break; case _C_VOID: { ctxt->type = @encode(int); ctxt->flags = 0; (*decoder) (ctxt); } break; default: (*decoder) (ctxt); } } [inv setReturnValue: retval]; /* Decode the values returned by reference. Note: this logic must match exactly the code in callframe_do_call(); that function should decode exactly what we encode here. */ if (out_parameters) { /* Step through all the arguments, finding the ones that were passed by reference. */ for (tmptype = objc_skip_argspec (tmptype), argnum = 0; *tmptype != '\0'; tmptype = objc_skip_argspec (tmptype), argnum++) { /* Get the type qualifiers, like IN, OUT, INOUT, ONEWAY. */ flags = objc_get_type_qualifiers(tmptype); /* Skip over the type qualifiers, so now TYPE is pointing directly at the char corresponding to the argument's type, as defined in */ tmptype = objc_skip_type_qualifiers(tmptype); /* Decide how, (or whether or not), to encode the argument depending on its FLAGS and TMPTYPE. */ datum = callframe_arg_addr(cframe, argnum); ctxt->type = tmptype; ctxt->datum = datum; ctxt->flags = flags; if (*tmptype == _C_PTR && ((flags & _F_OUT) || !(flags & _F_IN))) { void *ptr; /* The argument is a pointer (to a non-char), and the pointer's value is qualified as an OUT parameter, or it not explicitly qualified as an IN parameter, then it is a pass-by-reference argument.*/ tmptype++; ctxt->type = tmptype; (*decoder) (ctxt); /* Copy the pointed-to data back to the original pointer */ [inv getArgument: &ptr atIndex: argnum]; memcpy(ptr, datum, objc_sizeof_type(tmptype)); } else if (*tmptype == _C_CHARPTR && ((flags & _F_OUT) || !(flags & _F_IN))) { /* The argument is a pointer char string, and the pointer's value is qualified as an OUT parameter, or it not explicitly qualified as an IN parameter, then it is a pass-by-reference argument. Encode it.*/ /* xxx Perhaps we could save time and space by saving a copy of the string before the method call, and then comparing it to this string; if it didn't change, don't bother to send it back again. */ (*decoder) (ctxt); [inv setArgument: datum atIndex: argnum]; } } } ctxt->type = 0; ctxt->datum = 0; (*decoder) (ctxt); /* Tell it we have finished. */ } if (ctxt->datToFree != 0) { NSZoneFree(NSDefaultMallocZone(), ctxt->datToFree); ctxt->datToFree = 0; } return; }