mirror of
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Add threads for mach.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@9574 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
9670ec5491
commit
ce64c6f672
9 changed files with 864 additions and 103 deletions
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@ -1,10 +1,13 @@
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2001-04-12 Adam Fedor <fedor@gnu.org>
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* Headers/gnustep/base/NSLock.h: Don't include thr.h if NeXT_RUNTIME.
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* Headers/gnustep/base/NSLock.h: Include thrmach.h if NeXT_RUNTIME.
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* Headers/gnustep/base/NSThread.h: Likewise.
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* Headers/gnustep/base/NSObjCRuntime: Include objc-gnu2next if
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NeXT_RUNTIME, usr common objc functions for compatibility.
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* Headers/gnustep/base/NSObjCRuntime: Include objc-gnu2next.h if
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NeXT_RUNTIME, use common objc functions for compatibility.
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* Headers/gnustep/base/objc-gnu2next.h: Update, simplify.
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* Headers/gnustep/base/thr-mach.h: New file
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* Source/thr-mach.m: New file
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* Source/GNUmakefile: Update to conditionally compile NeXT files
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* Documentation/gsdoc/NSRecursiveLock.gsdoc: Update.
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@ -32,8 +32,8 @@
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#define _GNUstep_H_NSLock
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#include <Foundation/NSObject.h>
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#ifndef NeXT_RUNTIME
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#include <objc/thr.h>
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#ifdef NeXT_RUNTIMME
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#include <base/thr-mach.h>
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#endif
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/*
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@ -84,7 +84,7 @@ GS_EXPORT BOOL GSInstanceVariableInfo(id obj, NSString *iVarName,
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GS_EXPORT BOOL GSGetInstanceVariable(id obj, NSString *name, void* data);
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GS_EXPORT BOOL GSSetInstanceVariable(id obj, NSString *name, const void* data);
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#include <objc-gnu2next.h>
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#include <base/objc-gnu2next.h>
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/*
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* GSObjCClass() return the class of an instance.
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@ -93,7 +93,7 @@ GS_EXPORT BOOL GSSetInstanceVariable(id obj, NSString *name, const void* data);
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FOUNDATION_STATIC_INLINE Class
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GSObjCClass(id obj)
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{
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return object_get_class(objc);
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return object_get_class(obj);
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}
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/*
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@ -103,7 +103,7 @@ GSObjCClass(id obj)
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FOUNDATION_STATIC_INLINE BOOL
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GSObjCIsInstance(id obj)
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{
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return CLS_ISCLASS(object_get_class(objc));
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return CLS_ISCLASS(object_get_class(obj));
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}
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/*
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@ -25,8 +25,8 @@
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#ifndef __NSThread_h_GNUSTEP_BASE_INCLUDE
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#define __NSThread_h_GNUSTEP_BASE_INCLUDE
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#ifndef NeXT_RUNTIME
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#include <objc/thr.h>
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#ifdef NeXT_RUNTIMME
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#include <base/thr-mach.h>
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#endif
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSDate.h>
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|
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@ -95,6 +95,47 @@
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#define OBJC_READONLY 1
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#define OBJC_WRITEONLY 2
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/*
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** Standard functions for memory allocation and disposal.
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** Users should use these functions in their ObjC programs so
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** that they work properly with garbage collectors as well as
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** can take advantage of the exception/error handling available.
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*/
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void *
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objc_malloc(size_t size);
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void *
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objc_atomic_malloc(size_t size);
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void *
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objc_valloc(size_t size);
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void *
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objc_realloc(void *mem, size_t size);
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void *
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objc_calloc(size_t nelem, size_t size);
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void
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objc_free(void *mem);
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/*
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** Hook functions for memory allocation and disposal.
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** This makes it easy to substitute garbage collection systems
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** such as Boehm's GC by assigning these function pointers
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** to the GC's allocation routines. By default these point
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** to the ANSI standard malloc, realloc, free, etc.
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**
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** Users should call the normal objc routines above for
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** memory allocation and disposal within their programs.
