Tidied a little, removing redundant code.

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@20154 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Richard Frith-Macdonald 2004-09-27 06:58:23 +00:00
parent 2a49f09265
commit d5460c236d
2 changed files with 41 additions and 79 deletions

View file

@ -1,3 +1,8 @@
2004-09-27 Richard Frith-Macdonald <rfm@gnu.org>
* Source/NSDebug.m: Remove checks for existence of lock ... it always
exists, so the checks are useless.
2004-09-24 Richard Frith-Macdonald <rfm@gnu.org>
* Source/GSArray.m: Make perform methods enumerate forwards.

View file

@ -58,7 +58,7 @@ static table_entry* the_table = 0;
static BOOL debug_allocation = NO;
static NSLock *uniqueLock;
static NSLock *uniqueLock = nil;
static const char* _GSDebugAllocationList(BOOL difference);
static const char* _GSDebugAllocationListAll(void);
@ -88,10 +88,7 @@ void
GSSetDebugAllocationFunctions(void (*newAddObjectFunc)(Class c, id o),
void (*newRemoveObjectFunc)(Class c, id o))
{
if (uniqueLock != nil)
{
[uniqueLock lock];
}
[uniqueLock lock];
if (newAddObjectFunc && newRemoveObjectFunc)
{
@ -105,10 +102,7 @@ GSSetDebugAllocationFunctions(void (*newAddObjectFunc)(Class c, id o),
_GSDebugAllocationRemoveFunc = _GSDebugAllocationRemove;
}
if (uniqueLock != nil)
{
[uniqueLock unlock];
}
[uniqueLock unlock];
}
/**
@ -129,7 +123,7 @@ GSDebugAllocationActive(BOOL active)
BOOL old = debug_allocation;
[GSDebugAlloc class]; /* Ensure thread support is working */
debug_allocation = active;
debug_allocation = active ? YES : NO;
return old;
}
@ -160,16 +154,13 @@ GSDebugAllocationActiveRecordingObjects(Class c)
{
if (the_table[i].class == c)
{
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
the_table[i].is_recording = YES;
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return;
}
}
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
if (num_classes >= table_size)
{
int more = table_size + 128;
@ -179,8 +170,7 @@ GSDebugAllocationActiveRecordingObjects(Class c)
if (tmp == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return;
}
if (the_table)
@ -202,20 +192,19 @@ GSDebugAllocationActiveRecordingObjects(Class c)
the_table[num_classes].num_recorded_objects = 0;
the_table[num_classes].stack_size = 0;
num_classes++;
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
}
void
GSDebugAllocationAdd(Class c, id o)
{
(*_GSDebugAllocationAddFunc)(c,o);
(*_GSDebugAllocationAddFunc)(c,o);
}
void
_GSDebugAllocationAdd(Class c, id o)
{
if (debug_allocation)
if (debug_allocation == YES)
{
unsigned int i;
@ -223,8 +212,7 @@ _GSDebugAllocationAdd(Class c, id o)
{
if (the_table[i].class == c)
{
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
the_table[i].count++;
the_table[i].total++;
if (the_table[i].count > the_table[i].peak)
@ -244,8 +232,7 @@ _GSDebugAllocationAdd(Class c, id o)
more * sizeof(id));
if (tmp == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return;
}
@ -254,8 +241,7 @@ _GSDebugAllocationAdd(Class c, id o)
if (tmp1 == 0)
{
NSZoneFree(NSDefaultMallocZone(), tmp);
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return;
}
@ -284,13 +270,11 @@ _GSDebugAllocationAdd(Class c, id o)
[the_table[i].num_recorded_objects] = nil;
the_table[i].num_recorded_objects++;
}
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return;
}
}
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
if (num_classes >= table_size)
{
unsigned int more = table_size + 128;
@ -300,8 +284,7 @@ _GSDebugAllocationAdd(Class c, id o)
if (tmp == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return; /* Argh */
}
if (the_table)
@ -323,8 +306,7 @@ _GSDebugAllocationAdd(Class c, id o)
the_table[num_classes].num_recorded_objects = 0;
the_table[num_classes].stack_size = 0;
num_classes++;
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
}
}
@ -441,8 +423,7 @@ GSDebugAllocationClassList()
size_t siz;
unsigned int i;
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
siz = sizeof(Class) * (num_classes + 1);
ans = NSZoneMalloc(NSDefaultMallocZone(), siz);
@ -453,8 +434,7 @@ GSDebugAllocationClassList()
}
ans[num_classes] = NULL;
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return ans;
}
@ -479,16 +459,10 @@ GSDebugAllocationList(BOOL changeFlag)
{
return "Debug allocation system is not active!\n";
}
if (uniqueLock != nil)
{
[uniqueLock lock];
}
[uniqueLock lock];
ans = _GSDebugAllocationList(changeFlag);
d = [NSData dataWithBytes: ans length: strlen(ans) + 1];
if (uniqueLock != nil)
{
[uniqueLock unlock];
}
[uniqueLock unlock];
return (const char*)[d bytes];
}
@ -583,16 +557,10 @@ GSDebugAllocationListAll()
{
return "Debug allocation system is not active!\n";
}
if (uniqueLock != nil)
{
[uniqueLock lock];
}
[uniqueLock lock];
ans = _GSDebugAllocationListAll();
d = [NSData dataWithBytes: ans length: strlen(ans)+1];
if (uniqueLock != nil)
{
[uniqueLock unlock];
}
[uniqueLock unlock];
return (const char*)[d bytes];
}
@ -659,7 +627,7 @@ GSDebugAllocationRemove(Class c, id o)
void
_GSDebugAllocationRemove(Class c, id o)
{
if (debug_allocation)
if (debug_allocation == YES)
{
unsigned int i;
@ -669,8 +637,7 @@ _GSDebugAllocationRemove(Class c, id o)
{
id tag = nil;
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
the_table[i].count--;
if (the_table[i].is_recording)
{
@ -705,8 +672,7 @@ _GSDebugAllocationRemove(Class c, id o)
;
}
}
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
RELEASE(tag);
return;
}
@ -733,8 +699,7 @@ GSDebugAllocationTagRecordedObject(id object, id tag)
{
return nil;
}
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
for (i = 0; i < num_classes; i++)
{
@ -748,8 +713,7 @@ GSDebugAllocationTagRecordedObject(id object, id tag)
|| the_table[i].is_recording == NO
|| the_table[i].num_recorded_objects == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return nil;
}
@ -763,8 +727,7 @@ GSDebugAllocationTagRecordedObject(id object, id tag)
}
}
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return AUTORELEASE(o);
}
@ -790,8 +753,7 @@ GSDebugAllocationListRecordedObjects(Class c)
return nil;
}
if (uniqueLock != nil)
[uniqueLock lock];
[uniqueLock lock];
for (i = 0; i < num_classes; i++)
{
@ -803,22 +765,19 @@ GSDebugAllocationListRecordedObjects(Class c)
if (i == num_classes)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return nil;
}
if (the_table[i].is_recording == NO)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return nil;
}
if (the_table[i].num_recorded_objects == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return [NSArray array];
}
@ -826,8 +785,7 @@ GSDebugAllocationListRecordedObjects(Class c)
the_table[i].num_recorded_objects * sizeof(id));
if (tmp == 0)
{
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
return nil;
}
@ -843,8 +801,7 @@ GSDebugAllocationListRecordedObjects(Class c)
}
/* Then, we bravely unlock the lock */
if (uniqueLock != nil)
[uniqueLock unlock];
[uniqueLock unlock];
/* Only then we create an array with them - this is now safe as we
have copied the objects out, unlocked, and retained them. */