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thread fixes
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@31209 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 68 additions and 31 deletions
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@ -1,3 +1,10 @@
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2010-08-30 Richard Frith-Macdonald <rfm@gnu.org>
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* Source/NSThread.m: try to make inter-thread notification via
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pipe more robust.
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* Source/NSTask.m: make windows thread waiting for task into an
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NSThread so that any thread-dependent code can work.
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2010-08-25 Jonathan Gillaspie <jonathan.gillaspie@testplant.com>
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* Source/Objective2/sync.m: Removed weak declarations
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@ -1009,35 +1009,43 @@ GSPrivateCheckTasks()
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*/
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static DWORD WINAPI _threadFunction(LPVOID t)
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{
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DWORD milliseconds = 60000;
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int taskId = [(NSTask*)t processIdentifier];
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DWORD milliseconds = 60000;
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int taskId;
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NSConcreteWindowsTask *task;
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for (;;)
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GSRegisterCurrentThread();
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taskId = [(NSTask*)t processIdentifier];
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[tasksLock lock];
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task = (NSConcreteWindowsTask*)NSMapGet(activeTasks,
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(void*)(intptr_t) taskId);
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[task retain];
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[tasksLock unlock];
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if (task != nil)
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{
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NSConcreteWindowsTask *task;
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[tasksLock lock];
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task = (NSConcreteWindowsTask*)NSMapGet(activeTasks,
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(void*)(intptr_t) taskId);
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IF_NO_GC([[task retain] autorelease];)
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[tasksLock unlock];
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if (task == nil)
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for (;;)
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{
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return 0; // Task gone away.
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}
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switch (WaitForSingleObject(task->procInfo.hProcess, milliseconds))
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{
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case WAIT_OBJECT_0:
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handleSignal(0); // Signal child process state change.
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return 0;
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NSConcreteWindowsTask *present;
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case WAIT_TIMEOUT:
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break; // Timeout ... retry
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default:
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return 0; // Error ... stop watching.
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[tasksLock lock];
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present = (NSConcreteWindowsTask*)NSMapGet(activeTasks,
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(void*)(intptr_t) taskId);
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[tasksLock unlock];
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if (present == nil)
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{
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[task release];
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break; // Task gone away.
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}
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if (WaitForSingleObject(task->procInfo.hProcess, milliseconds)
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!= WAIT_TIMEOUT)
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{
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[task release];
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handleSignal(0); // Signal child process state change.
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break;
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}
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}
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}
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GSUnregisterCurrentThread();
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return 0;
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}
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@ -919,10 +919,11 @@ static void *nsthreadLauncher(void* thread)
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NSLog(@"Set event failed - %@", [NSError _last]);
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}
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#else
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if (write(outputFd, "0", 1) != 1)
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{
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NSLog(@"Write to pipe failed - %@", [NSError _last]);
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}
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/* The write could concievably fail if the pipe is full, but in that
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* case we don't care since the other thread should be woken to handle
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* reading anyway.
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*/
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write(outputFd, "0", 1);
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#endif
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[lock unlock];
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}
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@ -967,6 +968,20 @@ static void *nsthreadLauncher(void* thread)
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[NSException raise: NSInternalInconsistencyException
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format: @"Failed to get non block flag for perform in thread"];
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}
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if ((e = fcntl(outputFd, F_GETFL, 0)) >= 0)
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{
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e |= NBLK_OPT;
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if (fcntl(outputFd, F_SETFL, e) < 0)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"Failed to set non block flag for perform in thread"];
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}
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}
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else
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"Failed to get non block flag for perform in thread"];
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}
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}
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else
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{
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@ -1024,10 +1039,17 @@ static void *nsthreadLauncher(void* thread)
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#else
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if (inputFd >= 0)
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{
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if (read(inputFd, &c, 1) != 1)
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{
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NSLog(@"Read pipe failed - %@", [NSError _last]);
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}
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char buf[BUFSIZ];
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/* We don't care how much we read. If there have been multiple
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* performers queued then there will be multiple bytes available,
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* but we always handle all available performers, so we can also
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* read all available bytes.
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* The descriptor is non-blocking ... so it's safe to ask for more
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* bytes than are available.
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*/
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while (read(inputFd, buf, sizeof(buf)) > 0)
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;
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}
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#endif
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