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*/
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objc_EXPORT void *(*_objc_malloc)(size_t);
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objc_EXPORT void *(*_objc_atomic_malloc)(size_t);
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objc_EXPORT void *(*_objc_valloc)(size_t);
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objc_EXPORT void *(*_objc_realloc)(void *, size_t);
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objc_EXPORT void *(*_objc_calloc)(size_t, size_t);
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objc_EXPORT void (*_objc_free)(void *);
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#endif /* NeXT_RUNTIME */
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#endif /* __objc_gnu2next_h_GNUSTEP_BASE_INCLUDE */
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|
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117
Headers/gnustep/base/thr-mach.h
Normal file
117
Headers/gnustep/base/thr-mach.h
Normal file
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@ -0,0 +1,117 @@
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/* Thread and mutex controls for Objective C.
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Copyright (C) 1996, 1997 Free Software Foundation, Inc.
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Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU CC is free software; you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
|
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Foundation; either version 2, or (at your option) any later version.
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GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
details.
|
||||
|
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You should have received a copy of the GNU General Public License along with
|
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GNU CC; see the file COPYING. If not, write to the Free Software
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||||
Foundation, 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* As a special exception, if you link this library with files
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compiled with GCC to produce an executable, this does not cause
|
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the resulting executable to be covered by the GNU General Public License.
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This exception does not however invalidate any other reasons why
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the executable file might be covered by the GNU General Public License. */
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#ifndef __thread_INCLUDE_GNU
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#define __thread_INCLUDE_GNU
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#include "objc/objc.h"
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/*************************************************************************
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* Universal static variables:
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*/
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extern int __objc_thread_exit_status; /* Global exit status. */
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/********
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* Thread safe implementation types and functions.
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*/
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/* Thread priorities */
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#define OBJC_THREAD_INTERACTIVE_PRIORITY 2
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#define OBJC_THREAD_BACKGROUND_PRIORITY 1
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#define OBJC_THREAD_LOW_PRIORITY 0
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/* A thread */
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typedef void * objc_thread_t;
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/* This structure represents a single mutual exclusion lock. */
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struct objc_mutex
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{
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volatile objc_thread_t owner; /* Id of thread that owns. */
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volatile int depth; /* # of acquires. */
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void * backend; /* Specific to backend */
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};
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typedef struct objc_mutex *objc_mutex_t;
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/* This structure represents a single condition mutex */
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struct objc_condition
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{
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void * backend; /* Specific to backend */
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};
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typedef struct objc_condition *objc_condition_t;
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/* Frontend mutex functions */
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objc_mutex_t objc_mutex_allocate(void);
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int objc_mutex_deallocate(objc_mutex_t mutex);
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int objc_mutex_lock(objc_mutex_t mutex);
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int objc_mutex_unlock(objc_mutex_t mutex);
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int objc_mutex_trylock(objc_mutex_t mutex);
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/* Frontend condition mutex functions */
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objc_condition_t objc_condition_allocate(void);
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int objc_condition_deallocate(objc_condition_t condition);
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int objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex);
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int objc_condition_signal(objc_condition_t condition);
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int objc_condition_broadcast(objc_condition_t condition);
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/* Frontend thread functions */
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objc_thread_t objc_thread_detach(SEL selector, id object, id argument);
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void objc_thread_yield(void);
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int objc_thread_exit(void);
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int objc_thread_set_priority(int priority);
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int objc_thread_get_priority(void);
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void * objc_thread_get_data(void);
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int objc_thread_set_data(void *value);
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objc_thread_t objc_thread_id(void);
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void objc_thread_add(void);
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void objc_thread_remove(void);
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/*
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Use this to set the hook function that will be called when the
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runtime initially becomes multi threaded.
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The hook function is only called once, meaning only when the
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2nd thread is spawned, not for each and every thread.
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It returns the previous hook function or NULL if there is none.
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A program outside of the runtime could set this to some function so
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it can be informed; for example, the GNUstep Base Library sets it
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so it can implement the NSBecomingMultiThreaded notification.
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*/
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typedef void (*objc_thread_callback)();
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objc_thread_callback objc_set_thread_callback(objc_thread_callback func);
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#endif /* not __thread_INCLUDE_GNU */
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@ -93,8 +93,11 @@ o_map.m \
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o_map_bas.m \
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o_map_cbs.m \
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preface.m \
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mframe.m \
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objc-gnu2next.m
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mframe.m
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ifeq ($(OBJC_RUNTIME), NeXT)
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GNU_MFILES += thr-mach.m objc-gnu2next.m
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endif
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ifeq ($(GNUSTEP_TARGET_OS), mingw32)
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GNU_MFILES += WindowsFileHandle.m libgnustep-base-entry.m
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@ -23,42 +23,7 @@
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*/
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#include <config.h>
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#include <base/preface.h>
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#if NeXT_runtime
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/* Deal with strrchr: */
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#if STDC_HEADERS || HAVE_STRING_H
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#include <string.h>
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/* An ANSI string.h and pre-ANSI memory.h might conflict. */
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#if !STDC_HEADERS && HAVE_MEMORY_H
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#include <memory.h>
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#endif /* not STDC_HEADERS and HAVE_MEMORY_H */
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#define index strchr
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#define rindex strrchr
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#define bcopy(s, d, n) memcpy ((d), (s), (n))
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#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n))
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#define bzero(s, n) memset ((s), 0, (n))
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#else /* not STDC_HEADERS and not HAVE_STRING_H */
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#include <strings.h>
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/* memory.h and strings.h conflict on some systems. */
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#endif /* not STDC_HEADERS and not HAVE_STRING_H */
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#define ROUND(V, A) \
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({ typeof(V) __v=(V); typeof(A) __a=(A); \
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__a*((__v+__a-1)/__a); })
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static inline int
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atoi (const char* str)
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{
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int res = 0;
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while (isdigit (*str))
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res *= 10, res += (*str++ - '0');
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return res;
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}
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#include <base/objc-gnu2next.h>
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/*
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return the size of an object specified by type
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@ -444,60 +409,6 @@ objc_get_type_qualifiers (const char* type)
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return res;
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}
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/* GNU Object.[hm] defines -compare:, NeXT doesn't, libcoll needs it. */
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@implementation Object (GNUExtensions)
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- (int)compare:anotherObject;
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{
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if ([self isEqual:anotherObject])
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return 0;
|
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// Ordering objects by their address is pretty useless,
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// so subclasses should override this is some useful way.
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else if (self > anotherObject)
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return 1;
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else
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return -1;
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}
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- shouldNotImplement:(SEL)op
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{
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return [self error:"should not implement %s", sel_getName (op)];
|
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}
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@end
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|
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#ifdef objc_fatal
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#undef objc_fatal
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#endif
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void
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objc_fatal(const char* msg)
|
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{
|
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write(2, msg, (int)strlen((const char*)msg));
|
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abort();
|
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}
|
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void *__objc_xmalloc (unsigned long size)
|
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{
|
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void* res = (void*) malloc(size);
|
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if(!res)
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objc_fatal("Virtual memory exhausted\n");
|
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return res;
|
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}
|
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void*
|
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__objc_xrealloc(void* mem, size_t size)
|
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{
|
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void* res = (void*) realloc(mem, size);
|
||||
if(!res)
|
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objc_fatal("Virtual memory exhausted\n");
|
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return res;
|
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}
|
||||
void*
|
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__objc_xcalloc(size_t nelem, size_t size)
|
||||
{
|
||||
void* res = (void*)calloc(nelem, size);
|
||||
if(!res)
|
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objc_fatal("Virtual memory exhausted\n");
|
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return res;
|
||||
}
|
||||
|
||||
/* Returns YES iff t1 and t2 have same method types, but we ignore
|
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the argframe layout */
|
||||
BOOL
|
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|
@ -529,4 +440,80 @@ sel_types_match (const char* t1, const char* t2)
|
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|
||||
|
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|
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#endif /* NeXT_runtime */
|
||||
/*
|
||||
** Hook functions for memory allocation and disposal.
|
||||
** This makes it easy to substitute garbage collection systems
|
||||
** such as Boehm's GC by assigning these function pointers
|
||||
** to the GC's allocation routines. By default these point
|
||||
** to the ANSI standard malloc, realloc, free, etc.
|
||||
**
|
||||
** Users should call the normal objc routines above for
|
||||
** memory allocation and disposal within their programs.
|
||||
*/
|
||||
|
||||
void *(*_objc_malloc)(size_t) = malloc;
|
||||
void *(*_objc_atomic_malloc)(size_t) = malloc;
|
||||
void *(*_objc_valloc)(size_t) = malloc;
|
||||
void *(*_objc_realloc)(void *, size_t) = realloc;
|
||||
void *(*_objc_calloc)(size_t, size_t) = calloc;
|
||||
void (*_objc_free)(void *) = free;
|
||||
|
||||
/*
|
||||
** Standard functions for memory allocation and disposal.
|
||||
** Users should use these functions in their ObjC programs so
|
||||
** that they work properly with garbage collectors as well as
|
||||
** can take advantage of the exception/error handling available.
|
||||
*/
|
||||
|
||||
void *
|
||||
objc_malloc(size_t size)
|
||||
{
|
||||
void* res = (void*) (*_objc_malloc)(size);
|
||||
if(!res)
|
||||
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
|
||||
return res;
|
||||
}
|
||||
|
||||
void *
|
||||
objc_atomic_malloc(size_t size)
|
||||
{
|
||||
void* res = (void*) (*_objc_atomic_malloc)(size);
|
||||
if(!res)
|
||||
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
|
||||
return res;
|
||||
}
|
||||
|
||||
void *
|
||||
objc_valloc(size_t size)
|
||||
{
|
||||
void* res = (void*) (*_objc_valloc)(size);
|
||||
if(!res)
|
||||
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
|
||||
return res;
|
||||
}
|
||||
|
||||
void *
|
||||
objc_realloc(void *mem, size_t size)
|
||||
{
|
||||
void* res = (void*) (*_objc_realloc)(mem, size);
|
||||
if(!res)
|
||||
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
|
||||
return res;
|
||||
}
|
||||
|
||||
void *
|
||||
objc_calloc(size_t nelem, size_t size)
|
||||
{
|
||||
void* res = (void*) (*_objc_calloc)(nelem, size);
|
||||
if(!res)
|
||||
objc_error(nil, OBJC_ERR_MEMORY, "Virtual memory exhausted\n");
|
||||
return res;
|
||||
}
|
||||
|
||||
void
|
||||
objc_free(void *mem)
|
||||
{
|
||||
(*_objc_free)(mem);
|
||||
}
|
||||
|
||||
|
||||
|
|
610
Source/thr-mach.m
Normal file
610
Source/thr-mach.m
Normal file
|
@ -0,0 +1,610 @@
|
|||
/* GNU Objective C Runtime Thread Implementation
|
||||
Copyright (C) 1996, 1997 Free Software Foundation, Inc.
|
||||
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
|
||||
Modified for Mach threads by Bill Bumgarner <bbum@friday.com>
|
||||
Condition functions added by Mircea Oancea <mircea@first.elcom.pub.ro>
|
||||
|
||||
This file is part of GNU CC.
|
||||
|
||||
GNU CC is free software; you can redistribute it and/or modify it under the
|
||||
terms of the GNU General Public License as published by the Free Software
|
||||
Foundation; either version 2, or (at your option) any later version.
|
||||
|
||||
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GNU CC; see the file COPYING. If not, write to
|
||||
the Free Software Foundation, 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* As a special exception, if you link this library with files compiled with
|
||||
GCC to produce an executable, this does not cause the resulting executable
|
||||
to be covered by the GNU General Public License. This exception does not
|
||||
however invalidate any other reasons why the executable file might be
|
||||
covered by the GNU General Public License. */
|
||||
|
||||
#include <mach/mach.h>
|
||||
#include <mach/cthreads.h>
|
||||
#include <base/objc-gnu2next.h>
|
||||
#include <base/thr-mach.h>
|
||||
|
||||
/* Global exit status. */
|
||||
int __objc_thread_exit_status = 0;
|
||||
|
||||
/* Flag which lets us know if we ever became multi threaded */
|
||||
int __objc_is_multi_threaded = 0;
|
||||
|
||||
/* The hook function called when the runtime becomes multi threaded */
|
||||
objc_thread_callback _objc_became_multi_threaded = NULL;
|
||||
|
||||
/*
|
||||
Use this to set the hook function that will be called when the
|
||||
runtime initially becomes multi threaded.
|
||||
The hook function is only called once, meaning only when the
|
||||
2nd thread is spawned, not for each and every thread.
|
||||
|
||||
It returns the previous hook function or NULL if there is none.
|
||||
|
||||
A program outside of the runtime could set this to some function so
|
||||
it can be informed; for example, the GNUstep Base Library sets it
|
||||
so it can implement the NSBecomingMultiThreaded notification.
|
||||
*/
|
||||
objc_thread_callback objc_set_thread_callback(objc_thread_callback func)
|
||||
{
|
||||
objc_thread_callback temp = _objc_became_multi_threaded;
|
||||
_objc_became_multi_threaded = func;
|
||||
return temp;
|
||||
}
|
||||
|
||||
/*
|
||||
Private functions
|
||||
|
||||
These functions are utilized by the frontend, but they are not
|
||||
considered part of the public interface.
|
||||
*/
|
||||
|
||||
/*
|
||||
First function called in a thread, starts everything else.
|
||||
|
||||
This function is passed to the backend by objc_thread_detach
|
||||
as the starting function for a new thread.
|
||||
*/
|
||||
struct __objc_thread_start_state
|
||||
{
|
||||
SEL selector;
|
||||
id object;
|
||||
id argument;
|
||||
};
|
||||
|
||||
static volatile void
|
||||
__objc_thread_detach_function(struct __objc_thread_start_state *istate)
|
||||
{
|
||||
/* Valid state? */
|
||||
if (istate) {
|
||||
id (*imp)(id,SEL,id);
|
||||
SEL selector = istate->selector;
|
||||
id object = istate->object;
|
||||
id argument = istate->argument;
|
||||
|
||||
/* Don't need anymore so free it */
|
||||
objc_free(istate);
|
||||
|
||||
/* Clear out the thread local storage */
|
||||
objc_thread_set_data(NULL);
|
||||
|
||||
/* Check to see if we just became multi threaded */
|
||||
if (!__objc_is_multi_threaded)
|
||||
{
|
||||
__objc_is_multi_threaded = 1;
|
||||
|
||||
/* Call the hook function */
|
||||
if (_objc_became_multi_threaded != NULL)
|
||||
(*_objc_became_multi_threaded)();
|
||||
}
|
||||
|
||||
/* Call the method */
|
||||
if ((imp = (id(*)(id, SEL, id))objc_msg_lookup(object, selector)))
|
||||
(*imp)(object, selector, argument);
|
||||
else
|
||||
objc_error(object, OBJC_ERR_UNIMPLEMENTED,
|
||||
"objc_thread_detach called with bad selector.\n");
|
||||
}
|
||||
else
|
||||
objc_error(nil, OBJC_ERR_BAD_STATE,
|
||||
"objc_thread_detach called with NULL state.\n");
|
||||
|
||||
/* Exit the thread */
|
||||
objc_thread_exit();
|
||||
}
|
||||
|
||||
/*
|
||||
Frontend functions
|
||||
|
||||
These functions constitute the public interface to the Objective-C thread
|
||||
and mutex functionality.
|
||||
*/
|
||||
|
||||
/* Frontend thread functions */
|
||||
|
||||
/*
|
||||
Detach a new thread of execution and return its id. Returns NULL if fails.
|
||||
Thread is started by sending message with selector to object. Message
|
||||
takes a single argument.
|
||||
*/
|
||||
objc_thread_t
|
||||
objc_thread_detach(SEL selector, id object, id argument)
|
||||
{
|
||||
struct __objc_thread_start_state *istate;
|
||||
objc_thread_t thread_id = NULL;
|
||||
|
||||
/* Allocate the state structure */
|
||||
if (!(istate = (struct __objc_thread_start_state *)
|
||||
objc_malloc(sizeof(*istate))))
|
||||
return NULL;
|
||||
|
||||
/* Initialize the state structure */
|
||||
istate->selector = selector;
|
||||
istate->object = object;
|
||||
istate->argument = argument;
|
||||
|
||||
/* lock access */
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
|
||||
/* Call the backend to spawn the thread */
|
||||
if ((thread_id = __objc_thread_detach((void *)__objc_thread_detach_function,
|
||||
istate)) == NULL)
|
||||
{
|
||||
/* failed! */
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
objc_free(istate);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Increment our thread counter */
|
||||
__objc_runtime_threads_alive++;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
/*
|
||||
Obtain the maximum thread priority that can set for t. Under the
|
||||
mach threading model, it is possible for the developer to adjust the
|
||||
maximum priority downward only-- cannot be raised without superuser
|
||||
privileges. Once lowered, it cannot be raised.
|
||||
*/
|
||||
static int __mach_get_max_thread_priority(cthread_t t, int *base)
|
||||
{
|
||||
thread_t threadP;
|
||||
kern_return_t error;
|
||||
struct thread_sched_info info;
|
||||
unsigned int info_count=THREAD_SCHED_INFO_COUNT;
|
||||
|
||||
if (t == NULL)
|
||||
return -1;
|
||||
|
||||
threadP = cthread_thread(t); /* get thread underlying */
|
||||
|
||||
error=thread_info(threadP, THREAD_SCHED_INFO,
|
||||
(thread_info_t)&info, &info_count);
|
||||
|
||||
if (error != KERN_SUCCESS)
|
||||
return -1;
|
||||
|
||||
if (base != NULL)
|
||||
*base = info.base_priority;
|
||||
|
||||
return info.max_priority;
|
||||
}
|
||||
|
||||
/* Backend initialization functions */
|
||||
|
||||
/* Initialize the threads subsystem. */
|
||||
int
|
||||
__objc_init_thread_system(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Close the threads subsystem. */
|
||||
int
|
||||
__objc_close_thread_system(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Backend thread functions */
|
||||
|
||||
/* Create a new thread of execution. */
|
||||
objc_thread_t
|
||||
__objc_thread_detach(void (*func)(void *arg), void *arg)
|
||||
{
|
||||
objc_thread_t thread_id;
|
||||
cthread_t new_thread_handle;
|
||||
|
||||
/* create thread */
|
||||
new_thread_handle = cthread_fork((cthread_fn_t)func, arg);
|
||||
|
||||
if(new_thread_handle)
|
||||
{
|
||||
/* this is not terribly portable */
|
||||
thread_id = *(objc_thread_t *)&new_thread_handle;
|
||||
cthread_detach(new_thread_handle);
|
||||
}
|
||||
else
|
||||
thread_id = NULL;
|
||||
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
/* Set the current thread's priority. */
|
||||
int
|
||||
objc_thread_set_priority(int priority)
|
||||
{
|
||||
objc_thread_t *t = objc_thread_id();
|
||||
cthread_t cT = (cthread_t) t;
|
||||
int maxPriority = __mach_get_max_thread_priority(cT, NULL);
|
||||
int sys_priority = 0;
|
||||
|
||||
if (maxPriority == -1)
|
||||
return -1;
|
||||
|
||||
switch (priority)
|
||||
{
|
||||
case OBJC_THREAD_INTERACTIVE_PRIORITY:
|
||||
sys_priority = maxPriority;
|
||||
break;
|
||||
case OBJC_THREAD_BACKGROUND_PRIORITY:
|
||||
sys_priority = (maxPriority * 2) / 3;
|
||||
break;
|
||||
case OBJC_THREAD_LOW_PRIORITY:
|
||||
sys_priority = maxPriority / 3;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (sys_priority == 0)
|
||||
return -1;
|
||||
|
||||
/* Change the priority */
|
||||
if (cthread_priority(cT, sys_priority, 0) == KERN_SUCCESS)
|
||||
return 0;
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Return the current thread's priority. */
|
||||
int
|
||||
objc_thread_get_priority(void)
|
||||
{
|
||||
objc_thread_t *t = objc_thread_id();
|
||||
cthread_t cT = (cthread_t) t; /* see objc_thread_id() */
|
||||
int basePriority;
|
||||
int maxPriority;
|
||||
int sys_priority = 0;
|
||||
|
||||
int interactiveT, backgroundT, lowT; /* thresholds */
|
||||
|
||||
maxPriority = __mach_get_max_thread_priority(cT, &basePriority);
|
||||
|
||||
if(maxPriority == -1)
|
||||
return -1;
|
||||
|
||||
if (basePriority > ( (maxPriority * 2) / 3))
|
||||
return OBJC_THREAD_INTERACTIVE_PRIORITY;
|
||||
|
||||
if (basePriority > ( maxPriority / 3))
|
||||
return OBJC_THREAD_BACKGROUND_PRIORITY;
|
||||
|
||||
return OBJC_THREAD_LOW_PRIORITY;
|
||||
}
|
||||
|
||||
/* Yield our process time to another thread. */
|
||||
void
|
||||
objc_thread_yield(void)
|
||||
{
|
||||
cthread_yield();
|
||||
}
|
||||
|
||||
/* Terminate the current thread. */
|
||||
int
|
||||
objc_thread_exit(void)
|
||||
{
|
||||
/* Decrement our counter of the number of threads alive */
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
__objc_runtime_threads_alive--;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
|
||||
/* exit the thread */
|
||||
cthread_exit(&__objc_thread_exit_status);
|
||||
|
||||
/* Failed if we reached here */
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Returns an integer value which uniquely describes a thread. */
|
||||
objc_thread_t
|
||||
objc_thread_id(void)
|
||||
{
|
||||
cthread_t self = cthread_self();
|
||||
|
||||
return *(objc_thread_t *)&self;
|
||||
}
|
||||
|
||||
/* Sets the thread's local storage pointer. */
|
||||
int
|
||||
objc_thread_set_data(void *value)
|
||||
{
|
||||
cthread_set_data(cthread_self(), (any_t) value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Returns the thread's local storage pointer. */
|
||||
void *
|
||||
objc_thread_get_data(void)
|
||||
{
|
||||
return (void *) cthread_data(cthread_self());
|
||||
}
|
||||
|
||||
/* Backend mutex functions */
|
||||
|
||||
/* Allocate a mutex. */
|
||||
objc_mutex_t
|
||||
objc_mutex_allocate(objc_mutex_t mutex)
|
||||
{
|
||||
int err = 0;
|
||||
objc_mutex_t mutex;
|
||||
|
||||
/* Allocate the mutex structure */
|
||||
if (!(mutex = (objc_mutex_t)objc_malloc(sizeof(struct objc_mutex))))
|
||||
return NULL;
|
||||
|
||||
mutex->backend = objc_malloc(sizeof(struct mutex));
|
||||
|
||||
err = mutex_init((mutex_t)(mutex->backend));
|
||||
|
||||
if (err != 0)
|
||||
{
|
||||
objc_free(mutex->backend);
|
||||
objc_free(mutex);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Initialize mutex */
|
||||
mutex->owner = NULL;
|
||||
mutex->depth = 0;
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/* Deallocate a mutex. */
|
||||
int
|
||||
objc_mutex_deallocate(objc_mutex_t mutex)
|
||||
{
|
||||
int depth;
|
||||
|
||||
/* Valid mutex? */
|
||||
if (!mutex)
|
||||
return -1;
|
||||
|
||||
/* Acquire lock on mutex */
|
||||
depth = objc_mutex_lock(mutex);
|
||||
|
||||
mutex_clear((mutex_t)(mutex->backend));
|
||||
|
||||
objc_free(mutex->backend);
|
||||
mutex->backend = NULL;
|
||||
|
||||
/* Free the mutex structure */
|
||||
objc_free(mutex);
|
||||
|
||||
/* Return last depth */
|
||||
return depth;
|
||||
}
|
||||
|
||||
/* Grab a lock on a mutex. */
|
||||
int
|
||||
objc_mutex_lock(objc_mutex_t mutex)
|
||||
{
|
||||
objc_thread_t thread_id;
|
||||
|
||||
/* Valid mutex? */
|
||||
if (!mutex)
|
||||
return -1;
|
||||
|
||||
/* If we already own the lock then increment depth */
|
||||
thread_id = objc_thread_id();
|
||||
if (mutex->owner == thread_id)
|
||||
return ++mutex->depth;
|
||||
|
||||
mutex_lock((mutex_t)(mutex->backend));
|
||||
|
||||
/* Successfully locked the thread */
|
||||
mutex->owner = thread_id;
|
||||
return mutex->depth = 1;
|
||||
}
|
||||
|
||||
/* Try to grab a lock on a mutex. */
|
||||
int
|
||||
objc_mutex_trylock(objc_mutex_t mutex)
|
||||
{
|
||||
objc_thread_t thread_id;
|
||||
int status;
|
||||
|
||||
/* Valid mutex? */
|
||||
if (!mutex)
|
||||
return -1;
|
||||
|
||||
/* If we already own the lock then increment depth */
|
||||
thread_id = objc_thread_id();
|
||||
if (mutex->owner == thread_id)
|
||||
return ++mutex->depth;
|
||||
|
||||
if (mutex_try_lock((mutex_t)(mutex->backend)) == 0)
|
||||
status = -1;
|
||||
else
|
||||
status = 0;
|
||||
|
||||
/* Failed? */
|
||||
if (status)
|
||||
return status;
|
||||
|
||||
/* Successfully locked the thread */
|
||||
mutex->owner = thread_id;
|
||||
return mutex->depth = 1;
|
||||
}
|
||||
|
||||
/* Unlock the mutex */
|
||||
int
|
||||
objc_mutex_unlock(objc_mutex_t mutex)
|
||||
{
|
||||
objc_thread_t thread_id;
|
||||
|
||||
/* Valid mutex? */
|
||||
if (!mutex)
|
||||
return -1;
|
||||
|
||||
/* If another thread owns the lock then abort */
|
||||
thread_id = objc_thread_id();
|
||||
if (mutex->owner != thread_id)
|
||||
return -1;
|
||||
|
||||
/* Decrement depth and return */
|
||||
if (mutex->depth > 1)
|
||||
return --mutex->depth;
|
||||
|
||||
/* Depth down to zero so we are no longer the owner */
|
||||
mutex->depth = 0;
|
||||
mutex->owner = NULL;
|
||||
|
||||
mutex_unlock((mutex_t)(mutex->backend));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Backend condition mutex functions */
|
||||
|
||||
/* Allocate a condition. */
|
||||
objc_condition_t
|
||||
objc_condition_allocate(void)
|
||||
{
|
||||
objc_condition_t condition;
|
||||
|
||||
/* Allocate the condition mutex structure */
|
||||
if (!(condition =
|
||||
(objc_condition_t)objc_malloc(sizeof(struct objc_condition))))
|
||||
return NULL;
|
||||
|
||||
condition->backend = objc_malloc(sizeof(struct condition));
|
||||
condition_init((condition_t)(condition->backend));
|
||||
|
||||
return condition;
|
||||
}
|
||||
|
||||
/* Deallocate a condition. */
|
||||
int
|
||||
objc_condition_deallocate(objc_condition_t condition)
|
||||
{
|
||||
/* Broadcast the condition */
|
||||
if (objc_condition_broadcast(condition))
|
||||
return -1;
|
||||
|
||||
condition_clear((condition_t)(condition->backend));
|
||||
objc_free(condition->backend);
|
||||
condition->backend = NULL;
|
||||
|
||||
/* Free the condition mutex structure */
|
||||
objc_free(condition);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wait on the condition */
|
||||
int
|
||||
objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
|
||||
{
|
||||
objc_thread_t thread_id;
|
||||
|
||||
/* Valid arguments? */
|
||||
if (!mutex || !condition)
|
||||
return -1;
|
||||
|
||||
/* Make sure we are owner of mutex */
|
||||
thread_id = objc_thread_id();
|
||||
if (mutex->owner != thread_id)
|
||||
return -1;
|
||||
|
||||
/* Cannot be locked more than once */
|
||||
if (mutex->depth > 1)
|
||||
return -1;
|
||||
|
||||
/* Virtually unlock the mutex */
|
||||
mutex->depth = 0;
|
||||
mutex->owner = (objc_thread_t)NULL;
|
||||
|
||||
condition_wait((condition_t)(condition->backend),
|
||||
(mutex_t)(mutex->backend));
|
||||
|
||||
/* Make ourselves owner of the mutex */
|
||||
mutex->owner = thread_id;
|
||||
mutex->depth = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wake up all threads waiting on this condition. */
|
||||
int
|
||||
objc_condition_broadcast(objc_condition_t condition)
|
||||
{
|
||||
/* Valid condition mutex? */
|
||||
if (!condition)
|
||||
return -1;
|
||||
|
||||
condition_broadcast((condition_t)(condition->backend));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wake up one thread waiting on this condition. */
|
||||
int
|
||||
objc_condition_signal(objc_condition_t condition)
|
||||
{
|
||||
/* Valid condition mutex? */
|
||||
if (!condition)
|
||||
return -1;
|
||||
|
||||
condition_signal((condition_t)(condition->backend));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Make the objc thread system aware that a thread which is managed
|
||||
(started, stopped) by external code could access objc facilities
|
||||
from now on. This is used when you are interfacing with some
|
||||
external non-objc-based environment/system - you must call
|
||||
objc_thread_add() before an alien thread makes any calls to
|
||||
Objective-C. Do not cause the _objc_became_multi_threaded hook to
|
||||
be executed. */
|
||||
void
|
||||
objc_thread_add(void)
|
||||
{
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
__objc_is_multi_threaded = 1;
|
||||
__objc_runtime_threads_alive++;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
}
|
||||
|
||||
/* Make the objc thread system aware that a thread managed (started,
|
||||
stopped) by some external code will no longer access objc and thus
|
||||
can be forgotten by the objc thread system. Call
|
||||
objc_thread_remove() when your alien thread is done with making
|
||||
calls to Objective-C. */
|
||||
void
|
||||
objc_thread_remove(void)
|
||||
{
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
__objc_runtime_threads_alive--;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
}
|
||||
|
||||
/* End of File */
|
Loading…
Reference in a new issue